ICML 2023 Papers

International Conference on Machine Learning

Decision breakdown

1,865papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1558.3%
  • Poster
    1,71091.7%

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Topic: Reinforcement Learning · 297 papers · Reset filters

Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisons

Banghua Zhu, Michael Jordan, Jiantao Jiao

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We provide a theoretical framework for Reinforcement Learning with Human Feedback (RLHF). We show that when the underlying true reward is linear, under both Bradley-Terry-Luce (BTL) model (pairwise comparison) and Plackett-Luce (PL) model ($K$-wise comparison), MLE converges under certain semi-norm for the family of linear reward. On the other hand, when training a policy based on the learned reward model, we show that MLE fails while a pessimistic MLE provides policies with good performance under certain coverage assumption. We also show that under the PL model, both the true MLE and a different MLE which splits the $K$-wise comparison into pairwise comparisons converge, while the true MLE is asymptotically more efficient. Our results validate the empirical success of the existing RLHF algorithms, and provide new insights for algorithm design. Our analysis can also be applied for the problem of online RLHF and inverse reinforcement learning.

Poster
Continual Task Allocation in Meta-Policy Network via Sparse Prompting

Yijun Yang, Tianyi Zhou, Jing Jiang, Guodong Long, Yuhui Shi

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How to train a generalizable meta-policy by continually learning a sequence of tasks? It is a natural human skill yet challenging to achieve by current reinforcement learning: the agent is expected to quickly adapt to new tasks (plasticity) meanwhile retaining the common knowledge from previous tasks (stability). We address it by "Continual Task Allocation via Sparse Prompting (CoTASP)", which learns over-complete dictionaries to produce sparse masks as prompts extracting a sub-network for each task from a meta-policy network. CoTASP trains a policy for each task by optimizing the prompts and the sub-network weights alternatively. The dictionary is then updated to align the optimized prompts with tasks' embedding, thereby capturing tasks' semantic correlations. Hence, relevant tasks share more neurons in the meta-policy network due to similar prompts while cross-task interference causing forgetting is effectively restrained. Given a meta-policy and dictionaries trained on previous tasks, new task adaptation reduces to highly efficient sparse prompting and sub-network finetuning. In experiments, CoTASP achieves a promising plasticity-stability trade-off without storing or replaying any past tasks' experiences. It outperforms existing continual and multi-task RL methods on all seen tasks, forgetting reduction, and generalization to unseen tasks.

Poster
Simplified Temporal Consistency Reinforcement Learning

Yi Zhao, Wenshuai Zhao, Rinu Boney, Juho Kannala, Joni Pajarinen

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Reinforcement learning (RL) is able to solve complex sequential decision-making tasks but is currently limited by sample efficiency and required computation. To improve sample efficiency, recent work focuses on model-based RL which interleaves model learning with planning. Recent methods further utilize policy learning, value estimation, and, self-supervised learning as auxiliary objectives. In this paper we show that, surprisingly, a simple representation learning approach relying only on a latent dynamics model trained by latent temporal consistency is sufficient for high-performance RL. This applies when using pure planning with a dynamics model conditioned on the representation, but, also when utilizing the representation as policy and value function features in model-free RL. In experiments, our approach learns an accurate dynamics model to solve challenging high-dimensional locomotion tasks with online planners while being 4.1$\times$ faster to train compared to ensemble-based methods. With model-free RL without planning, especially on high-dimensional tasks, such as the Deepmind Control Suite Humanoid and Dog tasks, our approach outperforms model-free methods by a large margin and matches model-based methods' sample efficiency while training 2.4$\times$ faster.

Poster
SNeRL: Semantic-aware Neural Radiance Fields for Reinforcement Learning

Dongseok Shim, Seungjae Lee, H. Jin Kim

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As previous representations for reinforcement learning cannot effectively incorporate a human-intuitive understanding of the 3D environment, they usually suffer from sub-optimal performances. In this paper, we present Semantic-aware Neural Radiance Fields for Reinforcement Learning (SNeRL), which jointly optimizes semantic-aware neural radiance fields (NeRF) with a convolutional encoder to learn 3D-aware neural implicit representation from multi-view images. We introduce 3D semantic and distilled feature fields in parallel to the RGB radiance fields in NeRF to learn semantic and object-centric representation for reinforcement learning. SNeRL outperforms not only previous pixel-based representations but also recent 3D-aware representations both in model-free and model-based reinforcement learning.

