ICLR 2026 Papers

International Conference on Learning Representations

Decision breakdown

5,358papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2244.2%
  • Poster
    5,13495.8%

Browse all papers

Latent Fourier Transform

Mason Long Wang, Cheng-Zhi Anna Huang

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We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical patterns by timescale. By masking latents in the frequency domain during training, our method yields representations that can be manipulated coherently at inference. This allows us to generate musical variations and blends from reference examples while preserving characteristics at desired timescales, which are specified as frequencies in the latent space. LatentFT parallels the role of the equalizer in music production: while traditional equalizers operates on audible frequencies to shape timbre, LatentFT operates on latent-space frequencies to shape musical structure. Experiments and listening tests show that LatentFT improves condition adherence and quality compared to baselines. We also present a technique for hearing frequencies in the latent space in isolation, and show different musical attributes reside in different regions of the latent spectrum. Our results show how frequency-domain control in latent space provides an intuitive, continuous frequency axis for conditioning and blending, advancing us toward more interpretable and interactive generative music models.

Oral
Decentralized Attention Fails Centralized Signals: Rethinking Transformers for Medical Time Series

Guoqi Yu, Juncheng Wang, Chen Yang, Jing Qin, Angelica I Aviles-Rivero, Shujun Wang

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Accurate analysis of Medical time series (MedTS) data, such as Electroencephalography (EEG) and Electrocardiography (ECG), plays a pivotal role in healthcare applications, including the diagnosis of brain and heart diseases. MedTS data typically exhibits two critical patterns: **temporal dependencies** within individual channels and **channel dependencies** across multiple channels. While recent advances in deep learning have leveraged Transformer-based models to effectively capture temporal dependencies, they often struggle to model channel dependencies. This limitation stems from a structural mismatch: ***MedTS signals are inherently centralized, whereas the Transformer's attention is decentralized***, making it less effective at capturing global synchronization and unified waveform patterns. To bridge this gap, we propose **CoTAR** (Core Token Aggregation-Redistribution), a centralized MLP-based module tailored to replace the decentralized attention. Instead of allowing all tokens to interact directly, as in attention, CoTAR introduces a global core token that acts as a proxy to facilitate the inter-token interaction, thereby enforcing a centralized aggregation and redistribution strategy. This design not only better aligns with the centralized nature of MedTS signals but also reduces computational complexity from quadratic to linear. Experiments on five benchmarks validate the superiority of our method in both effectiveness and efficiency, achieving up to a **12.13%** improvement on the APAVA dataset, with merely 33% memory usage and 20% inference time compared to the previous state-of-the-art. Code and all training scripts are available in this [**Link**](https://github.com/Levi-Ackman/TeCh).

Oral
Mixture-of-Experts Can Surpass Dense LLMs Under Strictly Equal Resource

Houyi Li, Ka Man Lo, Shijie Xuyang, Ziqi Wang, Wenzhen Zheng, Haocheng Zhang, Zhao Li, Shuigeng Zhou, Xiangyu Zhang, Daxin Jiang

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Mixture-of-Experts (MoE) language models dramatically expand model capacity and achieve remarkable performance without increasing per-token compute. However, can MoEs surpass dense architectures under strictly equal resource constraints — that is, when the total parameter count, training compute, and data budget are identical? This question remains under-explored despite its significant practical value and potential. In this paper, we propose a novel perspective and methodological framework to study this question thoroughly. First, we comprehensively investigate the architecture of MoEs and achieve an optimal model design that maximizes the performance. Based on this, we subsequently find that an MoE model with activation rate in an optimal region is able to outperform its dense counterpart under the same total parameter, training compute and data resource. More importantly, this optimal region remains consistent across different model sizes. Although additional amount of data turns out to be a trade-off for enhanced performance, we show that this can be resolved via reusing data. We validate our findings through extensive experiments, training nearly 200 language models at 2B scale and over 50 at 7B scale, cumulatively processing 50 trillion tokens. All code and models will be released publicly.

