NeurIPS 2026 Papers

Conference on Neural Information Processing Systems

Decision breakdown

6,437papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    991.5%
  • Spotlight
    2403.7%
  • Poster
    6,09894.7%

Browse all papers

Vision Correlators: Correlation-Driven Visual Understanding with Hypergraphs

Mengqi Lei, Guohuan Xie, Siqi Li, Shihui Ying, Shaoyi Du, Jun-Hai Yong, Nanning Zheng, Yue Gao

Expand abstract

Modern visual backbones, despite their architectural diversity, largely reduce relational reasoning to pairwise message passing on graphs and therefore primarily capture 2-order interactions. However, visual understanding often depends on latent yet crucial higher-order semantic correlations among multiple regions, which cannot be adequately expressed by pairwise modeling alone. We first formalize this limitation by proving an irreducibility result: on a fixed vertex set, there exist nonlinear hypergraph message passing layers that cannot be represented exactly by any graph message passing layer unless the hypergraph satisfies highly restrictive structural conditions. This shows that higher-order correlation modeling offers a fundamental expressive advantage rather than a simple approximation to graph-based backbones. Therefore, we propose Vision Correlator (ViC), a general-purpose visual backbone built on multi-order hypergraphs. ViC consists of correlation induction and correlation propagation. In the correlation induction stage, we propose an Anchor-based Hypergraph Generation strategy that uses anchors as semantic centers and incorporates topological information to generate scalable hypergraph structures. In the correlation propagation stage, we further design Differential Mixed Aggregation to achieve efficient hyperedge representation and vertex feature updating, and introduce hyperedge dropout to improve the stability of structure learning. Extensive experiments with isotropic and pyramid variants show that our ViC achieves a better accuracy-efficiency trade-off than strong Transformer and graph-based baselines. Specifically, compared to the Vision Transformer baseline, ViC achieves up to 76\% parameter reduction, 93\% FLOPs reduction, and delivers up to a 5.1\% increase in accuracy on ImageNet.

Poster
VisInteract: Towards Dynamic Interactive Text-to-Visualization under Imperfect Queries

Wenxin Xu, Jinwei Lu, Hwanhee Kim, Chen J Zhang, Xiao-yong Wei, Haoyang Li, Yuanfeng Song

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Real-world visualization requests are routinely ambiguous, incomplete, or factually incorrect, yet existing Text-to-Visualization (Text-to-Vis) systems assume well-specified inputs and produce charts in a single pass. When queries are imperfect, a system must interact with the user to recover the true intent, but no benchmark or method supports this dynamic process. We introduce VisInteract, a new paradigm that reframes Text-to-Vis as interaction-driven intent recovery, and VisInteract-Bench, to our knowledge, that is the first benchmark for dynamic interactive Text-to-Vis, featuring controlled imperfection injection, a leakage-controlled User Agent for realistic multi-turn feedback, and dual-perspective (code and chart) automated evaluation. On the algorithmic side, we propose Vis-MCTS, a Monte Carlo Tree Search (MCTS) enhanced method, introducing improvements over classical MCTS, that Progressive Widening to tame the unbounded tool-argument space in tree search, cross-rollout information sharing so clarifications and critiques benefit the entire search tree, and Dimension-Aware Reward Decomposition that routes scalar user feedback along data-fidelity, visual-design, and intent-alignment dimensions to resolve credit assignment across heterogeneous actions. Extensive Experiments across two LLM backbones show that Vis-MCTS consistently outperforms all Text-to-Vis baselines, improving end-to-end task success by 13.40\%--16.27\% over the strongest interactive baseline and by more than 5\times over non-interactive ones.

Spotlight
VisEditBench: A Benchmark for Vector-Format Diagram Editing with Visual Instructions

Akito Taneguchi, Itsumi Saito, Haruto Yoshida, Jun Suzuki

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We introduce a new task and benchmark dataset, VisEditBench, for understanding visual instructions in vector-format diagram editing. While recent advances have made progress in generating vector graphics from text or images, editing such diagrams remains relatively underexplored. Moreover, existing approaches predominantly rely on textual instructions, which are often unintuitive for specifying edits in structured visual content, particularly when users need to identify specific elements or indicate their spatial positions in a diagram. We propose visual instructions as a more intuitive interface for diagram editing, and construct a dataset of 694 samples with human-curated annotations overlaid on TikZ diagrams. The dataset covers multiple edit types as well as instructions with multiple editing operations. We evaluate 32 recent state-of-the-art multimodal models and find consistent performance degradation, particularly for edits involving global layout or diagram structure, compared to local operations such as element addition or deletion. Furthermore, instructions that include multiple editing operations tend to result in lower performance than single-edit cases. Even recent models struggle to achieve consistently accurate edits, highlighting the inherent difficulty of the task. VisEditBench provides a valuable benchmark for advancing research on visually grounded diagram editing and structured visual understanding.

