ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

Browse all papers

RFWave: Multi-band Rectified Flow for Audio Waveform Reconstruction

Peng Liu, Dongyang Dai, Zhiyong Wu

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Recent advancements in generative modeling have significantly enhanced the reconstruction of audio waveforms from various representations. While diffusion models are adept at this task, they are hindered by latency issues due to their operation at the individual sample point level and the need for numerous sampling steps. In this study, we introduce RFWave, a cutting-edge multi-band Rectified Flow approach designed to reconstruct high-fidelity audio waveforms from Mel-spectrograms or discrete acoustic tokens. RFWave uniquely generates complex spectrograms and operates at the frame level, processing all subbands simultaneously to boost efficiency. Leveraging Rectified Flow, which targets a straight transport trajectory, RFWave achieves reconstruction with just 10 sampling steps. Our empirical evaluations show that RFWave not only provides outstanding reconstruction quality but also offers vastly superior computational efficiency, enabling audio generation at speeds up to 160 times faster than real-time on a GPU. Both an online demonstration and the source code are accessible.

Poster
SCOPE: A Self-supervised Framework for Improving Faithfulness in Conditional Text Generation

Song Duong, Florian Le Bronnec, Alexandre Allauzen, Vincent Guigue, Alberto Lumbreras, Laure Soulier, patrick gallinari

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Large Language Models (LLMs), when used for conditional text generation, often produce hallucinations, i.e., information that is unfaithful or not grounded in the input context. This issue arises in typical conditional text generation tasks, such as text summarization and data-to-text generation, where the goal is to produce fluent text based on contextual input. When fine-tuned on specific domains, LLMs struggle to provide faithful answers to a given context, often adding information or generating errors. One underlying cause of this issue is that LLMs rely on statistical patterns learned from their training data. This reliance can interfere with the model's ability to stay faithful to a provided context, leading to the generation of ungrounded information. We build upon this observation and introduce a novel self-supervised method for generating a training set of unfaithful samples. We then refine the model using a training process that encourages the generation of grounded outputs over unfaithful ones, drawing on preference-based training. Our approach leads to significantly more grounded text generation, outperforming existing self-supervised techniques in faithfulness, as evaluated through automatic metrics, LLM-based assessments, and human evaluations.

Poster
BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacoustics

Lukas Rauch, Raphael Schwinger, Moritz Wirth, René Heinrich, Denis Huseljic, Marek Herde, Jonas Lange, Stefan Kahl, Bernhard Sick, Sven Tomforde, Christoph Scholz

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Deep learning (DL) has greatly advanced audio classification, yet the field is limited by the scarcity of large-scale benchmark datasets that have propelled progress in other domains. While AudioSet is a pivotal step to bridge this gap as a universal-domain dataset, its restricted accessibility and limited range of evaluation use cases challenge its role as the sole resource. Therefore, we introduce BirdSet, a large-scale benchmark data set for audio classification focusing on avian bioacoustics. BirdSet surpasses AudioSet with over 6,800 recording hours ($\uparrow17\%$) from nearly 10,000 classes ($\uparrow18\times$) for training and more than 400 hours ($\uparrow7\times$) across eight strongly labeled evaluation datasets. It serves as a versatile resource for use cases such as multi-label classification, covariate shift or self-supervised learning. We benchmark six well-known DL models in multi-label classification across three distinct training scenarios and outline further evaluation use cases in audio classification. We host our dataset on Hugging Face for easy accessibility and offer an extensive codebase to reproduce our results.

