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Safety in Planning
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How do Minimum-Norm Shallow Denoisers Look in Function Space?
Chen Zeno, Greg Ongie, Yaniv Blumenfeld, Nir Weinberger, Daniel Soudry
Neural network (NN) denoisers are an essential building block in many common tasks, ranging from image reconstruction to image generation. However, the success of these models is not well understood from a theoretical perspective. In this paper, we aim to characterize the functions realized by shallow ReLU NN denoisers --- in the common theoretical setting of interpolation (i.e., zero training loss) with a minimal representation cost (i.e., minimal $\ell^2$ norm weights). First, for univariate data, we derive a closed form for the NN denoiser function, find it is contractive toward the clean data points, and prove it generalizes better than the empirical MMSE estimator at a low noise level. Next, for multivariate data, we find the NN denoiser functions in a closed form under various geometric assumptions on the training data: data contained in a low-dimensional subspace, data contained in a union of one-sided rays, or several types of simplexes. These functions decompose into a sum of simple rank-one piecewise linear interpolations aligned with edges and/or faces connecting training samples. We empirically verify this alignment phenomenon on synthetic data and real images.
Asynchronous Proportional Response Dynamics: Convergence in Markets with Adversarial Scheduling
Yoav Kolumbus, Menahem Levy, Noam Nisan
We study Proportional Response Dynamics (PRD) in linear Fisher markets, where participants act asynchronously. We model this scenario as a sequential process in which at each step, an adversary selects a subset of the players to update their bids, subject to liveness constraints. We show that if every bidder individually applies the PRD update rule whenever they are included in the group of bidders selected by the adversary, then, in the generic case, the entire dynamic converges to a competitive equilibrium of the market. Our proof technique reveals additional properties of linear Fisher markets, such as the uniqueness of the market equilibrium for generic parameters and the convergence of associated no swap regret dynamics and best response dynamics under certain conditions.
What Planning Problems Can A Relational Neural Network Solve?
Jiayuan Mao, Tomás Lozano-Pérez, Joshua B. Tenenbaum, Leslie Pack Kaelbling
Goal-conditioned policies are generally understood to be "feed-forward" circuits, in the form of neural networks that map from the current state and the goal specification to the next action to take. However, under what circumstances such a policy can be learned and how efficient the policy will be are not well understood. In this paper, we present a circuit complexity analysis for relational neural networks (such as graph neural networks and transformers) representing policies for planning problems, by drawing connections with serialized goal regression search (S-GRS). We show that there are three general classes of planning problems, in terms of the growth of circuit width and depth as a function of the number of objects and planning horizon, providing constructive proofs. We also illustrate the utility of this analysis for designing neural networks for policy learning.
Fully Dynamic $k$-Clustering in $\tilde O(k)$ Update Time
Sayan Bhattacharya, Martin Costa, Silvio Lattanzi, Nikos Parotsidis
We present a $O(1)$-approximate fully dynamic algorithm for the $k$-median and $k$-means problems on metric spaces with amortized update time $\tilde O(k)$ and worst-case query time $\tilde O(k^2)$. We complement our theoretical analysis with the first in-depth experimental study for the dynamic $k$-median problem on general metrics, focusing on comparing our dynamic algorithm to the current state-of-the-art by Henzinger and Kale [ESA'20]. Finally, we also provide a lower bound for dynamic $k$-median which shows that any $O(1)$-approximate algorithm with $\tilde O(\text{poly}(k))$ query time must have $\tilde \Omega(k)$ amortized update time, even in the incremental setting.
Experiment Planning with Function Approximation
Aldo Pacchiano, Jonathan Lee, Emma Brunskill
We study the problem of experiment planning with function approximation in contextual bandit problems. In settings where there is a significant overhead to deploying adaptive algorithms---for example, when the execution of the data collection policies is required to be distributed, or a human in the loop is needed to implement these policies---producing in advance a set of policies for data collection is paramount. We study the setting where a large dataset of contexts but not rewards is available and may be used by the learner to design an effective data collection strategy. Although when rewards are linear this problem has been well studied, results are still missing for more complex reward models. In this work we propose two experiment planning strategies compatible with function approximation. The first is an eluder planning and sampling procedure that can recover optimality guarantees depending on the eluder dimension of the reward function class. For the second, we show that a uniform sampler achieves competitive optimality rates in the setting where the number of actions is small. We finalize our results introducing a statistical gap fleshing out the fundamental differences between planning and adaptive learning and provide results for planning with model selection.
