ICML 2025 Papers

International Conference on Machine Learning

Decision breakdown

3,342papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1213.6%
  • Spotlight
    2256.7%
  • Poster
    2,99689.6%

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Counterfactual Effect Decomposition in Multi-Agent Sequential Decision Making

Stelios Triantafyllou, Aleksa Sukovic, Yasaman Zolfimoselo, Goran Radanovic

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We address the challenge of explaining counterfactual outcomes in multi-agent Markov decision processes. In particular, we aim to explain the total counterfactual effect of an agent's action on the outcome of a realized scenario through its influence on the environment dynamics and the agents' behavior. To achieve this, we introduce a novel causal explanation formula that decomposes the counterfactual effect by attributing to each agent and state variable a score reflecting their respective contributions to the effect. First, we show that the total counterfactual effect of an agent's action can be decomposed into two components: one measuring the effect that propagates through all subsequent agents' actions and another related to the effect that propagates through the state transitions. Building on recent advancements in causal contribution analysis, we further decompose these two effects as follows. For the former, we consider agent-specific effects -- a causal concept that quantifies the counterfactual effect of an agent's action that propagates through a subset of agents. Based on this notion, we use Shapley value to attribute the effect to individual agents. For the latter, we consider the concept of structure-preserving interventions and attribute the effect to state variables based on their "intrinsic'' contributions. Through extensive experimentation, we demonstrate the interpretability of our approach in a Gridworld environment with LLM-assisted agents and a sepsis management simulator.

Poster
Multi-agent Architecture Search via Agentic Supernet

Guibin Zhang, Luyang Niu, Junfeng Fang, Kun Wang, Lei Bai, Xiang Wang

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Large Language Model (LLM)-empowered multi-agent systems extend the cognitive boundaries of individual agents through disciplined collaboration and interaction, while constructing these systems often requires labor-intensive manual designs. Despite the availability of methods to automate the design of agentic workflows, they typically seek to identify a static, complex, one-size-fits-all system, which, however, fails to dynamically allocate inference resources based on the difficulty and domain of each query. To address this challenge, we shift away from the pursuit of a monolithic agentic system, instead optimizing the \textbf{agentic supernet}, a probabilistic and continuous distribution of agentic architectures. We introduce \textbf{MaAS}, an automated framework that samples query-dependent agentic systems from the supernet, delivering high-quality solutions and tailored resource allocation (\textit{e.g.}, LLM calls, tool calls, token cost). Comprehensive evaluation across six benchmarks demonstrates that MaAS \textbf{(I)} requires only $6\\sim45\\%$ of the inference costs of existing handcrafted or automated multi-agent systems, \textbf{(II)} surpasses them by $0.54\\%\sim11.82\\%$, and \textbf{(III)} enjoys superior cross-dataset and cross-LLM-backbone transferability.

Oral
Automated Hypothesis Validation with Agentic Sequential Falsifications

Kexin Huang, Ying Jin, Ryan Li, Michael Y. Li, Emmanuel Candes, Jure Leskovec

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Hypotheses are central to information acquisition, decision-making, and discovery. However, many real-world hypotheses are abstract, high-level statements that are difficult to validate directly. This challenge is further intensified by the rise of hypothesis generation from Large Language Models (LLMs), which are prone to hallucination and produce hypotheses in volumes that make manual validation impractical. Here we propose POPPER, an agentic framework for rigorous automated validation of free-form hypotheses. Guided by Karl Popper's principle of falsification, POPPER validates a hypothesis using LLM agents that design and execute falsification experiments targeting its measurable implications. A novel sequential testing framework ensures strict Type-I error control while actively gathering evidence from diverse observations, whether drawn from existing data or newly conducted procedures. We demonstrate POPPER on six domains including biology, economics, and sociology. POPPER delivers robust error control, high power, and scalability. Furthermore, compared to human scientists, POPPER achieved comparable performance in validating complex biological hypotheses while reducing time by 10 folds, providing a scalable, rigorous solution for hypothesis validation. POPPER is freely available at https://github.com/snap-stanford/POPPER.

