NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Topic: Deep learning · generative models and autoencoders · 349 papers · Reset filters

Energy-Based Modelling for Discrete and Mixed Data via Heat Equations on Structured Spaces

Tobias Schröder, Zijing Ou, Yingzhen Li, Andrew B. Duncan

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Energy-based models (EBMs) offer a flexible framework for probabilistic modelling across various data domains. However, training EBMs on data in discrete or mixed state spaces poses significant challenges due to the lack of robust and fast sampling methods. In this work, we propose to train discrete EBMs with Energy Discrepancy, a loss function which only requires the evaluation of the energy function at data points and their perturbed counterparts, thus eliminating the need for Markov chain Monte Carlo. We introduce perturbations of the data distribution by simulating a diffusion process on the discrete state space endowed with a graph structure. This allows us to inform the choice of perturbation from the structure of the modelled discrete variable, while the continuous time parameter enables fine-grained control of the perturbation. Empirically, we demonstrate the efficacy of the proposed approaches in a wide range of applications, including the estimation of discrete densities with non-binary vocabulary and binary image modelling. We also introduce the first application of EBMs to tabular data sets with applications in synthetic data generation and calibrated classification.

Poster
Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformer

Shuang Wu, Youtian Lin, Yifei Zeng, Feihu Zhang, Jingxi Xu, Philip Torr, Xun Cao, Yao Yao

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Generating high-quality 3D assets from text and images has long been challenging, primarily due to the absence of scalable 3D representations capable of capturing intricate geometry distributions. In this work, we introduce Direct3D, a native 3D generative model scalable to in-the-wild input images, without requiring a multi-view diffusion model or SDS optimization. Our approach comprises two primary components: a Direct 3D Variational Auto-Encoder (D3D-VAE) and a Direct 3D Diffusion Transformer (D3D-DiT). D3D-VAE efficiently encodes high-resolution 3D shapes into a compact and continuous latent triplane space. Notably, our method directly supervises the decoded geometry using a semi-continuous surface sampling strategy, diverging from previous methods relying on rendered images as supervision signals. D3D-DiT models the distribution of encoded 3D latents and is specifically designed to fuse positional information from the three feature maps of the triplane latent, enabling a native 3D generative model scalable to large-scale 3D datasets. Additionally, we introduce an innovative image-to-3D generation pipeline incorporating semantic and pixel-level image conditions, allowing the model to produce 3D shapes consistent with the provided conditional image input. Extensive experiments demonstrate the superiority of our large-scale pre-trained Direct3D over previous image-to-3D approaches, achieving significantly better generation quality and generalization ability, thus establishing a new state-of-the-art for 3D content creation. Project page: https://www.neural4d.com/research/direct3d.

Poster
LG-VQ: Language-Guided Codebook Learning

Liang Guotao, Baoquan Zhang, Yaowei Wang, Yunming Ye, Xutao Li, Wanghuaibin, Luo Chuyao, kolaye, luolinfeng

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Vector quantization (VQ) is a key technique in high-resolution and high-fidelity image synthesis, which aims to learn a codebook to encode an image with a sequence of discrete codes and then generate an image in an auto-regression manner. Although existing methods have shown superior performance, most methods prefer to learn a single-modal codebook (\emph{e.g.}, image), resulting in suboptimal performance when the codebook is applied to multi-modal downstream tasks (\emph{e.g.}, text-to-image, image captioning) due to the existence of modal gaps. In this paper, we propose a novel language-guided codebook learning framework, called LG-VQ, which aims to learn a codebook that can be aligned with the text to improve the performance of multi-modal downstream tasks. Specifically, we first introduce pre-trained text semantics as prior knowledge, then design two novel alignment modules (\emph{i.e.}, Semantic Alignment Module, and Relationship Alignment Module) to transfer such prior knowledge into codes for achieving codebook text alignment. In particular, our LG-VQ method is model-agnostic, which can be easily integrated into existing VQ models. Experimental results show that our method achieves superior performance on reconstruction and various multi-modal downstream tasks.

