ICML 2026 Papers

International Conference on Machine Learning

Decision breakdown

6,341papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Spotlight
    5368.5%
  • Poster
    5,80591.5%

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BOOSTAPR: Boosting Automated Program Repair via Execution-Grounded Reinforcement Learning with Dual Reward Models

Yuanhao Li, Hongbo Wang, Xiaotang Shang, Xunzhu Tang, Yiming Cao, Xuhong Chen

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Reinforcement learning for program repair is hindered by sparse execution feedback and coarse sequence-level rewards that obscure which edits actually fix bugs. We present BoostAPR, a three-stage framework: (1) supervised fine-tuning on execution-verified demonstrations with reasoning traces, (2) training dual reward models—a sequence-level assessor and a line-level credit allocator—from execution outcomes, and (3) PPO optimization where the line-level model redistributes rewards to critical edit regions. This line-level credit assignment operates at an intermediate granularity naturally suited to code changes. Trained on SWE-Gym and evaluated on four benchmarks, BoostAPR achieves 40.7% on SWE-bench Verified (+22.9pp over the base model), 24.8% on Defects4J (Python→Java transfer), 84.5% on HumanEval-Java, and 95.0% on QuixBugs, showing competitive open-source performance with strong cross-language generalization.

Poster
PretrainZero: Reinforcement Active Learning on Pretraining Data

Xingrun Xing, Zhiyuan Fan, Jie Lou, Guoqi Li, Jiajun Zhang, Debing Zhang

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Recent reinforcement learning (RL) based large-thinking models demonstrate impressive expert-level abilities, i.e., software and math, but still rely heavily on verifiable rewards in specific domains, which places a significant bottleneck to extend the performance boundary of general reasoning capabilities. In this work, we propose PretrainZero, a reinforcement active learning framework built on the pretraining corpus to extend RL from domain-specific post-training to general pretraining. PretrainZero features the following characteristics: 1) Active pretraining objectives: inspired by the active learning ability of humans, PretrainZero learns a unified reasoning policy to actively identify reasonable and informative contents from pretraining corpus, and reason to predict these contents by RL. 2) Self-supervised learning: without any verifiable labels, pretrained reward models, or supervised fine-tuning, we directly pretrain reasoners from $3\sim30$B base models on the general Wikipedia corpus using RL, significantly breaking the verification data-wall for general reasoning. 3) Verification scaling: by tackling increasingly challenging masked spans, PretrainZero substantially enhances the general reasoning abilities of pretrained base models. With reinforcement learning on pretraining data, PretrainZero improves Qwen3-4B-Base for 8.43, 5.96 and 10.60 on MMLU-Pro, SuperGPQA and math average benchmarks. In post-training, the pretrained models can also serve as reasoning foundation models for downstream RLVR tasks.

Poster
PAWS: Preference Learning with Advantage-Weighted Segments

Aleksandar Taranovic, Onur Celik, Niklas Freymuth, Ge Li, Serge Thilges, Huy Le, Tai Hoang, Rania Rayyes, Gerhard Neumann

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Preference-based reinforcement learning (PbRL) learns policies from human trajectory-level comparisons, avoiding explicit reward design and expert demonstrations. Existing methods typically train utility functions on trajectory or segment-level preferences while relying on per-step utility estimates during policy optimization. This training and inference mismatch induces a distribution shift that severely degrades temporal credit assignment and limits policy learning. We analyze this issue and propose PAWS, a segment-based preference learning method that performs policy updates directly using segment-level advantage functions. By aligning utility training with policy optimization, PAWS preserves trajectory-level preference information and avoids unreliable per-step learning signals. Experiments on simulated robotic manipulation and locomotion tasks demonstrate that PAWS consistently outperforms existing PbRL approaches, highlighting the importance of distribution-consistent preference learning.