Spotlight
Diff-2-in-1: Bridging Generation and Dense Perception with Diffusion Models

Shuhong Zheng, Zhipeng Bao, Ruoyu Zhao, Martial Hebert, Yu-Xiong Wang

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Beyond high-fidelity image synthesis, diffusion models have recently exhibited promising results in dense visual perception tasks. However, most existing work treats diffusion models as a standalone component for perception tasks, employing them either solely for off-the-shelf data augmentation or as mere feature extractors. In contrast to these isolated and thus sub-optimal efforts, we introduce an integrated, versatile, diffusion-based framework, Diff-2-in-1, that can simultaneously handle both multi-modal data generation and dense visual perception, through a unique exploitation of the diffusion-denoising process. Within this framework, we further enhance discriminative visual perception via multi-modal generation, by utilizing the denoising network to create multi-modal data that mirror the distribution of the original training set. Importantly, Diff-2-in-1 optimizes the utilization of the created diverse and faithful data by leveraging a novel self-improving learning mechanism. Comprehensive experimental evaluations validate the effectiveness of our framework, showcasing consistent performance improvements across various discriminative backbones and high-quality multi-modal data generation characterized by both realism and usefulness. Our project website is available at https://zsh2000.github.io/diff-2-in-1.github.io/.

Poster
Contrastive Learning from Synthetic Audio Doppelgängers

Manuel Cherep, Nikhil Singh

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Learning robust audio representations currently demands extensive datasets of real-world sound recordings. By applying artificial transformations to these recordings, models can learn to recognize similarities despite subtle variations through techniques like contrastive learning. However, these transformations are only approximations of the true diversity found in real-world sounds, which are generated by complex interactions of physical processes, from vocal cord vibrations to the resonance of musical instruments. We propose a solution to both the data scale and transformation limitations, leveraging synthetic audio. By randomly perturbing the parameters of a sound synthesizer, we generate audio doppelgängers—synthetic positive pairs with causally manipulated variations in timbre, pitch, and temporal envelopes. These variations, difficult to achieve through augmentations of existing audio, provide a rich source of contrastive information. Despite the shift to randomly generated synthetic data, our method produces strong representations, outperforming real data on several standard audio classification tasks. Notably, our approach is lightweight, requires no data storage, and has only a single hyperparameter, which we extensively analyze. We offer this method as a complement to existing strategies for contrastive learning in audio, using synthesized sounds to reduce the data burden on practitioners.

Poster
Provence: efficient and robust context pruning for retrieval-augmented generation

Nadezhda Chirkova, Thibault Formal, Vassilina Nikoulina, Stéphane CLINCHANT

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Retrieval-Augmented Generation improves various aspects of large language models (LLMs) generation, but suffers from computational overhead caused by long contexts, and the propagation of irrelevant retrieved information into generated responses. Context pruning deals with both aspects, by removing irrelevant parts of retrieved contexts before LLM generation. Existing context pruning approaches are limited, and do not present a universal model that would be both _efficient_ and _robust_ in a wide range of scenarios, e.g., when contexts contain a variable amount of relevant information or vary in length, or when evaluated on various domains. In this work, we close this gap and introduce Provence (Pruning and Reranking Of retrieVEd relevaNt ContExts), an efficient and robust context pruner for Question Answering, which dynamically detects the needed amount of pruning for a given context and can be used out-of-the-box for various domains. The three key ingredients of Provence are formulating the context pruning task as sequence labeling, unifying context pruning capabilities with context reranking, and training on diverse data. Our experimental results show that Provence enables context pruning with negligible to no drop in performance, in various domains and settings, at almost no cost in a standard RAG pipeline. We also conduct a deeper analysis alongside various ablations to provide insights into training context pruners for future work.

Poster
ImageFolder: Autoregressive Image Generation with Folded Tokens

Xiang Li, Kai Qiu, Hao Chen, Jason Kuen, Jiuxiang Gu, Bhiksha Raj, Zhe Lin

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Image tokenizers are crucial for visual generative models, \eg, diffusion models (DMs) and autoregressive (AR) models, as they construct the latent representation for modeling. Increasing token length is a common approach to improve image reconstruction quality. However, tokenizers with longer token lengths are not guaranteed to achieve better generation quality. There exists a trade-off between reconstruction and generation quality regarding token length. In this paper, we investigate the impact of token length on both image reconstruction and generation and provide a flexible solution to the tradeoff. We propose \textbf{ImageFolder}, a semantic tokenizer that provides spatially aligned image tokens that can be folded during autoregressive modeling to improve both efficiency and quality. To enhance the representative capability without increasing token length, we leverage dual-branch product quantization to capture different contexts of images. Specifically, semantic regularization is introduced in one branch to encourage compacted semantic information while another branch is designed to capture pixel-level details. Extensive experiments demonstrate the superior quality of image generation and shorter token length with ImageFolder tokenizer.