Poster
Skinned Motion Retargeting with Dense Geometric Interaction Perception

Zijie Ye, Jia-Wei Liu, Jia Jia, Shikun Sun, Mike Zheng Shou

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Capturing and maintaining geometric interactions among different body parts is crucial for successful motion retargeting in skinned characters. Existing approaches often overlook body geometries or add a geometry correction stage after skeletal motion retargeting. This results in conflicts between skeleton interaction and geometry correction, leading to issues such as jittery, interpenetration, and contact mismatches. To address these challenges, we introduce a new retargeting framework, MeshRet, which directly models the dense geometric interactions in motion retargeting. Initially, we establish dense mesh correspondences between characters using semantically consistent sensors (SCS), effective across diverse mesh topologies. Subsequently, we develop a novel spatio-temporal representation called the dense mesh interaction (DMI) field. This field, a collection of interacting SCS feature vectors, skillfully captures both contact and non-contact interactions between body geometries. By aligning the DMI field during retargeting, MeshRet not only preserves motion semantics but also prevents self-interpenetration and ensures contact preservation. Extensive experiments on the public Mixamo dataset and our newly-collected ScanRet dataset demonstrate that MeshRet achieves state-of-the-art performance. Code available at https://github.com/abcyzj/MeshRet.

Spotlight
Parameter Symmetry and Noise Equilibrium of Stochastic Gradient Descent

Liu Ziyin, Mingze Wang, Hongchao Li, Lei Wu

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Symmetries are prevalent in deep learning and can significantly influence the learning dynamics of neural networks. In this paper, we examine how exponential symmetries -- a broad subclass of continuous symmetries present in the model architecture or loss function -- interplay with stochastic gradient descent (SGD). We first prove that gradient noise creates a systematic motion (a ``Noether flow") of the parameters $\theta$ along the degenerate direction to a unique initialization-independent fixed point $\theta^*$. These points are referred to as the noise equilibria because, at these points, noise contributions from different directions are balanced and aligned. Then, we show that the balance and alignment of gradient noise can serve as a novel alternative mechanism for explaining important phenomena such as progressive sharpening/flattening and representation formation within neural networks and have practical implications for understanding techniques like representation normalization and warmup.

Poster
Enhancing Consistency-Based Image Generation via Adversarialy-Trained Classification and Energy-Based Discrimination

Shelly Golan, Roy Ganz, Michael Elad

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The recently introduced Consistency models pose an efficient alternative to diffusion algorithms, enabling rapid and good quality image synthesis. These methods overcome the slowness of diffusion models by directly mapping noise to data, while maintaining a (relatively) simpler training. Consistency models enable a fast one- or few-step generation, but they typically fall somewhat short in sample quality when compared to their diffusion origins. In this work we propose a novel and highly effective technique for post-processing Consistency-based generated images, enhancing their perceptual quality. Our approach utilizes a joint classifier-discriminator model, in which both portions are trained adversarially. While the classifier aims to grade an image based on its assignment to a designated class, the discriminator portion of the very same network leverages the softmax values to assess the proximity of the input image to the targeted data manifold, thereby serving as an Energy-based Model. By employing example-specific projected gradient iterations under the guidance of this joint machine, we refine synthesized images and achieve an improved FID scores on the ImageNet 64x64 dataset for both Consistency-Training and Consistency-Distillation techniques.

Poster
Transformation-Invariant Learning and Theoretical Guarantees for OOD Generalization

Omar Montasser, Han Shao, Emmanuel Abbe

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Learning with identical train and test distributions has been extensively investigated both practically and theoretically. Much remains to be understood, however, in statistical learning under distribution shifts. This paper focuses on a distribution shift setting where train and test distributions can be related by classes of (data) transformation maps. We initiate a theoretical study for this framework, investigating learning scenarios where the target class of transformations is either known or unknown. We establish learning rules and algorithmic reductions to Empirical Risk Minimization (ERM), accompanied with learning guarantees. We obtain upper bounds on the sample complexity in terms of the VC dimension of the class composing predictors with transformations, which we show in many cases is not much larger than the VC dimension of the class of predictors. We highlight that the learning rules we derive offer a game-theoretic viewpoint on distribution shift: a learner searching for predictors and an adversary searching for transformation maps to respectively minimize and maximize the worst-case loss.

