ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Learning Distributions of Complex Fluid Simulations with Diffusion Graph Networks

Mario Lino Valencia, Tobias Pfaff, Nils Thuerey

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Physical systems with complex unsteady dynamics, such as fluid flows, are often poorly represented by a single mean solution. For many practical applications, it is crucial to access the full distribution of possible states, from which relevant statistics (e.g., RMS and two-point correlations) can be derived. Here, we propose a graph-based latent diffusion model that enables direct sampling of states from their equilibrium distribution, given a mesh discretization of the system and its physical parameters. This allows for the efficient computation of flow statistics without running long and expensive numerical simulations. The graph-based structure enables operations on unstructured meshes, which is critical for representing complex geometries with spatially localized high gradients, while latent-space diffusion modeling with a multi-scale GNN allows for efficient learning and inference of entire distributions of solutions. A key finding of our work is that the proposed networks can accurately learn full distributions even when trained on incomplete data from relatively short simulations. We apply this method to a range of fluid dynamics tasks, such as predicting pressure distributions on 3D wing models in turbulent flow, demonstrating both accuracy and computational efficiency in challenging scenarios. The ability to directly sample accurate solutions, and capturing their diversity from short ground-truth simulations, is highly promising for complex scientific modeling tasks.

Oral
Capturing the Temporal Dependence of Training Data Influence

Jiachen T. Wang, Dawn Song, James Zou, Prateek Mittal, Ruoxi Jia

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Traditional data influence estimation methods, like influence function, assume that learning algorithms are permutation-invariant with respect to training data. However, modern training paradigms—especially for foundation models using stochastic algorithms and non-convergent, multi-stage curricula—are sensitive to data ordering, thus violating this assumption. This mismatch renders influence functions inadequate for answering some critical questions in current machine learning: How can we differentiate the influence of the same data contributing at different stages of training? More generally, how can we capture the dependence of data influence on the optimization trajectory during training? To address this gap, we formalize the concept of \emph{trajectory-specific leave-one-out (LOO) influence}, which quantifies the impact of removing a data point from a specific iteration during training, accounting for the exact sequence of data encountered and the model's optimization trajectory. However, exactly evaluating the trajectory-specific LOO presents a significant computational challenge. To address this, we propose \emph{data value embedding}, a novel technique enabling efficient approximation of trajectory-specific LOO. Specifically, we compute a training data embedding that encapsulates the cumulative interactions between data and the evolving model parameters. The LOO can then be efficiently approximated through a simple dot-product between the data value embedding and the gradient of the given test data. As data value embedding captures training data ordering, it offers valuable insights into model training dynamics. In particular, we uncover distinct phases of data influence, revealing that data points in the early and late stages of training exert a greater impact on the final model. These insights translate into actionable strategies for managing the computational overhead of data selection by strategically timing the selection process, potentially opening new avenues in data curation research.

Oral
Two Effects, One Trigger: On the Modality Gap, Object Bias, and Information Imbalance in Contrastive Vision-Language Models

Simon Schrodi, David T. Hoffmann, Max Argus, Volker Fischer, Thomas Brox

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Contrastive vision-language models (VLMs), like CLIP, have gained popularity for their versatile applicability to various downstream tasks. Despite their successes in some tasks, like zero-shot object recognition, they perform surprisingly poor on other tasks, like attribute recognition. Previous work has attributed these challenges to the modality gap, a separation of image and text in the shared representation space, and to a bias towards objects over other factors, such as attributes. In this analysis paper, we investigate both phenomena thoroughly. We evaluated off-the-shelf VLMs and while the gap's influence on performance is typically overshadowed by other factors, we find indications that closing the gap indeed leads to improvements. Moreover, we find that, contrary to intuition, only few embedding dimensions drive the gap and that the embedding spaces are differently organized. To allow for a clean study of object bias, we introduce a definition and a corresponding measure of it. Equipped with this tool, we find that object bias does not lead to worse performance on other concepts, such as attributes per se. However, why do both phenomena, modality gap and object bias, emerge in the first place? To answer this fundamental question and uncover some of the inner workings of contrastive VLMs, we conducted experiments that allowed us to control the amount of shared information between the modalities. These experiments revealed that the driving factor behind both the modality gap and the object bias, is an information imbalance between images and captions, and unveiled an intriguing connection between the modality gap and entropy of the logits.