Poster
X-NeMo: Expressive Neural Motion Reenactment via Disentangled Latent Attention

XIAOCHEN ZHAO, Hongyi Xu, Guoxian Song, You Xie, Chenxu Zhang, Xiu Li, Linjie Luo, Jinli Suo, Yebin Liu

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We propose X-NeMo, a novel zero-shot diffusion-based portrait animation pipeline that animates a static portrait using facial movements from a driving video of a different individual. Our work first identifies the root causes of the limitations in prior approaches, such as identity leakage and difficulty in capturing subtle and extreme expressions. To address these challenges, we introduce a fully end-to-end training framework that distills a 1D identity-agnostic latent motion descriptor from driving image, effectively controlling motion through cross-attention during image generation. Our implicit motion descriptor captures expressive facial motion in fine detail, learned end-to-end from a diverse video dataset without reliance on any pre-trained motion detectors. We further disentangle motion latents from identity cues with enhanced expressiveness by supervising their learning with a dual GAN decoder, alongside spatial and color augmentations. By embedding the driving motion into a 1D latent vector and controlling motion via cross-attention instead of additive spatial guidance, our design effectively eliminates the transmission of spatial-aligned structural clues from the driving condition to the diffusion backbone, substantially mitigating identity leakage. Extensive experiments demonstrate that X-NeMo surpasses state-of-the-art baselines, producing highly expressive animations with superior identity resemblance. Our code and models will be available for research.

Poster
TANGO: Co-Speech Gesture Video Reenactment with Hierarchical Audio Motion Embedding and Diffusion Interpolation

Haiyang Liu, Xingchao Yang, Tomoya Akiyama, Yuantian Huang, Qiaoge Li, Shigeru Kuriyama, Takafumi Taketomi

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We present TANGO, a framework for generating co-speech body-gesture videos. Given a few-minute, single-speaker reference video and target speech audio, TANGO produces high-fidelity videos with synchronized body gestures. TANGO builds on Gesture Video Reenactment (GVR), which splits and retrieves video clips using a directed graph structure - representing video frames as nodes and valid transitions as edges. We address two key limitations of GVR: audio-motion misalignment and visual artifacts in GAN-generated transition frames. In particular, i) we propose retrieving gestures using latent feature distance to improve cross-modal alignment. To ensure the latent features could effectively model the relationship between speech audio and gesture motion, we implement a hierarchical joint embedding space (AuMoClip); ii) we introduce the diffusion-based model to generate high-quality transition frames. Our diffusion model, Appearance Consistent Interpolation (ACInterp), is built upon AnimateAnyone and includes a reference motion module and homography background flow to preserve appearance consistency between generated and reference videos. By integrating these components into the graph-based retrieval framework, TANGO reliably produces realistic, audio-synchronized videos and outperforms all existing generative and retrieval methods. Our code, pretrained models, and datasets are publicly available at https://github.com/CyberAgentAILab/TANGO.