Poster
Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments

Mikel Malagón, Josu Ceberio, Jose A. Lozano

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Advances in large models, reinforcement learning, and open-endedness have accelerated progress toward autonomous agents that can learn and interact in the real world. To achieve this, flexible tools are needed to create rich, yet computationally efficient, environments. While scalable 2D environments fail to address key real-world challenges like 3D navigation and spatial reasoning, more complex 3D environments are computationally expensive and lack features like customizability and multi-agent support. This paper introduces Craftium, a highly customizable and easy-to-use platform for building rich 3D single- and multi-agent environments. We showcase environments of different complexity and nature: from single- and multi-agent tasks to vast worlds with many creatures and biomes, and customizable procedural task generators. Benchmarking shows that Craftium significantly reduces the computational cost of alternatives of similar richness, achieving +2K steps per second more than Minecraft-based frameworks.

Poster
MCU: An Evaluation Framework for Open-Ended Game Agents

Xinyue Zheng, Haowei Lin, Kaichen He, Zihao Wang, Qiang Fu, Haobo Fu, Zilong Zheng, Yitao Liang

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Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains difficult, with current benchmarks facing scalability limitations. To address this, we introduce \textit{Minecraft Universe} (MCU), a comprehensive evaluation framework set within the open-world video game Minecraft. MCU incorporates three key components: (1) an expanding collection of 3,452 composable atomic tasks that encompasses 11 major categories and 41 subcategories of challenges; (2) a task composition mechanism capable of generating infinite diverse tasks with varying difficulty; and (3) a general evaluation framework that achieves 91.5\% alignment with human ratings for open-ended task assessment. Empirical results reveal that even state-of-the-art foundation agents struggle with the increasing diversity and complexity of tasks. These findings highlight the necessity of MCU as a robust benchmark to drive progress in AI agent development within open-ended environments. Our evaluation code and scripts are available at https://github.com/CraftJarvis/MCU.

Spotlight
C-3PO: Compact Plug-and-Play Proxy Optimization to Achieve Human-like Retrieval-Augmented Generation

Guoxin Chen, Minpeng Liao, Peiying Yu, Dingmin Wang, Zile Qiao, Chao Yang, Xin Zhao, Kai Fan

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Retrieval-augmented generation (RAG) systems face a fundamental challenge in aligning independently developed retrievers and large language models (LLMs). Existing approaches typically involve modifying either component or introducing simple intermediate modules, resulting in practical limitations and sub-optimal performance. Inspired by human search behavior—typically involving a back-and-forth process of proposing search queries and reviewing documents, we propose C-3PO, a proxy-centric framework that facilitates communication between retrievers and LLMs through a lightweight multi-agent system. Our framework implements three specialized agents that collaboratively optimize the entire RAG pipeline without altering the retriever and LLMs. These agents work together to assess the need for retrieval, generate effective queries, and select information suitable for the LLMs. To enable effective multi-agent coordination, we develop a tree-structured rollout approach for reward credit assignment in reinforcement learning. Extensive experiments in both in-domain and out-of-distribution scenarios demonstrate that C-3PO significantly enhances RAG performance while maintaining plug-and-play flexibility and superior generalization capabilities.

Poster
DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy

Kaixuan Xu, Jiajun Chai, Sicheng Li, Yuqian Fu, Yuanheng Zhu, Dongbin Zhao

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Diplomacy is a complex multiplayer game that re- quires both cooperation and competition, posing significant challenges for AI systems. Traditional methods rely on equilibrium search to generate extensive game data for training, which demands substantial computational resources. Large Lan- guage Models (LLMs) offer a promising alterna- tive, leveraging pre-trained knowledge to achieve strong performance with relatively small-scale fine-tuning. However, applying LLMs to Diplo- macy remains challenging due to the exponential growth of possible action combinations and the intricate strategic interactions among players. To address this challenge, we propose DipLLM, a fine-tuned LLM-based agent that learns equilib- rium policies for Diplomacy. DipLLM employs an autoregressive factorization framework to sim- plify the complex task of multi-unit action assign- ment into a sequence of unit-level decisions. By defining an equilibrium policy within this frame- work as the learning objective, we fine-tune the model using only 1.5% of the data required by the state-of-the-art Cicero model, surpassing its per- formance. Our results demonstrate the potential of fine-tuned LLMs for tackling complex strategic decision-making in multiplayer games.