Oral
Scaling In-the-Wild Training for Diffusion-based Illumination Harmonization and Editing by Imposing Consistent Light Transport

Lvmin Zhang, Anyi Rao, Maneesh Agrawala

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Diffusion-based image generators are becoming unique methods for illumination harmonization and editing. The current bottleneck in scaling up the training of diffusion-based illumination editing models is mainly in the difficulty of preserving the underlying image details and maintaining intrinsic properties, such as albedos, unchanged. Without appropriate constraints, directly training the latest large image models with complex, varied, or in-the-wild data is likely to produce a structure-guided random image generator, rather than achieving the intended goal of precise illumination manipulation. We propose Imposing Consistent Light (IC-Light) transport during training, rooted in the physical principle that the linear blending of an object's appearances under different illumination conditions is consistent with its appearance under mixed illumination. This consistency allows for stable and scalable illumination learning, uniform handling of various data sources, and facilitates a physically grounded model behavior that modifies only the illumination of images while keeping other intrinsic properties unchanged. Based on this method, we can scale up the training of diffusion-based illumination editing models to large data quantities (> 10 million), across all available data types (real light stages, rendered samples, in-the-wild synthetic augmentations, etc), and using strong backbones (SDXL, Flux, etc). We also demonstrate that this approach reduces uncertainties and mitigates artifacts such as mismatched materials or altered albedos.

Oral
Block Diffusion: Interpolating Between Autoregressive and Diffusion Language Models

Marianne Arriola, Aaron Gokaslan, Justin T Chiu, Zhihan Yang, Zhixuan Qi, Jiaqi Han, Subham Sekhar Sahoo, Volodymyr Kuleshov

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Diffusion language models offer unique benefits over autoregressive models due to their potential for parallelized generation and controllability, yet they lag in likelihood modeling and are limited to fixed-length generation. In this work, we introduce a class of block diffusion language models that interpolate between discrete denoising diffusion and autoregressive models. Block diffusion overcomes key limitations of both approaches by supporting flexible-length generation and improving inference efficiency with KV caching and parallel token sampling. We propose a recipe for building effective block diffusion models that includes an efficient training algorithm, estimators of gradient variance, and data-driven noise schedules to minimize the variance. Block diffusion sets a new state-of-the-art performance among diffusion models on language modeling benchmarks and enables generation of arbitrary-length sequences. We provide the code, along with the model weights and blog post on the project page: https://m-arriola.com/bd3lms/

Oral
Robustness Inspired Graph Backdoor Defense

Zhiwei Zhang, Minhua Lin, Junjie Xu, Zongyu Wu, Enyan Dai, Suhang Wang

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Graph Neural Networks (GNNs) have achieved promising results in tasks such as node classification and graph classification. However, recent studies reveal that GNNs are vulnerable to backdoor attacks, posing a significant threat to their real-world adoption. Despite initial efforts to defend against specific graph backdoor attacks, there is no work on defending against various types of backdoor attacks where generated triggers have different properties. Hence, we first empirically verify that prediction variance under edge dropping is a crucial indicator for identifying poisoned nodes. With this observation, we propose using random edge dropping to detect backdoors and theoretically show that it can efficiently distinguish poisoned nodes from clean ones. Furthermore, we introduce a novel robust training strategy to efficiently counteract the impact of the triggers. Extensive experiments on real-world datasets show that our framework can effectively identify poisoned nodes, significantly degrade the attack success rate, and maintain clean accuracy when defending against various types of graph backdoor attacks with different properties. Our code is available at: https://github.com/zzwjames/RIGBD.

