ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

Browse all papers

Internet of Agents: Weaving a Web of Heterogeneous Agents for Collaborative Intelligence

Weize Chen, Ziming You, Ran Li, yitong guan, Chen Qian, Chenyang Zhao, Cheng Yang, Ruobing Xie, Zhiyuan Liu, Maosong Sun

Expand abstract

The rapid advancement of large language models (LLMs) has paved the way for the development of highly capable autonomous agents. However, existing multi-agent frameworks often struggle with integrating diverse capable third-party agents due to reliance on agents defined within their own ecosystems. They also face challenges in simulating distributed environments, as most frameworks are limited to single-device setups. Furthermore, these frameworks often rely on hard-coded communication pipelines, limiting their adaptability to dynamic task requirements. Inspired by the concept of the Internet, we propose the Internet of Agents (IoA), a novel framework that addresses these limitations by providing a flexible and scalable platform for LLM-based multi-agent collaboration. IoA introduces an agent integration protocol, an instant-messaging-like architecture design, and dynamic mechanisms for agent teaming and conversation flow control. Through extensive experiments on general assistant tasks, embodied AI tasks, and retrieval-augmented generation benchmarks, we demonstrate that IoA consistently outperforms state-of-the-art baselines, showcasing its ability to facilitate effective collaboration among heterogeneous agents. IoA represents a step towards linking diverse agents in an Internet-like environment, where agents can seamlessly collaborate to achieve greater intelligence and capabilities. We will release our code to facilitate further research.

Spotlight
ACC-Collab: An Actor-Critic Approach to Multi-Agent LLM Collaboration

Andrew Estornell, Jean-Francois Ton, Yuanshun Yao, Yang Liu

Expand abstract

Large language models (LLMs) have demonstrated a remarkable ability to serve as general-purpose tools for various language-based tasks. Recent works have demonstrated that the efficacy of such models can be improved through iterative dialog between multiple models. While these paradigms show promise in improving model efficacy, most works in this area treat collaboration as an emergent behavior, rather than a learned behavior. In doing so, current multi-agent frameworks rely on collaborative behaviors to have been sufficiently trained into off-the-shelf models. To address this limitation, we propose ACC-Collab, an **A**ctor-**C**riti**c** based learning framework to produce a two-agent team (an actor-agent and a critic-agent) specialized in collaboration. We demonstrate that ACC-Collab outperforms SotA multi-agent techniques on a wide array of benchmarks.

Poster
Visual Agents as Fast and Slow Thinkers

Guangyan Sun, Mingyu Jin, Zhenting Wang, Cheng-Long Wang, Siqi Ma, Qifan Wang, Tong Geng, Ying Nian Wu, Yongfeng Zhang, Dongfang Liu

Expand abstract

Achieving human-level intelligence requires refining cognitive distinctions between \textit{System 1} and \textit{System 2} thinking. While contemporary AI, driven by large language models, demonstrates human-like traits, it falls short of genuine cognition. Transitioning from structured benchmarks to real-world scenarios presents challenges for visual agents, often leading to inaccurate and overly confident responses. To address the challenge, we introduce \textbf{\textsc{FaST}}, which incorporates the \textbf{Fa}st and \textbf{S}low \textbf{T}hinking mechanism into visual agents. \textsc{FaST} employs a switch adapter to dynamically select between \textit{System 1/2} modes, tailoring the problem-solving approach to different task complexity. It tackles uncertain and unseen objects by adjusting model confidence and integrating new contextual data. With this novel design, we advocate a \textit{flexible system}, \textit{hierarchical reasoning} capabilities, and a \textit{transparent decision-making} pipeline, all of which contribute to its ability to emulate human-like cognitive processes in visual intelligence. Empirical results demonstrate that \textsc{FaST} outperforms various well-known baselines, achieving 80.8\% accuracy over $VQA^{v2}$ for visual question answering and 48.7\% $GIoU$ score over ReasonSeg for reasoning segmentation, demonstrate \textsc{FaST}'s superior performance. Extensive testing validates the efficacy and robustness of \textsc{FaST}'s core components, showcasing its potential to advance the development of cognitive visual agents in AI systems.

