NeurIPS 2018 Papers

Conference on Neural Information Processing Systems

Decision breakdown

1,009papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    303.0%
  • Spotlight
    16716.6%
  • Poster
    81280.5%

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Stimulus domain transfer in recurrent models for large scale cortical population prediction on video

Fabian Sinz, Alexander S Ecker, Paul Fahey, Edgar Walker, Erick Cobos, Emmanouil Froudarakis, Dimitri Yatsenko, Zachary Pitkow, Jacob Reimer, Andreas Tolias

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To better understand the representations in visual cortex, we need to generate better predictions of neural activity in awake animals presented with their ecological input: natural video. Despite recent advances in models for static images, models for predicting responses to natural video are scarce and standard linear-nonlinear models perform poorly. We developed a new deep recurrent network architecture that predicts inferred spiking activity of thousands of mouse V1 neurons simultaneously recorded with two-photon microscopy, while accounting for confounding factors such as the animal's gaze position and brain state changes related to running state and pupil dilation. Powerful system identification models provide an opportunity to gain insight into cortical functions through in silico experiments that can subsequently be tested in the brain. However, in many cases this approach requires that the model is able to generalize to stimulus statistics that it was not trained on, such as band-limited noise and other parameterized stimuli. We investigated these domain transfer properties in our model and find that our model trained on natural images is able to correctly predict the orientation tuning of neurons in responses to artificial noise stimuli. Finally, we show that we can fully generalize from movies to noise and maintain high predictive performance on both stimulus domains by fine-tuning only the final layer's weights on a network otherwise trained on natural movies. The converse, however, is not true.

Poster
Step Size Matters in Deep Learning

Kamil Nar, Shankar Sastry

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Training a neural network with the gradient descent algorithm gives rise to a discrete-time nonlinear dynamical system. Consequently, behaviors that are typically observed in these systems emerge during training, such as convergence to an orbit but not to a fixed point or dependence of convergence on the initialization. Step size of the algorithm plays a critical role in these behaviors: it determines the subset of the local optima that the algorithm can converge to, and it specifies the magnitude of the oscillations if the algorithm converges to an orbit. To elucidate the effects of the step size on training of neural networks, we study the gradient descent algorithm as a discrete-time dynamical system, and by analyzing the Lyapunov stability of different solutions, we show the relationship between the step size of the algorithm and the solutions that can be obtained with this algorithm. The results provide an explanation for several phenomena observed in practice, including the deterioration in the training error with increased depth, the hardness of estimating linear mappings with large singular values, and the distinct performance of deep residual networks.

Spotlight
Stein Variational Gradient Descent as Moment Matching

Qiang Liu, Dilin Wang

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Stein variational gradient descent (SVGD) is a non-parametric inference algorithm that evolves a set of particles to fit a given distribution of interest. We analyze the non-asymptotic properties of SVGD, showing that there exists a set of functions, which we call the Stein matching set, whose expectations are exactly estimated by any set of particles that satisfies the fixed point equation of SVGD. This set is the image of Stein operator applied on the feature maps of the positive definite kernel used in SVGD. Our results provide a theoretical framework for analyzing the properties of SVGD with different kernels, shedding insight into optimal kernel choice. In particular, we show that SVGD with linear kernels yields exact estimation of means and variances on Gaussian distributions, while random Fourier features enable probabilistic bounds for distributional approximation. Our results offer a refreshing view of the classical inference problem as fitting Stein’s identity or solving the Stein equation, which may motivate more efficient algorithms.

Poster
Statistical mechanics of low-rank tensor decomposition

Jonathan Kadmon, Surya Ganguli

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Often, large, high dimensional datasets collected across multiple modalities can be organized as a higher order tensor. Low-rank tensor decomposition then arises as a powerful and widely used tool to discover simple low dimensional structures underlying such data. However, we currently lack a theoretical understanding of the algorithmic behavior of low-rank tensor decompositions. We derive Bayesian approximate message passing (AMP) algorithms for recovering arbitrarily shaped low-rank tensors buried within noise, and we employ dynamic mean field theory to precisely characterize their performance. Our theory reveals the existence of phase transitions between easy, hard and impossible inference regimes, and displays an excellent match with simulations. Moreover, it reveals several qualitative surprises compared to the behavior of symmetric, cubic tensor decomposition. Finally, we compare our AMP algorithm to the most commonly used algorithm, alternating least squares (ALS), and demonstrate that AMP significantly outperforms ALS in the presence of noise.