Poster
AirSketch: Generative Motion to Sketch

Hui Xian Grace Lim, Xuanming Cui, Yogesh S Rawat, Ser-Nam Lim

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Illustration is a fundamental mode of human expression and communication. Certain types of motion that accompany speech can provide this illustrative mode of communication. While Augmented and Virtual Reality technologies (AR/VR) have introduced tools for producing drawings with hand motions (air drawing), they typically require costly hardware and additional digital markers, thereby limiting their accessibility and portability. Furthermore, air drawing demands considerable skill to achieve aesthetic results. To address these challenges, we introduce the concept of AirSketch, aimed at generating faithful and visually coherent sketches directly from hand motions, eliminating the need for complicated headsets or markers. We devise a simple augmentation-based self-supervised training procedure, enabling a controllable image diffusion model to learn to translate from highly noisy hand tracking images to clean, aesthetically pleasing sketches, while preserving the essential visual cues from the original tracking data. We present two air drawing datasets to study this problem. Our findings demonstrate that beyond producing photo-realistic images from precise spatial inputs, controllable image diffusion can effectively produce a refined, clear sketch from a noisy input. Our work serves as an initial step towards marker-less air drawing and reveals distinct applications of controllable diffusion models to AirSketch and AR/VR in general.

Poster
Dynamic Conditional Optimal Transport through Simulation-Free Flows

Gavin Kerrigan, Giosue Migliorini, Padhraic Smyth

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We study the geometry of conditional optimal transport (COT) and prove a dynamic formulation which generalizes the Benamou-Brenier Theorem. Equipped with these tools, we propose a simulation-free flow-based method for conditional generative modeling. Our method couples an arbitrary source distribution to a specified target distribution through a triangular COT plan, and a conditional generative model is obtained by approximating the geodesic path of measures induced by this COT plan. Our theory and methods are applicable in infinite-dimensional settings, making them well suited for a wide class of Bayesian inverse problems. Empirically, we demonstrate that our method is competitive on several challenging conditional generation tasks, including an infinite-dimensional inverse problem.

Poster
An Image is Worth 32 Tokens for Reconstruction and Generation

Qihang Yu, Mark Weber, Xueqing Deng, Xiaohui Shen, Daniel Cremers, Liang-Chieh Chen

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Recent advancements in generative models have highlighted the crucial role of image tokenization in the efficient synthesis of high-resolution images. Tokenization, which transforms images into latent representations, reduces computational demands compared to directly processing pixels and enhances the effectiveness and efficiency of the generation process. Prior methods, such as VQGAN, typically utilize 2D latent grids with fixed downsampling factors. However, these 2D tokenizations face challenges in managing the inherent redundancies present in images, where adjacent regions frequently display similarities. To overcome this issue, we introduce **T**ransformer-based 1-D**i**mensional **Tok**enizer (TiTok), an innovative approach that tokenizes images into 1D latent sequences. TiTok provides a more compact latent representation, yielding substantially more efficient and effective representations than conventional techniques. For example, a 256 × 256 × 3 image can be reduced to just **32** discrete tokens, a significant reduction from the 256 or 1024 tokens obtained by prior methods. Despite its compact nature, TiTok achieves competitive performance to state-of-the-art approaches. Specifically, using the same generator framework, TiTok attains **1.97** gFID, outperforming MaskGIT baseline significantly by 4.21 at ImageNet 256 × 256 benchmark. The advantages of TiTok become even more significant when it comes to higher resolution. At ImageNet 512 × 512 benchmark, TiTok not only outperforms state-of-the-art diffusion model DiT-XL/2 (gFID 2.74 vs. 3.04), but also reduces the image tokens by 64×, leading to **410× faster** generation process. Our best-performing variant can significantly surpasses DiT-XL/2 (gFID **2.13** vs. 3.04) while still generating high-quality samples **74× faster**. Codes and models are available at https://github.com/bytedance/1d-tokenizer

