3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,008 papers, page 16 of 21
- ICML 2026PSMix: Robust Point Cloud Recognition through Spectral Domain Mixing
- ICML 2026QPoint: End-to-End Lightweight Point Cloud Processing via Robust Quaternion Feature Learning
- ICML 2026Radial Scaling Voxelization for Accurate Small Object 3D Detection
- ICML 2026Rays as Pixels: Learning A Joint Distribution of Video and Camera Trajectories
- ICML 2026ReflFlow: Learning Geometry-Guided Ray Tracing for Dynamic Specular Reconstruction
- ICML 2026Rethinking Serialization in Linear 3D Vision: Decoupling Anisotropic Geometry from Isotropic Semantics
- ICML 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction
- ICML 2026REViT: Roto-reflection Equivariant Convolutional Vision Transformer
- ICML 2026ReVSI: Rebuilding Visual Spatial Intelligence Evaluation for Accurate Assessment of VLM 3D Reasoning
- ICML 2026RGGT: A Generative-Prior-Guided Transformer for Unified Rigid and Non-Rigid Point Cloud Registration
- ICML 2026Rh-3DGS: Robust Open-Vocabulary Scene Understanding via Riemannian Huber Distillation and Manifold-Aware Sampling
- ICML 2026S2GS: Streaming Semantic Gaussian Splatting for Online Scene Understanding and Reconstruction
- ICML 2026Scalable and Differentiable Point-Cloud Registration Using Maximum Mean Discrepancy
- ICML 2026Scalable Event Cloud Network for Event-based Classification
- ICML 2026SCRWKV: Ultra-Compact Structure-Calibrated Vision-RWKV for Topological Crack Segmentation
- ICML 2026SDiD:Shared diffusion prior for efficient distributed stereo image compression
- ICML 2026Selective Coupling of Decoupled Informative Regions: Masked Attention Alignment for Data-Free Quantization of Vision Transformers
- ICML 2026Self-Soupervision: Cooking Model Soups without Labels
- ICML 2026Self-Supervised Weight Templates for Scalable Vision Model Initialization
- ICML 2026SG2Loc: Sequential Visual Localization on 3D Scene Graphs
- ICML 2026SIMPC: Learning Self-Induced Mirror-Point Consistency for Unsupervised Point Cloud Denoising
- ICML 2026Sinkhorn Normalization of Diffusion Kernels
- ICML 2026Skip-It? Theoretical Conditions for Layer Skipping in Vision–Language Models
- ICML 2026SMART: Scalable Mesh‑free Aerodynamic Simulations from Raw Geometries using a Transformer‑based Surrogate Model
- ICML 2026SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-Body Manipulation
- ICML 2026SpaCeFormer: Fast Proposal-Free Open-Vocabulary 3D Instance Segmentation
- ICML 2026Spatio-Temporal LLM: Reasoning about Environments and Actions
- ICML 2026SphericalDreamer: Generating Navigable Immersive 3D Worlds with Panorama Fusion
- ICML 2026SpikeNet: Sparse Spike-Driven Mask Vector Transformer for Energy-Efficient and Stable Spiking Point Cloud Processing
- ICML 2026SplAttN: Bridging 2D and 3D with Gaussian Soft Splatting and Attention for Point Cloud Completion
- ICML 2026Streaming Sliced Optimal Transport
- ICML 2026Taylor-Gaussians-Flow: Towards Non-uniform Motion for Novel View Synthesis from Monocular Video
- ICML 2026The Extra Tokens Matter: Disentangled Representation Learning with Vision Transformers
- ICML 2026TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization
- ICML 2026TIMI: Training-Free Image-to-3D Multi-Instance Generation with Spatial Fidelity
- ICML 2026TopAdapter: Topology-Aware Prompt Tuning for Efficient Point Cloud Understanding
- ICML 2026Towards Docking-oriented De Novo Ligand Design via Gradient Inversion
- ICML 2026Towards Scalable and Consistent 3D Editing
- ICML 2026Trust It or Not: Evidential Uncertainty for Feed-Forward 3D Reconstruction with Trust3R
- ICML 2026TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization
- ICML 2026TVDRNet: Text-driven Viewpoint Optimization via Differentiable Rendering for 3D Reasoning Segmentation
- ICML 2026Utonia: Toward One Encoder for All Point Clouds
- ICML 2026VDW-GNNs: Vector diffusion wavelets for geometric graph neural networks
- ICML 2026Vision Transformer Finetuning Benefits from Non-Smooth Components
- ICML 2026WhisperSplat: Lossless Steganography in 3D Gaussian Splatting
- ICML 2026WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
- ICML 2026Zero-Shot 3D Question Answering via Hierarchical View-to-Token Transportation
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- NeurIPS 20263D Consistency Tokens
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.