Poster
Virtual-Flow: Virtual Microphone-based Speech Enhancement via Unsupervised Flow Matching

Dongheon Lee, Ashutosh Pandey, Sanjeel Parekh, Zhaoheng Ni, Daniel D Wong, Jacob Donley, Buye Xu, Juan Azcarreta

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Neural network-based virtual microphone estimation (neural-VME) synthesizes microphone signals at unobserved spatial locations from a limited set of real microphone (RM) physical recordings. This enables high-resolution arrays that improve spatial processing for downstream tasks such as speech enhancement. However, existing methods rely on supervised training with ground-truth signals captured at virtual locations, requiring datasets that scale with the number of virtual microphones (VM) and leaving open the question of how to design optimal large-array configurations. We propose \textit{Virtual-Flow}, a flow-matching framework that implicitly generates VM signals conditioned on real recordings, without requiring ground-truth targets. We introduce an unsupervised training strategy based on pseudo-VM targets constructed from time-delayed superpositions of real recordings, and show that it improves magnitude estimation in high-frequency bands, yielding richer spatial cues for beamforming. Experiments demonstrate that the proposed Virtual-Flow, combined with reflow distillation, outperforms existing state-of-the-art neural-VME models on downstream neural beamforming and speech enhancement tasks while requiring lower computational load.

Poster
Virtual Task Prompting for Multi-Task Scene Understanding

Zedong Wang, Yucheng Wang, Dan Xu

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Multi-task scene understanding models typically require modifications to the vision encoder or complex decoders for cross-task interaction, which limits their flexibility and compatibility with off-the-shelf vision foundation models (VFMs). This paper introduces Virtual Task Prompting (VTP), which frames multi-task prompting as retrieving task-adaptive subsets from a shared virtual state, where both the state and accessing process itself are optimizable in an end-to-end manner. Concretely, VTP maintains a set of virtual tasks alongside the model, and at each layer, learnable routing matrices read an actual task composition as input for interaction with image tokens, then write the processed results back, forming explicit learning pathways that capture the intricacies among tasks before and after the computation of each encoder block. Since VTP keeps the backbone clean, it integrates seamlessly with recent VFMs like DINOv3, advancing the state of the art on Pascal-Context and NYUD-v2. Stress test on Taskonomy with 13 heterogeneous tasks further shows VTP's robustness in extreme settings. Ablations and analysis confirm that VTP's gains stem mainly from its prompting design rather than merely increased capacity.

Poster
Virtual Head Attention

Xibo Ding, Guoxia Wang, Jinle Zeng, Jiabin Yang, Sirui Tao, Chao Yang, Dianhai Yu

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The design of attention mechanisms in long-context large language models faces an ``impossible triangle'' among KV cache size, training and prefill FLOPs, and model quality. Grouped-Query Attention (GQA) achieves strong quality but incurs high KV cache overhead; alternative approaches such as Multi-head Latent Attention (MLA) and Multi-matrix Factorization Attention (MFA) can compress the cache, but MLA suffers from quality loss while MFA substantially increases training and prefill compute. We propose Virtual Head Attention (VHA), which simultaneously improves all three vertices through two lightweight linear operations: Q Premix applies a near-identity transformation to queries within each KV group to recover virtual head diversity from halved physical query heads, and Linear Postmix fuses inter-head features via a low-rank $I + AB^\top$ residual structure. Since VHA introduces no nonlinear operations, Premix can be folded into the query projection and Postmix into the output projection at inference time, reducing the model to a standard GQA-2 architecture that directly reuses all existing GQA inference optimizations. With only two KV heads, the group size in large models readily reaches 64, fully exploiting Tensor Core parallelism during decoding. Across four scales (0.6B, 1.7B, 4B dense, and 8B-A1B MoE) with 4K-context 50B-token pretraining, VHA consistently surpasses the standard GQA baseline at every scale ($+$0.05\% to $+$0.81\%), while reducing KV cache by $4\times$ vs.\ GQA-8 at dense scales and $2\times$ vs.\ GQA-4 at the MoE scale, and lowering training and prefill FLOPs by 7.9\% (1.7B, $S{=}4096$). On an industrial 30B-A3B MoE model trained on 500B tokens at 8K context, VHA outperforms both MLA and GQA-4 by $+$0.70\,/\,$+$2.60\,\% on a 12-benchmark base-model evaluation suite, demonstrating scalability to industrial model scale. The source code will be released on GitHub.