Oral
Flow Matching with General Discrete Paths: A Kinetic-Optimal Perspective

Neta Shaul, Itai Gat, Marton Havasi, Daniel Severo, Anuroop Sriram, Peter Holderrieth, Brian Karrer, Yaron Lipman, Ricky T. Q. Chen

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The design space of discrete-space diffusion or flow generative models are significantly less well-understood than their continuous-space counterparts, with many works focusing only on a simple masked construction. In this work, we aim to take a holistic approach to the construction of discrete generative models based on continuous-time Markov chains, and for the first time, allow the use of arbitrary discrete probability paths, or colloquially, corruption processes. Through the lens of optimizing the symmetric kinetic energy, we propose velocity formulas that can be applied to any given probability path, completely decoupling the probability and velocity, and giving the user the freedom to specify any desirable probability path based on expert knowledge specific to the data domain. Furthermore, we find that a special construction of mixture probability paths optimizes the symmetric kinetic energy for the discrete case. We empirically validate the usefulness of this new design space across multiple modalities: text generation, inorganic material generation, and image generation. We find that we can outperform the mask construction even in text with kinetic-optimal mixture paths, while we can make use of domain-specific constructions of the probability path over the visual domain.

Oral
Scaling and evaluating sparse autoencoders

Leo Gao, Tom Dupre la Tour, Henk Tillman, Gabriel Goh, Rajan Troll, Alec Radford, Ilya Sutskever, Jan Leike, Jeffrey Wu

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Sparse autoencoders provide a promising unsupervised approach for extracting interpretable features from a language model by reconstructing activations from a sparse bottleneck layer. Since language models learn many concepts, autoencoders need to be very large to recover all relevant features. However, studying the properties of autoencoder scaling is difficult due to the need to balance reconstruction and sparsity objectives and the presence of dead latents. We propose using k-sparse autoencoders [Makhzani and Frey, 2013] to directly control sparsity, simplifying tuning and improving the reconstruction-sparsity frontier. Additionally, we find modifications that result in few dead latents, even at the largest scales we tried. Using these techniques, we find clean scaling laws with respect to autoencoder size and sparsity. We also introduce several new metrics for evaluating feature quality based on the recovery of hypothesized features, the explainability of activation patterns, and the sparsity of downstream effects. These metrics all generally improve with autoencoder size. To demonstrate the scalability of our approach, we train a 16 million latent autoencoder on GPT-4 activations for 40 billion tokens. We release training code and autoencoders for open-source models, as well as a visualizer.

Oral
Cybench: A Framework for Evaluating Cybersecurity Capabilities and Risks of Language Models

Andy K Zhang, Neil Perry, Riya Dulepet, Joey Ji, Celeste Menders, Justin W Lin, Eliot Jones, Gashon Hussein, Samantha Liu, Donovan Julian Jasper, Pura Peetathawatchai, Ari Glenn, Vikram Sivashankar, Daniel Zamoshchin, Leo Glikbarg, Derek Askaryar, Haoxiang Yang, Aolin Zhang, Rishi Alluri, Nathan Tran, Rinnara Sangpisit, Kenny O Oseleononmen, Dan Boneh, Daniel E. Ho, Percy Liang