Poster
Neuro-evolutionary Continual Reinforcement Learning

Pengyi Li, Hongyao Tang, Yifu Yuan, Yan Zheng, Xin Xu, Jianye Hao

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Deploying robots in open-ended real-world environments demands continual learning capabilities to adapt to an ever-expanding range of tasks. This requires retaining previously acquired skills without forgetting while effectively leveraging prior knowledge to learn new ones. Inspired by neuroscience, we propose **N**euro-**e**volutionary **C**ontinual **R**einforcement **L**earning (**Nevo-CRL**). Nevo-CRL maintains a fixed-capacity monolithic policy network, solving tasks by optimizing inter-layer connectivity and neuron parameters. For each new task, Nevo-CRL constructs a mask population to selectively activate the outputs of each hidden layer, thereby forming a task-specific policy population. Upon completing each task, the best-performing mask is stored, and its activated neurons are frozen to prevent catastrophic forgetting. To facilitate knowledge transfer, Nevo-CRL reuses neurons from acquired skills based on semantic similarity between tasks, while dynamically allocating additional neurons for task-specific adaptation. In the learning process, Nevo-CRL iteratively adjusts masks via importance-guided crossover to optimize the policy network connectivity. To improve neuron utilization, we prune low-activity connections to recycle neurons. Experiments demonstrate that Nevo-CRL achieves state-of-the-art performance among continual RL methods. The code is available at [https://github.com/yeshenpy/Nevo-CRL](https://github.com/yeshenpy/Nevo-CRL).

Spotlight
On the Role of Computation in Reinforcement Learning

Raj Ghugare, Michał Bortkiewicz, Alicja Ziarko, Benjamin Eysenbach

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How does the amount of compute available to a reinforcement learning (RL) policy affect its learning? Can policies using a fixed amount of parameters, still benefit from additional compute? The standard RL framework does not provide a language to answer these questions formally. Empirically, deep RL policies are often parameterized as neural networks with static architectures, conflating the amount of compute and the number of parameters. In this paper, we formalize compute bounded policies and prove that policies which use more compute can solve problems and generalize to longer-horizon tasks that are outside the scope of policies with less compute. Building on prior work in algorithmic learning and model-free planning, we propose a minimal architecture that can use a variable amount of compute. Our experiments complement our theory. On a set 31 different tasks spanning online and offline RL, we show that $(1)$ this architecture achieves stronger performance simply by using more compute, and $(2)$ stronger generalization on longer-horizon test tasks compared to standard feedforward networks or deep residual network using upto 5 times more parameters.

Spotlight
Model-Free Robust Average-Reward Reinforcement Learning with Sample Complexity Analysis

Zachary Andrew Roch, George K. Atia, Yue Wang

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Robust reinforcement learning (RL) under the average-reward criterion is essential for long-term decision-making, particularly when the environment may differ from its training dynamics. However, most existing studies focus on model-based settings and provide only asymptotic guarantees, hindering their principled understanding and practical deployment, especially in data-limited scenarios. We aim to close this gap by proposing a model-free algorithm, **Robust Halpern Iteration (RHI)**. We first design our algorithm based on a black-box sampling oracle, which can estimate the worst-case performance accurately. We then derive the finite sample complexity of RHI under the generative model setting, assuming the sampling oracle. To concretely design such an oracle, we propose a $K$-order multi-level Monte-Carlo estimator, which is shown to have a lower bias compared to prior methods. We further instantiate our design for multiple uncertainty models, including KL and $\chi^2$ divergence sets, and show that our RHI algorithm achieves an $\varepsilon$-optimal robust policy with a sample complexity of $\tilde{\mathcal{O}}\left( \frac{SA\mathcal{H}^2}{\varepsilon^{(2+o(1))}}\right)$, where $S,A$ are the number of states and actions, and $\mathcal{H}$ is the robust optimal span. Our result asymptotically matches the best complexity in robust average reward RL.