Poster
MetaDiffuser: Diffusion Model as Conditional Planner for Offline Meta-RL

Fei Ni, Jianye Hao, Yao Mu, Yifu Yuan, Yan Zheng, Bin Wang, Zhixuan Liang

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Recently, diffusion model shines as a promising backbone for the sequence modeling paradigm in offline reinforcement learning(RL). However, these works mostly lack the generalization ability across tasks with reward or dynamics change. To tackle this challenge, in this paper we propose a task-oriented conditioned diffusion planner for offline meta-RL(MetaDiffuser), which considers the generalization problem as conditional trajectory generation task with contextual representation. The key is to learn a context conditioned diffusion model which can generate task-oriented trajectories for planning across diverse tasks. To enhance the dynamics consistency of the generated trajectories while encouraging trajectories to achieve high returns, we further design a dual-guided module in the sampling process of the diffusion model. The proposed framework enjoys the robustness to the quality of collected warm-start data from the testing task and the flexibility to incorporate with different task representation method. The experiment results on MuJoCo benchmarks show that MetaDiffuser outperforms other strong offline meta-RL baselines, demonstrating the outstanding conditional generation ability of diffusion architecture.

Poster
Oracles & Followers: Stackelberg Equilibria in Deep Multi-Agent Reinforcement Learning

Matthias Gerstgrasser, David C. Parkes

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Stackelberg equilibria arise naturally in a range of popular learning problems, such as in security games or indirect mechanism design, and have received increasing attention in the reinforcement learning literature. We present a general framework for implementing Stackelberg equilibria search as a multi-agent RL problem, allowing a wide range of algorithmic design choices. We discuss how previous approaches can be seen as specific instantiations of this framework. As a key insight, we note that the design space allows for approaches not previously seen in the literature, for instance by leveraging multitask and meta-RL techniques for follower convergence. We propose one such approach using contextual policies, and evaluate it experimentally on both standard and novel benchmark domains, showing greatly improved sample efficiency compared to previous approaches. Finally, we explore the effect of adopting algorithm designs outside the borders of our framework.

Poster
Model Transferability with Responsive Decision Subjects

Yatong Chen, Zeyu Tang, Kun Zhang, Yang Liu

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Given an algorithmic predictor that is accurate on some source population consisting of strategic human decision subjects, will it remain accurate if the population respond to it? In our setting, an agent or a user corresponds to a sample $(X,Y)$ drawn from a distribution $\cal{D}$ and will face a model $h$ and its classification result $h(X)$. Agents can modify $X$ to adapt to $h$, which will incur a distribution shift on $(X,Y)$. Our formulation is motivated by applications where the deployed machine learning models are subjected to human agents, and will ultimately face responsive and interactive data distributions. We formalize the discussions of the transferability of a model by studying how the performance of the model trained on the available source distribution (data) would translate to the performance on its induced domain. We provide both upper bounds for the performance gap due to the induced domain shift, as well as lower bounds for the trade-offs that a classifier has to suffer on either the source training distribution or the induced target distribution. We provide further instantiated analysis for two popular domain adaptation settings, including covariate shift and target shift.

Poster
An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning

Jaesik Yoon, Yi-Fu Wu, Heechul Bae, Sungjin Ahn

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Unsupervised object-centric representation (OCR) learning has recently drawn attention as a new paradigm of visual representation. This is because of its *potential* of being an effective pre-training technique for various downstream tasks in terms of sample efficiency, systematic generalization, and reasoning. Although image-based reinforcement learning (RL) is one of the most important and thus frequently mentioned such downstream tasks, the benefit in RL has surprisingly not been investigated systematically thus far. Instead, most of the evaluations have focused on rather indirect metrics such as segmentation quality and object property prediction accuracy. In this paper, we investigate the effectiveness of OCR pre-training for image-based reinforcement learning via empirical experiments. For systematic evaluation, we introduce a simple object-centric visual RL benchmark and conduct experiments to answer questions such as "Does OCR pre-training improve performance on object-centric tasks?" and "Can OCR pre-training help with out-of-distribution generalization?". Our results provide empirical evidence for valuable insights into the effectiveness of OCR pre-training for RL and the potential limitations of its use in certain scenarios. Additionally, this study also examines the critical aspects of incorporating OCR pre-training in RL, including performance in a visually complex environment and the appropriate pooling layer to aggregate the object representations.

