ICML 2024 Papers

International Conference on Machine Learning

Decision breakdown

2,610papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1445.5%
  • Spotlight
    1917.3%
  • Poster
    2,27587.2%

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Collage: Light-Weight Low-Precision Strategy for LLM Training

Tao Yu, Gaurav Gupta, Karthick Gopalswamy, Amith R Mamidala, Hao Zhou, Jeffrey Huynh, Youngsuk Park, Ron Diamant, Anoop Deoras, Luke Huan

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Large models training is plagued by the intense compute cost and limited hardware memory. A practical solution is low-precision representation but is troubled by loss in numerical accuracy and unstable training rendering the model less useful. We argue that low-precision floating points can perform well provided the error is properly compensated at the critical locations in the training process. We propose Collage which utilizes multi-component float representation in low-precision to accurately perform operations with numerical errors accounted. To understand the impact of imprecision to training, we propose a simple and novel metric which tracks the lost information during training as well as differentiates various precision strategies. Our method works with commonly used low-precision such as half-precision ($16$-bit floating points) and can be naturally extended to work with even lower precision such as $8$-bit. Experimental results show that pre-training using Collage removes the requirement of using $32$-bit floating-point copies of the model and attains similar/better training performance compared to $(16, 32)$-bit mixed-precision strategy, with up to $3.7\times$ speedup and $\sim 15\%$ to $23\%$ less memory usage in practice. The code is available at https://github.com/amazon-science/collage.

Poster
DS-Agent: Automated Data Science by Empowering Large Language Models with Case-Based Reasoning

Siyuan Guo, Cheng Deng, Ying Wen, Hechang Chen, Yi Chang, Jun Wang

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In this work, we investigate the potential of large language models (LLMs) based agents to automate data science tasks, with the goal of comprehending task requirements, then building and training the best-fit machine learning models. Despite their widespread success, existing LLM agents are hindered by generating unreasonable experiment plans within this scenario. To this end, we present DS-Agent, a novel automatic framework that harnesses LLM agent and case-based reasoning (CBR). In the development stage, DS-Agent follows the CBR framework to structure an automatic iteration pipeline, which can flexibly capitalize on the expert knowledge from Kaggle, and facilitate consistent performance improvement through the feedback mechanism. Moreover, DS-Agent implements a low-resource deployment stage with a simplified CBR paradigm to adapt past successful solutions from the development stage for direct code generation, significantly reducing the demand on foundational capabilities of LLMs. Empirically, DS-Agent with GPT-4 achieves 100% success rate in the development stage, while attaining 36% improvement on average one pass rate across alternative LLMs in the deployment stage. In both stages, DS-Agent achieves the best rank in performance, costing $1.60 and \\$0.13 per run with GPT-4, respectively. Our data and code are open-sourced at https://github.com/guosyjlu/DS-Agent.

Poster
GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local Refinements

Alexander Havrilla, Sharath Chandra Raparthy, Christoforos Nalmpantis, Jane Dwivedi-Yu, Maksym Zhuravinskyi, Eric Hambro, Roberta Raileanu

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State-of-the-art language models can exhibit reasoning refinement capabilities on math, science or coding tasks. However, recent work demonstrates that even the best models struggle to identify *when and where to refine* without access to external feedback. In this paper, we propose Stepwise ORMs (**SORMs**) which are trained, only on synthetic data, to approximate the expected future reward of the optimal policy or $V^{\star}$ as a form of Process-based reward modeling. Our experiments show that SORMs can more accurately detect incorrect reasoning steps compared to ORMs, thus enabling them to give precise step-level feedback to refinement models. We then train *global* refinement models, which take only the question and a draft solution as input and predict a corrected solution, and *local* refinement models which also take as input a critique indicating the location of the first reasoning error. We generate training data for both models synthetically by reusing data used to train the SORM. We find combining global and local refinements, using the ORM as a reranker, significantly outperforms either one individually, as well as a best of three sample baseline. With this strategy we can improve the accuracy of a LLaMA-2 13B model (already fine-tuned with RL) on GSM8K from 53% to 65% when greedily sampled.