Poster
Offline Reinforcement Learning with Universal Horizon Models

Hojun Chung, Junseo Lee, Songhwai Oh

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Model-based reinforcement learning (RL) offers a compelling approach to offline RL by enabling value learning on imagined on-policy trajectories. However, it often suffers from compounding errors due to repeated model inference on self-generated states. While geometric horizon models (GHM) alleviate this issue through direct prediction over a discounted infinite-horizon future, they remain challenged in accurately modeling distant future states. To this end, we introduce universal horizon models (UHM), a generalization of GHM that directly predicts future states under arbitrary horizons. Leveraging this flexibility, we propose a scalable value learning method that employs a winsorized horizon distribution to stabilize training by capping excessively large horizons. Experimental results on 100 challenging OGBench tasks demonstrate that the proposed method outperforms competitive baselines, particularly on tasks with highly suboptimal datasets and those requiring long-horizon reasoning. Project page: https://rllab-snu.github.io/projects/UHM/

Poster
Video-Based Optimal Transport for Feedback-Efficient Offline Preference-Based Reinforcement Learning

Tung Minh Luu, Hwanhee Kim, Younghwan Lee, Chang D. Yoo

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Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL (PbRL) offers a promising alternative by learning reward functions from human feedback, but its scalability is hindered by high labeling costs. Inspired by advances in Video Foundation Models (ViFMs), we present Video-based Optimal Transport Preference (VOTP), a semi-supervised framework that learns effective reward functions from only a handful of labels. By leveraging optimal transport to align visual trajectories within the rich representation space of ViFMs, VOTP effectively generates high-fidelity pseudo-labels for large amounts of unlabeled data, substantially reducing human supervision. Extensive experiments across locomotion and manipulation benchmarks demonstrate the superiority of VOTP, which outperforms state-of-the-art offline PbRL methods under limited feedback budgets. We also showcase the robustness of VOTP in the presence of visual distractors and validate its utility on real robotic tasks, where it learns meaningful rewards with minimal human input.

Spotlight
LightningRL: Breaking the Accuracy–Parallelism Trade-off of Block-wise dLLMs via Reinforcement Learning

Yanzhe Hu, Yijie Jin, Pengfei Liu, Kai Yu, Zhijie Deng

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Diffusion Large Language Models (dLLMs) enable parallel token generation, and their block-wise variants have attracted significant attention. However, existing dLLMs usually exhibit an accuracy–parallelism trade-off, where raising tokens per forward (TPF) via aggressive parallel decoding often degrades task accuracy. To address this, we suggest developing a post-training approach to directly optimize the speed–quality frontier of pre-trained dLLMs. Conceptually, we do not require the model to decode aggressively along all sampling trajectories, but rather to find several highly parallelizable ones that can yield correct results. To this end, we resort to a reinforcement learning paradigm, i.e., LightningRL, to optimize rewards regarding both the final accuracy and inference parallelism. LightningRL follows the Group Relative Policy Optimization (GRPO) framework, with further improvements for dLLMs: 1) stabilized training via per-reward decoupled normalization, 2) token-level negative log-likelihood (NLL) loss on correct trajectories for regularization, and 3) improved training efficiency through dynamic sampling with TPF-aware filtering. Across maths and code tasks, LightningRL consistently advances the Pareto frontier, maintaining competitive accuracy while increasing parallelism to an average TPF of 7.3 (up to 11.10 on MBPP).

Poster
Commit to the Bit: Reactive Reinforcement Learning Done Right

Onno Eberhard, Claire Vernade, Michael Muehlebach

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Reinforcement learning algorithms are commonly analyzed (and designed) under the Markov assumption. This is unrealistic, as most environments encountered in practice are either partially observable, or require function approximation that restricts the agent to access non-Markovian state features. We consider the problem of learning an optimal reactive policy in a finite environment with deterministic observations (or equivalently, hard state aggregation). We introduce a new algorithm, _Committed Q-learning_, and prove almost-sure convergence to the optimal reactive policy under an intuitive assumption we call _rewire-robustness_. This assumption is strictly weaker than the $q_\star$-realizability condition used in prior work. Our algorithm is a variant of classical Q-learning in which the behavior policy commits to a single action upon entering a feature, and only resamples actions when the observed feature changes. A crucial part of our analysis is the introduction of _quasi-Markov_ environments.