Poster
Virtual Double Oracle: Faster Convergence by Leveraging Strategies That Were Watching All Along

Ruilan Wang, Francisco Aristi Reina, Katerina Papadaki

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Double Oracle (DO) and PSRO approximate Nash equilibria in two-player zero-sum games by iteratively expanding a strategy population with best responses. Online Double Oracle (ODO) interleaves multiplicative weights updates (MWU) with discovery and obtains an $O(\sqrt{k \ln k / T})$ rate. We identify the \emph{reinitialisation} step as an underexplored design choice: at each expansion, MWU-based methods reset newly discovered strategies to a uniform prior. We introduce Virtual Double Oracle (VDO), which exploits a bilinear identity---a strategy's full hindsight loss history collapses to its utility against the time-averaged opponent---to initialise each new strategy with the MWU state it would have had from the start. Conditional on the discovered population, VDO recovers the fixed-population rate $O(\sqrt{\ln k / T})$ asymptotically, removing ODO's leading-order $\sqrt{k}$ window-decomposition penalty. Discounted VDO adds a single parameter $\beta$ to control finite-horizon prior strength. Experiments across matrix games, poker, and Goofspiel validate both contributions: pure VDO confirms the asymptotic rate, and discounted VDO gives the strongest finite-horizon performance.

Poster
ViroGym: Realistic Large-Scale Benchmarks for Evaluating Viral Proteins

Yichen Zhou, Jonathan L Golob, Amir Mohammad Karimi Mamaghan, Stefan Bauer, Patrick Schwab

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Protein language models (pLMs) have shown strong potential for zero-shot prediction of missense variant effects, yet systematic benchmarking on viral proteins remains limited, a critical gap given the need for proactive tools that can anticipate emerging mutations ahead of experimental validation. Here we introduce ViroGym, a comprehensive benchmark evaluating pLMs across three tasks: 79 deep mutational scanning (DMS) assays covering eukaryotic viruses with 552,065 mutated sequences across 7 phenotypic readouts, 21 influenza neutralisation tasks, and a real-world pandemic prediction task for SARS-CoV-2. We benchmark well-established pLMs on fitness landscapes, antigenic diversity, and pandemic forecasting, and find that the ProGen2 family consistently achieves the strongest performance across all three tasks. Crucially, DMS and neutralisation performance reliably identifies models that generalise to real-world emergence, even though the mutation sets they surface barely overlap, revealing that complementary in vitro benchmarks capture the evolutionary constraints needed for real-world mutation forecasting.

Spotlight
ViewSAM: Learning View-aware Semantics for Weakly Supervised Cross-view Referring Multi-Object Tracking

Jiawei Ge, Xintian Zhang, Jiuxin Cao, Bo Liu, Fabian Deuser, Chang Liu, Gong Wenkang, Siyou Li, Juexi Shao, Wenqing Wu, Chen Feng, Ioannis Patras

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Cross-view Referring Multi-Object Tracking (CRMOT) aims to track multiple objects specified by natural language across multiple camera views, with globally consistent identities. Despite recent progress, existing methods rely heavily on costly frame-level spatial annotations and cross-view identity supervision. To reduce such reliance, we explore CRMOT under weak supervision by leveraging the capabilities of foundation models. Our empirical study shows that directly applying foundation models such as SAM2 and SAM3, even with task-specific modifications, fails to accurately understand referring expressions and maintain consistent identities across views. Yet, such models remain effective at producing reliable object tracklets that can serve as supervision signal. We therefore repurpose foundation models as pseudo-label generators and propose a two-stage framework for weakly supervised CRMOT, using only object category labels as coarse-grained supervision. In the first stage, we design an Affinity-guided Cross-view Re-prompting strategy to refine and associate SAM3-generated tracklets across cameras, producing reliable cross-view pseudo labels for subsequent training. In the second stage, we introduce ViewSAM, a CRMOT model built upon SAM2 that explicitly models view-aware cross-modal semantics. By formulating view-induced variations as learnable conditions, ViewSAM bridges the gap between view-variant visual observations and view-invariant textual expressions, enabling robust cross-view referring tracking with only approximately 10% additional parameters. Extensive experiments demonstrate that ViewSAM achieves SOTA performance under weak supervision and remains competitive with fully supervised methods.