Oral
LoongRL: Reinforcement Learning for Advanced Reasoning over Long Contexts

Siyuan Wang, Gaokai Zhang, Li Lyna Zhang, Ning Shang, Fan Yang, Dongyao Chen, Mao Yang

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Reasoning over long contexts is essential for large language models. While reinforcement learning (RL) enhances short-context reasoning by inducing "Aha" moments in chain-of-thought, the advanced thinking patterns required for long-context reasoning remain largely unexplored, and high-difficulty RL data are scarce. In this paper, we introduce LoongRL, a data-driven RL method for advanced long-context reasoning. Central to LoongRL is KeyChain, a synthesis approach that transforms short multi-hop QA into high-difficulty long-context tasks by inserting UUID chains that hide the true question among large collections of distracting documents. Solving these tasks requires the model to trace the correct chain step-by-step, identify the true question, retrieve relevant facts and reason over them to answer correctly. RL training on KeyChain data induces an emergent plan–retrieve–reason–recheck reasoning pattern that generalizes far beyond training length. Models trained at 16K effectively solve 128K tasks without prohibitive full-length RL rollout costs. On Qwen2.5-7B and 14B, LoongRL substantially improves long-context multi-hop QA accuracy by +23.5% and +21.1% absolute gains. The resulting LoongRL-14B reaches a score of 74.2, rivaling much larger frontier models such as o3-mini (74.5) and DeepSeek-R1 (74.9). It also improves long-context retrieval, passes all 128K needle-in-a-haystack stress tests, and preserves short-context reasoning capabilities.

Oral
BIRD-INTERACT: Re-imagining Text-to-SQL Evaluation via Lens of Dynamic Interactions

Nan Huo, Xiaohan Xu, Jinyang Li, Per Jacobsson, Shipei Lin, Bowen Qin, Binyuan Hui, Xiaolong Li, Ge Qu, Shuzheng Si, Linheng Han, Edward Alexander, Xintong Zhu, Rui Qin, Ruihan Yu, Yiyao Jin, Feige Zhou, Weihao Zhong, Yun Chen, Hongyu Liu, Chenhao Ma, Fatma Ozcan, Yannis Papakonstantinou, Reynold Cheng

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Large language models (LLMs) have demonstrated remarkable performance on single-turn text-to-SQL tasks, but real-world database applications predominantly require multi-turn interactions to handle ambiguous queries, execution errors, and evolving user requirements. Existing multi-turn benchmarks fall short of capturing this complexity, either by treating conversation histories as static context or by limiting evaluation to narrow, read-only (SELECT-ONLY) operations, thereby failing to reflect the challenges encountered in production-grade database assistant. In this work, we introduce BIRD-INTERACT, a benchmark that restores this missing realism through: (1) a ***comprehensive interaction environment*** that couples each database with a hierarchical knowledge base, metadata files, and a function-driven user simulator, enabling models to solicit clarifications, retrieve knowledge, and recover from execution errors without human supervision; (2) two ***evaluation settings*** reflecting real-world interaction settings which contain a pre-defined conversational protocol (c-Interact) and a more open-ended agentic setting (a-Interact) in which the model autonomously decides when to query the user simulator or explore the DB environment; (3) a ***challenging task suite*** that covers the full CRUD spectrum for both business-intelligence and operational use cases, guarded by executable test cases. Each task features ambiguous and follow-up sub-tasks, requiring LLMs to engage in dynamic interaction. The suite is organized into two sets: a full set (**BIRD-INTERACT-FULL**) of 600 tasks which unfold up to **11,796** dynamic interactions for a comprehensive overview of performance and a lite set (**BIRD-INTERACT-LITE**) of 300 tasks, with simplified databases for detailed behavioral analysis of interactions, and fast development of methods. Our empirical results highlight the difficulty of BIRD-INTERACT: the most recent flagship model GPT-5 completes only **8.67%** of tasks in the c-Interact setting and **17.00%** in the a-Interact setting on the full task suite. Further analysis via memory grafting and Interaction Test-time Scaling (ITS), validate the importance of effective interaction for achieving success in complex, dynamic text-to-SQL tasks.