Poster
OS-ATLAS: Foundation Action Model for Generalist GUI Agents

Zhiyong Wu, Zhenyu Wu, Fangzhi Xu, Yian Wang, Qiushi Sun, Chengyou Jia, Kanzhi Cheng, Zichen Ding, Liheng Chen, Paul Pu Liang, Yu Qiao

Expand abstract

Existing efforts in building GUI agents heavily rely on the availability of robust commercial Vision-Language Models (VLMs) such as GPT-4o and GeminiProVision. Practitioners are often reluctant to use open-source VLMs due to their significant performance lag compared to their closed-source counterparts, particularly in GUI grounding and Out-Of-Distribution (OOD) scenarios. To facilitate future research in this area, we developed OS-Atlas—a foundational GUI action model that excels at GUI grounding and OOD agentic tasks through innovations in both data and modeling. We have invested significant engineering effort in developing an open-source toolkit for synthesizing GUI grounding data across multiple platforms, including Windows, Linux, MacOS, Android, and the web. Leveraging this toolkit, we are releasing the largest open-source cross-platform GUI grounding corpus to date, which contains over 13 million GUI elements. This dataset, combined with innovations in model training, provides a solid foundation for OS-Atlas to understand GUI screenshots and generalize to unseen interfaces. Through extensive evaluation across six benchmarks spanning three different platforms (mobile, desktop, and web), OS-Atlas demonstrates significant performance improvements over previous state-of-the-art models. Our evaluation also uncovers valuable insights into continuously improving and scaling the agentic capabilities of open-source VLMs.

Spotlight
Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation

Hyungjoo Chae, Namyoung Kim, Kai Tzu-iunn Ong, Minju Gwak, Gwanwoo Song, Jihoon Kim, Sunghwan Kim, Dongha Lee, Jinyoung Yeo

Expand abstract

Large language models (LLMs) have recently gained much attention in building autonomous agents. However, performance of current LLM-based web agents in long-horizon tasks is far from optimal, often yielding errors such as repeatedly buying a non-refundable flight ticket. By contrast, humans can avoid such an irreversible mistake, as we have an awareness of the potential outcomes (e.g., losing money) of our actions, also known as the "world model". Motivated by this, our study first starts with preliminary analyses, confirming the absence of world models in current LLMs (e.g., GPT-4o, Claude-3.5-Sonnet, etc.). Then, we present a World-model-augmented (WMA) web agent, which simulates the outcomes of its actions for better decision-making. To overcome the challenges in training LLMs as world models predicting next observations, such as repeated elements across observations and long HTML inputs, we propose a transition-focused observation abstraction, where the prediction objectives are free-form natural language descriptions exclusively highlighting important state differences between time steps. Experiments on WebArena and Mind2Web show that our world models improve agents' policy selection without training and demonstrate our agents' cost- and time-efficiency compared to recent tree-search-based agents.

Poster
Preble: Efficient Distributed Prompt Scheduling for LLM Serving

Vikranth Srivatsa, Zijian He, Reyna Abhyankar, Dongming Li, Yiying Zhang

Expand abstract

Prompts to large language models (LLMs) have evolved beyond simple user questions. For LLMs to solve complex problems, today’s practices are to include domain-specific instructions, illustration of tool usages, and/or long context such as textbook chapters in prompts. As such, many parts of prompts are repetitive across requests. Recent works propose to cache and reuse KV state of prompts. However, they are all confined to a single- GPU optimization, while production LLM serving systems are distributed by nature. This paper proposes Preble, the first distributed LLM serving platform that targets and op- timizes for prompt sharing. We designed a distributed scheduling system that co-optimizes KV state reuse and computation load-balancing with a new scheduling algorithm and a hierarchical scheduling mechanism. Our evaluation of Preble with real workloads and re- quest arrival patterns on two open-source LLMs shows that Preble outperforms the SOTA serving systems by 1.5× to 14.5× on average latency and 2× to 10× on p99 latency.