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Language Model (LM) agents for cybersecurity that are capable of autonomously identifying vulnerabilities and executing exploits have potential to cause real-world impact. Policymakers, model providers, and researchers in the AI and cybersecurity communities are interested in quantifying the capabilities of such agents to help mitigate cyberrisk and investigate opportunities for penetration testing. Toward that end, we introduce Cybench, a framework for specifying cybersecurity tasks and evaluating agents on those tasks. We include 40 professional-level Capture the Flag (CTF) tasks from 4 distinct CTF competitions, chosen to be recent, meaningful, and spanning a wide range of difficulties. Each task includes its own description, starter files, and is initialized in an environment where an agent can execute commands and observe outputs. Since many tasks are beyond the capabilities of existing LM agents, we introduce subtasks for each task, which break down a task into intermediary steps for a more detailed evaluation. To evaluate agent capabilities, we construct a cybersecurity agent and evaluate 8 models: GPT-4o, OpenAI o1-preview, Claude 3 Opus, Claude 3.5 Sonnet, Mixtral 8x22b Instruct, Gemini 1.5 Pro, Llama 3 70B Chat, and Llama 3.1 405B Instruct. For the top performing models (GPT-4o and Claude 3.5 Sonnet), we further investigate performance across 4 agent scaffolds (structured bash, action-only, pseudoterminal, and web search). Without subtask guidance, agents leveraging Claude 3.5 Sonnet, GPT-4o, OpenAI o1-preview, and Claude 3 Opus successfully solved complete tasks that took human teams up to 11 minutes to solve. In comparison, the most difficult task took human teams 24 hours and 54 minutes to solve. Anonymized code and data are available at https://drive.google.com/file/d/1kp3H0pw1WMAH-Qyyn9WA0ZKmEa7Cr4D4 and https://drive.google.com/file/d/1BcTQ02BBR0m5LYTiK-tQmIK17_TxijIy.

Oral
Booster: Tackling Harmful Fine-tuning for Large Language Models via Attenuating Harmful Perturbation

Tiansheng Huang, Sihao Hu, Fatih Ilhan, Selim Furkan Tekin, Ling Liu

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Harmful fine-tuning attack poses serious safety concerns for large language models' fine-tuning-as-a-service. While existing defenses have been proposed to mitigate the issue, their performances are still far away from satisfactory, and the root cause of the problem has not been fully recovered. To this end, we in this paper show that \textit{harmful perturbation} over the model weights could be a probable cause of alignment-broken. In order to attenuate the negative impact of harmful perturbation, we propose an alignment-stage solution, dubbed Booster. Technically, along with the original alignment loss, we append a loss regularizer in the alignment stage's optimization. The regularizer ensures that the model's harmful loss reduction after the simulated harmful perturbation is attenuated, thereby mitigating the subsequent fine-tuning risk. Empirical results show that Booster can effectively reduce the harmful score of the fine-tuned models while maintaining the performance of downstream tasks. Our code is available at https://github.com/git-disl/Booster

Oral
Learning Dynamics of LLM Finetuning

Yi Ren, Danica J. Sutherland

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Learning dynamics, which describes how the learning of specific training examples influences the model's predictions on other examples, gives us a powerful tool for understanding the behavior of deep learning systems. We study the learning dynamics of large language models during different types of finetuning, by analyzing the step-wise decomposition of how influence accumulates among different potential responses. Our framework allows a uniform interpretation of many interesting observations about the training of popular algorithms for both instruction tuning and preference tuning. In particular, we propose a hypothetical explanation of why specific types of hallucination are strengthened after finetuning, e.g., the model might use phrases or facts in the response for question B to answer question A, or the model might keep repeating similar simple phrases when generating responses. We also extend our framework and highlight a unique ``squeezing effect'' to explain a previously observed phenomenon in off-policy direct preference optimization (DPO), where running DPO for too long makes even the desired outputs less likely. This framework also provides insights into where the benefits of on-policy DPO and other variants come from. The analysis not only provides a novel perspective of understanding LLM's finetuning but also inspires a simple, effective method to improve alignment performance.

Oral
Classic but Everlasting: Traditional Gradient-Based Algorithms Converge Fast Even in Time-Varying Multi-Player Games