Oral
Probabilistic Kernel Function for Fast Angle Testing

Kejing Lu, Chuan Xiao, Yoshiharu Ishikawa

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In this paper, we study the angle testing problem in high-dimensional Euclidean spaces and propose two projection-based probabilistic kernel functions, one designed for angle comparison and the other for angle thresholding. Unlike existing approaches that rely on random projection vectors drawn from Gaussian distributions, our approach leverages reference angles and employs a deterministic structure for the projection vectors. Notably, our kernel functions do not require asymptotic assumptions, such as the number of projection vectors tending to infinity, and can be both theoretically and experimentally shown to outperform Gaussian-distribution-based kernel functions. We further apply the proposed kernel function to Approximate Nearest Neighbor Search (ANNS) and demonstrate that our approach achieves a 2.5X-3X higher query-per-second (QPS) throughput compared to the state-of-the-art graph-based search algorithm HNSW.

Oral
SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer

Junsong Chen, Yuyang Zhao, Jincheng Yu, Ruihang Chu, Junyu Chen, Shuai Yang, Xianbang Wang, Yicheng Pan, Daquan Zhou, Huan Ling, Haozhe Liu, Hongwei Yi, Hao Zhang, Muyang Li, Yukang Chen, Han Cai, Sanja Fidler, Ping Luo, Song Han, Enze Xie

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We introduce SANA-Video, a small diffusion model that can efficiently generate videos up to 720×1280 resolution and minute-length duration. SANA-Video synthesizes high-resolution, high-quality and long videos with strong text-video alignment at a remarkably fast speed, deployable on RTX 5090 GPU. Two core designs ensure our efficient, effective and long video generation: (1) Linear DiT: We leverage linear attention as the core operation, which is more efficient than vanilla attention given the large number of tokens processed in video generation. (2) Constant-Memory KV cache for Block Linear Attention: we design block-wise autoregressive approach for long video generation by employing a constant-memory state, derived from the cumulative properties of linear attention. This KV cache provides the Linear DiT with global context at a fixed memory cost, eliminating the need for a traditional KV cache and enabling efficient, minute-long video generation. In addition, we explore effective data filters and model training strategies, narrowing the training cost to 12 days on 64 H100 GPUs, which is only 1\% of the cost of MovieGen. Given its low cost, SANA-Video achieves competitive performance compared to modern state-of-the-art small diffusion models (e.g., Wan 2.1-1.3B and SkyReel-V2-1.3B) while being 16x faster in measured latency. Moreover, SANA-Video can be deployed on RTX 5090 GPUs with NVFP4 precision, accelerating the inference speed of generating a 5-second 720p video from 71s to 29s (2.4x} speedup). In summary, SANA-Video enables low-cost, high-quality video generation. Code and model will be publicly released.

Oral
Learning with Dual-level Noisy Correspondence for Multi-modal Entity Alignment

Haobin Li, Yijie Lin, Peng Hu, Mouxing Yang, Xi Peng

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Multi-modal entity alignment (MMEA) aims to identify equivalent entities across heterogeneous multi-modal knowledge graphs (MMKGs), where each entity is described by attributes from various modalities. Existing methods typically assume that both intra-entity and inter-graph correspondences are faultless, which is often violated in real-world MMKGs due to the reliance on expert annotations. In this paper, we reveal and study a highly practical yet under-explored problem in MMEA, termed Dual-level Noisy Correspondence (DNC). DNC refers to misalignments in both intra-entity (entity-attribute) and inter-graph (entity-entity and attribute-attribute) correspondences. To address the DNC problem, we propose a robust MMEA framework termed RULE. RULE first estimates the reliability of both intra-entity and inter-graph correspondences via a dedicated two-fold principle. Leveraging the estimated reliabilities, RULE mitigates the negative impact of intra-entity noise during attribute fusion and prevents overfitting to noisy inter-graph correspondences during inter-graph discrepancy elimination. Beyond the training-time designs, RULE further incorporates a correspondence reasoning module that uncovers the underlying attribute-attribute connection across graphs, guaranteeing more accurate equivalent entity identification. Extensive experiments on five benchmarks verify the effectiveness of our method against the DNC compared with seven state-of-the-art methods. The code will be released upon acceptance.