Poster
TGRL: An Algorithm for Teacher Guided Reinforcement Learning

Idan Shenfeld, Zhang-Wei Hong, Aviv Tamar, Pulkit Agrawal

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We consider solving sequential decision-making problems in the scenario where the agent has access to two supervision sources: $\textit{reward signal}$ and a $\textit{teacher}$ that can be queried to obtain a $\textit{good}$ action for any state encountered by the agent. Learning solely from rewards, or reinforcement learning, is data inefficient and may not learn high-reward policies in challenging scenarios involving sparse rewards or partial observability. On the other hand, learning from a teacher may sometimes be infeasible. For instance, the actions provided by a teacher with privileged information may be unlearnable by an agent with limited information (i.e., partial observability). In other scenarios, the teacher might be sub-optimal, and imitating their actions can limit the agent's performance. To overcome these challenges, prior work proposed to jointly optimize imitation and reinforcement learning objectives but relied on heuristics and problem-specific hyper-parameter tuning to balance the two objectives. We introduce Teacher Guided Reinforcement Learning (TGRL), a principled approach to dynamically balance following the teacher's guidance and leveraging RL. TGRL outperforms strong baselines across diverse domains without hyperparameter tuning.

Poster
Active Policy Improvement from Multiple Black-box Oracles

Xuefeng Liu, Takuma Yoneda, Chaoqi Wang, Matthew Walter, Yuxin Chen

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Reinforcement learning (RL) has made significant strides in various complex domains. However, identifying an effective policy via RL often necessitates extensive exploration. Imitation learning aims to mitigate this issue by using expert demonstrations to guide exploration. In real-world scenarios, one often has access to multiple suboptimal black-box experts, rather than a single optimal oracle. These experts do not universally outperform each other across all states, presenting a challenge in actively deciding which oracle to use and in which state. We introduce MAPS and MAPS-SE, a class of policy improvement algorithms that perform imitation learning from multiple suboptimal oracles. In particular, MAPS actively selects which of the oracles to imitate and improve their value function estimates, and MAPS-SE additionally leverages an active state exploration criterion to determine which states one should explore. We provide a comprehensive theoretical analysis and demonstrate that MAPS and MAPS-SE enjoy sample efficiency advantage over the state-of-the-art policy improvement algorithms. Empirical results show that MAPS-SE significantly accelerates policy optimization via state-wise imitation learning from multiple oracles across a broad spectrum of control tasks in the DeepMind Control Suite.

Poster
Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes

Jiafan He, Heyang Zhao, Dongruo Zhou, Quanquan Gu

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We study reinforcement learning (RL) with linear function approximation. For episodic time-inhomogeneous linear Markov decision processes (linear MDPs) whose transition probability can be parameterized as a linear function of a given feature mapping, we propose the first computationally efficient algorithm that achieves the nearly minimax optimal regret $\tilde O(d\sqrt{H^3K})$, where $d$ is the dimension of the feature mapping, $H$ is the planning horizon, and $K$ is the number of episodes. Our algorithm is based on a weighted linear regression scheme with a carefully designed weight, which depends on a new variance estimator that (1) directly estimates the variance of the *optimal* value function, (2) monotonically decreases with respect to the number of episodes to ensure a better estimation accuracy, and (3) uses a rare-switching policy to update the value function estimator to control the complexity of the estimated value function class. Our work provides a complete answer to optimal RL with linear MDPs, and the developed algorithm and theoretical tools may be of independent interest.

Poster
One-sided Matrix Completion from Two Observations Per Row

Steven Cao, Percy Liang, Gregory Valiant

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Given only a few observed entries from a low-rank matrix $X$, matrix completion is the problem of imputing the missing entries, and it formalizes a wide range of real-world settings that involve estimating missing data. However, when there are too few observed entries to complete the matrix, what other aspects of the underlying matrix can be reliably recovered? We study one such problem setting, that of ``one-sided'' matrix completion, where our goal is to recover the right singular vectors of $X$, even in the regime where recovering the left singular vectors is impossible, which arises when there are more rows than columns and very few observations. We propose a natural algorithm that involves imputing the missing values of the matrix $X^TX$ and show that even with only two observations per row in $X$, we can provably recover $X^TX$ as long as we have at least $\Omega(r^2 d \log d)$ rows, where $r$ is the rank and $d$ is the number of columns. We evaluate our algorithm on one-sided recovery of synthetic data and low-coverage genome sequencing. In these settings, our algorithm substantially outperforms standard matrix completion and a variety of direct factorization methods.

