NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

REBEL: Reinforcement Learning via Regressing Relative Rewards

Zhaolin Gao, Jonathan Daniel Chang, Wenhao Zhan, Owen Oertell, Gokul Swamy, Kianté Brantley, Thorsten Joachims, J. Andrew Bagnell, Jason D. Lee, Wen Sun

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While originally developed for continuous control problems, Proximal Policy Optimization (PPO) has emerged as the work-horse of a variety of reinforcement learning (RL) applications, including the fine-tuning of generative models. Unfortunately, PPO requires multiple heuristics to enable stable convergence (e.g. value networks, clipping), and is notorious for its sensitivity to the precise implementation of these components. In response, we take a step back and ask what a *minimalist* RL algorithm for the era of generative models would look like. We propose REBEL, an algorithm that cleanly reduces the problem of policy optimization to regressing the *relative reward* between two completions to a prompt in terms of the policy, enabling strikingly lightweight implementation. In theory, we prove that fundamental RL algorithms like Natural Policy Gradient can be seen as variants of REBEL, which allows us to match the strongest known theoretical guarantees in terms of convergence and sample complexity in the RL literature. REBEL can also cleanly incorporate offline data and be extended to handle the intransitive preferences we frequently see in practice. Empirically, we find that REBEL provides a unified approach to language modeling and image generation with stronger or similar performance as PPO and DPO, all while being simpler to implement and more computationally efficient than PPO. When fine-tuning Llama-3-8B-Instruct, REBEL achieves strong performance in AlpacaEval 2.0, MT-Bench, and Open LLM Leaderboard. Implementation of REBEL can be found at <https://github.com/ZhaolinGao/REBEL>, and models trained by REBEL can be found at <https://huggingface.co/Cornell-AGI>.

Poster
Towards Human-AI Complementarity with Prediction Sets

Giovanni De Toni, Nastaran Okati, Suhas Thejaswi, Eleni Straitouri, Manuel Gomez Rodriguez

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Decision support systems based on prediction sets have proven to be effective at helping human experts solve classification tasks. Rather than providing single-label predictions, these systems provide sets of label predictions constructed using conformal prediction, namely prediction sets, and ask human experts to predict label values from these sets. In this paper, we first show that the prediction sets constructed using conformal prediction are, in general, suboptimal in terms of average accuracy. Then, we show that the problem of finding the optimal prediction sets under which the human experts achieve the highest average accuracy is NP-hard. More strongly, unless P = NP, we show that the problem is hard to approximate to any factor less than the size of the label set. However, we introduce a simple and efficient greedy algorithm that, for a large class of expert models and non-conformity scores, is guaranteed to find prediction sets that provably offer equal or greater performance than those constructed using conformal prediction. Further, using a simulation study with both synthetic and real expert predictions, we demonstrate that, in practice, our greedy algorithm finds near-optimal prediction sets offering greater performance than conformal prediction.

Poster
Infinite-Dimensional Feature Interaction

Chenhui Xu, Fuxun Yu, Maoliang Li, Zihao Zheng, Zirui Xu, Jinjun Xiong, Xiang Chen

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The past neural network design has largely focused on feature \textit{representation space} dimension and its capacity scaling (e.g., width, depth), but overlooked the feature \textit{interaction space} scaling. Recent advancements have shown shifted focus towards element-wise multiplication to facilitate higher-dimensional feature interaction space for better information transformation. Despite this progress, multiplications predominantly capture low-order interactions, thus remaining confined to a finite-dimensional interaction space. To transcend this limitation, classic kernel methods emerge as a promising solution to engage features in an infinite-dimensional space. We introduce InfiNet, a model architecture that enables feature interaction within an infinite-dimensional space created by RBF kernel. Our experiments reveal that InfiNet achieves new state-of-the-art, owing to its capability to leverage infinite-dimensional interactions, significantly enhancing model performance.