Poster
Statistical and Computational Trade-Offs in Kernel K-Means

Daniele Calandriello, Lorenzo Rosasco

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We investigate the efficiency of k-means in terms of both statistical and computational requirements. More precisely, we study a Nystr\"om approach to kernel k-means. We analyze the statistical properties of the proposed method and show that it achieves the same accuracy of exact kernel k-means with only a fraction of computations. Indeed, we prove under basic assumptions that sampling $\sqrt{n}$ Nystr\"om landmarks allows to greatly reduce computational costs without incurring in any loss of accuracy. To the best of our knowledge this is the first result showing in this kind for unsupervised learning.

Spotlight
Statistical Optimality of Stochastic Gradient Descent on Hard Learning Problems through Multiple Passes

Loucas Pillaud-Vivien, Alessandro Rudi, Francis Bach

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We consider stochastic gradient descent (SGD) for least-squares regression with potentially several passes over the data. While several passes have been widely reported to perform practically better in terms of predictive performance on unseen data, the existing theoretical analysis of SGD suggests that a single pass is statistically optimal. While this is true for low-dimensional easy problems, we show that for hard problems, multiple passes lead to statistically optimal predictions while single pass does not; we also show that in these hard models, the optimal number of passes over the data increases with sample size. In order to define the notion of hardness and show that our predictive performances are optimal, we consider potentially infinite-dimensional models and notions typically associated to kernel methods, namely, the decay of eigenvalues of the covariance matrix of the features and the complexity of the optimal predictor as measured through the covariance matrix. We illustrate our results on synthetic experiments with non-linear kernel methods and on a classical benchmark with a linear model.

Poster
Stacked Semantics-Guided Attention Model for Fine-Grained Zero-Shot Learning

Yunlong Yu, Zhong Ji, Yanwei Fu, Jichang Guo, Yanwei Pang, Zhongfei (Mark) Zhang

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Zero-Shot Learning (ZSL) is generally achieved via aligning the semantic relationships between the visual features and the corresponding class semantic descriptions. However, using the global features to represent fine-grained images may lead to sub-optimal results since they neglect the discriminative differences of local regions. Besides, different regions contain distinct discriminative information. The important regions should contribute more to the prediction. To this end, we propose a novel stacked semantics-guided attention (S2GA) model to obtain semantic relevant features by using individual class semantic features to progressively guide the visual features to generate an attention map for weighting the importance of different local regions. Feeding both the integrated visual features and the class semantic features into a multi-class classification architecture, the proposed framework can be trained end-to-end. Extensive experimental results on CUB and NABird datasets show that the proposed approach has a consistent improvement on both fine-grained zero-shot classification and retrieval tasks.

Poster
SplineNets: Continuous Neural Decision Graphs

Cem Keskin, Shahram Izadi

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We present SplineNets, a practical and novel approach for using conditioning in convolutional neural networks (CNNs). SplineNets are continuous generalizations of neural decision graphs, and they can dramatically reduce runtime complexity and computation costs of CNNs, while maintaining or even increasing accuracy. Functions of SplineNets are both dynamic (i.e., conditioned on the input) and hierarchical (i.e.,conditioned on the computational path). SplineNets employ a unified loss function with a desired level of smoothness over both the network and decision parameters, while allowing for sparse activation of a subset of nodes for individual samples. In particular, we embed infinitely many function weights (e.g. filters) on smooth, low dimensional manifolds parameterized by compact B-splines, which are indexed by a position parameter. Instead of sampling from a categorical distribution to pick a branch, samples choose a continuous position to pick a function weight. We further show that by maximizing the mutual information between spline positions and class labels, the network can be optimally utilized and specialized for classification tasks. Experiments show that our approach can significantly increase the accuracy of ResNets with negligible cost in speed, matching the precision of a 110 level ResNet with a 32 level SplineNet.