Poster
AgentSquare: Automatic LLM Agent Search in Modular Design Space

Yu Shang, Yu Li, Keyu Zhao, Likai Ma, Jiahe Liu, Fengli Xu, Yong Li

Expand abstract

Recent advancements in Large Language Models (LLMs) have led to a rapid growth of agentic systems capable of handling a wide range of complex tasks. However, current research largely relies on manual, task-specific design, limiting their adaptability to novel tasks. In this paper, we introduce a new research problem: Modularized LLM Agent Search (MoLAS). We propose a modular design space that abstracts existing LLM agent designs into four fundamental modules with uniform IO interface: Planning, Reasoning, Tool Use, and Memory. Building on this design space, we present a novel LLM agent search framework called AgentSquare, which introduces two core mechanisms, i.e., module evolution and recombination, to efficiently search for optimized LLM agents. To further accelerate the process, we design a performance predictor that uses in-context surrogate models to skip unpromising agent designs. Extensive experiments across six benchmarks, covering the diverse scenarios of web, embodied, tool use and game applications, show that AgentSquare substantially outperforms hand-crafted agents, achieving an average performance gain of 17.2% against best-known human designs. Moreover, AgentSquare can generate interpretable design insights, enabling a deeper understanding of agentic architecture and its impact on task performance. We believe that the modular design space and AgentSquare search framework offer a platform for fully exploiting the potential of prior successful designs and consolidate the collective efforts of research community. Code repo is available at https://github.com/tsinghua-fib-lab/AgentSquare.

Poster
DRESSing Up LLM: Efficient Stylized Question-Answering via Style Subspace Editing

Xinyu Ma, Yifeng Xu, Yang Lin, Tianlong Wang, Xu Chu, Xin Gao, Junfeng Zhao, Yasha Wang

Expand abstract

We introduce DRESS, a novel approach for generating stylized large language model (LLM) responses through representation editing. Existing methods like prompting and fine-tuning are either insufficient for complex style adaptation or computationally expensive, particularly in tasks like NPC creation or character role-playing. Our approach leverages the over-parameterized nature of LLMs to disentangle a style-relevant subspace within the model's representation space to conduct representation editing, ensuring a minimal impact on the original semantics. By applying adaptive editing strengths, we dynamically adjust the steering vectors in the style subspace to maintain both stylistic fidelity and semantic integrity. We develop two stylized QA benchmark datasets to validate the effectiveness of DRESS, and the results demonstrate significant improvements compared to baseline methods such as prompting and ITI. In short, DRESS is a lightweight, train-free solution for enhancing LLMs with flexible and effective style control, making it particularly useful for developing stylized conversational agents. Codes and benchmark datasets are available at https://github.com/ArthurLeoM/DRESS-LLM.

Poster
Agent S: An Open Agentic Framework that Uses Computers Like a Human

Saaket Agashe, Jiuzhou Han, Shuyu Gan, Jiachen Yang, Ang Li, Xin Eric Wang

Expand abstract

We present Agent S, an open agentic framework that enables autonomous interaction with computers through Graphical User Interface (GUI), aimed at transforming human-computer interaction by automating complex, multi-step tasks. Agent S addresses three key challenges in automating computer tasks: acquiring domain-specific knowledge, planning over long task horizons, and handling dynamic, non-uniform interfaces. To this end, Agent S introduces experience-augmented hierarchical planning, which learns from external knowledge search and internal experience retrieval at multiple levels, facilitating efficient task planning and subtask execution. In addition, it employs an Agent-Computer Interface (ACI) to better elicit the reasoning and control capabilities of GUI agents based on Multimodal Large Language Models (MLLMs). Evaluation on the OSWorld benchmark shows that Agent S outperforms the baseline by 9.37\% on success rate (an 83.6\% relative improvement) and achieves a new state-of-the-art. Comprehensive analysis highlights the effectiveness of individual components and provides insights for future improvements. Furthermore, Agent S demonstrates broad generalizability to different operating systems on a newly-released WindowsAgentArena benchmark. Code available at https://github.com/simular-ai/Agent-S.