Oral
FlashRNN: Unlocking Parallel Training of Nonlinear RNNs for Large Language Models

Federico Danieli, Pau Rodriguez, Miguel Sarabia, Xavier Suau, Luca Zappella

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Recurrent Neural Networks (RNNs) laid the foundation for sequence modeling, but their intrinsic sequential nature restricts parallel computation, creating a fundamental barrier to scaling. This has led to the dominance of parallelizable architectures like Transformers and, more recently, State Space Models (SSMs). While SSMs achieve efficient parallelization through structured linear recurrences, this linearity constraint limits their expressive power and precludes modeling complex, nonlinear sequence-wise dependencies. To address this, we present FlashRNN, a framework that breaks the sequence-parallelization barrier for nonlinear RNNs. Building on prior work, we cast the sequence of nonlinear recurrence relationships as a single system of equations, which we solve in parallel using Newton's iterations combined with custom parallel reductions. Our implementation achieves speedups of up to $665\times$ over na\"ive sequential application, allowing training nonlinear RNNs at unprecedented scales. To showcase this, we apply FlashRNN to adaptations of LSTM and GRU architectures, successfully training models of 7B parameters that attain perplexity comparable to similarly-sized Transformers and Mamba2 architectures. To accelerate research in efficient sequence modeling, we release the FlashRNN codebase as an open-source framework for automatic training-parallelization of nonlinear RNNs, enabling researchers and practitioners to explore new nonlinear RNN models at scale.

Oral
Cross-Domain Lossy Compression via Rate- and Classification-Constrained Optimal Transport

Nam Nguyen, Thinh Nguyen, Bella Bose

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We study cross-domain lossy compression, where the encoder observes a degraded source while the decoder reconstructs samples from a distinct target distribution. The problem is formulated as constrained optimal transport with two constraints on compression rate and classification loss. With shared common randomness, the one-shot setting reduces to a deterministic transport plan, and we derive closed-form distortion-rate-classification (DRC) and rate-distortion-classification (RDC) tradeoffs for Bernoulli sources under Hamming distortion. In the asymptotic regime, we establish analytic DRC/RDC expressions for Gaussian models under mean-squared error. The framework is further extended to incorporate perception divergences (Kullback-Leibler and squared Wasserstein), yielding closed-form distortion-rate-perception-classification (DRPC) functions. To validate the theory, we develop deep end-to-end compression models for super-resolution (MNIST), denoising (SVHN, CIFAR-10, ImageNet, KODAK), and inpainting (SVHN) problems, demonstrating the consistency between the theoretical results and empirical performance.

Oral
Mean Flow Policy with Instantaneous Velocity Constraint for One-step Action Generation

Guojian Zhan, Letian Tao, Pengcheng Wang, Yixiao Wang, Yuxin Chen, Yiheng Li, Hongyang Li, Masayoshi Tomizuka, Shengbo Eben Li

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Learning expressive and efficient policy functions is a promising direction in reinforcement learning (RL). While flow-based policies have recently proven effective in modeling complex action distributions with a fast deterministic sampling process, they still face a trade-off between expressiveness and computational burden, which is typically controlled by the number of flow steps. In this work, we propose mean flow policy (MFP), a new generative policy function that models the mean velocity field to achieve the fastest one-step action generation. To ensure its high expressiveness, an instantaneous velocity constraint (IVC) is introduced on the mean velocity field during training. We theoretically prove that this design explicitly serves as a crucial boundary condition, thereby improving learning accuracy and enhancing policy expressiveness. Empirically, our MFP achieves state-of-the-art success rates across several challenging robotic manipulation tasks from Robomimic and OGBench. It also delivers substantial improvements in training and inference speed over existing flow-based policy baselines.