Poster
MAGELLAN: Metacognitive predictions of learning progress guide autotelic LLM agents in large goal spaces

Loris Gaven, Thomas Carta, Clément Romac, Cédric Colas, Sylvain Lamprier, Olivier Sigaud, Pierre-Yves Oudeyer

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Open-ended learning agents must efficiently prioritize goals in vast possibility spaces, focusing on those that maximize learning progress (LP). When such autotelic exploration is achieved by LLM agents trained with online RL in high-dimensional and evolving goal spaces, a key challenge for LP prediction is modeling one’s own competence, a form of metacognitive monitoring. Traditional approaches either require extensive sampling or rely on brittle expert-defined goal groupings. We introduce MAGELLAN, a metacognitive framework that lets LLM agents learn to predict their competence and learning progress online. By capturing semantic relationships between goals, MAGELLAN enables sample-efficient LP estimation and dynamic adaptation to evolving goal spaces through generalization. In an interactive learning environment, we show that MAGELLAN improves LP prediction efficiency and goal prioritization, being the only method allowing the agent to fully master a large and evolving goal space. These results demonstrate how augmenting LLM agents with a metacognitive ability for LP predictions can effectively scale curriculum learning to open-ended goal spaces.

Poster
Adversarial Robustness in Two-Stage Learning-to-Defer: Algorithms and Guarantees

Yannis Montreuil, Axel Carlier, Lai Xing Ng, Wei Tsang Ooi

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Two-stage Learning-to-Defer (L2D) enables optimal task delegation by assigning each input to either a fixed main model or one of several offline experts, supporting reliable decision-making in complex, multi-agent environments. However, existing L2D frameworks assume clean inputs and are vulnerable to adversarial perturbations that can manipulate query allocation—causing costly misrouting or expert overload. We present the first comprehensive study of adversarial robustness in two-stage L2D systems. We introduce two novel attack strategies—untargeted and targeted—which respectively disrupt optimal allocations or force queries to specific agents. To defend against such threats, we propose SARD, a convex learning algorithm built on a family of surrogate losses that are provably Bayes-consistent and $(\mathcal{R}, \mathcal{G})$-consistent. These guarantees hold across classification, regression, and multi-task settings. Empirical results demonstrate that SARD significantly improves robustness under adversarial attacks while maintaining strong clean performance, marking a critical step toward secure and trustworthy L2D deployment.

Poster
MELON: Provable Defense Against Indirect Prompt Injection Attacks in AI Agents

Kaijie Zhu, Xianjun Yang, Jindong Wang, Wenbo Guo, William Yang Wang

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Recent research has explored that LLM agents are vulnerable to indirect prompt injection (IPI) attacks, where malicious tasks embedded in tool-retrieved information can redirect the agent to take unauthorized actions. Existing defenses against IPI have significant limitations: either require essential model training resources, lack effectiveness against sophisticated attacks, or harm the normal utilities. We present MELON (Masked re-Execution and TooL comparisON), a novel IPI defense. Our approach builds on the observation that under a successful attack, the agent’s next action becomes less dependent on user tasks and more on malicious tasks. Following this, we design MELON to detect attacks by re-executing the agent’s trajectory with a masked user prompt modified through a masking function. We identify an attack if the actions generated in the original and masked executions are similar. We also include three key designs to reduce the potential false positives and false negatives. Extensive evaluation on the IPI benchmark AgentDojo demonstrates that MELON outperforms SOTA defenses in both attack prevention and utility preservation. Moreover, we show that combining MELON with a SOTA prompt augmentation defense (denoted as MELON-Aug) further improves its performance. We also conduct a detailed ablation study to validate our key designs. Code is available at https://github.com/kaijiezhu11/MELON.