Poster
Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents

Boyu Gou, Ruohan Wang, Boyuan Zheng, Yanan Xie, Cheng Chang, Yiheng Shu, Huan Sun, Yu Su

Expand abstract

Multimodal large language models (MLLMs) are transforming the capabilities of graphical user interface (GUI) agents, facilitating their transition from controlled simulations to complex, real-world applications across various platforms. However, the effectiveness of these agents hinges on the robustness of their grounding capability. Current GUI agents predominantly utilize text-based representations such as HTML or accessibility trees, which, despite their utility, often introduce noise, incompleteness, and increased computational overhead. In this paper, we advocate a human-like embodiment for GUI agents that perceive the environment entirely visually and directly perform pixel-level operations on the GUI. The key is visual grounding models that can accurately map diverse referring expressions of GUI elements to their coordinates on the GUI across different platforms. We show that a simple recipe, which includes web-based synthetic data and slight adaptation of the LLaVA architecture, is surprisingly effective for training such visual grounding models. We collect the largest dataset for GUI visual grounding so far, containing 10M GUI elements and their referring expressions over 1.3M screenshots, and use it to train UGround, a strong universal visual grounding model for GUI agents. Empirical results on six benchmarks spanning three categories (grounding, offline agent, and online agent) show that 1) UGround substantially outperforms existing visual grounding models for GUI agents, by up to 20\% absolute, and 2) agents with UGround outperform state-of-the-art agents, despite the fact that existing agents use additional text-based input while ours only uses visual perception. These results provide strong support for the feasibility and promises of GUI agents that navigate the digital world as humans do.

Oral
INS: Interaction-aware Synthesis to Enhance Offline Multi-agent Reinforcement Learning

Yuqian Fu, Yuanheng Zhu, Jian Zhao, Jiajun Chai, Dongbin Zhao

Expand abstract

Data scarcity in offline multi-agent reinforcement learning (MARL) is a key challenge for real-world applications. Recent advances in offline single-agent reinforcement learning (RL) demonstrate the potential of data synthesis to mitigate this issue. However, in multi-agent systems, interactions between agents introduce additional challenges. These interactions complicate the synthesis of multi-agent datasets, leading to data distortion when inter-agent interactions are neglected. Furthermore, the quality of the synthetic dataset is often constrained by the original dataset. To address these challenges, we propose **INteraction-aware Synthesis (INS)**, which synthesizes high-quality multi-agent datasets using diffusion models. Recognizing the sparsity of inter-agent interactions, INS employs a sparse attention mechanism to capture these interactions, ensuring that the synthetic dataset reflects the underlying agent dynamics. To overcome the limitation of diffusion models requiring continuous variables, INS implements a bit action module, enabling compatibility with both discrete and continuous action spaces. Additionally, we incorporate a select mechanism to prioritize transitions with higher estimated values, further enhancing the dataset quality. Experimental results across multiple datasets in MPE and SMAC environments demonstrate that INS consistently outperforms existing methods, resulting in improved downstream policy performance and superior dataset metrics. Notably, INS can synthesize high-quality data using only 10% of the original dataset, highlighting its efficiency in data-limited scenarios.

Poster
ChemAgent: Self-updating Memories in Large Language Models Improves Chemical Reasoning

Xiangru Tang, Tianyu Hu, Muyang Ye, Yanjun Shao, Xunjian Yin, Siru Ouyang, Wangchunshu Zhou, Pan Lu, Zhuosheng Zhang, Yilun Zhao, Arman Cohan, Mark Gerstein

Expand abstract

Chemical reasoning usually involves complex, multi-step processes that demand precise calculations, where even minor errors can lead to cascading failures. Furthermore, large language models (LLMs) encounter difficulties handling domain-specific formulas, executing reasoning steps accurately, and integrating code ef- effectively when tackling chemical reasoning tasks. To address these challenges, we present ChemAgent, a novel framework designed to improve the performance of LLMs through a dynamic, self-updating library. This library is developed by decomposing chemical tasks into sub-tasks and compiling these sub-tasks into a structured collection that can be referenced for future queries. Then, when presented with a new problem, ChemAgent retrieves and refines pertinent information from the library, which we call memory, facilitating effective task decomposition and the generation of solutions. Our method designs three types of memory and a library-enhanced reasoning component, enabling LLMs to improve over time through experience. Experimental results on four chemical reasoning datasets from SciBench demonstrate that ChemAgent achieves performance gains of up to 46% (GPT-4), significantly outperforming existing methods. Our findings suggest substantial potential for future applications, including tasks such as drug discovery and materials science. Our code can be found at https://github.com/gersteinlab/ChemAgent.

