3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,008 papers, page 19 of 21
- NeurIPS 2026MCSplat: Multi-View Photometric and Geometric Consistent Feed-Forward Gaussian Splatting for Driving Scenes
- NeurIPS 2026MemReg: Streaming Outdoor LiDAR Point Cloud Registration with Hybrid Memory Buffers
- NeurIPS 2026MindAlign: Bridging EEG, Vision, and Language for Zero-Shot Visual Decoding
- NeurIPS 2026MindShape: Superquadric-Constrained High-Fidelity 3D Reconstruction from fMRI
- NeurIPS 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos
- NeurIPS 2026MoT3DVG: A Benchmark for Outdoor 3D Visual Grounding with Motion-Aware Descriptions and Temporal Cues
- NeurIPS 2026MVPISplat: Multi-View Photometric Inconsistency for Defending 3D Gaussian Splatting Attacks
- NeurIPS 2026NAMVIS: Next-Scale Autoregressive Multi-View Image Synthesis
- NeurIPS 2026NeuralFieldManifold: Reconstruction of LFP manifold with Lag Embedding
- NeurIPS 2026NormLift: From Lifted Features To Semantic Reliability In 3D Gaussian Splatting
- NeurIPS 2026OBJECT-UNI: A Unified Model for Object-Centric Spatial Understanding and Controllable Generation
- NeurIPS 2026ObjView-Bench: Rethinking Difficulty and Deployment for Object-Centric View Planning
- NeurIPS 2026OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstruction
- NeurIPS 2026One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction
- NeurIPS 2026OpenMedReason: Scientific Reasoning Supervision for Medical Vision–Language Models
- NeurIPS 2026Paleoinspired Vision: From Exploring Colour Vision Evolution to Inspiring Camera Design
- NeurIPS 2026Patch Rebirth: Fast and Transferable Model Inversion of Vision Transformers
- NeurIPS 2026Patch4Patch: Restoring Structural Connectivity in Patch-based Vision Encoders
- NeurIPS 2026PCDFusion: Proposal-Context-Detail Bayesian Rendering for Infrared-Visible Image Fusion
- NeurIPS 2026PF-SGS: Pose-Free Streaming 3D Gaussian Splatting for Large-Scale Scene Reconstruction
- NeurIPS 2026PGGT-Loc: Primitive-Grounded Geometry Transformer for Feed-Forward Camera Localization
- NeurIPS 2026PGMS: Pyramidal Gaussian Mixture Splatting for 3DGS Compression
- NeurIPS 2026PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
- NeurIPS 2026Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulators
- NeurIPS 2026Point Clustering Encoders
- NeurIPS 2026Point-to-Manifold Geometry: Flexibly Overcoming the Curse of Dimensionality in Neural Computational Units
- NeurIPS 2026Point4D: Long-range 4D Motion Reconstruction
- NeurIPS 2026Poison-then-Hide: Finetuning-Activated Backdoor Attack on Pretrained Vision Encoders
- NeurIPS 2026PolySplat: Workload-Regime-Aware Rasterization for 3D Gaussian Splatting
- NeurIPS 2026PolyVision: Conditional Visual Scaling Via Dynamic Expert Routing For Vision-Centric MLLMs
- NeurIPS 2026Pose-Free Feed-Forward 3D Inpainting via Learnable Mask Attention and Support Token Refinement
- NeurIPS 2026PosePlaner: Denoising Any Feedforward Pose Predictor from Pairwise Planar Geometry
- NeurIPS 2026Post-Training Quantization with Gradient-Projected Fisher Approximation for Vision Transformers
- NeurIPS 2026PRISM: Spectral Pruning and Reconstruction for Parameter-Efficient Model Merging of MLLMs
- NeurIPS 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets
- NeurIPS 2026Pygmalion Effect in Vision: Image-to-Clay Translation for Reflective Geometry Reconstruction
- NeurIPS 2026Pygmalion: Bridging Reconstruction and Generation in Sparse Voxel-based 3D Modeling
- NeurIPS 2026RASS: Risk-Audited Budget Selection for Compact NeRF Benchmark Subsets
- NeurIPS 2026RayTun3R: Online Camera Adaptation in 3D Foundation Models
- NeurIPS 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos
- NeurIPS 2026Register Anything Model for Generalizable and Robust Point Cloud Registration
- NeurIPS 2026Reinforcement Learning for View-Adaptive Distillation in 3D Gaussian Compression
- NeurIPS 2026Relational Feature Distillation for Lightweight 3D Point Cloud Segmentation
- NeurIPS 2026RelationVGGT : Visual Geometry Transformers for 3D Spatial Relation Segmentation
- NeurIPS 2026RelGS: Relation-Aware Gaussian Splatting for Open-Vocabulary 3D Scene Understanding
- NeurIPS 2026ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting
- NeurIPS 2026Residual-Autoregressive Context for 3D Gaussian Splatting Compression
- NeurIPS 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction
- NeurIPS 2026Retrieve What’s Missing: Coverage-Maximizing Retrieval for Consistent Long Video Generation
- NeurIPS 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Single-View Video
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.