Oral
SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation

Koichi Saito, Dongjun Kim, Takashi Shibuya, Chieh-Hsin Lai, Zhi Zhong, Yuhta Takida, Yuki Mitsufuji

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Sound content creation, essential for multimedia works such as video games and films, often involves extensive trial-and-error, enabling creators to semantically reflect their artistic ideas and inspirations, which evolve throughout the creation process, into the sound. Recent high-quality diffusion-based Text-to-Sound (T2S) generative models provide valuable tools for creators. However, these models often suffer from slow inference speeds, imposing an undesirable burden that hinders the trial-and-error process. While existing T2S distillation models address this limitation through $1$-step generation, the sample quality of $1$-step generation remains insufficient for production use. Additionally, while multi-step sampling in those distillation models improves sample quality itself, the semantic content changes due to their lack of deterministic sampling capabilities. Thus, developing a T2S generative model that allows creators to efficiently conduct trial-and-error while producing high-quality sound remains a key challenge. To address these issues, we introduce Sound Consistency Trajectory Models (SoundCTM), which allow flexible transitions between high-quality $1$-step sound generation and superior sound quality through multi-step deterministic sampling. This allows creators to efficiently conduct trial-and-error with $1$-step generation to semantically align samples with their intention, and subsequently refine sample quality with preserving semantic content through deterministic multi-step sampling. To develop SoundCTM, we reframe the CTM training framework, originally proposed in computer vision, and introduce a novel feature distance using the teacher network for a distillation loss. Additionally, while distilling classifier-free guided trajectories, we introduce a $\nu$-sampling, a new algorithm that offers another source of quality improvement. For the $\nu$-sampling, we simultaneously train both conditional and unconditional student models. For production-level generation, we scale up our model to 1B trainable parameters, making SoundCTM-DiT-1B the first large-scale distillation model in the sound community to achieve both promising high-quality $1$-step and multi-step full-band (44.1kHz) generation. Audio samples are available at \url{https://anonymus-soundctm.github.io/soundctm_iclr/}.

Poster
Training-free Camera Control for Video Generation

Chen Hou, Zhibo Chen

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We propose a training-free and robust solution to offer camera movement control for off-the-shelf video diffusion models. Unlike previous work, our method does not require any supervised finetuning on camera-annotated datasets or self-supervised training via data augmentation. Instead, it is plug-and-play with most pretrained video diffusion models and can generate camera-controllable videos with a single image or text prompt as input. The inspiration for our work comes from the layout prior that intermediate latents encode for the generated results, thus rearranging noisy pixels in them will cause the output content to relocate as well. As camera moving could also be seen as a type of pixel rearrangement caused by perspective change, videos can be reorganized following specific camera motion if their noisy latents change accordingly. Building on this, we propose **CamTrol**, which enables robust camera control for video diffusion models. It is achieved by a two-stage process. First, we model image layout rearrangement through explicit camera movement in 3D point cloud space. Second, we generate videos with camera motion by leveraging the layout prior of noisy latents formed by a series of rearranged images. Extensive experiments have demonstrated its superior performance in both video generation and camera motion alignment compared with other finetuned methods. Furthermore, we show the capability of CamTrol to generalize to various base models, as well as its impressive applications in scalable motion control, dealing with complicated trajectories and unsupervised 3D video generation. Videos available at https://lifedecoder.github.io/CamTrol/.

Poster
Agents' Room: Narrative Generation through Multi-step Collaboration

Fantine Huot, Reinald Kim Amplayo, Jennimaria Palomaki, Alice Shoshana Jakobovits, Elizabeth Clark, Mirella Lapata

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Writing compelling fiction is a multifaceted process combining elements such as crafting a plot, developing interesting characters, and using evocative language. While large language models (LLMs) show promise for story writing, they currently rely heavily on intricate prompting, which limits their use. We propose Agents' Room, a generation framework inspired by narrative theory, that decomposes narrative writing into subtasks tackled by specialized agents. To illustrate our method, we introduce Tell Me A Story, a high-quality dataset of complex writing prompts and human-written stories, and a novel evaluation framework designed specifically for assessing long narratives. We show that Agents' Room generates stories that are preferred by expert evaluators over those produced by baseline systems by leveraging collaboration and specialization to decompose the complex story writing task into tractable components. We provide extensive analysis with automated and human-based metrics of the generated output.