Poster
Adaptive Self-improvement LLM Agentic System for ML Library Development

Genghan Zhang, Weixin Liang, Olivia Hsu, Kunle Olukotun

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ML libraries, often written in architecture-specific programming languages (ASPLs) that target domain-specific architectures, are key to efficient ML systems. However, writing these high-performance ML libraries is challenging because it requires expert knowledge of both ML algorithms and the ASPL. Large language models (LLMs), on the other hand, have shown general coding capabilities. However, challenges remain when using LLMs for generating ML libraries using ASPLs because 1) this task is complicated even for human experts and 2) there are limited code examples due to the esoteric and evolving nature of ASPLs. We present an adaptive self-improvement agentic system that enables LLMs to perform such complex reasoning under limited data by iteratively improving their capability through self-generated experience. In order to evaluate the effectiveness of our system, we construct a benchmark of a typical ML library and generate ASPL code with both open and closed-source LLMs on this benchmark. Our results show improvements of up to $3.9\times$ over a baseline single LLM.

Poster
MONA: Myopic Optimization with Non-myopic Approval Can Mitigate Multi-step Reward Hacking

Sebastian Farquhar, Vikrant Varma, David Lindner, David Elson, Caleb Biddulph, Ian Goodfellow, Rohin Shah

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Future advanced AI systems may learn sophisticated strategies through reinforcement learning (RL) that humans cannot understand well enough to safely evaluate. We propose a training method which avoids agents learning undesired multi-step plans that receive high reward (multi-step "reward hacks") even if humans are not able to detect that the behavior is undesired. The method, Myopic Optimization with Non-myopic Approval (MONA), works by combining short-sighted optimization with far-sighted reward. We demonstrate that MONA can prevent multi-step reward hacking that ordinary RL causes, even without being able to detect the reward hacking and without any extra information that ordinary RL does not get access to. We study MONA empirically in three settings which model different misalignment failure modes including 2-step environments with LLMs representing delegated oversight and encoded reasoning and longer-horizon gridworld environments representing sensor tampering.

Poster
Learning Cascade Ranking as One Network

Yunli Wang, ZhenZhang, Zhiqiang Wang, Zixuan Yang, Yu Li, Jian Yang, Shiyang Wen, Peng Jiang, Kun Gai

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Cascade Ranking is a prevalent architecture in large-scale top-k selection systems like recommendation and advertising platforms. Traditional training methods focus on single-stage optimization, neglecting interactions between stages. Recent advances have introduced interaction-aware training paradigms, but still struggle to 1) align training objectives with the goal of the entire cascade ranking (i.e., end-to-end recall of ground-truth items) and 2) learn effective collaboration patterns for different stages. To address these challenges, we propose LCRON, which introduces a novel surrogate loss function derived from the lower bound probability that ground truth items are selected by cascade ranking, ensuring alignment with the overall objective of the system. According to the properties of the derived bound, we further design an auxiliary loss for each stage to drive the reduction of this bound, leading to a more robust and effective top-k selection. LCRON enables end-to-end training of the entire cascade ranking system as a unified network. Experimental results demonstrate that LCRON achieves significant improvement over existing methods on public benchmarks and industrial applications, addressing key limitations in cascade ranking training and significantly enhancing system performance.

Poster
Are Large Language Models Ready for Multi-Turn Tabular Data Analysis?