Poster
ViewRec3D: Learning to Recommend 3D Viewpoints for AI Photography

Chengzhi Zhang, Yunzhong Hou, Zizheng Sun, Ming-Hsuan Yang, Chi Liu

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Viewpoint dictates the photo composition and plays a vital role in AI photography. Existing 3D viewpoint recommendation methods are often limited in viewpoint adjustments, which is mainly due to their lack of high-quality training data with accurate and large 3D view changes. Ideally, the training data should contain suboptimal images and expert-selected optimal viewpoints, but this can be very expensive to curate. To solve this, we build an automatically-generated 3D viewpoint recommendation dataset from expert photos. Specifically, we first consider these expert photos as optimal and outpaint them to provide more information on scene layouts. Next, we explicitly reconstruct the 3D scene. We then render suboptimal images from random viewpoints. Lastly, we introduce a hierarchical data filtering scheme and acquire high-quality data pairs for our ViewRecDB-100K dataset. On top of this, we further introduce a view recommendation model, ViewRecNet, that can predict expert viewpoints from any suboptimal image inputs using a ray-based dense supervision. The proposed method achieves strong results both quantitatively and qualitatively, supported by LLM-based viewpoint preference and human studies. Data and code are available at https://github.com/anonymous1-submission/ViewRec3D.git.

Poster
View-Spectral Reconciliation Learning for Text-based Multispectral Aerial–Ground Person Re-Identification

Zhongao Zhou, Bin Yang, Yuxuan Zhao, Yudi Xie, Jun Chen, Mang Ye

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Conventional text-based person re-identification (ReID) approaches mainly rely on visible-spectrum images captured from ground-level viewpoints. However, with the increasing prevalence of UAVs and multispectral imaging systems, pedestrians can be captured from both ground and aerial viewpoints, and different spectral sensors provide complementary cues that reveal diverse pedestrian characteristics. As a result, conventional text-based ReID methods become inadequate for such retrieval scenarios. To address this limitation, we introduce a novel task termed Text-based Multispectral Aerial-Ground Person Re-Identification (TMAG-ReID), which aims to retrieve pedestrian images across aerial and ground viewpoints under multispectral scenarios using textual descriptions. To facilitate this task, we construct the T-MSAG dataset, which consists of multispectral pedestrian images captured from aerial and ground viewpoints, paired with corresponding textual descriptions. Furthermore, we propose a novel View-Spectral Reconciliation Learning framework (VSRL) that leverages textual guidance to interweave discriminative semantics across distinct views and spectral modalities. This fusion yields robust cross-view and cross-modal pedestrian features, thereby enabling high-performance retrieval. Extensive experiments on the T-MSAG dataset demonstrate the effectiveness of VSRL.

Poster
VideoSleuth: A Narrative-Centric Agentic System with Video-Audio Native MLLM for Long-Form Video Understanding

Conglin Li, Yang Li, Qi Zhang, Guanhua Chen, Yun Chen, Weifeng Ge

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Long-form video understanding (LVU) requires models to reason over hour-long narratives while preserving fine-grained spatiotemporal details across extended temporal horizons. Although recent multimodal large language models (MLLMs) have achieved strong performance on short-video tasks, their reasoning capabilities degrade substantially as video duration and information density increase. We present VideoSleuth, a narrative-centric agentic framework for LVU built on video- and audio-native MLLMs. VideoSleuth organizes its memory around the four narrative elements-time, place, person, and event-and equips the agent with tools explicitly designed to construct and query these elements within a ReAct-style reasoning loop. Unlike prior LVU agents that rely on dense offline preprocessing or image-only VLMs, VideoSleuth performs perception on demand using a video-audio native perceptual backbone, jointly leveraging visual and auditory cues to support dialogue-based identity grounding, long-range event localization, and fine-grained evidence retrieval. On four standard LVU benchmarks, VideoSleuth consistently outperforms prior on-demand grounding agents and achieves competitive accuracy with the strongest dense-preprocessing baseline, while consuming at least $5.2\times$ fewer end-to-end tokens than DVD-style pipelines spend on offline preprocessing alone.