Poster
Presto! Distilling Steps and Layers for Accelerating Music Generation

Zachary Novack, Ge Zhu, Jonah Casebeer, Julian McAuley, Taylor Berg-Kirkpatrick, Nicholas J. Bryan

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Despite advances in diffusion-based text-to-music (TTM) methods, efficient, high-quality generation remains a challenge. We introduce Presto!, an approach to inference acceleration for score-based diffusion transformers via reducing both sampling steps and cost per step. To reduce steps, we develop a new score-based distribution matching distillation (DMD) method for the EDM-family of diffusion models, the first GAN-based distillation method for TTM. To reduce the cost per step, we develop a simple, but powerful improvement to a recent layer distillation method that improves learning via better preserving hidden state variance. Finally, we combine our step and layer distillation methods together for a dual-faceted approach. We evaluate our step and layer distillation methods independently and show each yield best-in-class performance. Our combined distillation method can generate high-quality outputs with improved diversity, accelerating our base model by 10-18x (230/435ms latency for 32 second mono/stereo 44.1kHz, 15x faster than the comparable SOTA model) — the fastest TTM to our knowledge.

Spotlight
Weakly Supervised Video Scene Graph Generation via Natural Language Supervision

Kibum Kim, Kanghoon Yoon, Yeonjun In, Jaehyeong Jeon, Jinyoung Moon, Donghyun Kim, Chanyoung Park

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Existing Video Scene Graph Generation (VidSGG) studies are trained in a fully supervised manner, which requires all frames in a video to be annotated, thereby incurring high annotation cost compared to Image Scene Graph Generation (ImgSGG). Although the annotation cost of VidSGG can be alleviated by adopting a weakly supervised approach commonly used for ImgSGG (WS-ImgSGG) that uses image captions, there are two key reasons that hinder such a naive adoption: 1) Temporality within video captions, i.e., unlike image captions, video captions include temporal markers (e.g., before, while, then, after) that indicate time-related details, and 2) Variability in action duration, i.e., unlike human actions in image captions, human actions in video captions unfold over varying duration. To address these issues, we propose a Natural Language-based Video Scene Graph Generation (NL-VSGG) framework that only utilizes the readily available video captions for training a VidSGG model. NL-VSGG consists of two key modules: Temporality-aware Caption Segmentation (TCS) module and Action Duration Variability-aware caption-frame alignment (ADV) module. Specifically, TCS segments the video captions into multiple sentences in a temporal order based on a Large Language Model (LLM), and ADV aligns each segmented sentence with appropriate frames considering the variability in action duration. Our approach leads to a significant enhancement in performance compared to simply applying the WS-ImgSGG pipeline to VidSGG on the Action Genome dataset. As a further benefit of utilizing the video captions as weak supervision, we show that the VidSGG model trained by NL-VSGG is able to predict a broader range of action classes that are not included in the training data, which makes our framework practical in reality.

Poster
Decoupling Layout from Glyph in Online Chinese Handwriting Generation

Minsi Ren, Yan-Ming Zhang, Yi Chen

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Text plays a crucial role in the transmission of human civilization, and teaching machines to generate online handwritten text in various styles presents an interesting and significant challenge. However, most prior work has concentrated on generating individual Chinese fonts, leaving complete text line generation largely unexplored. In this paper, we identify that text lines can naturally be divided into two components: layout and glyphs. Based on this division, we designed a text line layout generator coupled with a diffusion-based stylized font synthesizer to address this challenge hierarchically. More concretely, the layout generator performs in-context-like learning based on the text content and the provided style references to generate positions for each glyph autoregressively. Meanwhile, the font synthesizer which consists of a character embedding dictionary, a multi-scale calligraphy style encoder and a 1D U-Net based diffusion denoiser will generate each font on its position while imitating the calligraphy style extracted from the given style references. Qualitative and quantitative experiments on the CASIA-OLHWDB demonstrate that our method is capable of generating structurally correct and indistinguishable imitation samples.

