NeurIPS 2020 Papers

Conference on Neural Information Processing Systems

Decision breakdown

1,901papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1065.6%
  • Spotlight
    28014.7%
  • Poster
    1,51379.6%
  • Other / unlabeled
    20.1%

Browse all papers

BERT Loses Patience: Fast and Robust Inference with Early Exit

Wangchunshu Zhou, Canwen Xu, Tao Ge, Julian McAuley, Ke Xu, Furu Wei

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In this paper, we propose Patience-based Early Exit, a straightforward yet effective inference method that can be used as a plug-and-play technique to simultaneously improve the efficiency and robustness of a pretrained language model (PLM). To achieve this, our approach couples an internal-classifier with each layer of a PLM and dynamically stops inference when the intermediate predictions of the internal classifiers do not change for a pre-defined number of steps. Our approach improves inference efficiency as it allows the model to make a prediction with fewer layers. Meanwhile, experimental results with an ALBERT model show that our method can improve the accuracy and robustness of the model by preventing it from overthinking and exploiting multiple classifiers for prediction, yielding a better accuracy-speed trade-off compared to existing early exit methods.

Poster
BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning

Xinyue Chen, Zijian Zhou, Zheng Wang, Che Wang, Yanqiu Wu, Keith Ross

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There has recently been a surge in research in batch Deep Reinforcement Learning (DRL), which aims for learning a high-performing policy from a given dataset without additional interactions with the environment. We propose a new algorithm, Best-Action Imitation Learning (BAIL), which strives for both simplicity and performance. BAIL learns a V function, uses the V function to select actions it believes to be high-performing, and then uses those actions to train a policy network using imitation learning. For the MuJoCo benchmark, we provide a comprehensive experimental study of BAIL, comparing its performance to four other batch Q-learning and imitation-learning schemes for a large variety of batch datasets. Our experiments show that BAIL's performance is much higher than the other schemes, and is also computationally much faster than the batch Q-learning schemes.

Poster
Axioms for Learning from Pairwise Comparisons

Ritesh Noothigattu, Dominik Peters, Ariel D Procaccia

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To be well-behaved, systems that process preference data must satisfy certain conditions identified by economic decision theory and by social choice theory. In ML, preferences and rankings are commonly learned by fitting a probabilistic model to noisy preference data. The behavior of this learning process from the view of economic theory has previously been studied for the case where the data consists of rankings. In practice, it is more common to have only pairwise comparison data, and the formal properties of the associated learning problem are more challenging to analyze. We show that a large class of random utility models (including the Thurstone–Mosteller Model), when estimated using the MLE, satisfy a Pareto efficiency condition. These models also satisfy a strong monotonicity property, which implies that the learning process is responsive to input data. On the other hand, we show that these models fail certain other consistency conditions from social choice theory, and in particular do not always follow the majority opinion. Our results inform existing and future applications of random utility models for societal decision making.

Poster
Avoiding Side Effects in Complex Environments

Alex Turner, Neale Ratzlaff, Prasad Tadepalli

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Reward function specification can be difficult. Rewarding the agent for making a widget may be easy, but penalizing the multitude of possible negative side effects is hard. In toy environments, Attainable Utility Preservation (AUP) avoided side effects by penalizing shifts in the ability to achieve randomly generated goals. We scale this approach to large, randomly generated environments based on Conway's Game of Life. By preserving optimal value for a single randomly generated reward function, AUP incurs modest overhead while leading the agent to complete the specified task and avoid many side effects. Videos and code are available at https://avoiding-side-effects.github.io/.

Spotlight
Avoiding Side Effects By Considering Future Tasks

Victoria Krakovna, Laurent Orseau, Richard Ngo, Miljan Martic, Shane Legg

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Designing reward functions is difficult: the designer has to specify what to do (what it means to complete the task) as well as what not to do (side effects that should be avoided while completing the task). To alleviate the burden on the reward designer, we propose an algorithm to automatically generate an auxiliary reward function that penalizes side effects. This auxiliary objective rewards the ability to complete possible future tasks, which decreases if the agent causes side effects during the current task. The future task reward can also give the agent an incentive to interfere with events in the environment that make future tasks less achievable, such as irreversible actions by other agents. To avoid this interference incentive, we introduce a baseline policy that represents a default course of action (such as doing nothing), and use it to filter out future tasks that are not achievable by default. We formally define interference incentives and show that the future task approach with a baseline policy avoids these incentives in the deterministic case. Using gridworld environments that test for side effects and interference, we show that our method avoids interference and is more effective for avoiding side effects than the common approach of penalizing irreversible actions.