Poster
HGAP: Boosting Permutation Invariant and Permutation Equivariant in Multi-Agent Reinforcement Learning via Graph Attention Network

Bor-Jiun Lin, Chun-Yi Lee

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Graph representation has gained widespread application across various machine learning domains, attributed to its ability to discern correlations among input nodes. In the realm of Multi- agent Reinforcement Learning (MARL), agents are tasked with observing other entities within their environment to determine their behavior. Conventional MARL methodologies often suffer from training difficulties if Permutation Invariant (PI) and Permutation Equivariant (PE) properties are not considered during training. The adoption of graph representation offers a solution to these challenges by conceptualizing observed entities as a graph. In this context, we introduce the Hyper Graphical Attention Policy (HGAP) Network, which employs a graph attention mechanism to fulfill the PI and PE properties, while also understanding inter-entity interactions for decision-making. HGAP is assessed across various MARL benchmarks to confirm its effectiveness and efficiency. In addition, a series of ablation studies are provided to demonstrate its adaptability, transferability, and the capability to alleviate the complexities introduced by the POMDP constraint.

Poster
Eureka-Moments in Transformers: Multi-Step Tasks Reveal Softmax Induced Optimization Problems

David T Hoffmann, Simon Schrodi, Jelena Bratulić, Nadine Behrmann, Volker Fischer, Thomas Brox

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In this work, we study rapid improvements of the training loss in transformers when being confronted with multi-step decision tasks. We found that transformers struggle to learn the intermediate task and both training and validation loss saturate for hundreds of epochs. When transformers finally learn the intermediate task, they do this rapidly and unexpectedly. We call these abrupt improvements Eureka-moments, since the transformer appears to suddenly learn a previously incomprehensible concept. We designed synthetic tasks to study the problem in detail, but the leaps in performance can be observed also for language modeling and in-context learning (ICL). We suspect that these abrupt transitions are caused by the multi-step nature of these tasks. Indeed, we find connections and show that ways to improve on the synthetic multi-step tasks can be used to improve the training of language modeling and ICL. Using the synthetic data we trace the problem back to the Softmax function in the self-attention block of transformers and show ways to alleviate the problem. These fixes reduce the required number of training steps, lead to higher likelihood to learn the intermediate task, to higher final accuracy and training becomes more robust to hyper-parameters.

Poster
FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning

Wenzhe Li, Zihan Ding, Seth Karten, Chi Jin

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Recent advances in reinforcement learning (RL) heavily rely on a variety of well-designed benchmarks, which provide environmental platforms and consistent criteria to evaluate existing and novel algorithms. Specifically, in multi-agent RL (MARL), a plethora of benchmarks based on cooperative games have spurred the development of algorithms that improve the scalability of cooperative multi-agent systems. However, for the competitive setting, a lightweight and open-sourced benchmark with challenging gaming dynamics and visual inputs has not yet been established. In this work, we present FightLadder, a real-time fighting game platform, to empower competitive MARL research. Along with the platform, we provide implementations of state-of-the-art MARL algorithms for competitive games, as well as a set of evaluation metrics to characterize the performance and exploitability of agents. We demonstrate the feasibility of this platform by training a general agent that consistently defeats 12 built-in characters in single-player mode, and expose the difficulty of training a non-exploitable agent without human knowledge and demonstrations in two-player mode. FightLadder provides meticulously designed environments to address critical challenges in competitive MARL research, aiming to catalyze a new era of discovery and advancement in the field. Videos and code at https://sites.google.com/view/fightladder/home.