Poster
The KoLMogorov Test: Compression by Code Generation

Ori Yoran, Kunhao Zheng, Fabian Gloeckle, Jonas Gehring, Gabriel Synnaeve, Taco Cohen

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Compression is at the heart of intelligence. A theoretically optimal way to compress any sequence of data is to find the shortest program that outputs that sequence and then halts. However, such Kolmogorov compression is uncomputable, and code generating LLMs struggle to approximate this theoretical ideal, as it requires reasoning, planning and search capabilities beyond those of current models. In this work, we introduce the *KoLMogorov-Test* (KT), a compression-as-intelligence intelligence test for code generation LLMs. In KT a model is presented with a sequence of data at inference time, and asked to generate the shortest program that produces the sequence. We identify several benefits of KT for both evaluation and training: an essentially infinite number of problem instances of varying difficulty is readily available, strong baselines already exist, the evaluation metric (compression) cannot be gamed, and pretraining data contamination is highly unlikely. To evaluate current models, we use audio, text, and DNA data, as well as sequences produced by random synthetic programs. Current flagship models perform poorly - both GPT4-o and Llama-3.1-405B struggle on our natural and synthetic sequences. On our synthetic distribution, we are able to train code generation models with lower compression rates than previous approaches. Moreover, we show that gains on synthetic data generalize poorly to real data, suggesting that new innovations are necessary for additional gains on KT.

Poster
Sports-Traj: A Unified Trajectory Generation Model for Multi-Agent Movement in Sports

Yi Xu, Yun Fu

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Understanding multi-agent movement is critical across various fields. The conventional approaches typically focus on separate tasks such as trajectory prediction, imputation, or spatial-temporal recovery. Considering the unique formulation and constraint of each task, most existing methods are tailored for only one, limiting the ability to handle multiple tasks simultaneously, which is a common requirement in real-world scenarios. Another limitation is that widely used public datasets mainly focus on pedestrian movements with casual, loosely connected patterns, where interactions between individuals are not always present, especially at a long distance, making them less representative of more structured environments. To overcome these limitations, we propose a Unified Trajectory Generation model, UniTraj, that processes arbitrary trajectories as masked inputs, adaptable to diverse scenarios in the domain of sports games. Specifically, we introduce a Ghost Spatial Masking (GSM) module, embedded within a Transformer encoder, for spatial feature extraction. We further extend recent State Space Models (SSMs), known as the Mamba model, into a Bidirectional Temporal Mamba (BTM) to better capture temporal dependencies. Additionally, we incorporate a Bidirectional Temporal Scaled (BTS) module to thoroughly scan trajectories while preserving temporal missing relationships. Furthermore, we curate and benchmark three practical sports datasets, Basketball-U, Football-U, and Soccer-U, for evaluation. Extensive experiments demonstrate the superior performance of our model. We hope that our work can advance the understanding of human movement in real-world applications, particularly in sports. Our datasets, code, and model weights are available here https://github.com/colorfulfuture/UniTraj-pytorch.

Poster
ARLON: Boosting Diffusion Transformers with Autoregressive Models for Long Video Generation

Zongyi Li, Shujie HU, Shujie LIU, Long Zhou, Jeongsoo Choi, Lingwei Meng, Xun Guo, Jinyu Li, Hefei Ling, Furu Wei