Jinyang Li, Nan Huo, Yan Gao, Jiayi Shi, Yingxiu Zhao, Ge Qu, Bowen Qin, Yurong Wu, Xiaodong Li, Chenhao Ma, Jian-Guang Lou, Reynold Cheng

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Conversational Tabular Data Analysis, a collaboration between humans and machines, enables real-time data exploration for informed decision-making. The challenges and costs of collecting realistic conversational logs for tabular data analysis hinder comprehensive quantitative evaluation of Large Language Models (LLMs) in this task. To mitigate this issue, we introduce **CoTA**, a new benchmark to evaluate LLMs on conversational tabular data analysis. **CoTA** contains 1013 conversations, covering 4 practical scenarios: Normal, Action, Private, and Private Action. Notably, **CoTA** is constructed by an economical multi-agent environment, Decision Company, with few human efforts. This environment ensures efficiency and scalability of generating new conversational data. Our comprehensive study, conducted by data analysis experts, demonstrates that Decision Company is capable of producing diverse and high-quality data, laying the groundwork for efficient data annotation. We evaluate popular and advanced LLMs in **CoTA**, which highlights the challenges of conversational tabular data analysis. Furthermore, we propose Adaptive Conversation Reflection (ACR), a self-generated reflection strategy that guides LLMs to learn from successful histories. Experiments demonstrate that ACR can evolve LLMs into effective conversational data analysis agents, achieving a relative performance improvement of up to 35.14%.

Poster
Linear Contextual Bandits With Interference

Yang Xu, Wenbin Lu, Rui Song

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Interference, a key concept in causal inference, extends the reward modeling process by accounting for the impact of one unit's actions on the rewards of others. In contextual bandit (CB) settings where multiple units are present in the same round, interference can significantly affect the estimation of expected rewards for different arms, thereby influencing the decision-making process. Although some prior work has explored multi-agent and adversarial bandits in interference-aware settings, how to model interference in CB remains significantly underexplored. In this paper, we introduce a systematic framework to address interference in Linear CB (LinCB), bridging the gap between causal inference and online decision-making. We propose a series of algorithms that explicitly quantify the interference effect in the reward modeling process and provide comprehensive theoretical guarantees, including sublinear regret bounds, finite sample upper bounds, and asymptotic properties. The effectiveness of our approach is demonstrated through simulations and a synthetic data generated based on MovieLens data.

Poster
Breaking the Curse of Multiagency in Robust Multi-Agent Reinforcement Learning

Laixi Shi, Jingchu Gai, Eric Mazumdar, Yuejie Chi, Adam Wierman

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Standard multi-agent reinforcement learning (MARL) algorithms are vulnerable to sim-to-real gaps. To address this, distributionally robust Markov games (RMGs) have been proposed to enhance robustness in MARL by optimizing the worst-case performance when game dynamics shift within a prescribed uncertainty set. RMGs remains under-explored, from reasonable problem formulation to the development of sample-efficient algorithms. Two notorious and open challenges are the formulation of the uncertainty set and whether the corresponding RMGs can overcome the curse of multiagency, where the sample complexity scales exponentially with the number of agents. In this work, we propose a natural class of RMGs inspired by behavioral economics, where each agent's uncertainty set is shaped by both the environment and the integrated behavior of other agents. We first establish the well-posedness of this class of RMGs by proving the existence of game-theoretic solutions such as robust Nash equilibria and coarse correlated equilibria (CCE). Assuming access to a generative model, we then introduce a sample-efficient algorithm for learning the CCE whose sample complexity scales polynomially with all relevant parameters. To the best of our knowledge, this is the first algorithm to break the curse of multiagency for RMGs, regardless of the uncertainty set formulation.

Poster
QLASS: Boosting Language Agent Inference via Q-Guided Stepwise Search

Zongyu Lin, Yao Tang, Xingcheng Yao, Da Yin, Ziniu Hu, Yizhou Sun, Kai-Wei Chang

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Language agents have become a promising solution to complex interactive tasks. One of the key ingredients to the success of language agents is the reward model on the trajectory of the agentic workflow, which provides valuable guidance during training or inference. However, due to the lack of annotations of intermediate interactions, most existing works use an outcome reward model to optimize policies across entire trajectories. This may lead to sub-optimal policies and hinder the overall performance. To address this, we propose QLASS (Q-guided Language Agent Stepwise Search), to automatically generate annotations by estimating Q-values in a stepwise manner for open language agents. By introducing a reasoning tree and performing process reward modeling, QLASS provides effective intermediate guidance for each step. With the stepwise guidance, we propose a Q-guided generation strategy to enable language agents to better adapt to long-term value, resulting in significant performance improvement during model inference on complex interactive agent tasks. Notably, even with almost half the annotated data, QLASS retains strong performance, demonstrating its efficiency in handling limited supervision. We also empirically demonstrate that QLASS can lead to more effective decision making through qualitative analysis.