Poster
SCube: Instant Large-Scale Scene Reconstruction using VoxSplats

Xuanchi Ren, Yifan Lu, hanxue liang, Jay Zhangjie Wu, Huan Ling, Mike Chen, Sanja Fidler, Francis Williams, Jiahui Huang

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We present SCube, a novel method for reconstructing large-scale 3D scenes (geometry, appearance, and semantics) from a sparse set of posed images. Our method encodes reconstructed scenes using a novel representation VoxSplat, which is a set of 3D Gaussians supported on a high-resolution sparse-voxel scaffold. To reconstruct a VoxSplat from images, we employ a hierarchical voxel latent diffusion model conditioned on the input images followed by a feedforward appearance prediction model. The diffusion model generates high-resolution grids progressively in a coarse-to-fine manner, and the appearance network predicts a set of Gaussians within each voxel. From as few as 3 non-overlapping input images, SCube can generate millions of Gaussians with a 10243 voxel grid spanning hundreds of meters in 20 seconds. Past works tackling scene reconstruction from images either rely on per-scene optimization and fail to reconstruct the scene away from input views (thus requiring dense view coverage as input) or leverage geometric priors based on low-resolution models, which produce blurry results. In contrast, SCube leverages high-resolution sparse networks and produces sharp outputs from few views. We show the superiority of SCube compared to prior art using the Waymo self-driving dataset on 3D reconstruction and demonstrate its applications, such as LiDAR simulation and text-to-scene generation.

Poster
Identity Decoupling for Multi-Subject Personalization of Text-to-Image Models

Sangwon Jang, Jaehyeong Jo, Kimin Lee, Sung Ju Hwang

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Text-to-image diffusion models have shown remarkable success in generating personalized subjects based on a few reference images. However, current methods often fail when generating multiple subjects simultaneously, resulting in mixed identities with combined attributes from different subjects. In this work, we present MuDI, a novel framework that enables multi-subject personalization by effectively decoupling identities from multiple subjects. Our main idea is to utilize segmented subjects generated by a foundation model for segmentation (Segment Anything) for both training and inference, as a form of data augmentation for training and initialization for the generation process. Moreover, we further introduce a new metric to better evaluate the performance of our method on multi-subject personalization. Experimental results show that our MuDI can produce high-quality personalized images without identity mixing, even for highly similar subjects as shown in Figure 1. Specifically, in human evaluation, MuDI obtains twice the success rate for personalizing multiple subjects without identity mixing over existing baselines and is preferred over 70% against the strongest baseline.

Poster
Gorilla: Large Language Model Connected with Massive APIs

Shishir G Patil, Tianjun Zhang, Xin Wang, Joseph E. Gonzalez

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Large Language Models (LLMs) have seen an impressive wave of advances, with models now excelling in a variety of tasks, such as mathematical reasoning and program synthesis. However, their potential to effectively use tools via API calls remains unfulfilled. This is a challenging task even for today’s state-of-the-art LLMs such as GPT-4 largely due to their unawareness of what APIs are available and how to use them in a frequently updated tool set. We develop Gorilla, a finetuned LLaMA model that surpasses the performance of GPT-4 on writing API calls. Trained with the novel Retriever Aware Training (RAT), when combined with a document retriever, Gorilla demonstrates a strong capability to adapt to test-time document changes, allowing flexible user updates or version changes. It also substantially mitigates the issue of hallucination, commonly encountered when prompting LLMs directly. To evaluate the model’s ability, we introduce APIBench, a comprehensive dataset consisting of HuggingFace, TorchHub, and TensorHub APIs. The successful integration of the retrieval system with Gorilla demonstrates the potential for LLMs to use tools more accurately, keep up with frequently updated documentation, and consequently increase the reliability and applicability of their outputs. Gorilla’s code, model, data, and demo are available at: https://gorilla.cs.berkeley.edu

Poster
C-GAIL: Stabilizing Generative Adversarial Imitation Learning with Control Theory