Poster
AvE: Assistance via Empowerment

Yuqing Du, Stas Tiomkin, Emre Kiciman, Daniel Polani, Pieter Abbeel, Anca Dragan

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One difficulty in using artificial agents for human-assistive applications lies in the challenge of accurately assisting with a person's goal(s). Existing methods tend to rely on inferring the human's goal, which is challenging when there are many potential goals or when the set of candidate goals is difficult to identify. We propose a new paradigm for assistance by instead increasing the human's ability to control their environment, and formalize this approach by augmenting reinforcement learning with human empowerment. This task-agnostic objective increases the person's autonomy and ability to achieve any eventual state. We test our approach against assistance based on goal inference, highlighting scenarios where our method overcomes failure modes stemming from goal ambiguity or misspecification. As existing methods for estimating empowerment in continuous domains are computationally hard, precluding its use in real time learned assistance, we also propose an efficient empowerment-inspired proxy metric. Using this, we are able to successfully demonstrate our method in a shared autonomy user study for a challenging simulated teleoperation task with human-in-the-loop training.

Poster
Auxiliary Task Reweighting for Minimum-data Learning

Baifeng Shi, Judy Hoffman, Kate Saenko, Trevor Darrell, Huijuan Xu

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Supervised learning requires a large amount of training data, limiting its application where labeled data is scarce. To compensate for data scarcity, one possible method is to utilize auxiliary tasks to provide additional supervision for the main task. Assigning and optimizing the importance weights for different auxiliary tasks remains an crucial and largely understudied research question. In this work, we propose a method to automatically reweight auxiliary tasks in order to reduce the data requirement on the main task. Specifically, we formulate the weighted likelihood function of auxiliary tasks as a surrogate prior for the main task. By adjusting the auxiliary task weights to minimize the divergence between the surrogate prior and the true prior of the main task, we obtain a more accurate prior estimation, achieving the goal of minimizing the required amount of training data for the main task and avoiding a costly grid search. In multiple experimental settings (e.g. semi-supervised learning, multi-label classification), we demonstrate that our algorithm can effectively utilize limited labeled data of the main task with the benefit of auxiliary tasks compared with previous task reweighting methods. We also show that under extreme cases with only a few extra examples (e.g. few-shot domain adaptation), our algorithm results in significant improvement over the baseline. Our code and video is available at https://sites.google.com/view/auxiliary-task-reweighting.

Poster
Autoregressive Score Matching

Chenlin Meng, Lantao Yu, Yang Song, Jiaming Song, Stefano Ermon

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Autoregressive models use chain rule to define a joint probability distribution as a product of conditionals. These conditionals need to be normalized, imposing constraints on the functional families that can be used. To increase flexibility, we propose autoregressive conditional score models (AR-CSM) where we parameterize the joint distribution in terms of the derivatives of univariate log-conditionals (scores), which need not be normalized. To train AR-CSM, we introduce a new divergence between distributions named Composite Score Matching (CSM). For AR-CSM models, this divergence between data and model distributions can be computed and optimized efficiently, requiring no expensive sampling or adversarial training. Compared to previous score matching algorithms, our method is more scalable to high dimensional data and more stable to optimize. We show with extensive experimental results that it can be applied to density estimation on synthetic data, image generation, image denoising, and training latent variable models with implicit encoders.

Poster
Automatically Learning Compact Quality-aware Surrogates for Optimization Problems

Kai Wang, Bryan Wilder, Andrew Perrault, Milind Tambe

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Solving optimization problems with unknown parameters often requires learning a predictive model to predict the values of the unknown parameters and then solving the problem using these values. Recent work has shown that including the optimization problem as a layer in the model training pipeline results in predictions of the unobserved parameters that lead to higher decision quality. Unfortunately, this process comes at a large computational cost because the optimization problem must be solved and differentiated through in each training iteration; furthermore, it may also sometimes fail to improve solution quality due to non-smoothness issues that arise when training through a complex optimization layer. To address these shortcomings, we learn a low-dimensional surrogate model of a large optimization problem by representing the feasible space in terms of meta-variables, each of which is a linear combination of the original variables. By training a low-dimensional surrogate model end-to-end, and jointly with the predictive model, we achieve: i) a large reduction in training and inference time; and ii) improved performance by focusing attention on the more important variables in the optimization and learning in a smoother space. Empirically, we demonstrate these improvements on a non-convex adversary modeling task, a submodular recommendation task and a convex portfolio optimization task.