Poster
Feedback Loops With Language Models Drive In-Context Reward Hacking

Alexander Pan, Erik Jones, Meena Jagadeesan, Jacob Steinhardt

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Language models influence the external world: they query APIs that read and write to web pages, generate content that shapes human behavior, and run system commands as autonomous agents. These interactions form feedback loops: LLM outputs affect the world, which in turn affect subsequent LLM outputs. In this work, we show that feedback loops can cause in-context reward hacking (ICRH), where the LLM at test-time optimizes a (potentially implicit) objective but creates negative side effects in the process. For example, consider an LLM agent deployed to increase Twitter engagement; the LLM may retrieve its previous tweets into the context window and make them more controversial, increasing engagement but also toxicity. We identify and study two processes that lead to ICRH: output-refinement and policy-refinement. For these processes, evaluations on static datasets are insufficient---they miss the feedback effects and thus cannot capture the most harmful behavior. In response, we provide three recommendations for evaluation to capture more instances of ICRH. As AI development accelerates, the effects of feedback loops will proliferate, increasing the need to understand their role in shaping LLM behavior.

Poster
On the Identifiability of Switching Dynamical Systems

Carles Balsells-Rodas, Yixin Wang, Yingzhen Li

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The identifiability of latent variable models has received increasing attention due to its relevance in interpretability and out-of-distribution generalisation. In this work, we study the identifiability of Switching Dynamical Systems, taking an initial step toward extending identifiability analysis to sequential latent variable models. We first prove the identifiability of Markov Switching Models, which commonly serve as the prior distribution for the continuous latent variables in Switching Dynamical Systems. We present identification conditions for first-order Markov dependency structures, whose transition distribution is parametrised via non-linear Gaussians. We then establish the identifiability of the latent variables and non-linear mappings in Switching Dynamical Systems up to affine transformations, by leveraging identifiability analysis techniques from identifiable deep latent variable models. We finally develop estimation algorithms for identifiable Switching Dynamical Systems. Throughout empirical studies, we demonstrate the practicality of identifiable Switching Dynamical Systems for segmenting high-dimensional time series such as videos, and showcase the use of identifiable Markov Switching Models for regime-dependent causal discovery in climate data.

Poster
Asymptotics of feature learning in two-layer networks after one gradient-step

Hugo Cui, Luca Pesce, Yatin Dandi, Florent Krzakala, Yue Lu, Lenka Zdeborova, Bruno Loureiro

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In this manuscript, we investigate the problem of how two-layer neural networks learn features from data, and improve over the kernel regime, after being trained with a single gradient descent step. Leveraging the insight from (Ba et al., 2022), we model the trained network by a spiked Random Features (sRF) model. Further building on recent progress on Gaussian universality (Dandi et al., 2023), we provide an exact asymptotic description of the generalization error of the sRF in the high-dimensional limit where the number of samples, the width, and the input dimension grow at a proportional rate. The resulting characterization for sRFs also captures closely the learning curves of the original network model. This enables us to understand how adapting to the data is crucial for the network to efficiently learn non-linear functions in the direction of the gradient - where at initialization it can only express linear functions in this regime.

Spotlight
Position: Towards Unified Alignment Between Agents, Humans, and Environment

Zonghan Yang, An Liu, Zijun Liu, Kaiming Liu, Fangzhou Xiong, Yile Wang, Zeyuan Yang, Qingyuan Hu, Xinrui Chen, Zhenhe Zhang, Fuwen Luo, Zhicheng Guo, Peng Li, Yang Liu

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The rapid progress of foundation models has led to the prosperity of autonomous agents, which leverage the universal capabilities of foundation models to conduct reasoning, decision-making, and environmental interaction. However, the efficacy of agents remains limited when operating in intricate, realistic environments. In this work, we introduce the principles of **U**nified **A**lignment for **A**gents (**UA**$^2$), which advocate for the simultaneous alignment of agents with human intentions, environmental dynamics, and self-constraints such as the limitation of monetary budgets. From the perspective of **UA**$^2$, we review the current agent research and highlight the neglected factors in existing agent benchmarks and method candidates. We also conduct proof-of-concept studies by introducing realistic features to WebShop, including user profiles demonstrating intentions, personalized reranking reflecting complex environmental dynamics, and runtime cost statistics as self-constraints. We then follow the principles of **UA**$^2$ to propose an initial design of our agent and benchmark its performance with several candidate baselines in the retrofitted WebShop. The extensive experimental results further prove the importance of the principles of **UA**$^2$. Our research sheds light on the next steps of autonomous agent research with improved general problem-solving abilities.