Tianjiao Luo, Tim Pearce, Huayu Chen, Jianfei Chen, Jun Zhu

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Generative Adversarial Imitation Learning (GAIL) provides a promising approach to training a generative policy to imitate a demonstrator. It uses on-policy Reinforcement Learning (RL) to optimize a reward signal derived from an adversarial discriminator. However, optimizing GAIL is difficult in practise, with the training loss oscillating during training, slowing convergence. This optimization instability can prevent GAIL from finding a good policy, harming its final performance. In this paper, we study GAIL’s optimization from a control-theoretic perspective. We show that GAIL cannot converge to the desired equilibrium. In response, we analyze the training dynamics of GAIL in function space and design a novel controller that not only pushes GAIL to the desired equilibrium but also achieves asymptotic stability in a simplified “one-step” setting. Going from theory to practice, we propose Controlled-GAIL (C-GAIL), which adds a differentiable regularization term on the GAIL objective to stabilize training. Empirically, the C-GAIL regularizer improves the training of various existing GAIL methods, including the popular GAIL-DAC, by speeding up the convergence, reducing the range of oscillation, and matching the expert distribution more closely.

Poster
UniFL: Improve Latent Diffusion Model via Unified Feedback Learning

JiaCheng Zhang, Jie Wu, Yuxi Ren, Xin Xia, Huafeng Kuang, Pan Xie, Jiashi Li, Xuefeng Xiao, Weilin Huang, Shilei Wen, Lean Fu, Guanbin Li

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Latent diffusion models (LDM) have revolutionized text-to-image generation, leading to the proliferation of various advanced models and diverse downstream applications. However, despite these significant advancements, current diffusion models still suffer from several limitations, including inferior visual quality, inadequate aesthetic appeal, and inefficient inference, without a comprehensive solution in sight. To address these challenges, we present **UniFL**, a unified framework that leverages feedback learning to enhance diffusion models comprehensively. UniFL stands out as a universal, effective, and generalizable solution applicable to various diffusion models, such as SD1.5 and SDXL. Notably, UniFL consists of three key components: perceptual feedback learning, which enhances visual quality; decoupled feedback learning, which improves aesthetic appeal; and adversarial feedback learning, which accelerates inference. In-depth experiments and extensive user studies validate the superior performance of our method in enhancing generation quality and inference acceleration. For instance, UniFL surpasses ImageReward by 17\% user preference in terms of generation quality and outperforms LCM and SDXL Turbo by 57\% and 20\% general preference with 4-step inference.

Poster
Synthesize, Partition, then Adapt: Eliciting Diverse Samples from Foundation Models

Yeming Wen, Swarat Chaudhuri

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Presenting users with diverse responses from foundation models is crucial for enhancing user experience and accommodating varying preferences. However, generating multiple high-quality and diverse responses without sacrificing accuracy remains a challenge, especially when using greedy sampling. In this work, we propose a novel framework, Synthesize-Partition-Adapt (SPA), that leverages the abundant synthetic data available in many domains to elicit diverse responses from foundation models. By leveraging signal provided by data attribution methods such as influence functions, SPA partitions data into subsets, each targeting unique aspects of the data, and trains multiple model adaptations optimized for these subsets. Experimental results demonstrate the effectiveness of our approach in diversifying foundation model responses while maintaining high quality, showcased through the HumanEval and MBPP tasks in the code generation domain and several tasks in the natural language understanding domain, highlighting its potential to enrich user experience across various applications.

Poster
DiP-GO: A Diffusion Pruner via Few-step Gradient Optimization

haoweiz, Dehua Tang, Ji Liu, Mingjie Lu, Jintu Zheng, Jinzhang Peng, Dong Li, Yu Wang, Fan Jiang, Lu Tian, Spandan Tiwari, Ashish Sirasao, Jun-Hai Yong, Bin Wang, Emad Barsoum