Yanzheng Chen, Jun Yu

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Last-iterate convergence behaviours of well-known algorithms are intensively investigated in various games, such as two-player bilinear zero-sum games. However, most known last-iterate convergence properties rely on strict settings where the underlying games must have time-invariant payoffs. Besides, the limited known attempts on the games with time-varying payoffs are in two-player bilinear time-varying zero-sum games and strictly monotone games. By contrast, in other time-varying games, the last-iterate behaviours of two classic algorithms, i.e., extra gradient (EG) and optimistic gradient (OG) algorithms, still lack research, especially the convergence rates in multi-player games. In this paper, we investigate the last-iterate behaviours of EG and OG algorithms for convergent perturbed games, which extend upon the usual model of time-invariant games and incorporate external factors, such as vanishing noises. Using the recently proposed notion of the tangent residual (or its modifications) as the potential function of games and the measure of proximity to the Nash equilibrium, we prove that the last-iterate convergence rates of EG and OG algorithms for perturbed games on bounded convex closed sets are $O({1}/{\sqrt{T}})$ if such games converge to monotone games at rates fast enough and that such a result holds true for certain unconstrained perturbed games. With this result, we address an open question asking for the last-iterate convergence rate of EG and OG algorithms in constrained and time-varying settings. The above convergence rates are similar to known tight results on corresponding time-invariant games.

Oral
MoE++: Accelerating Mixture-of-Experts Methods with Zero-Computation Experts

Peng Jin, Bo Zhu, Li Yuan, Shuicheng YAN

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In this work, we aim to simultaneously enhance the effectiveness and efficiency of Mixture-of-Experts (MoE) methods. To achieve this, we propose MoE++, a general and heterogeneous MoE framework that integrates both Feed-Forward Network (FFN) and zero-computation experts. Specifically, we introduce three types of zero-computation experts: the zero expert, copy expert, and constant expert, which correspond to discard, skip, and replace operations, respectively. This design offers three key advantages: (i) **Low Computing Overhead**: Unlike the uniform mixing mechanism for all tokens within vanilla MoE, MoE++ allows each token to engage with a dynamic number of FFNs, be adjusted by constant vectors, or even skip the MoE layer entirely. (ii) **High Performance**: By enabling simple tokens to utilize fewer FFN experts, MoE++ allows more experts to focus on challenging tokens, thereby unlocking greater performance potential than vanilla MoE. (iii) **Deployment Friendly**: Given that zero-computation experts have negligible parameters, we can deploy all zero-computation experts on each GPU, eliminating the significant communication overhead and expert load imbalance associated with FFN experts distributed across different GPUs. Moreover, we leverage gating residuals, enabling each token to consider the pathway taken in the previous layer when selecting the appropriate experts. Extensive experimental results demonstrate that MoE++ achieves better performance while delivering 1.1$\sim$2.1$\times$ expert forward throughput compared to a vanilla MoE model of the same size, which lays a solid foundation for developing advanced and efficient MoE-related models.

Oral
Cheating Automatic LLM Benchmarks: Null Models Achieve High Win Rates

Xiaosen Zheng, Tianyu Pang, Chao Du, Qian Liu, Jing Jiang, Min Lin

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Automatic LLM benchmarks, such as AlpacaEval 2.0, Arena-Hard-Auto, and MT-Bench, have become popular for evaluating language models due to their cost-effectiveness and scalability compared to human evaluation. Achieving high win rates on these benchmarks can significantly boost the promotional impact of newly released language models. This promotional benefit may motivate tricks, such as manipulating model output length or style to game win rates, even though several mechanisms have been developed to control length and disentangle style to reduce gameability. Nonetheless, we show that even a **"null model"** that always outputs a **constant** response (*irrelevant to input instructions*) can cheat automatic benchmarks and achieve top-ranked win rates: an $86.5\\%$ LC win rate on AlpacaEval 2.0; an $83.0$ score on Arena-Hard-Auto; and a $9.55$ score on MT-Bench. Moreover, the crafted cheating outputs are **transferable** because we assume that the instructions of these benchmarks (e.g., $805$ samples of AlpacaEval 2.0) are *private* and cannot be accessed. While our experiments are primarily proof-of-concept, an adversary could use LLMs to generate more imperceptible cheating responses, unethically benefiting from high win rates and promotional impact. Our findings call for the development of anti-cheating mechanisms for reliable automatic benchmarks. The code is available at https://github.com/sail-sg/Cheating-LLM-Benchmarks.