Poster
Spectral Signatures in Backdoor Attacks

Brandon Tran, Jerry Li, Aleksander Madry

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A recent line of work has uncovered a new form of data poisoning: so-called backdoor attacks. These attacks are particularly dangerous because they do not affect a network's behavior on typical, benign data. Rather, the network only deviates from its expected output when triggered by an adversary's planted perturbation.

Poster
Spectral Filtering for General Linear Dynamical Systems

Elad Hazan, Holden Lee, Karan Singh, Cyril Zhang, Yi Zhang

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We give a polynomial-time algorithm for learning latent-state linear dynamical systems without system identification, and without assumptions on the spectral radius of the system's transition matrix. The algorithm extends the recently introduced technique of spectral filtering, previously applied only to systems with a symmetric transition matrix, using a novel convex relaxation to allow for the efficient identification of phases.

Oral
Speaker-Follower Models for Vision-and-Language Navigation

Daniel Fried, Ronghang Hu, Volkan Cirik, Anna Rohrbach, Jacob Andreas, Louis-Philippe Morency, Taylor Berg-Kirkpatrick, Kate Saenko, Dan Klein, Trevor Darrell

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Navigation guided by natural language instructions presents a challenging reasoning problem for instruction followers. Natural language instructions typically identify only a few high-level decisions and landmarks rather than complete low-level motor behaviors; much of the missing information must be inferred based on perceptual context. In machine learning settings, this is doubly challenging: it is difficult to collect enough annotated data to enable learning of this reasoning process from scratch, and also difficult to implement the reasoning process using generic sequence models. Here we describe an approach to vision-and-language navigation that addresses both these issues with an embedded speaker model. We use this speaker model to (1) synthesize new instructions for data augmentation and to (2) implement pragmatic reasoning, which evaluates how well candidate action sequences explain an instruction. Both steps are supported by a panoramic action space that reflects the granularity of human-generated instructions. Experiments show that all three components of this approach---speaker-driven data augmentation, pragmatic reasoning and panoramic action space---dramatically improve the performance of a baseline instruction follower, more than doubling the success rate over the best existing approach on a standard benchmark.

Poster
Sparsified SGD with Memory

Sebastian U Stich, Jean-Baptiste Cordonnier, Martin Jaggi

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Huge scale machine learning problems are nowadays tackled by distributed optimization algorithms, i.e. algorithms that leverage the compute power of many devices for training. The communication overhead is a key bottleneck that hinders perfect scalability. Various recent works proposed to use quantization or sparsification techniques to reduce the amount of data that needs to be communicated, for instance by only sending the most significant entries of the stochastic gradient (top-k sparsification). Whilst such schemes showed very promising performance in practice, they have eluded theoretical analysis so far.

Poster
Sparse PCA from Sparse Linear Regression

Guy Bresler, Sung Min Park, Madalina Persu

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Sparse Principal Component Analysis (SPCA) and Sparse Linear Regression (SLR) have a wide range of applications and have attracted a tremendous amount of attention in the last two decades as canonical examples of statistical problems in high dimension. A variety of algorithms have been proposed for both SPCA and SLR, but an explicit connection between the two had not been made. We show how to efficiently transform a black-box solver for SLR into an algorithm for SPCA: assuming the SLR solver satisfies prediction error guarantees achieved by existing efficient algorithms such as those based on the Lasso, the SPCA algorithm derived from it achieves near state of the art guarantees for testing and for support recovery for the single spiked covariance model as obtained by the current best polynomial-time algorithms. Our reduction not only highlights the inherent similarity between the two problems, but also, from a practical standpoint, allows one to obtain a collection of algorithms for SPCA directly from known algorithms for SLR. We provide experimental results on simulated data comparing our proposed framework to other algorithms for SPCA.