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Diffusion models have achieved remarkable progress in the field of image generation due to their outstanding capabilities. However, these models require substantial computing resources because of the multi-step denoising process during inference. While traditional pruning methods have been employed to optimize these models, the retraining process necessitates large-scale training datasets and extensive computational costs to maintain generalization ability, making it neither convenient nor efficient. Recent studies attempt to utilize the similarity of features across adjacent denoising stages to reduce computational costs through simple and static strategies. However, these strategies cannot fully harness the potential of the similar feature patterns across adjacent timesteps. In this work, we propose a novel pruning method that derives an efficient diffusion model via a more intelligent and differentiable pruner. At the core of our approach is casting the model pruning process into a SubNet search process. Specifically, we first introduce a SuperNet based on standard diffusion via adding some backup connections built upon the similar features. We then construct a plugin pruner network and design optimization losses to identify redundant computation. Finally, our method can identify an optimal SubNet through few-step gradient optimization and a simple post-processing procedure. We conduct extensive experiments on various diffusion models including Stable Diffusion series and DiTs. Our DiP-GO approach achieves 4.4 x speedup for SD-1.5 without any loss of accuracy, significantly outperforming the previous state-of-the-art methods.

Poster
Generalized Eigenvalue Problems with Generative Priors

Zhaoqiang Liu, Wen Li, Junren Chen

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Generalized eigenvalue problems (GEPs) find applications in various fields of science and engineering. For example, principal component analysis, Fisher's discriminant analysis, and canonical correlation analysis are specific instances of GEPs and are widely used in statistical data processing. In this work, we study GEPs under generative priors, assuming that the underlying leading generalized eigenvector lies within the range of a Lipschitz continuous generative model. Under appropriate conditions, we show that any optimal solution to the corresponding optimization problems attains the optimal statistical rate. Moreover, from a computational perspective, we propose an iterative algorithm called the Projected Rayleigh Flow Method (PRFM) to approximate the optimal solution. We theoretically demonstrate that under suitable assumptions, PRFM converges linearly to an estimated vector that achieves the optimal statistical rate. Numerical results are provided to demonstrate the effectiveness of the proposed method.

Poster
HairFastGAN: Realistic and Robust Hair Transfer with a Fast Encoder-Based Approach

Maxim Nikolaev, Mikhail Kuznetsov, Dmitry Vetrov, Aibek Alanov

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Our paper addresses the complex task of transferring a hairstyle from a reference image to an input photo for virtual hair try-on. This task is challenging due to the need to adapt to various photo poses, the sensitivity of hairstyles, and the lack of objective metrics. The current state of the art hairstyle transfer methods use an optimization process for different parts of the approach, making them inexcusably slow. At the same time, faster encoder-based models are of very low quality because they either operate in StyleGAN's W+ space or use other low-dimensional image generators. Additionally, both approaches have a problem with hairstyle transfer when the source pose is very different from the target pose, because they either don't consider the pose at all or deal with it inefficiently. In our paper, we present the HairFast model, which uniquely solves these problems and achieves high resolution, near real-time performance, and superior reconstruction compared to optimization problem-based methods. Our solution includes a new architecture operating in the FS latent space of StyleGAN, an enhanced inpainting approach, and improved encoders for better alignment, color transfer, and a new encoder for post-processing. The effectiveness of our approach is demonstrated on realism metrics after random hairstyle transfer and reconstruction when the original hairstyle is transferred. In the most difficult scenario of transferring both shape and color of a hairstyle from different images, our method performs in less than a second on the Nvidia V100.

Poster
GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian Splats

Sangeek Hyun, Jae-Pil Heo

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Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS), providing a much faster rendering speed and explicit 3D representation. In this paper, we exploit Gaussian as a 3D representation for 3D GANs by leveraging its efficient and explicit characteristics. However, in an adversarial framework, we observe that a na\"ive generator architecture suffers from training instability and lacks the capability to adjust the scale of Gaussians. This leads to model divergence and visual artifacts due to the absence of proper guidance for initialized positions of Gaussians and densification to manage their scales adaptively. To address these issues, we introduce GSGAN, a generator architecture with a hierarchical multi-scale Gaussian representation that effectively regularizes the position and scale of generated Gaussians. Specifically, we design a hierarchy of Gaussians where finer-level Gaussians are parameterized by their coarser-level counterparts; the position of finer-level Gaussians would be located near their coarser-level counterparts, and the scale would monotonically decrease as the level becomes finer, modeling both coarse and fine details of the 3D scene. Experimental results demonstrate that ours achieves a significantly faster rendering speed (×100) compared to state-of-the-art 3D consistent GANs with comparable 3D generation capability.

Poster