Oral
Causal Structure Learning in Hawkes Processes with Complex Latent Confounder Networks

Songyao Jin, Biwei Huang

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Multivariate Hawkes process provides a powerful framework for modeling temporal dependencies and event-driven interactions in complex systems. While existing methods primarily focus on uncovering causal structures among observed subprocesses, real-world systems are often only partially observed, with latent subprocesses posing significant challenges. In this paper, we show that continuous-time event sequences can be represented by a discrete-time causal model as the time interval shrinks, and we leverage this insight to establish necessary and sufficient conditions for identifying latent subprocesses and the causal influences. Accordingly, we propose a two-phase iterative algorithm that alternates between inferring causal relationships among discovered subprocesses and uncovering new latent subprocesses, guided by path-based conditions that guarantee identifiability. Experiments on both synthetic and real-world datasets show that our method effectively recovers causal structures despite the presence of latent subprocesses.

Oral
Discount Model Search for Quality Diversity Optimization in High-Dimensional Measure Spaces

Bryon Tjanaka, Henry Chen, Matthew Christopher Fontaine, Stefanos Nikolaidis

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Quality diversity (QD) optimization searches for a collection of solutions that optimize an objective while attaining diverse outputs of a user-specified, vector-valued measure function. Contemporary QD algorithms are typically limited to low-dimensional measures because high-dimensional measures are prone to distortion, where many solutions found by the QD algorithm map to similar measures. For example, the state-of-the-art CMA-MAE algorithm guides measure space exploration with a histogram in measure space that records so-called discount values. However, CMA-MAE stagnates in domains with high-dimensional measure spaces because solutions with similar measures fall into the same histogram cell and hence receive the same discount value. To address these limitations, we propose Discount Model Search (DMS), which guides exploration with a model that provides a smooth, continuous representation of discount values. In high-dimensional measure spaces, this model enables DMS to distinguish between solutions with similar measures and thus continue exploration. We show that DMS facilitates new capabilities for QD algorithms by introducing two new domains where the measure space is the high-dimensional space of images, which enables users to specify their desired measures by providing a dataset of images rather than hand-designing the measure function. Results in these domains and on high-dimensional benchmarks show that DMS outperforms CMA-MAE and other existing black-box QD algorithms.

Oral
Optimistic Task Inference for Behavior Foundation Models

Thomas Rupf, Marco Bagatella, Marin Vlastelica, Andreas Krause

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Behavior Foundation Models (BFMs) are capable of retrieving high-performing policy for any reward function specified directly at test-time, commonly referred to as zero-shot reinforcement learning (RL). While this is a very efficient process in terms of compute, it can be less so in terms of data: as a standard assumption, BFMs require computing rewards over a non-negligible inference dataset, assuming either access to a functional form of rewards, or significant labeling efforts. To alleviate these limitations, we tackle the problem of task inference purely through interaction with the environment at test-time. We propose OpTI-BFM, an optimistic decision criterion that directly models uncertainty over reward functions and guides BFMs in data collection for task inference. Formally, we provide a regret bound for well- trained BFMs through a direct connection to upper-confidence algorithms for linear bandits. Empirically, we evaluate OpTI-BFM on established zero-shot benchmarks, and observe that it enables successor-features-based BFMs to identify and optimize an unseen reward function in a handful of episodes with minimal compute overhead.