Spotlight
Automatic Perturbation Analysis for Scalable Certified Robustness and Beyond

Kaidi Xu, Zhouxing Shi, Huan Zhang, Yihan Wang, Kai-Wei Chang, Minlie Huang, Bhavya Kailkhura, Xue Lin, Cho-Jui Hsieh

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Linear relaxation based perturbation analysis (LiRPA) for neural networks, which computes provable linear bounds of output neurons given a certain amount of input perturbation, has become a core component in robustness verification and certified defense. The majority of LiRPA-based methods focus on simple feed-forward networks and need particular manual derivations and implementations when extended to other architectures. In this paper, we develop an automatic framework to enable perturbation analysis on any neural network structures, by generalizing existing LiRPA algorithms such as CROWN to operate on general computational graphs. The flexibility, differentiability and ease of use of our framework allow us to obtain state-of-the-art results on LiRPA based certified defense on fairly complicated networks like DenseNet, ResNeXt and Transformer that are not supported by prior works. Our framework also enables loss fusion, a technique that significantly reduces the computational complexity of LiRPA for certified defense. For the first time, we demonstrate LiRPA based certified defense on Tiny ImageNet and Downscaled ImageNet where previous approaches cannot scale to due to the relatively large number of classes. Our work also yields an open-source library for the community to apply LiRPA to areas beyond certified defense without much LiRPA expertise, e.g., we create a neural network with a provably flat optimization landscape by applying LiRPA to network parameters. Our open source library is available at https://github.com/KaidiXu/auto_LiRPA.

Poster
Automatic Curriculum Learning through Value Disagreement

Yunzhi Zhang, Pieter Abbeel, Lerrel Pinto

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Continually solving new, unsolved tasks is the key to learning diverse behaviors. Through reinforcement learning (RL), we have made massive strides towards solving tasks that have a single goal. However, in the multi-task domain, where an agent needs to reach multiple goals, the choice of training goals can largely affect sample efficiency. When biological agents learn, there is often an organized and meaningful order to which learning happens. Inspired by this, we propose setting up an automatic curriculum for goals that the agent needs to solve. Our key insight is that if we can sample goals at the frontier of the set of goals that an agent is able to reach, it will provide a significantly stronger learning signal compared to randomly sampled goals. To operationalize this idea, we introduce a goal proposal module that prioritizes goals that maximize the epistemic uncertainty of the Q-function of the policy. This simple technique samples goals that are neither too hard nor too easy for the agent to solve, hence enabling continual improvement. We evaluate our method across 13 multi-goal robotic tasks and 5 navigation tasks, and demonstrate performance gains over current state-of-the-art methods.

Poster
Autofocused oracles for model-based design

Clara Fannjiang, Jennifer Listgarten

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Data-driven design is making headway into a number of application areas, including protein, small-molecule, and materials engineering. The design goal is to construct an object with desired properties, such as a protein that binds to a therapeutic target, or a superconducting material with a higher critical temperature than previously observed. To that end, costly experimental measurements are being replaced with calls to high-capacity regression models trained on labeled data, which can be leveraged in an in silico search for design candidates. However, the design goal necessitates moving into regions of the design space beyond where such models were trained. Therefore, one can ask: should the regression model be altered as the design algorithm explores the design space, in the absence of new data? Herein, we answer this question in the affirmative. In particular, we (i) formalize the data-driven design problem as a non-zero-sum game, (ii) develop a principled strategy for retraining the regression model as the design algorithm proceeds---what we refer to as autofocusing, and (iii) demonstrate the promise of autofocusing empirically.