Oral
Tractable Multi-Agent Reinforcement Learning through Behavioral Economics

Eric Mazumdar, Kishan Panaganti, Laixi Shi

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A significant roadblock to the development of principled multi-agent reinforcement learning (MARL) algorithms is the fact that desired solution concepts like Nash equilibria may be intractable to compute. We show how one can overcome this obstacle by introducing concepts from behavioral economics into MARL. To do so, we imbue agents with two key features of human decision-making: risk aversion and bounded rationality. We show that introducing these two properties into games gives rise to a class of equilibria---risk-averse quantal response equilibria (RQE)---which are tractable to compute in \emph{all} $n$-player matrix and finite-horizon Markov games. In particular, we show that they emerge as the endpoint of no-regret learning in suitably adjusted versions of the games. Crucially, the class of computationally tractable RQE is independent of the underlying game structure and only depends on agents' degrees of risk-aversion and bounded rationality. To validate the expressivity of this class of solution concepts we show that it captures peoples' patterns of play in a number of 2-player matrix games previously studied in experimental economics. Furthermore, we give a first analysis of the sample complexity of computing these equilibria in finite-horizon Markov games when one has access to a generative model. We validate our findings on a simple multi-agent reinforcement learning benchmark. Our results open the doors for to the principled development of new decentralized multi-agent reinforcement learning algorithms.

Oral
Do as We Do, Not as You Think: the Conformity of Large Language Models

Zhiyuan Weng, Guikun Chen, Wenguan Wang

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Recent advancements in large language models (LLMs) revolutionize the field of intelligent agents, enabling collaborative multi-agent systems capable of tackling complex problems across various domains. However, the potential of conformity within these systems, analogous to phenomena like conformity bias and group-think in human group dynamics, remains largely unexplored, raising concerns about their collective problem-solving capabilities and possible ethical implications. This paper presents a comprehensive study on conformity in LLM-driven multi-agent systems, focusing on three aspects: the existence of conformity, the factors influencing conformity, and potential mitigation strategies. In particular, we introduce BenchForm, a new conformity-oriented benchmark, featuring reasoning-intensive tasks and five distinct interaction protocols designed to probe LLMs’ behavior in collaborative scenarios. Several representative LLMs are evaluated on BenchForm, using metrics such as conformity rate and independence rate to quantify conformity’s impact. Our analysis delves into factors influencing conformity, including interaction time and majority size, and examines how the subject agent rationalize its conforming behavior. Furthermore, we explore two strategies to mitigate conformity effects, i.e., developing enhanced persona and implementing a reflection mechanism. Several interesting findings regarding LLMs’ conformity are derived from empirical results and case studies. We hope that these insights can pave the way for more robust and ethically-aligned collaborative AI systems. Our benchmark and code are available at BenchForm.

Oral
Improved Finite-Particle Convergence Rates for Stein Variational Gradient Descent

Sayan Banerjee, Krishna Balasubramanian, PROMIT GHOSAL

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We provide finite-particle convergence rates for the Stein Variational Gradient Descent (SVGD) algorithm in the Kernelized Stein Discrepancy ($\KSD$) and Wasserstein-2 metrics. Our key insight is that the time derivative of the relative entropy between the joint density of $N$ particle locations and the $N$-fold product target measure, starting from a regular initial distribution, splits into a dominant 'negative part' proportional to $N$ times the expected $\KSD^2$ and a smaller 'positive part'. This observation leads to $\KSD$ rates of order $1/\sqrt{N}$, in both continuous and discrete time, providing a near optimal (in the sense of matching the corresponding i.i.d. rates) double exponential improvement over the recent result by~\cite{shi2024finite}. Under mild assumptions on the kernel and potential, these bounds also grow polynomially in the dimension $d$. By adding a bilinear component to the kernel, the above approach is used to further obtain Wasserstein-2 convergence in continuous time. For the case of `bilinear + Mat\'ern' kernels, we derive Wasserstein-2 rates that exhibit a curse-of-dimensionality similar to the i.i.d. setting. We also obtain marginal convergence and long-time propagation of chaos results for the time-averaged particle laws.