Poster
Human Expertise in Algorithmic Prediction

Rohan Alur, Manish Raghavan, Devavrat Shah

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We introduce a novel framework for incorporating human expertise into algorithmic predictions. Our approach leverages human judgment to distinguish inputs which are *algorithmically indistinguishable*, or "look the same" to predictive algorithms. We argue that this framing clarifies the problem of human-AI collaboration in prediction tasks, as experts often form judgments by drawing on information which is not encoded in an algorithm's training data. Algorithmic indistinguishability yields a natural test for assessing whether experts incorporate this kind of "side information", and further provides a simple but principled method for selectively incorporating human feedback into algorithmic predictions. We show that this method provably improves the performance of any feasible algorithmic predictor and precisely quantify this improvement. We find empirically that although algorithms often outperform their human counterparts *on average*, human judgment can improve algorithmic predictions on *specific* instances (which can be identified ex-ante). In an X-ray classification task, we find that this subset constitutes nearly 30% of the patient population. Our approach provides a natural way of uncovering this heterogeneity and thus enabling effective human-AI collaboration.

Oral
Taming the Long Tail in Human Mobility Prediction

Xiaohang Xu, Renhe Jiang, Chuang Yang, zipei fan, Kaoru Sezaki

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With the popularity of location-based services, human mobility prediction plays a key role in enhancing personalized navigation, optimizing recommendation systems, and facilitating urban mobility and planning. This involves predicting a user's next POI (point-of-interest) visit using their past visit history. However, the uneven distribution of visitations over time and space, namely the long-tail problem in spatial distribution, makes it difficult for AI models to predict those POIs that are less visited by humans. In light of this issue, we propose the $\underline{\bf{Lo}}$ng-$\underline{\bf{T}}$ail Adjusted $\underline{\bf{Next}}$ POI Prediction (LoTNext) framework for mobility prediction, combining a Long-Tailed Graph Adjustment module to reduce the impact of the long-tailed nodes in the user-POI interaction graph and a novel Long-Tailed Loss Adjustment module to adjust loss by logit score and sample weight adjustment strategy. Also, we employ the auxiliary prediction task to enhance generalization and accuracy. Our experiments with two real-world trajectory datasets demonstrate that LoTNext significantly surpasses existing state-of-the-art works.

Poster
Skinned Motion Retargeting with Dense Geometric Interaction Perception

Zijie Ye, Jia-Wei Liu, Jia Jia, Shikun Sun, Mike Zheng Shou

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Capturing and maintaining geometric interactions among different body parts is crucial for successful motion retargeting in skinned characters. Existing approaches often overlook body geometries or add a geometry correction stage after skeletal motion retargeting. This results in conflicts between skeleton interaction and geometry correction, leading to issues such as jittery, interpenetration, and contact mismatches. To address these challenges, we introduce a new retargeting framework, MeshRet, which directly models the dense geometric interactions in motion retargeting. Initially, we establish dense mesh correspondences between characters using semantically consistent sensors (SCS), effective across diverse mesh topologies. Subsequently, we develop a novel spatio-temporal representation called the dense mesh interaction (DMI) field. This field, a collection of interacting SCS feature vectors, skillfully captures both contact and non-contact interactions between body geometries. By aligning the DMI field during retargeting, MeshRet not only preserves motion semantics but also prevents self-interpenetration and ensures contact preservation. Extensive experiments on the public Mixamo dataset and our newly-collected ScanRet dataset demonstrate that MeshRet achieves state-of-the-art performance. Code available at https://github.com/abcyzj/MeshRet.

Spotlight
Iteratively Refined Early Interaction Alignment for Subgraph Matching based Graph Retrieval

Ashwin Ramachandran, Vaibhav Raj, Indradyumna Roy, Soumen Chakrabarti, Abir De

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Graph retrieval based on subgraph isomorphism has several real-world applications such as scene graph retrieval, molecular fingerprint detection and circuit design. Roy et al. [35] proposed IsoNet, a late interaction model for subgraph matching, which first computes the node and edge embeddings of each graph independently of paired graph and then computes a trainable alignment map. Here, we present $\texttt{IsoNet++}$, an early interaction graph neural network (GNN), based on several technical innovations. First, we compute embeddings of all nodes by passing messages within and across the two input graphs, guided by an *injective alignment* between their nodes. Second, we update this alignment in a lazy fashion over multiple *rounds*. Within each round, we run a layerwise GNN from scratch, based on the current state of the alignment. After the completion of one round of GNN, we use the last-layer embeddings to update the alignments, and proceed to the next round. Third, $\texttt{IsoNet++}$ incorporates a novel notion of node-pair partner interaction. Traditional early interaction computes attention between a node and its potential partners in the other graph, the attention then controlling messages passed across graphs. We consider *node pairs* (not single nodes) as potential partners. Existence of an edge between the nodes in one graph and non-existence in the other provide vital signals for refining the alignment. Our experiments on several datasets show that the alignments get progressively refined with successive rounds, resulting in significantly better retrieval performance than existing methods. We demonstrate that all three innovations contribute to the enhanced accuracy. Our code and datasets are publicly available at https://github.com/structlearning/isonetpp.