Optimistic Exploration in Reinforcement Learning Using Symbolic Model Estimates
Sarath Sreedharan, Michael Katz
There has been an increasing interest in using symbolic models along with reinforcement learning (RL) problems, where these coarser abstract models are used as a way to provide RL agents with higher level guidance. However, most of these works are inherently limited by their assumption of having an access to a symbolic approximation of the underlying problem. To address this issue, we introduce a new method for learning optimistic symbolic approximations of the underlying world model. We will see how these representations, coupled with fast diverse planners developed by the automated planning community, provide us with a new paradigm for optimistic exploration in sparse reward settings. We investigate the possibility of speeding up the learning process by generalizing learned model dynamics across similar actions with minimal human input. Finally, we evaluate the method, by testing it on multiple benchmark domains and compare it with other RL strategies.
Tracking Most Significant Shifts in Nonparametric Contextual Bandits
Joe Suk, Samory Kpotufe
We study nonparametric contextual bandits where Lipschitz mean reward functions may change over time. We first establish the minimax dynamic regret rate in this less understood setting in terms of number of changes $L$ and total-variation $V$, both capturing all changes in distribution over context space, and argue that state-of-the-art procedures are suboptimal in this setting. Next, we tend to the question of an _adaptivity_ for this setting, i.e. achieving the minimax rate without knowledge of $L$ or $V$. Quite importantly, we posit that the bandit problem, viewed locally at a given context $X_t$, should not be affected by reward changes in other parts of context space $\cal X$. We therefore propose a notion of _change_, which we term _experienced significant shifts_, that better accounts for locality, and thus counts considerably less changes than $L$ and $V$. Furthermore, similar to recent work on non-stationary MAB (Suk & Kpotufe, 2022), _experienced significant shifts_ only count the most _significant_ changes in mean rewards, e.g., severe best-arm changes relevant to observed contexts. Our main result is to show that this more tolerant notion of change can in fact be adapted to.
$p$-Poisson surface reconstruction in curl-free flow from point clouds
Yesom Park, Taekyung Lee, Jooyoung Hahn, Myungjoo Kang
The aim of this paper is the reconstruction of a smooth surface from an unorganized point cloud sampled by a closed surface, with the preservation of geometric shapes, without any further information other than the point cloud. Implicit neural representations (INRs) have recently emerged as a promising approach to surface reconstruction. However, the reconstruction quality of existing methods relies on ground truth implicit function values or surface normal vectors. In this paper, we show that proper supervision of partial differential equations and fundamental properties of differential vector fields are sufficient to robustly reconstruct high-quality surfaces. We cast the $p$-Poisson equation to learn a signed distance function (SDF) and the reconstructed surface is implicitly represented by the zero-level set of the SDF. For efficient training, we develop a variable splitting structure by introducing a gradient of the SDF as an auxiliary variable and impose the $p$-Poisson equation directly on the auxiliary variable as a hard constraint. Based on the curl-free property of the gradient field, we impose a curl-free constraint on the auxiliary variable, which leads to a more faithful reconstruction. Experiments on standard benchmark datasets show that the proposed INR provides a superior and robust reconstruction. The code is available at https://github.com/Yebbi/PINC.
Segment Anything in High Quality
Lei Ke, Mingqiao Ye, Martin Danelljan, Yifan Liu, Yu-Wing Tai, Chi-Keung Tang, Fisher Yu
The recent Segment Anything Model (SAM) represents a big leap in scaling up segmentation models, allowing for powerful zero-shot capabilities and flexible prompting. Despite being trained with 1.1 billion masks, SAM's mask prediction quality falls short in many cases, particularly when dealing with objects that have intricate structures. We propose HQ-SAM, equipping SAM with the ability to accurately segment any object, while maintaining SAM's original promptable design, efficiency, and zero-shot generalizability. Our careful design reuses and preserves the pre-trained model weights of SAM, while only introducing minimal additional parameters and computation. We design a learnable High-Quality Output Token, which is injected into SAM's mask decoder and is responsible for predicting the high-quality mask. Instead of only applying it on mask-decoder features, we first fuse them with early and final ViT features for improved mask details. To train our introduced learnable parameters, we compose a dataset of 44K fine-grained masks from several sources. HQ-SAM is only trained on the introduced detaset of 44k masks, which takes only 4 hours on 8 GPUs. We show the efficacy of HQ-SAM in a suite of 10 diverse segmentation datasets across different downstream tasks, where 8 out of them are evaluated in a zero-shot transfer protocol. Our code and pretrained models are at https://github.com/SysCV/SAM-HQ.