Poster
Dynamic Evaluation of Large Language Models by Meta Probing Agents

Kaijie Zhu, Jindong Wang, Qinlin Zhao, Ruochen Xu, Xing Xie

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Evaluation of large language models (LLMs) has raised great concerns in the community due to the issue of data contamination. Existing work designed evaluation protocols using well-defined algorithms for specific tasks, which cannot be easily extended to diverse scenarios. Moreover, current evaluation benchmarks can only provide the overall benchmark results and cannot support a fine-grained and multifaceted analysis of LLMs' abilities. In this paper, we propose meta probing agents (MPA), a general dynamic evaluation protocol inspired by psychometrics to evaluate LLMs. MPA designs the probing and judging agents to automatically transform an original evaluation problem into a new one following psychometric theory on three basic cognitive abilities: language understanding, problem solving, and domain knowledge. These basic abilities are also dynamically configurable, allowing multifaceted analysis. We conducted extensive evaluations using MPA and found that most LLMs achieve poorer performance, indicating room for improvement. Our multifaceted analysis demonstrated the strong correlation between the basic abilities and an implicit Mattew effect on model size, i.e., larger models possess stronger correlations of the abilities. MPA can also be used as a data augmentation approach to enhance LLMs. Code is available at: https://github.com/microsoft/promptbench.

Poster
Agent Smith: A Single Image Can Jailbreak One Million Multimodal LLM Agents Exponentially Fast

Xiangming Gu, Xiaosen Zheng, Tianyu Pang, Chao Du, Qian Liu, Ye Wang, Jing Jiang, Min Lin

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A multimodal large language model (MLLM) agent can receive instructions, capture images, retrieve histories from memory, and decide which tools to use. Nonetheless, red-teaming efforts have revealed that adversarial images/prompts can jailbreak an MLLM and cause unaligned behaviors. In this work, we report an even more severe safety issue in multi-agent environments, referred to as infectious jailbreak. It entails the adversary simply jailbreaking a single agent, and without any further intervention from the adversary, (almost) all agents will become infected exponentially fast and exhibit harmful behaviors. To validate the feasibility of infectious jailbreak, we simulate multi-agent environments containing up to one million LLaVA-1.5 agents, and employ randomized pair-wise chat as a proof-of-concept instantiation for multi-agent interaction. Our results show that feeding an (infectious) adversarial image into the memory of any randomly chosen agent is sufficient to achieve infectious jailbreak. Finally, we derive a simple principle for determining whether a defense mechanism can provably restrain the spread of infectious jailbreak, but how to design a practical defense that meets this principle remains an open question to investigate.

Poster
Should we be going MAD? A Look at Multi-Agent Debate Strategies for LLMs

Andries Petrus Smit, Nathan Grinsztajn, Paul Duckworth, Thomas D Barrett, Arnu Pretorius

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Recent advancements in large language models (LLMs) underscore their potential for responding to inquiries in various domains. However, ensuring that generative agents provide accurate and reliable answers remains an ongoing challenge. In this context, multi-agent debate (MAD) has emerged as a promising strategy for enhancing the truthfulness of LLMs. We benchmark a range of debating and prompting strategies to explore the trade-offs between cost, time, and accuracy. Importantly, we find that multi-agent debating systems, in their current form, do not reliably outperform other proposed prompting strategies, such as self-consistency and ensembling using multiple reasoning paths. However, when performing hyperparameter tuning, several MAD systems, such as Multi-Persona, perform better. This suggests that MAD protocols might not be inherently worse than other approaches, but that they are more sensitive to different hyperparameter settings and difficult to optimize. We build on these results to offer insights into improving debating strategies, such as adjusting agent agreement levels, which can significantly enhance performance and even surpass all other non-debate protocols we evaluated. We provide an open-source repository to the community with several state-of-the-art protocols together with evaluation scripts to benchmark across popular research datasets.