Poster
Proactive Agents for Multi-Turn Text-to-Image Generation Under Uncertainty

Meera Hahn, Wenjun Zeng, Nithish Kannen, Rich Galt, Kartikeya Badola, Been Kim, Zi Wang

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User prompts for generative AI models are often underspecified, leading to a misalignment between the user intent and models' understanding. As a result, users commonly have to painstakingly refine their prompts. We study this alignment problem in text-to-image (T2I) generation and propose a prototype for proactive T2I agents equipped with an interface to (1) actively ask clarification questions when uncertain, and (2) present their uncertainty about user intent as an understandable and editable belief graph. We build simple prototypes for such agents and propose a new scalable and automated evaluation approach using two agents, one with a ground truth intent (an image) while the other tries to ask as few questions as possible to align with the ground truth. We experiment over three image-text datasets: ImageInWords (Garg et al., 2024) , COCO (Lin et al., 2014) and DesignBench, a benchmark we curated with strong artistic and design elements. Experiments over the three datasets demonstrate the proposed T2I agents' ability to ask informative questions and elicit crucial information to achieve successful alignment with at least 2 times higher VQAScore (Lin et al., 2024) than the standard T2I generation. Moreover, we conducted human studies and observed that at least 90\% of human subjects found these agents and their belief graphs helpful for their T2I workflow, highlighting the effectiveness of our approach. Code and DesignBench can be found at https://github.com/google-deepmind/proactive_t2i_agents.

Poster
Reflection-Bench: Evaluating Epistemic Agency in Large Language Models

Lingyu Li, Yixu Wang, Haiquan Zhao, Shuqi Kong, Yan Teng, Chunbo Li, Yingchun Wang

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With large language models (LLMs) increasingly deployed as cognitive engines for AI agents, the reliability and effectiveness critically hinge on their intrinsic epistemic agency, which remains understudied. Epistemic agency, the ability to flexibly construct, adapt, and monitor beliefs about dynamic environments, represents a base-model-level capacity independent of specific tools, modules, or applications. We characterize the holistic process underlying epistemic agency, which unfolds in seven interrelated dimensions: prediction, decision-making, perception, memory, counterfactual thinking, belief updating, and meta-reflection. Correspondingly, we propose Reflection-Bench, a cognitive-psychology-inspired benchmark consisting of seven tasks with long-term relevance and minimization of data leakage. Through a comprehensive evaluation of 16 models using three prompting strategies, we identify a clear three-tier performance hierarchy and significant limitations of current LLMs, particularly in meta-reflection capabilities. While state-of-the-art LLMs demonstrate rudimentary signs of epistemic agency, our findings suggest several promising research directions, including enhancing core cognitive functions, improving cross-functional coordination, and developing adaptive processing mechanisms. Our code and data are available at https://github.com/AI45Lab/ReflectionBench.

Poster
FACTER: Fairness-Aware Conformal Thresholding and Prompt Engineering for Enabling Fair LLM-Based Recommender Systems

Arya Fayyazi, Mehdi Kamal, Massoud Pedram

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We propose FACTER, a fairness-aware framework for LLM-based recommendation systems that integrates conformal prediction with dynamic prompt engineering. By introducing an adaptive semantic variance threshold and a violation-triggered mechanism, FACTER automatically tightens fairness constraints whenever biased patterns emerge. We further develop an adversarial prompt generator that leverages historical violations to reduce repeated demographic biases without retraining the LLM. Empirical results on MovieLens and Amazon show that FACTER substantially reduces fairness violations (up to 95.5%) while maintaining strong recommendation accuracy, revealing semantic variance as a potent proxy of bias.

Poster