Poster
OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments

Tianbao Xie, Danyang Zhang, Jixuan Chen, Xiaochuan Li, Siheng Zhao, Ruisheng Cao, Toh Jing Hua, Zhoujun Cheng, Dongchan Shin, Fangyu Lei, Yitao Liu, Yiheng Xu, Shuyan Zhou, Silvio Savarese, Caiming Xiong, Victor Zhong, Tao Yu

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Autonomous agents that accomplish complex computer tasks with minimal human interventions have the potential to transform human-computer interaction, significantly enhancing accessibility and productivity. However, existing benchmarks either lack an interactive environment or are limited to environments specific to certain applications or domains, failing to reflect the diverse and complex nature of real-world computer use, thereby limiting the scope of tasks and agent scalability. To address this issue, we introduce OSWorld, the first-of-its-kind scalable, real computer environment for multimodal agents, supporting task setup, execution-based evaluation, and interactive learning across various operating systems such as Ubuntu, Windows, and macOS. OSWorld can serve as a unified, integrated computer environment for assessing open-ended computer tasks that involve arbitrary applications. Building upon OSWorld, we create a benchmark of 369 computer tasks involving real web and desktop apps in open domains, OS file I/O, and workflows spanning multiple applications. Each task example is derived from real-world computer use cases and includes a detailed initial state setup configuration and a custom execution-based evaluation script for reliable, reproducible evaluation. Extensive evaluation of state-of-the-art LLM/VLM-based agents on OSWorld reveals significant deficiencies in their ability to serve as computer assistants. While humans can accomplish over 72.36% of the tasks, the best model achieves only 12.24% success, primarily struggling with GUI grounding and operational knowledge. Comprehensive analysis using OSWorld provides valuable insights for developing multimodal generalist agents that were not possible with previous benchmarks. Our code, environment, baseline models, and data are publicly available at [this https URL](https://os-world.github.io/).

Poster
Learning Human-like Representations to Enable Learning Human Values

Andrea Wynn, Ilia Sucholutsky, Thomas L. Griffiths

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How can we build AI systems that can learn any set of individual human values both quickly and safely, avoiding causing harm or violating societal standards for acceptable behavior during the learning process? We explore the effects of representational alignment between humans and AI agents on learning human values. Making AI systems learn human-like representations of the world has many known benefits, including improving generalization, robustness to domain shifts, and few-shot learning performance. We demonstrate that this kind of representational alignment can also support safely learning and exploring human values in the context of personalization. We begin with a theoretical prediction, show that it applies to learning human morality judgments, then show that our results generalize to ten different aspects of human values -- including ethics, honesty, and fairness -- training AI agents on each set of values in a multi-armed bandit setting, where rewards reflect human value judgments over the chosen action. Using a set of textual action descriptions, we collect value judgments from humans, as well as similarity judgments from both humans and multiple language models, and demonstrate that representational alignment enables both safe exploration and improved generalization when learning human values.

Poster
Interaction-Force Transport Gradient Flows

Egor Gladin, Pavel Dvurechensky, Alexander Mielke, Jia-Jie Zhu

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This paper presents a new gradient flow dissipation geometry over non-negative and probability measures. This is motivated by a principled construction that combines the unbalanced optimal transport and interaction forces modeled by reproducing kernels. Using a precise connection between the Hellinger geometry and the maximum mean discrepancy (MMD), we propose the interaction-force transport (IFT) gradient flows and its spherical variant via an infimal convolution of the Wasserstein and spherical MMD tensors. We then develop a particle-based optimization algorithm based on the JKO-splitting scheme of the mass-preserving spherical IFT gradient flows. Finally, we provide both theoretical global exponential convergence guarantees and improved empirical simulation results for applying the IFT gradient flows to the sampling task of MMD-minimization. Furthermore, we prove that the spherical IFT gradient flow enjoys the best of both worlds by providing the global exponential convergence guarantee for both the MMD and KL energy.