Oral
Premise Selection for a Lean Hammer

Thomas Zhu, Joshua Clune, Jeremy Avigad, Albert Q. Jiang, Sean Welleck

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Neural methods are transforming automated reasoning for proof assistants, yet integrating these advances into practical verification workflows remains challenging. A $\textit{hammer}$ is a tool that integrates premise selection, translation to external automatic theorem provers, and proof reconstruction into one overarching tool to automate tedious reasoning steps. We present LeanPremise, a novel neural premise selection system, and we combine it with existing translation and proof reconstruction components to create LeanHammer, the first end-to-end domain general hammer for the Lean proof assistant. Unlike existing Lean premise selectors, LeanPremise is specifically trained for use with a hammer in dependent type theory. It also dynamically adapts to user-specific contexts, enabling it to effectively recommend premises from libraries outside LeanPremise's training data as well as lemmas defined by the user locally. With comprehensive evaluations, we show that LeanPremise enables LeanHammer to solve 21\% more goals than existing premise selectors and generalizes well to diverse domains. Our work helps bridge the gap between neural retrieval and symbolic reasoning, making formal verification more accessible to researchers and practitioners.

Oral
Online Learning and Equilibrium Computation with Ranking Feedback

Mingyang Liu, Yongshan Chen, Zhiyuan Fan, Gabriele Farina, Asuman E. Ozdaglar, Kaiqing Zhang

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Online learning in arbitrary and possibly adversarial environments has been extensively studied in sequential decision-making, with a strong connection to equilibrium computation in game theory. Most existing online learning algorithms are based on \emph{numeric} utility feedback from the environment, which may be unavailable in applications with humans in the loop and/or with privacy concerns. In this paper, we study an online learning setting where only a \emph{ranking} of a set of proposed actions is provided to the learning agent at each timestep. We consider both ranking models based on either the \emph{instantaneous} utility at each timestep, or the \emph{time-average} utility until the current timestep, in both \emph{full-information} and \emph{bandit} feedback settings. Focusing on the standard (external-)regret metric, we show that sublinear regret cannot be achieved with the instantaneous utility ranking feedback in general. Moreover, we show that when the ranking model is relatively {deterministic} (\emph{i.e.,} with a small temperature in the Plackett-Luce model), sublinear regret cannot be achieved with the time-average utility ranking feedback, either. We then propose new algorithms to achieve sublinear regret, under the additional assumption that the utility vectors have a sublinear variation. Notably, we also show that when time-average utility ranking is used, such an additional assumption can be avoided in the full-information setting. As a consequence, we show that if all the players follow our algorithms, an approximate coarse correlated equilibrium of a normal-form game can be found through repeated play. Finally, we also validate the effectiveness of our algorithms via numerical experiments.

Oral
Latent Particle World Models: Self-supervised Object-centric Stochastic Dynamics Modeling

Tal Daniel, Carl Qi, Dan Haramati, Amir Zadeh, Chuan Li, Aviv Tamar, Deepak Pathak, David Held

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We introduce Latent Particle World Model (LPWM), a self-supervised object-centric world model scaled to real-world multi-object datasets and applicable in decision-making. LPWM autonomously discovers keypoints, bounding boxes, and object masks directly from video data, enabling it to learn rich scene decompositions without supervision. Our architecture is trained end-to-end purely from videos and supports flexible conditioning on actions, language, and image goals. LPWM models stochastic particle dynamics via a novel latent action module and achieves state-of-the-art results on diverse real-world and synthetic datasets. Beyond stochastic video modeling, LPWM is readily applicable to decision-making, including goal-conditioned imitation learning, as we demonstrate in the paper. Code, and pre-trained models will be made publicly available. Video rollouts are available: https://sites.google.com/view/lpwm