Poster
VideoSailor: Navigating Video Deep Research via Trajectory-to-Policy Flywheel

Meng Cao, Pengfei Hu, Yingyao Wang, Chen Wang, Pi Bu, Jun Song, Cheng Yu, Bo Zheng, Ian Reid, Xiaodan Liang

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Recent advances in Multi-modal Large Language Models (MLLMs) have significantly improved video understanding. However, real-world scenarios often require going beyond isolated video inputs, giving rise to the emerging paradigm of video deep research, which involves open-world reasoning through integration of external knowledge. Despite this progress, existing approaches are limited by their inability to perform effective inter-video interaction and their reliance on static, one-shot datasets that yield noisy and suboptimal supervision. To address these challenges, we propose VideoSailor, an open-world video deep research agent powered by a trajectory-to-policy flywheel that iteratively converts generated reasoning trajectories into high-quality off-policy guidance to mitigate the limitations of low-quality on-policy rollouts. For systematic evaluations, we further introduce Omni-BrowseComp, a benchmark that emphasizes omni-modal evidence aggregation, cross-video reasoning, and fine-grained temporal grounding with reasoning-relevant segment annotations. Extensive experiments demonstrate that VideoSailor significantly improves performance on complex multi-hop and cross-video reasoning tasks, establishing a scalable and effective paradigm for open-world video deep research.

Poster
VideoMDM: Towards 3D Human Motion Generation From 2D Supervision

Amir Mann, Gal Michael Harari, Merav keidar, Or Litany

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We introduce VideoMDM, a diffusion-based framework that trains 3D human motion priors directly from accurate 2D poses extracted from monocular videos, without any 3D ground truth. A pretrained 2D-to-3D lifter provides approximate 3D pose sequences that serve as a noisy teacher: these are diffused, denoised by the model in 3D, and supervised in 2D by reprojecting the prediction and comparing against accurate keypoints. We show that, under mild assumptions, a depth-weighted 2D reprojection loss is equivalent in expectation to direct 3D supervision, and we adapt standard 3D motion regularizers — velocity consistency and over-parameterized representation alignment — to this 2D setting. Unlike methods that lift 2D to 3D only at inference, VideoMDM learns a coherent 3D motion manifold during training. On HumanML3D it nearly closes the gap to fully 3D-supervised MDM (FID 0.88 vs 0.54); On real video datasets Fit3D and NBA the method learns to generate motions consistently preferred by humans, with strong quantitative results.

Poster
Video-FLAIR: Not Whether to Reason, But How

Yogesh Kulkarni, Pooyan Fazli

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Multimodal queries can require different types of reasoning. Some can be answered via *perceptual* reasoning, extracting information directly from the visual signal, while others require *compositional* reasoning that combines observations or *deliberative* reasoning that evaluates competing hypotheses. However, many existing methods apply a uniform reasoning strategy across queries, leading to unnecessary computation on simple tasks and insufficient reasoning on complex ones. We introduce **Video-FLAIR**, a training framework that learns to select the appropriate reasoning mode for each query using reinforcement learning. During training, the model generates responses under all three modes for the same prompt, enabling direct comparison. A composite reward compares these responses to favor the most effective one based on correctness, grounding, and cost, while discouraging unsupported or misaligned deliberation. This yields a supervision signal for learning adaptive reasoning without per-query annotations. Video-FLAIR improves accuracy over the Qwen2.5-VL base model by **+5.4** on MathVista, **+4.8** on Video-Holmes, and **+4.8** on Video-MMMU, while reducing average token usage to **95** compared to **417** for always-thinking baselines.

Poster
Video Stitching from Multiple Moving Cameras

Shira Ifergane, Roy Amoyal, Shahar benishay, Oren Freifeld

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We address geometric video alignment for the same scene captured by multiple freely moving cameras. Existing methods, which are based on image stitching or video stabilization, are typically limited to two cameras or must assume the restrictive setting of a fixed linear ordering of the cameras. We propose MViS, a lightweight test-time optimization framework for joint multi-view alignment with temporal consistency. MViS uses a spatial-transformer-inspired net to jointly process frames from all views within a short temporal window and predict per-view, per-time homographies. Optimization proceeds in two stages: geometry-guided alignment followed by appearance-based refinement, with both stages enforcing multi-view and temporal consistency across the sequence. The method requires no scene-specific hyperparameter tuning, handles arbitrary and time-varying view-intersection graphs, and remains robust under rapid camera motion. On a standard two-view video benchmark, MViS matches or surpasses the state of the art. To facilitate evaluation in more complex scenarios, we introduce an annotated dataset with more than two freely moving cameras and establish the first benchmark for this setting. Our code and dataset will be released upon acceptance.

