3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,008 papers, page 2 of 21
- CVPR 2026Chain-of-Models Pre-Training Rethinking Training Acceleration of Vision Foundation Models
- CVPR 2026Changes in Real Time Online Scene Change Detection with Multi-View
- CVPR 2026Charge A Comprehensive Novel View Synthesis Benchmark and Dataset to
- CVPR 2026Chorus Multi-Teacher Pretraining for Holistic 3D Gaussian Scene Encoding
- CVPR 2026Clay-to-Stone Phase-wise 3D Gaussian Splatting for Monocular Articulated Hand-Object Manipulation
- CVPR 2026ClipGStream Clip-Stream Gaussian Splatting for Any Length and Any Motion
- CVPR 2026CLIPoint3D Language-Grounded Few-Shot Unsupervised 3D Point Cloud Domain Adaptation
- CVPR 2026CME-CAD Heterogeneous Collaborative Multi-Expert Reinforcement Learning for CAD Code Generation
- CVPR 2026Color-Encoded Illumination for High-Speed Volumetric Scene Reconstruction
- CVPR 2026Complet4R Geometric Complete 4D Reconstruction
- CVPR 2026ComPose A Unified Completion-Pose Framework for Robust Category-Level Object Pose
- CVPR 2026Confidence-Guided Multi-Scale Aggregation for Sparse-View High-Resolution 3D Gaussian Splatting
- CVPR 2026CoRoGS Contextual Gaussian Splatting for Robust Large-Deviation View Synthesis
- CVPR 2026Correspondence-Attention Alignment for Multi-View Diffusion Models
- CVPR 2026Cross-Instance Gaussian Splatting Registration via Geometry-Aware Feature-Guided Alignment
- CVPR 2026Cross-View Splatter Feed-Forward View Synthesis with Georeferenced Images
- CVPR 2026CrowdGaussian Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a
- CVPR 2026CUPID Generative 3D Reconstruction via Joint Object and Pose Modeling
- CVPR 2026Curvature-Aware Captioning Leveraging Geodesic Attention for 3D Scene Understanding
- CVPR 2026CycleBEV Regularizing View Transformation Networks via View Cycle Consistency for
- CVPR 2026Dark3R Learning Structure from Motion in the Dark
- CVPR 2026Deformation-based In-Context Learning for Point Cloud Understanding
- CVPR 2026Dehallu3D Hallucination-Mitigated 3D Generation from a Single Image via Cyclic
- CVPR 2026Depth Any Endoscopy Towards Self-Supervised Generalizable Depth Estimation in Monocular
- CVPR 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering
- CVPR 2026Dexterous World Models
- CVPR 2026DiffBMP Differentiable Rendering with Bitmap Primitives
- CVPR 2026Differentiable Stroke Planning with Dual Parameterization for Efficient and High-Fidelity
- CVPR 2026DiffSoup Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance
- CVPR 2026DiffusionHarmonizer Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion
- CVPR 2026DirectFisheye-GS Enabling Native Fisheye Input in Gaussian Splatting with Cross-View
- CVPR 2026Direction-aware 3D Large Multimodal Models
- CVPR 2026Disco-GS Gaussian Splatting in Dynamic Color Lighting
- CVPR 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting
- CVPR 2026DualPrim Compact 3D Reconstruction with Positive and Negative Primitives
- CVPR 2026DualSplat Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction
- CVPR 2026Dynamic Black-hole Emission Tomography with Physics-informed Neural Fields
- CVPR 2026Dynamic Visual SLAM using a General 3D Prior
- CVPR 2026Dynamic-eDiTor Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer
- CVPR 2026Dynamic-Static Decomposition for Novel View Synthesis of Dynamic Scenes with
- CVPR 2026DynamicTree Interactive Real Tree Animation via Sparse Voxel Spectrum
- CVPR 2026DynamicVGGT Learning Dynamic Point Maps for 4D Scene Reconstruction in
- CVPR 2026E-RayZer Self-supervised 3D Reconstruction as Spatial Visual Pre-training
- CVPR 2026E2EGS Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction
- CVPR 2026EcoSplat Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images
- CVPR 2026Edge-RecViT Efficient Vision Transformer via Semantic-Refined Dynamic Recursion
- CVPR 2026EDGS Eliminating Densification for Efficient Convergence of 3DGS
- CVPR 2026Edit-aware RAW reconstruction
- CVPR 2026EEGiT Teaching Vision Transformers to Understand the EEG signal
- CVPR 2026Efficient Encoder-Free Fourier-based 3D Large Multimodal Model
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.