Poster
How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis

Federico Bianchi, Patrick John Chia, Mert Yuksekgonul, Jacopo Tagliabue, Dan Jurafsky, James Zou

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Negotiation is the basis of social interactions; humans negotiate everything from the price of cars to how to share common resources. With rapidly growing interest in using large language models (LLMs) to act as agents on behalf of human users, such LLM agents would also need to be able to negotiate. In this paper, we study how well LLMs can negotiate with each other. We develop NegotiationArena: a flexible framework for evaluating and probing the negotiation abilities of LLM agents. We implemented three types of scenarios in NegotiationArena to assess LLM's behaviors in allocating shared resources (ultimatum games), aggregate resources (trading games) and buy/sell goods (price negotiations). Each scenario allows for multiple turns of flexible dialogues between LLM agents to allow for more complex negotiations. Interestingly, LLM agents can significantly boost their negotiation outcomes by employing certain behavioral tactics. For example, by pretending to be desolate and desperate, LLMs can improve their payoffs by 20% when negotiating against the standard GPT-4. We also quantify irrational negotiation behaviors exhibited by the LLM agents, many of which also appear in humans. Together, NegotiationArena offers a new environment to investigate LLM interactions, enabling new insights into LLM's theory of mind, irrationality, and reasoning abilities

Poster
Fast Peer Adaptation with Context-aware Exploration

Long Ma, Yuanfei Wang, fangwei zhong, Song-Chun Zhu, Yizhou Wang

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Fast adapting to unknown peers (partners or opponents) with different strategies is a key challenge in multi-agent games. To do so, it is crucial for the agent to probe and identify the peer’s strategy efficiently, as this is the prerequisite for carrying out the best response in adaptation. However, exploring the strategies of unknown peers is difficult, especially when the games are partially observable and have a long horizon. In this paper, we propose a peer identification reward, which rewards the learning agent based on how well it can identify the behavior pattern of the peer over the historical context, such as the observation over multiple episodes. This reward motivates the agent to learn a context-aware policy for effective exploration and fast adaptation, i.e., to actively seek and collect informative feedback from peers when uncertain about their policies and to exploit the context to perform the best response when confident. We evaluate our method on diverse testbeds that involve competitive (Kuhn Poker), cooperative (PO-Overcooked), or mixed (Predator-Prey-W) games with peer agents. We demonstrate that our method induces more active exploration behavior, achieving faster adaptation and better outcomes than existing methods.

Poster
Two-sided Competing Matching Recommendation Markets With Quota and Complementary Preferences Constraints

Yuantong Li, Guang Cheng, Xiaowu Dai

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In this paper, we propose a new recommendation algorithm for addressing the problem of two-sided online matching markets with complementary preferences and quota constraints, where agents' preferences are unknown a priori and must be learned from data. The presence of mixed quota and complementary preferences constraints can lead to instability in the matching process, making this problem challenging to solve. To overcome this challenge, we formulate the problem as a bandit learning framework and propose the Multi-agent Multi-type Thompson Sampling (MMTS) algorithm. The algorithm combines the strengths of Thompson Sampling for exploration with a new double matching technique to provide a stable matching outcome. Our theoretical analysis demonstrates the effectiveness of MMTS as it can achieve stability and has a total $\widetilde{\mathcal{O}}(Q{\sqrt{K_{\max}T}})$-Bayesian regret with high probability, which exhibits linearity with respect to the total firm's quota $Q$, the square root of the maximum size of available type workers $\sqrt{K_{\max}}$ and time horizon $T$. In addition, simulation studies also demonstrate MMTS' effectiveness in various settings. We provide code used in our experiments https://github.com/Likelyt/Double-Matching.

Poster
WorkArena: How Capable are Web Agents at Solving Common Knowledge Work Tasks?