Poster
MA$^2$E: Addressing Partial Observability in Multi-Agent Reinforcement Learning with Masked Auto-Encoder

Sehyeok Kang, Yongsik Lee, Gahee Kim, Song Chong, Se-Young Yun

Expand abstract

Centralized Training and Decentralized Execution (CTDE) is a widely adopted paradigm to solve cooperative multi-agent reinforcement learning (MARL) problems. Despite the successes achieved with CTDE, partial observability still limits cooperation among agents. While previous studies have attempted to overcome this challenge through communication, direct information exchanges could be restricted and introduce additional constraints. Alternatively, if an agent can infer the global information solely from local observations, it can obtain a global view without the need for communication. To this end, we propose the Multi-Agent Masked Auto-Encoder (MA$^2$E), which utilizes the masked auto-encoder architecture to infer the information of other agents from partial observations. By employing masking to learn to reconstruct global information, MA$^2$E serves as an inference module for individual agents within the CTDE framework. MA$^2$E can be easily integrated into existing MARL algorithms and has been experimentally proven to be effective across a wide range of environments and algorithms.

Poster
ShortcutsBench: A Large-Scale Real-world Benchmark for API-based Agents

Haiyang SHEN, Yue Li, Desong Meng, Dongqi Cai, Sheng Qi, Li Zhang, Mengwei Xu, Yun Ma

Expand abstract

Recent advancements in integrating large language models (LLMs) with application programming interfaces (APIs) have gained significant interest in both academia and industry. Recent work demonstrates that these API-based agents exhibit relatively strong autonomy and planning capabilities. However, their ability to handle multi-dimensional difficulty levels, diverse task types, and real-world demands remains unknown. In this paper, we introduce \textsc{ShortcutsBench}, a large-scale benchmark for the comprehensive evaluation of API-based agents in solving real-world complex tasks. \textsc{ShortcutsBench} includes a wealth of real APIs from Apple Inc., refined user queries, human-annotated high-quality action sequences, detailed parameter filling values, and parameters requesting necessary input from the system or user. We revealed how existing benchmarks~/~datasets struggle to accommodate the advanced reasoning capabilities of existing more intelligent LLMs. Moreover, our extensive evaluation of agents built with $5$ leading open-source (size $\geq$ 57B) and $5$ closed-source LLMs (e.g. Gemini-1.5-Pro and GPT-4o-mini) with varying intelligence level reveals significant limitations of existing API-based agents in the whole process of handling complex queries related to API selection, parameter filling, and requesting necessary input from the system and the user. These findings highlight the great challenges that API-based agents face in effectively fulfilling real and complex user queries. All datasets, code, experimental logs, and results are available at https://github.com/EachSheep/ShortcutsBench

Poster
DUET: Decentralized Bilevel Optimization without Lower-Level Strong Convexity