Poster
Experience is the Best Teacher: Motivating Effective Exploration in Reinforcement Learning for LLMs

Wenjian Zhang, Kongcheng Zhang, Jiaxin Qi, Jianqiang Huang, Baisheng Lai

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Reinforcement Learning (RL) with rubric-based rewards has recently shown remarkable progress in enhancing general reasoning capabilities of Large Language Models (LLMs), yet still suffers from ineffective exploration confined to current policy distribution. In fact, RL optimization can be viewed as steering the policy toward an ideal distribution that maximizes the rewards, while effective exploration should align efforts with desired target. Leveraging this insight, we propose HeRL, a ****H***indsight ***e***xperience guided ***R***einforcement ***L***earning* framework to bootstrap effective exploration by explicitly *telling LLMs the desired behaviors* specified in rewards. Concretely, HeRL treats failed attempts along with their unmet rubrics as hindsight experience, which serves as in-context guidance for the policy to explore desired responses beyond its current distribution. Additionally, we introduce a bonus reward to incentivize responses with greater potential for improvement under such guidance. HeRL facilitates effective learning from desired high-quality samples without repeated trial-and-error from scratch, yielding a more accurate estimation of the expected gradient theoretically. Extensive experiments across various benchmarks demonstrate that HeRL achieves superior performance gains over baselines, and can further benefit from experience guided self-improvement at test time.

Poster
Active Curriculum Refinement for Reinforcement Learning

Zhenya Liu, Yuxin Chen

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In many RL domains, environments are linked by prerequisite relations—e.g., difficulty-increasing edits or parameter increments—which induce a directed acyclic curriculum graph (DAG). In practice, this structure is often exploited only implicitly, yet it can yield clear gains in training. We introduce PATH, a curriculum learning framework that performs active learning on the curriculum graph. PATH first expands coverage by sampling diverse curriculum paths, then reallocates training toward regions that remain unmastered. Experiments show that PATH leverages the graph structure to achieve strong robustness and generalization across diverse environments.

Poster
Learning What to Generate: A Reinforcement Learning-based Closed-Loop Augmentation Framework for Person Re-identification

Xincheng Shi, Changxiao Ma, Yongfei Zhang, Yuzhuo Ma, Rongye Shi

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Person re-identification (ReID) models are sensitive to long-tail nuisances (e.g., rare viewpoints, occlusions, complex backgrounds), yet current generative augmentation is largely open-loop: prompts/conditions are sampled heuristically without verifying whether the synthesized samples improve ReID discriminability. We introduce ReasonAug, a closed-loop framework that learns an image-conditioned instruction policy for a frozen generator, turning augmentation into a sequential decision problem over instruction tokens. A Semantic Reasoning Agent (SRA) performs hierarchical planning from global semantics to identity-critical local cues, producing structured edit instructions whose utility is verified by downstream ReID feedback. To make closed-loop optimization reliable, we propose Metric-Aligned Gated Reward (MAGR), which converts metric-learning objectives into a dense reward while gating task shaping by identity preservation to prevent reward hacking, and Structure-Aware Entropy (SAE), which allocates exploration per token to lock identity-critical cues while diversifying nuisance factors. Experiments on Market-1501 and MSMT17 demonstrate state-of-the-art performance, confirming that closing the augmentation loop and learning what to generate yield more discriminative training data than open-loop alternatives.

Poster
EchoRL: Reinforcement Learning via Rollout Echoing

Jinhe Bi, Aniri, Minglai Yang, Xingcheng Zhou, Wenke Huang, Sikuan Yan, Yujun Wang, Zixuan Cao, Michael Färber, Xun Xiao, Volker Tresp, Yunpu Ma