Poster
LIV: Language-Image Representations and Rewards for Robotic Control

Yecheng Jason Ma, Vikash Kumar, Amy Zhang, Osbert Bastani, Dinesh Jayaraman

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We present Language-Image Value learning (LIV), a unified objective for vision-language representation and reward learning from action-free videos with text annotations. Exploiting a novel connection between dual reinforcement learning and mutual information contrastive learning, the LIV objective trains a multi-modal representation that implicitly encodes a universal value function for tasks specified as language or image goals. We use LIV to pre-train the first control-centric vision-language representation from large human video datasets such as EpicKitchen. Given only a language or image goal, the pre-trained LIV model can assign dense rewards to each frame in videos of unseen robots or humans attempting that task in unseen environments. Further, when some target domain-specific data is available, the same objective can be used to fine-tune and improve LIV and even other pre-trained representations for robotic control and reward specification in that domain. In our experiments on several simulated and real-world robot environments, LIV models consistently outperform the best prior input state representations for imitation learning, as well as reward specification methods for policy synthesis. Our results validate the advantages of joint vision-language representation and reward learning within the unified, compact LIV framework.

Poster
A Universal Unbiased Method for Classification from Aggregate Observations

Zixi Wei, Lei Feng, Bo Han, Tongliang Liu, Gang Niu, Xiaofeng Zhu, Heng Tao Shen

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In conventional supervised classification, true labels are required for individual instances. However, it could be prohibitive to collect the true labels for individual instances, due to privacy concerns or unaffordable annotation costs. This motivates the study on classification from aggregate observations (CFAO), where the supervision is provided to groups of instances, instead of individual instances. CFAO is a generalized learning framework that contains various learning problems, such as multiple-instance learning and learning from label proportions. The goal of this paper is to present a novel universal method of CFAO, which holds an unbiased estimator of the classification risk for arbitrary losses---previous research failed to achieve this goal. Practically, our method works by weighing the importance of each instance and each label in the group, which provides purified supervision for the classifier to learn. Theoretically, our proposed method not only guarantees the risk consistency due to the unbiased risk estimator but also can be compatible with arbitrary losses. Extensive experiments on various problems of CFAO demonstrate the superiority of our proposed method.

Poster
What can online reinforcement learning with function approximation benefit from general coverage conditions?

Fanghui Liu, Luca Viano, Volkan Cevher

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In online reinforcement learning (RL), instead of employing standard structural assumptions on Markov decision processes (MDPs), using a certain coverage condition (original from offline RL) is enough to ensure sample-efficient guarantees (Xie et al. 2023). In this work, we focus on this new direction by digging more possible and general coverage conditions, and study the potential and the utility of them in efficient online RL. We identify more concepts, including the $L^p$ variant of concentrability, the density ratio realizability, and trade-off on the partial/rest coverage condition, that can be also beneficial to sample-efficient online RL, achieving improved regret bound. Furthermore, if exploratory offline data are used, under our coverage conditions, both statistically and computationally efficient guarantees can be achieved for online RL. Besides, even though the MDP structure is given, e.g., linear MDP, we elucidate that, good coverage conditions are still beneficial to obtain faster regret bound beyond $\widetilde{\mathcal{O}}(\sqrt{T})$ and even a logarithmic order regret. These results provide a good justification for the usage of general coverage conditions in efficient online RL.

Poster
Understanding the Complexity Gains of Single-Task RL with a Curriculum

Qiyang Li, Yuexiang Zhai, Yi Ma, Sergey Levine

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Reinforcement learning (RL) problems can be challenging without well-shaped rewards. Prior work on provably efficient RL methods generally proposes to address this issue with dedicated exploration strategies. However, another way to tackle this challenge is to reformulate it as a multi-task RL problem, where the task space contains not only the challenging task of interest but also easier tasks that implicitly function as a curriculum. Such a reformulation opens up the possibility of running existing multi-task RL methods as a more efficient alternative to solving a single challenging task from scratch. In this work, we provide a theoretical framework that reformulates a single-task RL problem as a multi-task RL problem defined by a curriculum. Under mild regularity conditions on the curriculum, we show that sequentially solving each task in the multi-task RL problem is more computationally efficient than solving the original single-task problem, without any explicit exploration bonuses or other exploration strategies. We also show that our theoretical insights can be translated into an effective practical learning algorithm that can accelerate curriculum learning on simulated robotic tasks.