Oral
Radiometrically Consistent Gaussian Surfels for Inverse Rendering

Kyu Beom Han, Jaeyoon Kim, Woo Jae Kim, Jinhwan Seo, Sung-eui Yoon

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Inverse rendering with Gaussian Splatting has advanced rapidly, but accurately disentangling material properties from complex global illumination effects, particularly indirect illumination, remains a major challenge. Existing methods often query indirect radiance from Gaussian primitives pre-trained for novel-view synthesis. However, these pre-trained Gaussian primitives are supervised only towards limited training viewpoints, thus lack supervision for modeling indirect radiances from unobserved views. To address this issue, we introduce radiometric consistency, a novel physically-based constraint that provides supervision towards unobserved views by minimizing the residual between each Gaussian primitive’s learned radiance and its physically-based rendered counterpart. Minimizing the residual for unobserved views establishes a self-correcting feedback loop that provides supervision from both physically-based rendering and novel-view synthesis, enabling accurate modeling of inter-reflection. We then propose Radiometrically Consistent Gaussian Surfels (RadioGS), an inverse rendering framework built upon our principle by efficiently integrating radiometric consistency by utilizing Gaussian surfels and 2D Gaussian ray tracing. We further propose a finetuning-based relighting strategy that adapts Gaussian surfel radiances to new illuminations within minutes, achieving low rendering cost ($<$10ms). Extensive experiments on existing inverse rendering benchmarks show that RadioGS outperforms existing Gaussian-based methods in inverse rendering, while retaining the computational efficiency.

Oral
Planner Aware Path Learning in Diffusion Language Models Training

Fred Zhangzhi Peng, Zachary Bezemek, Jarrid Rector-Brooks, Shuibai Zhang, Michael M. Bronstein, Anru Zhang, Joey Bose, Alexander Tong

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Diffusion language models have emerged as a powerful alternative to autoregressive models, enabling fast inference through more flexible and parallel generation paths. This flexibility of sampling is unlocked by new engineered sampling strategies, or *planners*, that select more favorable generation paths by iteratively planning---versus uniformly at random---where to denoise along the sequence. However, by modifying the reverse paths via planning, planners create an irrevocable mismatch between the uniformly random denoising paths during training and planning-based inference. In this paper, we systematically investigate the mismatch of discrete diffusion training and inference under planning and theoretically prove that the standard discrete diffusion training evidence lower bound (ELBO) does not accurately describe a denoiser that uses a non-uniform planner. To address this gap, we derive a new planned evidence lower bound (P-ELBO) that incorporates planner-based reverse dynamics directly into the training objective. Using the P-ELBO, we introduce *Planner Aware Path Learning* (PAPL), a novel training scheme that aligns training and inference under a planned denoiser. PAPL is implemented as a simple yet effective modification to the standard masked discrete diffusion loss, making it widely applicable and easy to adopt. Empirically, we show PAPL delivers consistent gains across domains, including a 40\% relative improvement in protein sequences, improved text generation with up to a $4\times$ relative MAUVE gain, and 23\% relative improvement in code generation HumanEval pass@10.

Oral
Vid-LLM: A Compact Video-based 3D Multimodal LLM with Reconstruction–Reasoning Synergy

Haijier Chen, bo xu, Shoujian zhang, Haoze Liu, Jiaxuan Lin, Jingrong Wang

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Recent developments in Multimodal Large Language Models (MLLMs) have significantly improved Vision–Language (VL) reasoning in 2D domains. However, extending these capabilities to 3D scene understanding remains a major challenge. Existing 3D Multimodal Large Language Models (3D-MLLMs) often depend on 3D data inputs, which limits scalability and generalization. To address this limitation, we propose Vid-LLM, a video-based 3D-MLLM that directly processes video inputs without requiring external 3D data, making it practical for real-world deployment. In our method, the geometric prior are directly used to improve the performance of the sceen perception. To integrate the geometric cues into the MLLM compactly, we design a Cross-Task Adapter (CTA) module to align the 3D geometric priors with the vision-language representations. To ensure geometric consistency and integrity, we introduce a Metric Depth Model that recovers real-scale geometry from the reconstruction outputs. Finally, the model is fine-tuned with a two-stage distillation optimization strategy, realizing fast convergence and stabilizes training. Extensive experiments across diverse benchmarks verified the effectiveness of our method on 3D Question Answering, 3D Dense Captioning and 3D Visual Grounding tasks, demonstrating the superior multi-task capabilities.

Oral