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Reinforcement Learning with Verifiable Rewards is an effective route for post-training to strengthen the reasoning capability of large language models. However, as training proceeds, the learning signal can collapse thus makes the training gain become marginal and ineffective. Specifically, a growing fraction of prompts' rollouts become advantage-degenerated: all the self-generated rollouts show verified-success, making the standard deviation over their rewards be zero; accordingly each rollout's advantage becomes degenerated (zero) as well. Given such rollouts' advantages, the policy-gradient for model optimization eventually vanishes, capping the training performance. We argue that some of these rollouts still contain valuable learning signals but unfortunately omitted with the existing RLVR methods. In this paper, inspired through analyzing the entropy pattern behind golden trajectories produced by external expert models, we propose EchoRL for better exploiting the advantage-degenerated rollouts to further improve the training performance. EchoRL is a lightweight module that first identifies an EchoClip from verified-success rollouts based on their step-level entropy values, and then feeds this clip back as an auxiliary supervision signal in the RL objective. Extensive experiments across 10 benchmarks, 5 LLM backbones, and 7 popular RLVR post-training methods demonstrate that EchoRL consistently improves RLVR post-training with minimal overhead.

Poster
Performative Policy Gradient: Optimality in Performative Reinforcement Learning

Debabrota Basu, Udvas Das, Brahim Driss, Uddalak Mukherjee

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Post-deployment machine learning algorithms often influence the environments they act in, and thus *shift* the underlying dynamics that the standard reinforcement learning (RL) methods ignore. While designing optimal algorithms in this *performative* setting has recently been studied in supervised learning, the RL counterpart remains under-explored. In this paper, we prove the performative counterparts of the performance difference lemma and the policy gradient theorem in RL, and introduce the **Performative Policy Gradient** algorithm **PePG**. **PePG** is the first policy gradient algorithm designed to account for performativity in RL. Under softmax parametrisation, and also with and without entropy regularisation, we prove that **PePG** converges to *performatively optimal policies*, i.e. policies that remain optimal under the distribution shifts induced by themselves. Thus, **PePG** significantly extends the prior works in Performative RL that achieves *performative stability* but not optimality. Our empirical analysis on standard performative RL environments validate that **PePG** outperforms the existing performative RL algorithms aiming for stability.

Poster
ARLArena: A Unified Framework for Stable Agentic Reinforcement Learning

Xiaoxuan Wang, Han Zhang, Haixin Wang, Yidan Shi, Ruoyan Li, Kaiqiao Han, Chenyi Tong, Haoran Deng, Alexander K Taylor, Renliang Sun, Yanqiao Zhu, Jason Cong, Yizhou Sun, Wei Wang

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Agentic reinforcement learning (ARL) has rapidly gained attention as a promising paradigm for training agents to solve complex, multi-step interactive tasks. Despite encouraging early results, ARL remains highly unstable, often leading to training collapse. This instability limits scalability to larger environments and longer interaction horizons, and constrains systematic exploration of algorithmic design choices. In this paper, we first propose **ARLArena**, a stable training recipe and systematic analysis framework that examines training stability in a controlled and reproducible setting. ARLArena first constructs a clean and standardized testbed. Then, we decompose policy gradient into four core design dimensions and assess the performance and stability of each dimension. Through this fine-grained analysis, we propose **SAMPO**, a stable agentic policy optimization method designed to mitigate the dominant sources of instability in ARL. Empirically, SAMPO achieves consistently stable training and strong performance across diverse agentic tasks. Our code is open-sourced at: https://github.com/WillDreamer/ARL-Arena.git

Poster
PAMD: Structured Adaptive Distances for Bisimulation Representations in Visual Reinforcement Learning

Daegyeong Roh, Juho Bae, Han-Lim Choi

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Many visual reinforcement learning (RL) algorithms learn representations by matching latent distances to a behavioral distance induced by reward and transition similarity. In practice, the choice of the latent distance can strongly affect performance: using a fixed, pre-specified global norms (e.g., $\ell_p$ norms or other hand-designed metrics) may be overly restrictive to capture the behavioral distance. In contrast, unconstrained pairwise distances may admit degenerate solutions that drive the metric loss down without improving the representation. To address this gap, we introduce **PAMD: Pairwise Adaptive Mahalanobis Distance**, which parameterizes a positive-definite, pair-conditioned metric for measuring latent state similarity. PAMD is a simple plug-in for existing bisimulation-based methods, offering a more expressive yet structured alternative to fixed, pre-specified latent distances. We empirically validate our method on visual MuJoCo continuous-control tasks, where final performance of several recent bisimulation-based RL algorithms is substantially improved when equipped with the distance we propose.

