3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
902 papers, page 11 of 19
- ICLR 2025HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
- ICLR 2025HQGS: High-Quality Novel View Synthesis with Gaussian Splatting in Degraded Scenes
- ICLR 2025IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
- ICLR 2025InfoGS: Efficient Structure-Aware 3D Gaussians via Lightweight Information Shaping
- ICLR 2025InstantSplamp: Fast and Generalizable Stenography Framework for Generative Gaussian Splatting
- ICLR 2025Inverse Rendering using Multi-Bounce Path Tracing and Reservoir Sampling
- ICLR 2025Latent Radiance Fields with 3D-aware 2D Representations
- ICLR 2025Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprint
- ICLR 2025Learning 3D Perception from Others' Predictions
- ICLR 2025Learning Equivariant Non-Local Electron Density Functionals
- ICLR 2025Learning Shape-Independent Transformation via Spherical Representations for Category-Level Object Pose Estimation
- ICLR 2025Learning to Discretize Denoising Diffusion ODEs
- ICLR 2025Lift Your Molecules: Molecular Graph Generation in Latent Euclidean Space
- ICLR 2025Lightweight Predictive 3D Gaussian Splats
- ICLR 2025Linear Spherical Sliced Optimal Transport: A Fast Metric for Comparing Spherical Data
- ICLR 2025Linear Transformer Topological Masking with Graph Random Features
- ICLR 2025Locality Sensitive Avatars From Video
- ICLR 2025Locality-aware Gaussian Compression for Fast and High-quality Rendering
- ICLR 2025LoRA3D: Low-Rank Self-Calibration of 3D Geometric Foundation models
- ICLR 2025Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Prediction
- ICLR 2025LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias
- ICLR 2025MamBEV: Enabling State Space Models to Learn Birds-Eye-View Representations
- ICLR 2025Matérn Kernels for Tunable Implicit Surface Reconstruction
- ICLR 2025Meta-Continual Learning of Neural Fields
- ICLR 2025Metric-Driven Attributions for Vision Transformers
- ICLR 2025MIRACLE 3D: Memory-efficient Integrated Robust Approach for Continual Learning on 3D Point Clouds via Shape Model Construction
- ICLR 2025Model merging with SVD to tie the Knots
- ICLR 2025MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
- ICLR 2025Moner: Motion Correction in Undersampled Radial MRI with Unsupervised Neural Representation
- ICLR 2025MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion
- ICLR 2025MOS: Model Synergy for Test-Time Adaptation on LiDAR-Based 3D Object Detection
- ICLR 2025Multimodality Helps Few-shot 3D Point Cloud Semantic Segmentation
- ICLR 2025Multiview Equivariance Improves 3D Correspondence Understanding with Minimal Feature Finetuning
- ICLR 2025MVTokenFlow: High-quality 4D Content Generation using Multiview Token Flow
- ICLR 2025ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction
- ICLR 2025NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields
- ICLR 2025Neural Eulerian Scene Flow Fields
- ICLR 2025NeuralPlane: Structured 3D Reconstruction in Planar Primitives with Neural Fields
- ICLR 2025NextBestPath: Efficient 3D Mapping of Unseen Environments
- ICLR 2025No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
- ICLR 2025Not-So-Optimal Transport Flows for 3D Point Cloud Generation
- ICLR 2025Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation Correntropy
- ICLR 2025OMG: Opacity Matters in Material Modeling with Gaussian Splatting
- ICLR 2025OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation
- ICLR 2025OmniRe: Omni Urban Scene Reconstruction
- ICLR 2025On Scaling Up 3D Gaussian Splatting Training
- ICLR 2025On the Fourier analysis in the SO(3) space : the EquiLoPO Network
- ICLR 2025Open-YOLO 3D: Towards Fast and Accurate Open-Vocabulary 3D Instance Segmentation
- ICLR 2025PADRe: A Unifying Polynomial Attention Drop-in Replacement for Efficient Vision Transformer
- ICLR 2025Pedestrian Motion Reconstruction: A Large-scale Benchmark via Mixed Reality Rendering with Multiple Perspectives and Modalities
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.