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Text-to-video (T2V) models have recently undergone rapid and substantial advancements. Nevertheless, due to limitations in data and computational resources, achieving efficient generation of long videos with rich motion dynamics remains a significant challenge. To generate high-quality, dynamic, and temporally consistent long videos, this paper presents ARLON, a novel framework that boosts diffusion Transformers with autoregressive (\textbf{AR}) models for long (\textbf{LON}) video generation, by integrating the coarse spatial and long-range temporal information provided by the AR model to guide the DiT model effectively. Specifically, ARLON incorporates several key innovations: 1) A latent Vector Quantized Variational Autoencoder (VQ-VAE) compresses the input latent space of the DiT model into compact and highly quantized visual tokens, bridging the AR and DiT models and balancing the learning complexity and information density; 2) An adaptive norm-based semantic injection module integrates the coarse discrete visual units from the AR model into the DiT model, ensuring effective guidance during video generation; 3) To enhance the tolerance capability of noise introduced from the AR inference, the DiT model is trained with coarser visual latent tokens incorporated with an uncertainty sampling module. Experimental results demonstrate that ARLON significantly outperforms the baseline OpenSora-V1.2 on eight out of eleven metrics selected from VBench, with notable improvements in dynamic degree and aesthetic quality, while delivering competitive results on the remaining three and simultaneously accelerating the generation process. In addition, ARLON achieves state-of-the-art performance in long video generation, outperforming other open-source models in this domain. Detailed analyses of the improvements in inference efficiency are presented, alongside a practical application that demonstrates the generation of long videos using progressive text prompts. Project page: \url{http://aka.ms/arlon}.

Poster
ViSAGe: Video-to-Spatial Audio Generation

Jaeyeon Kim, Heeseung Yun, Gunhee Kim

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Spatial audio is essential for enhancing the immersiveness of audio-visual experiences, yet its production typically demands complex recording systems and specialized expertise. In this work, we address a novel problem of generating first-order ambisonics, a widely used spatial audio format, directly from silent videos. To support this task, we introduce YT-Ambigen, a dataset comprising 102K 5-second YouTube video clips paired with corresponding first-order ambisonics. We also propose new evaluation metrics to assess the spatial aspect of generated audio based on audio energy maps and saliency metrics. Furthermore, we present Video-to-Spatial Audio Generation (ViSAGe), an end-to-end framework that generates first-order ambisonics from silent video frames by leveraging CLIP visual features, autoregressive neural audio codec modeling with both directional and visual guidance. Experimental results demonstrate that ViSAGe produces plausible and coherent first-order ambisonics, outperforming two-stage approaches consisting of video-to-audio generation and audio spatialization. Qualitative examples further illustrate that ViSAGe generates temporally aligned high-quality spatial audio that adapts to viewpoint changes.

Poster
Cached Multi-Lora Composition for Multi-Concept Image Generation

Xiandong Zou, Mingzhu Shen, Christos-Savvas Bouganis, Yiren Zhao

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Low-Rank Adaptation (LoRA) has emerged as a widely adopted technique in text-to-image models, enabling precise rendering of multiple distinct elements, such as characters and styles, in multi-concept image generation. However, current approaches face significant challenges when composing these LoRAs for multi-concept image generation, particularly as the number of LoRAs increases, resulting in diminished generated image quality. In this paper, we initially investigate the role of LoRAs in the denoising process through the lens of the Fourier frequency domain. Based on the hypothesis that applying multiple LoRAs could lead to "semantic conflicts", we have conducted empirical experiments and find that certain LoRAs amplify high-frequency features such as edges and textures, whereas others mainly focus on low-frequency elements, including the overall structure and smooth color gradients. Building on these insights, we devise a frequency domain based sequencing strategy to determine the optimal order in which LoRAs should be integrated during inference. This strategy offers a methodical and generalizable solution compared to the naive integration commonly found in existing LoRA fusion techniques. To fully leverage our proposed LoRA order sequence determination method in multi-LoRA composition tasks, we introduce a novel, training-free framework, Cached Multi-LoRA (CMLoRA), designed to efficiently integrate multiple LoRAs while maintaining cohesive image generation. With its flexible backbone for multi-LoRA fusion and a non-uniform caching strategy tailored to individual LoRAs, CMLoRA has the potential to reduce semantic conflicts in LoRA composition and improve computational efficiency. Our experimental evaluations demonstrate that CMLoRA outperforms state-of-the-art training-free LoRA fusion methods by a significant margin -- it achieves an average improvement of $2.19$% in CLIPScore, and $11.25%$% in MLLM win rate compared to LoraHub, LoRA Composite, and LoRA Switch.

Poster