Oral
Linear Representations of Political Perspective Emerge in Large Language Models

Junsol Kim, James Evans, Aaron Schein

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Large language models (LLMs) have demonstrated the ability to generate text that realistically reflects a range of different subjective human perspectives. This paper studies how LLMs are seemingly able to reflect more liberal versus more conservative viewpoints among other political perspectives in American politics. We show that LLMs possess linear representations of political perspectives within activation space, wherein more similar perspectives are represented closer together. To do so, we probe the attention heads across the layers of three open transformer-based LLMs (Llama-2-7b-chat, Mistral-7b-instruct, Vicuna-7b). We first prompt models to generate text from the perspectives of different U.S. lawmakers. We then identify sets of attention heads whose activations linearly predict those lawmakers' DW-NOMINATE scores, a widely-used and validated measure of political ideology. We find that highly predictive heads are primarily located in the middle layers, often speculated to encode high-level concepts and tasks. Using probes only trained to predict lawmakers' ideology, we then show that the same probes can predict measures of news outlets' slant from the activations of models prompted to simulate text from those news outlets. These linear probes allow us to visualize, interpret, and monitor ideological stances implicitly adopted by an LLM as it generates open-ended responses. Finally, we demonstrate that by applying linear interventions to these attention heads, we can steer the model outputs toward a more liberal or conservative stance. Overall, our research suggests that LLMs possess a high-level linear representation of American political ideology and that by leveraging recent advances in mechanistic interpretability, we can identify, monitor, and steer the subjective perspective underlying generated text.

Oral
Rethinking Reward Modeling in Preference-based Large Language Model Alignment

Hao Sun, Yunyi Shen, Jean-Francois Ton

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The Bradley-Terry (BT) model is a common and successful practice in reward modeling for Large Language Model (LLM) alignment. However, it remains unclear *why* this model --- originally developed for multi-player stochastic game matching --- can be adopted to convert pairwise response comparisons to reward values and make predictions. Especially given the fact that only a limited number of prompt-response pairs are sparsely compared with others. In this paper, we first establish the convergence rate of BT reward models based on deep neural networks using embeddings, providing a theoretical foundation for their use. Despite theoretically sound, we argue that the BT model is not a necessary choice from the perspective of downstream optimization, this is because a reward model only needs to preserve the correct ranking predictions through a monotonic transformation of the true reward. We highlight the critical concept of *order consistency* in reward modeling and demonstrate that the BT model possesses this property. Moreover, we propose a simple and straightforward upper-bound algorithm, compatible with off-the-shelf binary classifiers, as an alternative order-consistent reward modeling objective. To offer practical insights, we empirically evaluate the performance of these different reward modeling approaches across more than 12,000 experimental setups, using $6$ base LLMs, $2$ datasets, and diverse annotation designs that vary in quantity, quality, and pairing choices in preference annotations.

Oral
Homomorphism Expressivity of Spectral Invariant Graph Neural Networks

Jingchu Gai, Yiheng Du, Bohang Zhang, Haggai Maron, Liwei Wang

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Graph spectra are an important class of structural features on graphs that have shown promising results in enhancing Graph Neural Networks (GNNs). Despite their widespread practical use, the theoretical understanding of the power of spectral invariants --- particularly their contribution to GNNs --- remains incomplete. In this paper, we address this fundamental question through the lens of homomorphism expressivity, providing a comprehensive and quantitative analysis of the expressive power of spectral invariants. Specifically, we prove that spectral invariant GNNs can homomorphism-count exactly a class of specific tree-like graphs which we refer to as \emph{parallel trees}. We highlight the significance of this result in various contexts, including establishing a quantitative expressiveness hierarchy across different architectural variants, offering insights into the impact of GNN depth, and understanding the subgraph counting capabilities of spectral invariant GNNs. In particular, our results significantly extend \citet{arvind2024hierarchy} and settle their open questions. Finally, we generalize our analysis to higher-order GNNs and answer an open question raised by \citet{zhang2024expressive}.

Oral