Poster
Autoencoders that don't overfit towards the Identity

Harald Steck

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Autoencoders (AE) aim to reproduce the output from the input. They may hence tend to overfit towards learning the identity-function between the input and output, i.e., they may predict each feature in the output from itself in the input. This is not useful, however, when AEs are used for prediction tasks in the presence of noise in the data. It may seem intuitively evident that this kind of overfitting is prevented by training a denoising AE, as the dropped-out features have to be predicted from the other features. In this paper, we consider linear autoencoders, as they facilitate analytic solutions, and first show that denoising / dropout actually prevents the overfitting towards the identity-function only to the degree that it is penalized by the induced L2-norm regularization. In the main theorem of this paper, we show that the emphasized denoising AE is indeed capable of completely eliminating the overfitting towards the identity-function. Our derivations reveal several new insights, including the closed-form solution of the full-rank model, as well as a new (near-)orthogonality constraint in the low-rank model. While this constraint is conceptually very different from the regularizers recently proposed, their resulting effects on the learned embeddings are empirically similar. Our experiments on three well-known data-sets corroborate the various theoretical insights derived in this paper.

Poster
AutoSync: Learning to Synchronize for Data-Parallel Distributed Deep Learning

Hao Zhang, Yuan Li, Zhijie Deng, Xiaodan Liang, Lawrence Carin, Eric P. Xing

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Synchronization is a key step in data-parallel distributed machine learning (ML). Different synchronization systems and strategies perform differently, and to achieve optimal parallel training throughput requires synchronization strategies that adapt to model structures and cluster configurations. Existing synchronization systems often only consider a single or a few synchronization aspects, and the burden of deciding the right synchronization strategy is then placed on the ML practitioners, who may lack the required expertise. In this paper, we develop a model- and resource-dependent representation for synchronization, which unifies multiple synchronization aspects ranging from architecture, message partitioning, placement scheme, to communication topology. Based on this representation, we build an end-to-end pipeline, AutoSync, to automatically optimize synchronization strategies given model structures and resource specifications, lowering the bar for data-parallel distributed ML. By learning from low-shot data collected in only 200 trial runs, AutoSync can discover synchronization strategies up to 1.6x better than manually optimized ones. We develop transfer-learning mechanisms to further reduce the auto-optimization cost -- the simulators can transfer among similar model architectures, among similar cluster configurations, or both. We also present a dataset that contains over 10000 synchronization strategies and run-time pairs on a diverse set of models and cluster specifications.

Poster
AutoPrivacy: Automated Layer-wise Parameter Selection for Secure Neural Network Inference

Qian Lou, Song Bian, Lei Jiang

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Hybrid Privacy-Preserving Neural Network (HPPNN) implementing linear layers by Homomorphic Encryption (HE) and nonlinear layers by Garbled Circuit (GC) is one of the most promising secure solutions to emerging Machine Learning as a Service (MLaaS). Unfortunately, a HPPNN suffers from long inference latency, e.g., $\sim100$ seconds per image, which makes MLaaS unsatisfactory. Because HE-based linear layers of a HPPNN cost $93\%$ inference latency, it is critical to select a set of HE parameters to minimize computational overhead of linear layers. Prior HPPNNs over-pessimistically select huge HE parameters to maintain large noise budgets, since they use the same set of HE parameters for an entire network and ignore the error tolerance capability of a network. In this paper, for fast and accurate secure neural network inference, we propose an automated layer-wise parameter selector, AutoPrivacy, that leverages deep reinforcement learning to automatically determine a set of HE parameters for each linear layer in a HPPNN. The learning-based HE parameter selection policy outperforms conventional rule-based HE parameter selection policy. Compared to prior HPPNNs, AutoPrivacy-optimized HPPNNs reduce inference latency by $53\%\sim70\%$ with negligible loss of accuracy.

Poster
AutoBSS: An Efficient Algorithm for Block Stacking Style Search

Yikang Zhang, Jian Zhang, Zhao Zhong

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Neural network architecture design mostly focuses on the new convolutional operator or special topological structure of network block, little attention is drawn to the configuration of stacking each block, called Block Stacking Style (BSS). Recent studies show that BSS may also have an unneglectable impact on networks, thus we design an efficient algorithm to search it automatically. The proposed method, AutoBSS, is a novel AutoML algorithm based on Bayesian optimization by iteratively refining and clustering Block Stacking Style Code (BSSC), which can find optimal BSS in a few trials without biased evaluation. On ImageNet classification task, ResNet50/MobileNetV2/EfficientNet-B0 with our searched BSS achieve 79.29%/74.5%/77.79%, which outperform the original baselines by a large margin. More importantly, experimental results on model compression, object detection and instance segmentation show the strong generalizability of the proposed AutoBSS, and further verify the unneglectable impact of BSS on neural networks.