Poster
RG-SAN: Rule-Guided Spatial Awareness Network for End-to-End 3D Referring Expression Segmentation

Changli Wu, Qi Chen, Jiayi Ji, Haowei Wang, Yiwei Ma, You Huang, Gen Luo, Hao Fei, Xiaoshuai Sun, Rongrong Ji

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3D Referring Expression Segmentation (3D-RES) aims to segment 3D objects by correlating referring expressions with point clouds. However, traditional approaches frequently encounter issues like over-segmentation or mis-segmentation, due to insufficient emphasis on spatial information of instances. In this paper, we introduce a Rule-Guided Spatial Awareness Network (RG-SAN) by utilizing solely the spatial information of the target instance for supervision. This approach enables the network to accurately depict the spatial relationships among all entities described in the text, thus enhancing the reasoning capabilities. The RG-SAN consists of the Text-driven Localization Module (TLM) and the Rule-guided Weak Supervision (RWS) strategy. The TLM initially locates all mentioned instances and iteratively refines their positional information. The RWS strategy, acknowledging that only target objects have supervised positional information, employs dependency tree rules to precisely guide the core instance’s positioning. Extensive testing on the ScanRefer benchmark has shown that RG-SAN not only establishes new performance benchmarks, with an mIoU increase of 5.1 points, but also exhibits significant improvements in robustness when processing descriptions with spatial ambiguity. All codes are available at https://github.com/sosppxo/RG-SAN.

Oral
What to Say and When to Say it: Live Fitness Coaching as a Testbed for Situated Interaction

Sunny Panchal, Apratim Bhattacharyya, Guillaume Berger, Antoine Mercier, Cornelius Böhm, Florian Dietrichkeit, Reza Pourreza, Xuanlin Li, Pulkit Madan, Mingu Lee, Mark Todorovich, Ingo Bax, Roland Memisevic

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Vision-language models have shown impressive progress in recent years. However, existing models are largely limited to turn-based interactions, where each turn must be stepped (i.e., prompted) by the user. Open-ended, asynchronous interactions, where an AI model may proactively deliver timely responses or feedback based on the unfolding situation in real-time, are an open challenge. In this work, we present the QEVD benchmark and dataset, which explores human-AI interaction in the challenging, yet controlled, real-world domain of fitness coaching – a task which intrinsically requires monitoring live user activity and providing immediate feedback. The benchmark requires vision-language models to recognize complex human actions, identify possible mistakes, and provide appropriate feedback in real-time. Our experiments reveal the limitations of existing state-of-the-art vision-language models for such asynchronous situated interactions. Motivated by this, we propose a simple end-to-end streaming baseline that can respond asynchronously to human actions with appropriate feedback at the appropriate time.

Poster
Emotion-LLaMA: Multimodal Emotion Recognition and Reasoning with Instruction Tuning

Zebang Cheng, Zhi-Qi Cheng, Jun-Yan He, Kai Wang, Yuxiang Lin, Zheng Lian, Xiaojiang Peng, Alexander G Hauptmann

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Accurate emotion perception is crucial for various applications, including human-computer interaction, education, and counseling. However, traditional single-modality approaches often fail to capture the complexity of real-world emotional expressions, which are inherently multimodal. Moreover, existing Multimodal Large Language Models (MLLMs) face challenges in integrating audio and recognizing subtle facial micro-expressions. To address this, we introduce the MERR dataset, containing 28,618 coarse-grained and 4,487 fine-grained annotated samples across diverse emotional categories. This dataset enables models to learn from varied scenarios and generalize to real-world applications. Furthermore, we propose Emotion-LLaMA, a model that seamlessly integrates audio, visual, and textual inputs through emotion-specific encoders. By aligning features into a shared space and employing a modified LLaMA model with instruction tuning, Emotion-LLaMA significantly enhances both emotional recognition and reasoning capabilities. Extensive evaluations show Emotion-LLaMA outperforms other MLLMs, achieving top scores in Clue Overlap (7.83) and Label Overlap (6.25) on EMER, an F1 score of 0.9036 on MER2023-SEMI challenge, and the highest UAR (45.59) and WAR (59.37) in zero-shot evaluations on DFEW dataset.