What Knowledge Gets Distilled in Knowledge Distillation?
Utkarsh Ojha, Yuheng Li, Anirudh Sundara Rajan, Yingyu Liang, Yong Jae Lee
Knowledge distillation aims to transfer useful information from a teacher network to a student network, with the primary goal of improving the student's performance for the task at hand. Over the years, there has a been a deluge of novel techniques and use cases of knowledge distillation. Yet, despite the various improvements, there seems to be a glaring gap in the community's fundamental understanding of the process. Specifically, what is the knowledge that gets distilled in knowledge distillation? In other words, in what ways does the student become similar to the teacher? Does it start to localize objects in the same way? Does it get fooled by the same adversarial samples? Does its data invariance properties become similar? Our work presents a comprehensive study to try to answer these questions. We show that existing methods can indeed indirectly distill these properties beyond improving task performance. We further study why knowledge distillation might work this way, and show that our findings have practical implications as well.
The Drunkard’s Odometry: Estimating Camera Motion in Deforming Scenes
David Recasens, Martin R. Oswald, Marc Pollefeys, Javier Civera
Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. Deformable odometry and SLAM pipelines, which tackle the most challenging scenario of exploratory trajectories, suffer from a lack of robustness and proper quantitative evaluation methodologies. To tackle this issue with a common benchmark, we introduce the Drunkard's Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality. We further present a novel deformable odometry method, dubbed the Drunkard’s Odometry, which decomposes optical flow estimates into rigid-body camera motion and non-rigid scene deformations. In order to validate our data, our work contains an evaluation of several baselines as well as a novel tracking error metric which does not require ground truth data. Dataset and code: https://davidrecasens.github.io/TheDrunkard'sOdometry/
Demographic Parity Constrained Minimax Optimal Regression under Linear Model
Kazuto Fukuchi, Jun Sakuma
We explore the minimax optimal error associated with a demographic parity-constrained regression problem within the context of a linear model. Our proposed model encompasses a broader range of discriminatory bias sources compared to the model presented by Chzhen and Schreuder. Our analysis reveals that the minimax optimal error for the demographic parity-constrained regression problem under our model is characterized by $\Theta(\frac{dM}{n})$, where $n$ denotes the sample size, $d$ represents the dimensionality, and $M$ signifies the number of demographic groups arising from sensitive attributes. Moreover, we demonstrate that the minimax error increases in conjunction with a larger bias present in the model.
DICES Dataset: Diversity in Conversational AI Evaluation for Safety
Machine learning approaches often require training and evaluation datasets with a clear separation between positive and negative examples. This requirement overly simplifies the natural subjectivity present in many tasks, and obscures the inherent diversity in human perceptions and opinions about many content items. Preserving the variance in content and diversity in human perceptions in datasets is often quite expensive and laborious. This is especially troubling when building safety datasets for conversational AI systems, as safety is socio-culturally situated in this context. To demonstrate this crucial aspect of conversational AI safety, and to facilitate in-depth model performance analyses, we introduce the DICES (Diversity In Conversational AI Evaluation for Safety) dataset that contains fine-grained demographics information about raters, high replication of ratings per item to ensure statistical power for analyses, and encodes rater votes as distributions across different demographics to allow for in-depth explorations of different aggregation strategies. The DICES dataset enables the observation and measurement of variance, ambiguity, and diversity in the context of safety for conversational AI. We further describe a set of metrics that show how rater diversity influences safety perception across different geographic regions, ethnicity groups, age groups, and genders. The goal of the DICES dataset is to be used as a shared resource and benchmark that respects diverse perspectives during safety evaluation of conversational AI systems.