Poster
Truncating Trajectories in Monte Carlo Reinforcement Learning

Riccardo Poiani, Alberto Maria Metelli, Marcello Restelli

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In Reinforcement Learning (RL), an agent acts in an unknown environment to maximize the expected cumulative discounted sum of an external reward signal, i.e., the expected return. In practice, in many tasks of interest, such as policy optimization, the agent usually spends its interaction budget by collecting episodes of *fixed length* within a simulator (i.e., Monte Carlo simulation). However, given the discounted nature of the RL objective, this data collection strategy might not be the best option. Indeed, the rewards taken in early simulation steps weigh exponentially more than future rewards. Taking a cue from this intuition, in this paper, we design an a-priori budget allocation strategy that leads to the collection of trajectories of different lengths, i.e., *truncated*. The proposed approach provably minimizes the width of the confidence intervals around the empirical estimates of the expected return of a policy. After discussing the theoretical properties of our method, we make use of our trajectory truncation mechanism to extend Policy Optimization via Importance Sampling (POIS, Metelli et al., 2018) algorithm. Finally, we conduct a numerical comparison between our algorithm and POIS: the results are consistent with our theory and show that an appropriate truncation of the trajectories can succeed in improving performance.

Poster
QAS-Bench: Rethinking Quantum Architecture Search and A Benchmark

Xudong Lu, Kaisen Pan, Ge Yan, Jiaming Shan, Wenjie Wu, Junchi Yan

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Automatic quantum architecture search (QAS) has been widely studied across disciplines with different implications. In this paper, beyond a particular domain, we formulate the QAS problem into two basic (and relatively even ideal) tasks: i) arbitrary quantum circuit (QC) regeneration given a target QC; ii) approximating an arbitrary unitary (oracle). The latter can be connected to the setting of various quantum machine learning tasks and other QAS applications. Based on these two tasks, we generate a public QAS benchmark including 900 random QCs and 400 random unitary matrices which is still missing in the literature. We evaluate six baseline algorithms including brute force search, simulated annealing, genetic algorithm, reinforcement learning, hybrid algorithm, and differentiable algorithm as part of our benchmark. One characteristic of our proposed evaluation protocol on the basic tasks is that it deprives the domain-specific designs and techniques as used in existing QAS literature, making a unified evaluation possible and focusing on the vanilla search methods themselves without coupling with domain prior. In fact, the unitary approximation task could be algorithmically more difficult than the specific problems as it needs to explore the whole matrix space to fit the unitary. While specific tasks often only need to fit a partial observation of the unitary as the objective for search. Data and code are available at https://github.com/Lucky-Lance/QAS-Bench.

Poster
CircuitNet: A Generic Neural Network to Realize Universal Circuit Motif Modeling

Yansen Wang, Xinyang Jiang, Kan Ren, Caihua Shan, Xufang Luo, Dongqi Han, Kaitao Song, Yifei Shen, Dongsheng Li

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The successes of artificial neural networks (ANNs) are largely attributed to mimicking the human brain structures. Recent advances in neuroscience revealed that neurons interact with each other through various kinds of connectivity patterns to process information, in which the common connectivity patterns are also called circuit motifs. However, many existing ANNs can only model one or two circuit motifs in their architectures, so that their performance may drastically vary among different types of machine learning tasks. In this paper, we propose a new type of neural network inspired by the architectures of neuronal circuits, namely Circuit Neural Network (CircuitNet). In CircuitNet, a group of densely connected neurons, namely circuit motif unit (CMU), form the basic unit of the network, which is capable of modeling universal circuit motifs by adjusting the weights within the CMUs. Compared with traditional feed-forward networks, CircuitNet has the ability to model more types of neuron connections such as feed-back and lateral motifs. Inspired by the locally dense and globally sparse structure of the human brain, several iterations of signal transmission among different CMUs are achieved by sparse connections through the input ports and output ports of different CMUs. Experiments have demonstrated that CircuitNet can outperform popular neural network architectures in function approximation, reinforcement learning, image classification, and time series forecasting tasks.

Poster
Two Losses Are Better Than One: Faster Optimization Using a Cheaper Proxy

Blake Woodworth, Konstantin Mishchenko, Francis Bach

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We present an algorithm for minimizing an objective with hard-to-compute gradients by using a related, easier-to-access function as a proxy. Our algorithm is based on approximate proximal-point iterations on the proxy combined with relatively few stochastic gradients from the objective. When the difference between the objective and the proxy is $\delta$-smooth, our algorithm guarantees convergence at a rate matching stochastic gradient descent on a $\delta$-smooth objective, which can lead to substantially better sample efficiency. Our algorithm has many potential applications in machine learning, and provides a principled means of leveraging synthetic data, physics simulators, mixed public and private data, and more.

Poster