Poster
CALANet: Cheap All-Layer Aggregation for Human Activity Recognition

Jaegyun Park, Dae-Won Kim, Jaesung Lee

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With the steady growth of sensing technology and wearable devices, sensor-based human activity recognition has become essential in widespread applications, such as healthcare monitoring and fitness tracking, where accurate and real-time systems are required. To achieve real-time response, recent studies have focused on lightweight neural network models. Specifically, they designed the network architectures by restricting the number of layers shallowly or connections of each layer. However, these approaches suffer from limited accuracy because the classifier only uses the features at the last layer. In this study, we propose a cheap all-layer aggregation network, CALANet, for accuracy improvement while maintaining the efficiency of existing real-time HAR models. Specifically, CALANet allows the classifier to aggregate the features for all layers, resulting in a performance gain. In addition, this work proves that the theoretical computation cost of CALANet is equivalent to that of conventional networks. Evaluated on seven publicly available datasets, CALANet outperformed existing methods, achieving state-of-the-art performance. The source codes of the CALANet are publicly available at https://github.com/jgpark92/CALANet.

Poster
Neuro-Vision to Language: Enhancing Brain Recording-based Visual Reconstruction and Language Interaction

Guobin Shen, Dongcheng Zhao, Xiang He, Linghao Feng, Yiting Dong, Jihang Wang, Qian Zhang, Yi Zeng

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Decoding non-invasive brain recordings is pivotal for advancing our understanding of human cognition but faces challenges due to individual differences and complex neural signal representations. Traditional methods often require customized models and extensive trials, lacking interpretability in visual reconstruction tasks. Our framework integrates 3D brain structures with visual semantics using a *Vision Transformer 3D*. This unified feature extractor efficiently aligns fMRI features with multiple levels of visual embeddings, eliminating the need for subject-specific models and allowing extraction from single-trial data. The extractor consolidates multi-level visual features into one network, simplifying integration with Large Language Models (LLMs). Additionally, we have enhanced the fMRI dataset with diverse fMRI-image-related textual data to support multimodal large model development. Integrating with LLMs enhances decoding capabilities, enabling tasks such as brain captioning, complex reasoning, concept localization, and visual reconstruction. Our approach demonstrates superior performance across these tasks, precisely identifying language-based concepts within brain signals, enhancing interpretability, and providing deeper insights into neural processes. These advances significantly broaden the applicability of non-invasive brain decoding in neuroscience and human-computer interaction, setting the stage for advanced brain-computer interfaces and cognitive models.

Poster
Preference Learning of Latent Decision Utilities with a Human-like Model of Preferential Choice

Sebastiaan De Peuter, Shibei Zhu, Yujia Guo, Andrew Howes, Samuel Kaski

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Preference learning methods make use of models of human choice in order to infer the latent utilities that underlie human behavior. However, accurate modeling of human choice behavior is challenging due to a range of context effects that arise from how humans contrast and evaluate options. Cognitive science has proposed several models that capture these intricacies but, due to their intractable nature, work on preference learning has, in practice, had to rely on tractable but simplified variants of the well-known Bradley-Terry model. In this paper, we take one state-of-the-art intractable cognitive model and propose a tractable surrogate that is suitable for deployment in preference learning. We then introduce a mechanism for fitting the surrogate to human data and extend it to account for data that cannot be explained by the original cognitive model. We demonstrate on large-scale human data that this model produces significantly better inferences on static and actively elicited data than existing Bradley-Terry variants. We further show in simulation that when using this model for preference learning, we can significantly improve utility in a range of real-world tasks.