Zhen Qin, Zhuqing Liu, Songtao Lu, Yingbin Liang, Jia Liu

Expand abstract

Decentralized bilevel optimization (DBO) provides a powerful framework for multi-agent systems to solve local bilevel tasks in a decentralized fashion without the need for a central server. However, most existing DBO methods rely on lower-level strong convexity (LLSC) to guarantee unique solutions and a well-defined hypergradient for stationarity measure, hindering their applicability in many practical scenarios not satisfying LLSC. To overcome this limitation, we introduce a new single-loop DBO algorithm called diminishing quadratically-regularized bilevel decentralized optimization (DUET), which eliminates the need for LLSC by introducing a diminishing quadratic regularization to the lower-level (LL) objective. We show that DUET achieves an iteration complexity of $O(1/T^{1-5p-\frac{11}{4}\tau})$ for approximate KKT-stationary point convergence under relaxed assumptions, where $p$ and $\tau $ are control parameters for LL learning rate and averaging, respectively. In addition, our DUET algorithm incorporates gradient tracking to address data heterogeneity, a key challenge in DBO settings. To the best of our knowledge, this is the first work to tackle DBO without LLSC under decentralized settings with data heterogeneity. Numerical experiments validate the theoretical findings and demonstrate the practical effectiveness of our proposed algorithms.

Poster
EFFICIENT JAILBREAK ATTACK SEQUENCES ON LARGE LANGUAGE MODELS VIA MULTI-ARMED BANDIT-BASED CONTEXT SWITCHING

Aditya Ramesh, Shivam Bhardwaj, Aditya Saibewar, Manohar Kaul

Expand abstract

Content warning: This paper contains examples of harmful language and content. Recent advances in large language models (LLMs) have made them increasingly vulnerable to jailbreaking attempts, where malicious users manipulate models into generating harmful content. While existing approaches rely on either single-step attacks that trigger immediate safety responses or multi-step methods that inefficiently iterate prompts using other LLMs, we introduce ``Sequence of Context" (SoC) attacks that systematically alter conversational context through strategically crafted context-switching queries (CSQs). We formulate this as a multi-armed bandit (MAB) optimization problem, automatically learning optimal sequences of CSQs that gradually weaken the model's safety boundaries. Our theoretical analysis provides tight bounds on both the expected sequence length until successful jailbreak and the convergence of cumulative rewards. Empirically, our method achieves a 95\% attack success rate, surpassing PAIR by 63.15\%, AutoDAN by 60\%, and ReNeLLM by 50\%. We evaluate our attack across multiple open-source LLMs including Llama and Mistral variants. Our findings highlight critical vulnerabilities in current LLM safeguards and emphasize the need for defenses that consider sequential attack patterns rather than relying solely on static prompt filtering or iterative refinement.

Poster
AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents

Christopher Rawles, Sarah Clinckemaillie, Yifan Chang, Jonathan Waltz, Gabrielle Lau, Marybeth Fair, Alice Li, William E Bishop, Wei Li, Folawiyo Campbell-Ajala, Daniel Kenji Toyama, Robert James Berry, Divya Tyamagundlu, Timothy P Lillicrap, Oriana Riva

Expand abstract

Autonomous agents that execute human tasks by controlling computers can enhance human productivity and application accessibility. However, progress in this field will be driven by realistic and reproducible benchmarks. We present AndroidWorld, a fully functional Android environment that provides reward signals for 116 programmatic tasks across 20 real-world Android apps. Unlike existing interactive environments, which provide a static test set, AndroidWorld dynamically constructs tasks that are parameterized and expressed in natural language in unlimited ways, thus enabling testing on a much larger and more realistic suite of tasks. To ensure reproducibility, each task includes dedicated initialization, success-checking, and tear-down logic, which modifies and inspects the device’s system state. We experiment with baseline agents to test AndroidWorld and provide initial results on the benchmark. Our best agent can complete 30.6% of AndroidWorld's tasks, leaving ample room for future work. Furthermore, we adapt a popular desktop web agent to work on Android, which we find to be less effective on mobile, suggesting future research is needed to achieve universal, cross-platform agents. Finally, we also conduct a robustness analysis, showing that task variations can significantly affect agent performance, demonstrating that without such testing, agent performance metrics may not fully reflect practical challenges. AndroidWorld and the experiments in this paper are available at https://github.com/google-research/android_world.