Poster
Evaluating Parameter Efficient Methods for RLVR

Qingyu Yin, Yulun Wu, Zhennan Shen, Sunbowen Lee, Zhilin Wang, Yanshu Li, Chak Tou Leong, Jiale Kang, Jinjin Gu

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We systematically evaluate Parameter-Efficient Fine-Tuning (PEFT) methods under the paradigm of Reinforcement Learning with Verifiable Rewards (RLVR). RLVR incentivizes language models to enhance their reasoning capabilities through verifiable feedback; however, while methods like LoRA are commonly used, the optimal PEFT architecture for RLVR remains unidentified. In this work, we conduct the first comprehensive evaluation of over 12 PEFT methodologies across the DeepSeek-R1-Distill families on mathematical reasoning benchmarks. Our empirical results challenge the default adoption of standard LoRA with three main findings. First, we demonstrate that structural variants, such as DoRA, AdaLoRA, and MiSS, consistently outperform LoRA. Second, we uncover a spectral collapse phenomenon in SVD-informed initialization strategies (e.g., PiSSA, MiLoRA), attributing their failure to a fundamental misalignment between principal-component updates and RL optimization. Furthermore, our ablations reveal that extreme parameter reduction (e.g., VeRA, Rank-1) severely bottlenecks reasoning capacity. We further conduct ablation studies and scaling experiments to validate our findings. This work provides a definitive guide for advocating for more exploration for parameter-efficient RL methods.

Poster
Quantum Robust Inner Minimization for Reinforcement Learning with Quadratic Speed-Up in Query Complexity

Hyun Kyu Lee, Joongheon Kim, Sung Whan Yoon

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Robust reinforcement learning (RRL) aims to tackle unexpected environmental changes by optimizing policies against the worst case. However, RRL remains impractical due to the cost of the Max-Min optimization, where it suffers from the exhaustive query complexity for finding the worst-case (dubbed 'Min') within the environmental uncertainty set $\mathcal{U}$, i.e., $\mathcal{O}(|\mathcal{U}|)$. By viewing this via a lens of quantum perspective, we raise a pivotal question: *If we can query from the environment with quantum superpositions, is it possible to accelerate the Max-Min optimization of RRL?* Our answer is 'Yes'. Our method, called quantum robust inner minimization (QRIM), encodes the uncertainty set with quantum superposition and amplifies low-return cases, thus enabling RL for solving the robust (i.e., worst-case) Bellman equation. Importantly, QRIM achieves a quadratic speed-up in query complexity without altering the outer RL pipeline, i.e., $\mathcal{O}(\sqrt{|\mathcal{U}|})$. Validated through classical simulations to real quantum hardware execution, QRIM learns more robust policies with quadratically reduced queries than classical RL.

Poster
Reward-Preserving Counterfactual State Editing for Offline Reinforcement Learning

Siyu Wang, Xiaocong Chen, Mingming Gong, Yong Li, Quan Z. Sheng, Lina Yao

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Transformer sequence models such as Decision Transformer can learn strong offline policies from logged trajectories, but they often suffer from causal confusion: reliance on spurious correlations that predict reward in the data but do not reflect the true causal mechanisms of the environment. We propose CSET (Counterfactual State Editing Transformer), which improves robustness in strictly offline reinforcement learning without learning environment transition dynamics. On the data side, CSET fits a causal reward model as a conditional variational autoencoder and uses a counterfactual state generator to propose minimally edited observations whose predicted reward matches the factual reward, under a normalized move-band constraint and an acceptance gate that enforce plausibility and reward consistency; augmentation replaces only the observation token to avoid synthetic successor transitions. On the model side, CSET uses a causally structured hybrid transformer: modality-specific convolutional encoders process return-to-go, state, and action streams, and a final attention block is softly supervised so action prediction focuses on its direct causal parents. Experiments on D4RL locomotion, AntMaze, and offline recommendation benchmarks show consistent gains within the DT family, and CSET remains substantially more robust than strong value-based and DT baselines under injected spurious distractors.

Poster