Poster
Auto-Panoptic: Cooperative Multi-Component Architecture Search for Panoptic Segmentation

Yangxin Wu, Gengwei Zhang, Hang Xu, Xiaodan Liang, Liang Lin

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Panoptic segmentation is posed as a new popular test-bed for the state-of-the-art holistic scene understanding methods with the requirement of simultaneously segmenting both foreground things and background stuff. The state-of-the-art panoptic segmentation network exhibits high structural complexity in different network components, i.e. backbone, proposal-based foreground branch, segmentation-based background branch, and feature fusion module across branches, which heavily relies on expert knowledge and tedious trials. In this work, we propose an efficient, cooperative and highly automated framework to simultaneously search for all main components including backbone, segmentation branches, and feature fusion module in a unified panoptic segmentation pipeline based on the prevailing one-shot Network Architecture Search (NAS) paradigm. Notably, we extend the common single-task NAS into the multi-component scenario by taking the advantages of the newly proposed intra-modular search space and problem-oriented inter-modular search space, which helps us to obtain an optimal network architecture that not only performs well in both instance segmentation and semantic segmentation tasks but also be aware of the reciprocal relations between foreground things and background stuff classes. To relieve the vast computation burden incurred by applying NAS to complicated network architectures, we present a novel path-priority greedy search policy to find a robust, transferrable architecture with significantly reduced searching overhead. Our searched architecture, namely Auto-Panoptic, achieves the new state-of-the-art on the challenging COCO and ADE20K benchmarks. Moreover, extensive experiments are conducted to demonstrate the effectiveness of path-priority policy and transferability of Auto-Panoptic across different datasets.

Poster
Auto Learning Attention

Benteng Ma, Jing Zhang, Yong Xia, Dacheng Tao

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Attention modules have been demonstrated effective in strengthening the representation ability of a neural network via reweighting spatial or channel features or stacking both operations sequentially. However, designing the structures of different attention operations requires a bulk of computation and extensive expertise. In this paper, we devise an Auto Learning Attention (AutoLA) method, which is the first attempt on automatic attention design. Specifically, we define a novel attention module named high order group attention (HOGA) as a directed acyclic graph (DAG) where each group represents a node, and each edge represents an operation of heterogeneous attentions. A typical HOGA architecture can be searched automatically via the differential AutoLA method within 1 GPU day using the ResNet-20 backbone on CIFAR10. Further, the searched attention module can generalize to various backbones as a plug-and-play component and outperforms popular manually designed channel and spatial attentions for many vision tasks, including image classification on CIFAR100 and ImageNet, object detection and human keypoint detection on COCO dataset. The code will be released.

Poster
Auditing Differentially Private Machine Learning: How Private is Private SGD?

Matthew Jagielski, Jonathan Ullman, Alina Oprea

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We investigate whether Differentially Private SGD offers better privacy in practice than what is guaranteed by its state-of-the-art analysis. We do so via novel data poisoning attacks, which we show correspond to realistic privacy attacks. While previous work (Ma et al., arXiv 2019) proposed this connection between differential privacy and data poisoning as a defense against data poisoning, our use as a tool for understanding the privacy of a specific mechanism is new. More generally, our work takes a quantitative, empirical approach to understanding the privacy afforded by specific implementations of differentially private algorithms that we believe has the potential to complement and influence analytical work on differential privacy.

Poster
Audeo: Audio Generation for a Silent Performance Video

Kun Su, Xiulong Liu, Eli Shlizerman

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We present a novel system that gets as an input, video frames of a musician playing the piano, and generates the music for that video. The generation of music from visual cues is a challenging problem and it is not clear whether it is an attainable goal at all. Our main aim in this work is to explore the plausibility of such a transformation and to identify cues and components able to carry the association of sounds with visual events. To achieve the transformation we built a full pipeline named 'Audeo' containing three components. We first translate the video frames of the keyboard and the musician hand movements into raw mechanical musical symbolic representation Piano-Roll (Roll) for each video frame which represents the keys pressed at each time step. We then adapt the Roll to be amenable for audio synthesis by including temporal correlations. This step turns out to be critical for meaningful audio generation. In the last step, we implement Midi synthesizers to generate realistic music. Audeo converts video to audio smoothly and clearly with only a few setup constraints. We evaluate Audeo on piano performance videos collected from Youtube and obtain that their generated music is of reasonable audio quality and can be successfully recognized with high precision by popular music identification software.

Poster