Alexandre Drouin, Maxime Gasse, Massimo Caccia, Issam H. Laradji, Manuel Del Verme, Tom Marty, David Vazquez, Nicolas Chapados, Alexandre Lacoste

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We study the use of large language model-based agents for interacting with software via web browsers. Unlike prior work, we focus on measuring the agents' ability to perform tasks that span the typical daily work of knowledge workers utilizing enterprise software systems. To this end, we propose WorkArena, a remote-hosted benchmark of 33 tasks based on the widely-used ServiceNow platform. We also introduce BrowserGym, an environment for the design and evaluation of such agents, offering a rich set of actions as well as multimodal observations. Our empirical evaluation reveals that while current agents show promise on WorkArena, there remains a considerable gap towards achieving full task automation. Notably, our analysis uncovers a significant performance disparity between open and closed-source LLMs, highlighting a critical area for future exploration and development in the field.

Poster
Learning Associative Memories with Gradient Descent

Vivien Cabannes, Berfin Simsek, Alberto Bietti

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This work focuses on the training dynamics of one associative memory module storing outer products of token embeddings. We reduce this problem to the study of a system of particles, which interact according to properties of the data distribution and correlations between embeddings. Through theory and experiments, we provide several insights. In overparameterized regimes, we obtain logarithmic growth of the ``classification margins.'' Yet, we show that imbalance in token frequencies and memory interferences due to correlated embeddings lead to oscillatory transitory regimes. The oscillations are more pronounced with large step sizes, which can create benign loss spikes, although these learning rates speed up the dynamics and accelerate the asymptotic convergence. We also find that underparameterized regimes lead to suboptimal memorization schemes. Finally, we assess the validity of our findings on small Transformer models.

Poster
QuIP$\#$: Even Better LLM Quantization with Hadamard Incoherence and Lattice Codebooks

Albert Tseng, Jerry Chee, Qingyao Sun, Volodymyr Kuleshov, Christopher De Sa

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Post-training quantization (PTQ) reduces the memory footprint of LLMs by quantizing their weights to low-precision. In this work, we introduce QuIP#, a weight-only PTQ method that achieves state-of-the-art results in extreme compression regimes ($\le$ 4 bits per weight) using three novel techniques. First, QuIP# improves QuIP's (Chee et al., 2023) incoherence processing by using the randomized Hadamard transform, which is faster and has better theoretical properties. Second, QuIP# uses vector quantization to take advantage of the ball-shaped sub-Gaussian distribution that incoherent weights possess: specifically, we introduce a set of hardware-efficient codebooks based on the highly symmetric $E_8$ lattice, which achieves the optimal 8-dimension unit ball packing. Third, QuIP# uses fine-tuning to improve fidelity to the original model. Our experiments show that QuIP# outperforms existing PTQ methods, enables new behaviors in PTQ scaling, and supports fast inference. Our code can be found at https://github.com/Cornell-RelaxML/quip-sharp.

Poster
Multi-Sender Persuasion: A Computational Perspective

Safwan Hossain, Tonghan Wang, Tao Lin, Yiling Chen, David C. Parkes, Haifeng Xu

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We consider *multiple senders* with informational advantage signaling to convince a single self-interested actor to take certain actions. Generalizing the seminal *Bayesian Persuasion* framework, such settings are ubiquitous in computational economics, multi-agent learning, and machine learning with multiple objectives. The core solution concept here is the Nash equilibrium of senders' signaling policies. Theoretically, we prove that finding an equilibrium in general is PPAD-Hard; in fact, even computing a sender's best response is NP-Hard. Given these intrinsic difficulties, we turn to finding local Nash equilibria. We propose a novel differentiable neural network to approximate this game's non-linear and discontinuous utilities. Complementing this with the extra-gradient algorithm, we discover local equilibria that Pareto dominates full-revelation equilibria and those found by existing neural networks. Broadly, our theoretical and empirical contributions are of interest to a large class of economic problems.

Poster