Poster
Sparse DNNs with Improved Adversarial Robustness

Yiwen Guo, Chao Zhang, Changshui Zhang, Yurong Chen

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Deep neural networks (DNNs) are computationally/memory-intensive and vulnerable to adversarial attacks, making them prohibitive in some real-world applications. By converting dense models into sparse ones, pruning appears to be a promising solution to reducing the computation/memory cost. This paper studies classification models, especially DNN-based ones, to demonstrate that there exists intrinsic relationships between their sparsity and adversarial robustness. Our analyses reveal, both theoretically and empirically, that nonlinear DNN-based classifiers behave differently under $l_2$ attacks from some linear ones. We further demonstrate that an appropriately higher model sparsity implies better robustness of nonlinear DNNs, whereas over-sparsified models can be more difficult to resist adversarial examples.

Poster
Sparse Attentive Backtracking: Temporal Credit Assignment Through Reminding

Nan Rosemary Ke, Anirudh Goyal ALIAS PARTH GOYAL, Olexa Bilaniuk, Jonathan Binas, Michael Mozer, Chris Pal, Yoshua Bengio

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Learning long-term dependencies in extended temporal sequences requires credit assignment to events far back in the past. The most common method for training recurrent neural networks, back-propagation through time (BPTT), requires credit information to be propagated backwards through every single step of the forward computation, potentially over thousands or millions of time steps. This becomes computationally expensive or even infeasible when used with long sequences. Importantly, biological brains are unlikely to perform such detailed reverse replay over very long sequences of internal states (consider days, months, or years.) However, humans are often reminded of past memories or mental states which are associated with the current mental state. We consider the hypothesis that such memory associations between past and present could be used for credit assignment through arbitrarily long sequences, propagating the credit assigned to the current state to the associated past state. Based on this principle, we study a novel algorithm which only back-propagates through a few of these temporal skip connections, realized by a learned attention mechanism that associates current states with relevant past states. We demonstrate in experiments that our method matches or outperforms regular BPTT and truncated BPTT in tasks involving particularly long-term dependencies, but without requiring the biologically implausible backward replay through the whole history of states. Additionally, we demonstrate that the proposed method transfers to longer sequences significantly better than LSTMs trained with BPTT and LSTMs trained with full self-attention.

Spotlight
Solving Non-smooth Constrained Programs with Lower Complexity than $\mathcal{O}(1/\varepsilon)$: A Primal-Dual Homotopy Smoothing Approach

Xiaohan Wei, Hao Yu, Qing Ling, Michael Neely

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We propose a new primal-dual homotopy smoothing algorithm for a linearly constrained convex program, where neither the primal nor the dual function has to be smooth or strongly convex. The best known iteration complexity solving such a non-smooth problem is $\mathcal{O}(\varepsilon^{-1})$. In this paper, we show that by leveraging a local error bound condition on the dual function, the proposed algorithm can achieve a better primal convergence time of $\mathcal{O}\l(\varepsilon^{-2/(2+\beta)}\log_2(\varepsilon^{-1})\r)$, where $\beta\in(0,1]$ is a local error bound parameter. As an example application, we show that the distributed geometric median problem, which can be formulated as a constrained convex program, has its dual function non-smooth but satisfying the aforementioned local error bound condition with $\beta=1/2$, therefore enjoying a convergence time of $\mathcal{O}\l(\varepsilon^{-4/5}\log_2(\varepsilon^{-1})\r)$. This result improves upon the $\mathcal{O}(\varepsilon^{-1})$ convergence time bound achieved by existing distributed optimization algorithms. Simulation experiments also demonstrate the performance of our proposed algorithm.

Poster
Solving Large Sequential Games with the Excessive Gap Technique

Christian Kroer, Gabriele Farina, Tuomas Sandholm

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There has been tremendous recent progress on equilibrium-finding algorithms for zero-sum imperfect-information extensive-form games, but there has been a puzzling gap between theory and practice. First-order methods have significantly better theoretical convergence rates than any counterfactual-regret minimization (CFR) variant. Despite this, CFR variants have been favored in practice. Experiments with first-order methods have only been conducted on small- and medium-sized games because those methods are complicated to implement in this setting, and because CFR variants have been enhanced extensively for over a decade they perform well in practice. In this paper we show that a particular first-order method, a state-of-the-art variant of the excessive gap technique---instantiated with the dilated entropy distance function---can efficiently solve large real-world problems competitively with CFR and its variants. We show this on large endgames encountered by the Libratus poker AI, which recently beat top human poker specialist professionals at no-limit Texas hold'em. We show experimental results on our variant of the excessive gap technique as well as a prior version. We introduce a numerically friendly implementation of the smoothed best response computation associated with first-order methods for extensive-form game solving. We present, to our knowledge, the first GPU implementation of a first-order method for extensive-form games. We present comparisons of several excessive gap technique and CFR variants.