Poster
To Err Like Human: Affective Bias-Inspired Measures for Visual Emotion Recognition Evaluation

Chenxi Zhao, Jinglei Shi, Liqiang Nie, Jufeng Yang

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Accuracy is a commonly adopted performance metric in various classification tasks, which measures the proportion of correctly classified samples among all samples. It assumes equal importance for all classes, hence equal severity for misclassifications. However, in the task of emotional classification, due to the psychological similarities between emotions, misclassifying a certain emotion into one class may be more severe than another, e.g., misclassifying 'excitement' as 'anger' apparently is more severe than as 'awe'. Albeit high meaningful for many applications, metrics capable of measuring these cases of misclassifications in visual emotion recognition tasks have yet to be explored. In this paper, based on Mikel's emotion wheel from psychology, we propose a novel approach for evaluating the performance in visual emotion recognition, which takes into account the distance on the emotion wheel between different emotions to mimic the psychological nuances of emotions. Experimental results in semi-supervised learning on emotion recognition and user study have shown that our proposed metrics is more effective than the accuracy to assess the performance and conforms to the cognitive laws of human emotions. The code is available at https://github.com/ZhaoChenxi-nku/ECC.

Poster
Shared Autonomy with IDA: Interventional Diffusion Assistance

Brandon J McMahan, Zhenghao Peng, Bolei Zhou, Jonathan Kao

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The rapid development of artificial intelligence (AI) has unearthed the potential to assist humans in controlling advanced technologies. Shared autonomy (SA) facilitates control by combining inputs from a human pilot and an AI copilot. In prior SA studies, the copilot is constantly active in determining the action played at each time step. This limits human autonomy that may have deleterious effects on performance. In general, the amount of helpful copilot assistance varies greatly depending on the task dynamics. We therefore hypothesized that human autonomy and SA performance improves through dynamic and selective copilot intervention. To address this, we develop a goal-agnostic intervention assistance (IA) that dynamically shares control by having the copilot intervene only when the expected value of the copilot’s action exceeds that of the human’s action. We implement IA with a diffusion copilot (termed IDA) trained on expert demonstrations with goal masking. We prove that IDA performance is lower bounded by human performance, so that IDA does not negatively impact human control. In experiments with simulated human pilots, we show that IDA achieves higher performance than both pilot-only and traditional SA control in variants of the Reacher environment and Lunar Lander. We then demonstrate with human-in the-loop experiments that IDA achieves better control in Lunar Lander and that human participants experience greater autonomy and prefer IDA over pilot-only and traditional SA control. We attribute the success of IDA to preserving human autonomy while simultaneously offering assistance to prevent the human from entering universally bad states.

Poster
NN4SysBench: Characterizing Neural Network Verification for Computer Systems

Shuyi Lin, Haoyu He, Tianhao Wei, Kaidi Xu, Huan Zhang, Gagandeep Singh, Changliu Liu, Cheng Tan

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We present NN4SysBench, a benchmark suite for neural network verification that is composed of applications from the domain of computer systems. We call these neural networks for computer systems or NN4Sys. NN4Sys is booming: there are many proposals for using neural networks in computer systems—for example, databases, OSes, and networked systems—many of which are safety critical. Neural network verification is a technique to formally verify whether neural networks satisfy safety properties. We however observe that NN4Sys has some unique characteristics that today’s verification tools overlook and have limited support. Therefore, this benchmark suite aims at bridging the gap between NN4Sys and the verification by using impactful NN4Sys applications as benchmarks to illustrate computer systems’ unique challenges. We also build a compatible version of NN4SysBench, so that today’s verifiers can also work on these benchmarks with approximately the same verification difficulties. The code is available at https://github.com/lydialin1212/NN4Sys_Benchmark.

Poster
Towards Robust Multimodal Sentiment Analysis with Incomplete Data

Haoyu Zhang, Wenbin Wang, Tianshu Yu

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The field of Multimodal Sentiment Analysis (MSA) has recently witnessed an emerging direction seeking to tackle the issue of data incompleteness. Recognizing that the language modality typically contains dense sentiment information, we consider it as the dominant modality and present an innovative Language-dominated Noise-resistant Learning Network (LNLN) to achieve robust MSA. The proposed LNLN features a dominant modality correction (DMC) module and dominant modality based multimodal learning (DMML) module, which enhances the model's robustness across various noise scenarios by ensuring the quality of dominant modality representations. Aside from the methodical design, we perform comprehensive experiments under random data missing scenarios, utilizing diverse and meaningful settings on several popular datasets (e.g., MOSI, MOSEI, and SIMS), providing additional uniformity, transparency, and fairness compared to existing evaluations in the literature. Empirically, LNLN consistently outperforms existing baselines, demonstrating superior performance across these challenging and extensive evaluation metrics.

Poster