Information-guided Planning: An Online Approach for Partially Observable Problems
Matheus Aparecido Do Carmo Alves, Amokh Varma, Yehia Elkhatib, Leandro Soriano Marcolino
This paper presents IB-POMCP, a novel algorithm for online planning under partial observability. Our approach enhances the decision-making process by using estimations of the world belief's entropy to guide a tree search process and surpass the limitations of planning in scenarios with sparse reward configurations. By performing what we denominate as an *information-guided planning process*, the algorithm, which incorporates a novel I-UCB function, shows significant improvements in reward and reasoning time compared to state-of-the-art baselines in several benchmark scenarios, along with theoretical convergence guarantees.
Online POMDP Planning with Anytime Deterministic Guarantees
Moran Barenboim, Vadim Indelman
Autonomous agents operating in real-world scenarios frequently encounter uncertainty and make decisions based on incomplete information. Planning under uncertainty can be mathematically formalized using partially observable Markov decision processes (POMDPs). However, finding an optimal plan for POMDPs can be computationally expensive and is feasible only for small tasks. In recent years, approximate algorithms, such as tree search and sample-based methodologies, have emerged as state-of-the-art POMDP solvers for larger problems. Despite their effectiveness, these algorithms offer only probabilistic and often asymptotic guarantees toward the optimal solution due to their dependence on sampling. To address these limitations, we derive a deterministic relationship between a simplified solution that is easier to obtain and the theoretically optimal one. First, we derive bounds for selecting a subset of the observations to branch from while computing a complete belief at each posterior node. Then, since a complete belief update may be computationally demanding, we extend the bounds to support reduction of both the state and the observation spaces. We demonstrate how our guarantees can be integrated with existing state-of-the-art solvers that sample a subset of states and observations. As a result, the returned solution holds deterministic bounds relative to the optimal policy. Lastly, we substantiate our findings with supporting experimental results.
POMDP Planning for Object Search in Partially Unknown Environment
Yongbo Chen, Hanna Kurniawati
Efficiently searching for target objects in complex environments that contain various types of furniture, such as shelves, tables, and beds, is crucial for mobile robots, but it poses significant challenges due to various factors such as localization errors, limited field of view, and visual occlusion. To address this problem, we propose a Partially Observable Markov Decision Process (POMDP) formulation with a growing state space for object search in a 3D region. We solve this POMDP by carefully designing a perception module and developing a planning algorithm, called Growing Partially Observable Monte-Carlo Planning (GPOMCP), based on online Monte-Carlo tree search and belief tree reuse with a novel upper confidence bound. We have demonstrated that belief tree reuse is reasonable and achieves good performance when the belief differences are limited. Additionally, we introduce a guessed target object with an updating grid world to guide the search in the information-less and reward-less cases, like the absence of any detected objects. We tested our approach using Gazebo simulations on four scenarios of target finding in a realistic indoor living environment with the Fetch robot simulator. Compared to the baseline approaches, which are based on POMCP, our results indicate that our approach enables the robot to find the target object with a higher success rate faster while using the same computational requirements.
Accelerating Motion Planning via Optimal Transport
An Thai Le, Georgia Chalvatzaki, Armin Biess, Jan Peters
Motion planning is still an open problem for many disciplines, e.g., robotics, autonomous driving, due to their need for high computational resources that hinder real-time, efficient decision-making. A class of methods striving to provide smooth solutions is gradient-based trajectory optimization. However, those methods usually suffer from bad local minima, while for many settings, they may be inapplicable due to the absence of easy-to-access gradients of the optimization objectives. In response to these issues, we introduce Motion Planning via Optimal Transport (MPOT)---a \textit{gradient-free} method that optimizes a batch of smooth trajectories over highly nonlinear costs, even for high-dimensional tasks, while imposing smoothness through a Gaussian Process dynamics prior via the planning-as-inference perspective. To facilitate batch trajectory optimization, we introduce an original zero-order and highly-parallelizable update rule----the Sinkhorn Step, which uses the regular polytope family for its search directions. Each regular polytope, centered on trajectory waypoints, serves as a local cost-probing neighborhood, acting as a \textit{trust region} where the Sinkhorn Step ``transports'' local waypoints toward low-cost regions. We theoretically show that Sinkhorn Step guides the optimizing parameters toward local minima regions of non-convex objective functions. We then show the efficiency of MPOT in a range of problems from low-dimensional point-mass navigation to high-dimensional whole-body robot motion planning, evincing its superiority compared to popular motion planners, paving the way for new applications of optimal transport in motion planning.