Spotlight
Soft-Gated Warping-GAN for Pose-Guided Person Image Synthesis

Haoye Dong, Xiaodan Liang, Ke Gong, Hanjiang Lai, Jia Zhu, Jian Yin

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Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most representative examples where the generation quality largely relies on the capability of identifying and modeling arbitrary transformations on different body parts. Current generative models are often built on local convolutions and overlook the key challenges (e.g. heavy occlusions, different views or dramatic appearance changes) when distinct geometric changes happen for each part, caused by arbitrary pose manipulations. This paper aims to resolve these challenges induced by geometric variability and spatial displacements via a new Soft-Gated Warping Generative Adversarial Network (Warping-GAN), which is composed of two stages: 1) it first synthesizes a target part segmentation map given a target pose, which depicts the region-level spatial layouts for guiding image synthesis with higher-level structure constraints; 2) the Warping-GAN equipped with a soft-gated warping-block learns feature-level mapping to render textures from the original image into the generated segmentation map. Warping-GAN is capable of controlling different transformation degrees given distinct target poses. Moreover, the proposed warping-block is light-weight and flexible enough to be injected into any networks. Human perceptual studies and quantitative evaluations demonstrate the superiority of our Warping-GAN that significantly outperforms all existing methods on two large datasets.

Poster
Snap ML: A Hierarchical Framework for Machine Learning

Celestine Dünner, Thomas Parnell, Dimitrios Sarigiannis, Nikolas Ioannou, Andreea Anghel, Gummadi Ravi, Madhusudanan Kandasamy, Haralampos Pozidis

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We describe a new software framework for fast training of generalized linear models. The framework, named Snap Machine Learning (Snap ML), combines recent advances in machine learning systems and algorithms in a nested manner to reflect the hierarchical architecture of modern computing systems. We prove theoretically that such a hierarchical system can accelerate training in distributed environments where intra-node communication is cheaper than inter-node communication. Additionally, we provide a review of the implementation of Snap ML in terms of GPU acceleration, pipelining, communication patterns and software architecture, highlighting aspects that were critical for achieving high performance. We evaluate the performance of Snap ML in both single-node and multi-node environments, quantifying the benefit of the hierarchical scheme and the data streaming functionality, and comparing with other widely-used machine learning software frameworks. Finally, we present a logistic regression benchmark on the Criteo Terabyte Click Logs dataset and show that Snap ML achieves the same test loss an order of magnitude faster than any of the previously reported results, including those obtained using TensorFlow and scikit-learn.

Poster
Smoothed analysis of the low-rank approach for smooth semidefinite programs

Thomas Pumir, Samy Jelassi, Nicolas Boumal

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We consider semidefinite programs (SDPs) of size $n$ with equality constraints. In order to overcome scalability issues, Burer and Monteiro proposed a factorized approach based on optimizing over a matrix $Y$ of size $n\times k$ such that $X=YY^*$ is the SDP variable. The advantages of such formulation are twofold: the dimension of the optimization variable is reduced, and positive semidefiniteness is naturally enforced. However, optimization in $Y$ is non-convex. In prior work, it has been shown that, when the constraints on the factorized variable regularly define a smooth manifold, provided $k$ is large enough, for almost all cost matrices, all second-order stationary points (SOSPs) are optimal. Importantly, in practice, one can only compute points which approximately satisfy necessary optimality conditions, leading to the question: are such points also approximately optimal? To this end, and under similar assumptions, we use smoothed analysis to show that approximate SOSPs for a randomly perturbed objective function are approximate global optima, with $k$ scaling like the square root of the number of constraints (up to log factors). We particularize our results to an SDP relaxation of phase retrieval.

Oral