Poster
Video Models Can Reason with Verifiable Rewards

Tinghui Zhu, Sheng Zhang, James Yipeng Huang, Selena Song, Xiaofei Wen, Yuankai Li, Hoifung Poon, Muhao Chen

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Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce **VideoRLVR**, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an *Early-Step Focus* strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40\% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.

Poster
Video Generation Research Needs a Legally Sustainable Data Infrastructure

Wenhao Wang, Biao Wu, Jiabin Luo, Xinyu Zhang

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What happens if foundational training data in a research field is withdrawn? The video generation community has already faced this issue. That is, WebVid-10M, which supported over 30 video generation models, was taken down after Shutterstock issued a cease-and-desist order. A comparable situation may emerge soon, as Panda-70M is now involved in a class-action lawsuit filed in April 2026 against Apple, Amazon, and OpenAI. In addition, YouTube has made AI training opt-in disabled by default. Against this backdrop, we show why video generation research needs a legally sustainable data infrastructure urgently with three findings: (1) The risk. About 73.3% of major video datasets come from YouTube. Over 770 paper–dataset dependency instances exist. If just one dataset, like HD-VILA-100M, is withdrawn, it could affect five other related datasets. (2) The legal landscape is fragmenting. Recent legal and regulatory developments do not provide a stable permission boundary for AI video training: Thomson Reuters v. Ross rejected fair use in one non-generative AI setting, and other AI copyright rulings remain fact-specific. (3) The frontier remains unchanged. On June 19, 2025, Google told CNBC that its main video model, Veo 3, is trained on a subset of YouTube videos, and creators cannot opt out. Using just one percent of this library gives about forty times more training data than other models. Several creators said they were not told or asked about this use. In short, the video generation field, from older academic datasets to new developments, still depends on content whose licensing, creator-consent, and platform-access status remain unresolved. To solve this, we suggest a five-part research plan: focus on Creative Commons collections, gather public-domain content, build systems for creators to opt in, set standards for tracking content origins, and check data compliance at the publication level.

Poster
Video Forensic Self-Descriptions: Leveraging Temporally Distributed Forensic Microstructures for Zero-Shot Detection of AI-Generated Videos

Aref Azizpour, Tai Nguyen, Matthew Stamm

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AI-generated videos are becoming increasingly realistic, yet most detection methods focus on spatial artifacts within individual frames and require synthetic training data from known generators, causing them to fail on unseen generators. We identify two previously unexplored temporally distributed forensic microstructures that reveal whether a video was AI-generated. These traces arise from how a video's visual field and motion evolve over time, capturing subtle deviations that generators introduce when approximating real-world temporal dynamics. To expose them, we train two simple predictors on real video only, modeling visual evolution (VE-FSD) and motion evolution (ME-FSD), and analyze their prediction residuals. We fit 3D spatio-temporal autoregressive models to these residuals, producing compact descriptors we call Video Forensic Self-Descriptions (VFSD). VFSDs of real videos naturally cluster together and separate from AI-generated ones, enabling zero-shot detection and source attribution without synthetic training data. Experiments across multiple datasets and 35 generators show VFSD achieves state-of-the-art performance on both tasks.

Oral
VidVec: Unlocking Video MLLM Embeddings for Video-Text Retrieval

Issar Tzachor, Dvir Samuel, Rami Ben-Ari

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Recent studies have adapted generative Multimodal Large Language Models (MLLMs) into embedding extractors for text--vision tasks, typically by fine-tuning them to produce universal representations. However, their performance on video--text retrieval often remains below that of dedicated Video Foundation Models (VFMs). In this paper, we revisit the video--text retrieval capabilities of MLLMs. We first analyze the zero-shot retrieval capabilities of pretrained MLLMs and show that they already encode substantial retrieval-relevant information: combining intermediate-layer embeddings with a calibrated MLLM head yields strong performance without any training. To further exploit these capabilities, we introduce a lightweight text-based optimization strategy that requires no paired multimodal data. Our method uses dense video captions as rich textual surrogates for video semantics and short summaries as compact, query-like views, showing that a carefully designed text-alignment objective can improve multimodal alignment through the shared MLLM backbone. We backup these findings through in-depth analysis. Without visual supervision our method outperforms existing approaches, often by a substantial margin, and achieves state-of-the-art performance across common video--text retrieval benchmarks. More broadly, our results offer a new perspective on retrieval with pretrained MLLMs, suggesting that textual descriptions of visual content can serve as an effective substitute for large-scale visual supervision.

Poster