Poster
Near-Optimal Online Learning for Multi-Agent Submodular Coordination: Tight Approximation and Communication Efficiency

Qixin Zhang, Zongqi Wan, Yu Yang, Li Shen, Dacheng Tao

Expand abstract

Coordinating multiple agents to collaboratively maximize submodular functions in unpredictable environments is a critical task with numerous applications in machine learning, robot planning and control. The existing approaches, such as the OSG algorithm, are often hindered by their poor approximation guarantees and the rigid requirement for a fully connected communication graph. To address these challenges, we firstly present a $\textbf{MA-OSMA}$ algorithm, which employs the multi-linear extension to transfer the discrete submodular maximization problem into a continuous optimization, thereby allowing us to reduce the strict dependence on a complete graph through consensus techniques. Moreover, $\textbf{MA-OSMA}$ leverages a novel surrogate gradient to avoid sub-optimal stationary points. To eliminate the computationally intensive projection operations in $\textbf{MA-OSMA}$, we also introduce a projection-free $\textbf{MA-OSEA}$ algorithm, which effectively utilizes the KL divergence by mixing a uniform distribution. Theoretically, we confirm that both algorithms achieve a regret bound of $\widetilde{O}(\sqrt{\frac{C_{T}T}{1-\beta}})$ against a  $(\frac{1-e^{-c}}{c})$-approximation to the best comparator in hindsight, where $C_{T}$ is the deviation of maximizer sequence, $\beta$ is the spectral gap of the network and $c$ is the joint curvature of submodular objectives. This result significantly improves the $(\frac{1}{1+c})$-approximation provided by the state-of-the-art OSG algorithm. Finally, we demonstrate the effectiveness of our proposed algorithms through simulation-based multi-target tracking.

Spotlight
Rethinking LLM Unlearning Objectives: A Gradient Perspective and Go Beyond

Qizhou Wang, Jin Peng Zhou, Zhanke Zhou, Saebyeol Shin, Bo Han, Kilian Q Weinberger

Expand abstract

Large language models (LLMs) should undergo rigorous audits to identify potential risks, such as copyright and privacy infringements. Once these risks emerge, timely updates are crucial to remove undesirable responses, ensuring legal and safe model usage. It has spurred recent research into LLM unlearning, focusing on erasing targeted undesirable knowledge without compromising the integrity of other, non-targeted responses. Existing studies have introduced various unlearning objectives to pursue LLM unlearning without necessitating complete retraining. However, each of these objectives has unique properties, and no unified framework is currently available to comprehend them thoroughly. To fill the gap, we propose the metric of the G-effect, quantifying the impacts of unlearning objectives on model performance from a gradient lens. A significant advantage of our metric is its broad ability to detail the unlearning impacts from various aspects across instances, updating steps, and LLM layers. Accordingly, the G-effect offers new insights into identifying drawbacks of existing unlearning objectives, further motivating us to explore a series of candidate solutions for their mitigation and improvements. Finally, we outline promising directions that merit further studies, aiming at contributing to the community to advance this critical field.

Poster
DelTA: An Online Document-Level Translation Agent Based on Multi-Level Memory

Yutong Wang, Jiali Zeng, Xuebo Liu, Derek F. Wong, Fandong Meng, Jie Zhou, Min Zhang

Expand abstract

Large language models (LLMs) have achieved reasonable quality improvements in machine translation (MT). However, most current research on MT-LLMs still faces significant challenges in maintaining translation consistency and accuracy when processing entire documents. In this paper, we introduce DelTA, a Document-levEL Translation Agent designed to overcome these limitations. DelTA features a multi-level memory structure that stores information across various granularities and spans, including Proper Noun Records, Bilingual Summary, Long-Term Memory, and Short-Term Memory, which are continuously retrieved and updated by auxiliary LLM-based components. Experimental results indicate that DelTA significantly outperforms strong baselines in terms of translation consistency and quality across four open/closed-source LLMs and two representative document translation datasets, achieving an increase in consistency scores by up to 4.58 percentage points and in COMET scores by up to 3.16 points on average. DelTA employs a sentence-by-sentence translation strategy, ensuring no sentence omissions and offering a memory-efficient solution compared to the mainstream method. Furthermore, DelTA improves pronoun and context-dependent translation accuracy, and the summary component of the agent also shows promise as a tool for query-based summarization tasks. The code and data of our approach are released at https://github.com/YutongWang1216/DocMTAgent.

Poster