Near-Optimal $k$-Clustering in the Sliding Window Model
David Woodruff, Peilin Zhong, Samson Zhou
Clustering is an important technique for identifying structural information in large-scale data analysis, where the underlying dataset may be too large to store. In many applications, recent data can provide more accurate information and thus older data past a certain time is expired. The sliding window model captures these desired properties and thus there has been substantial interest in clustering in the sliding window model. In this paper, we give the first algorithm that achieves near-optimal $(1+\varepsilon)$-approximation to $(k,z)$-clustering in the sliding window model. Our algorithm uses $\frac{k}{\min(\varepsilon^4,\varepsilon^{2+z})}\,\text{polylog}\frac{n\Delta}{\varepsilon}$ words of space when the points are from $[\Delta]^d$, thus significantly improving on works by Braverman et. al. (SODA 2016), Borassi et. al. (NeurIPS 2021), and Epasto et. al. (SODA 2022). Along the way, we develop a data structure for clustering called an online coreset, which outputs a coreset not only for the end of a stream, but also for all prefixes of the stream. Our online coreset samples $\frac{k}{\min(\varepsilon^4,\varepsilon^{2+z})}\,\text{polylog}\frac{n\Delta}{\varepsilon}$ points from the stream. We then show that any online coreset requires $\Omega\left(\frac{k}{\varepsilon^2}\log n\right)$ samples, which shows a separation between the problem of constructing an offline coreset, i.e., constructing online coresets is strictly harder. Our results also extend to general metrics on $[\Delta]^d$ and are near-optimal in light of a $\Omega\left(\frac{k}{\varepsilon^{2+z}}\right)$ lower bound for the size of an offline coreset.
Reference-Based POMDPs
Edward Kim, Yohan Karunanayake, Hanna Kurniawati
Making good decisions in partially observable and non-deterministic scenarios is a crucial capability for robots. A Partially Observable Markov Decision Process (POMDP) is a general framework for the above problem. Despite advances in POMDP solving, problems with long planning horizons and evolving environments remain difficult to solve even by the best approximate solvers today. To alleviate this difficulty, we propose a slightly modified POMDP problem, called a Reference-Based POMDP, where the objective is to balance between maximizing the expected total reward and being close to a given reference (stochastic) policy. The optimal policy of a Reference-Based POMDP can be computed via iterative expectations using the given reference policy, thereby avoiding exhaustive enumeration of actions at each belief node of the search tree. We demonstrate theoretically that the standard POMDP under stochastic policies is related to the Reference-Based POMDP. To demonstrate the feasibility of exploiting the formulation, we present a basic algorithm RefSolver. Results from experiments on long-horizon navigation problems indicate that this basic algorithm substantially outperforms POMCP.
Mitigating Over-smoothing in Transformers via Regularized Nonlocal Functionals
Tam Minh Nguyen, Tan Minh Nguyen, Richard Baraniuk
Transformers have achieved remarkable success in a wide range of natural language processing and computer vision applications. However, the representation capacity of a deep transformer model is degraded due to the over-smoothing issue in which the token representations become identical when the model's depth grows. In this work, we show that self-attention layers in transformers minimize a functional which promotes smoothness, thereby causing token uniformity. We then propose a novel regularizer that penalizes the norm of the difference between the smooth output tokens from self-attention and the input tokens to preserve the fidelity of the tokens. Minimizing the resulting regularized energy functional, we derive the Neural Transformer with a Regularized Nonlocal Functional (NeuTRENO), a novel class of transformer models that can mitigate the over-smoothing issue. We empirically demonstrate the advantages of NeuTRENO over the baseline transformers and state-of-the-art methods in reducing the over-smoothing of token representations on various practical tasks, including object classification, image segmentation, and language modeling.