ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Selective Attention Improves Transformer

Yaniv Leviathan, Matan Kalman, Yossi Matias

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Unneeded elements in the attention’s context degrade performance. We introduce Selective Attention, a simple parameter-free change to the standard attention mechanism which reduces attention to unneeded elements. Selective attention consistently improves language modeling and downstream task performance in a variety of model sizes and context lengths. For example, transformers trained with the language modeling objective on C4 with selective attention perform language modeling equivalently to standard transformers with ~2X more heads and parameters in their attention modules. Selective attention also allows decreasing the size of the attention’s context buffer, leading to meaningful reductions in the memory and compute requirements during inference. For example, transformers trained on C4 with context sizes of 512, 1,024, and 2,048 need 16X, 25X, and 47X less memory for their attention module, respectively, when equipped with selective attention, as those without selective attention, with the same validation perplexity.

Poster
VideoShield: Regulating Diffusion-based Video Generation Models via Watermarking

Runyi Hu, Jie Zhang, Yiming Li, Jiwei Li, Qing Guo, Han Qiu, Tianwei Zhang

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Artificial Intelligence Generated Content (AIGC) has advanced significantly, particularly with the development of video generation models such as text-to-video (T2V) models and image-to-video (I2V) models. However, like other AIGC types, video generation requires robust content control. A common approach is to embed watermarks, but most research has focused on images, with limited attention given to videos. Traditional methods, which embed watermarks frame-by-frame in a post-processing manner, often degrade video quality. In this paper, we propose VideoShield, a novel watermarking framework specifically designed for popular diffusion-based video generation models. Unlike post-processing methods, VideoShield embeds watermarks directly during video generation, eliminating the need for additional training. To ensure video integrity, we introduce a tamper localization feature that can detect changes both temporally (across frames) and spatially (within individual frames). Our method maps watermark bits to template bits, which are then used to generate watermarked noise during the denoising process. Using DDIM Inversion, we can reverse the video to its original watermarked noise, enabling straightforward watermark extraction. Additionally, template bits allow precise detection for potential spatial and temporal modification. Extensive experiments across various video models (both T2V and I2V models) demonstrate that our method effectively extracts watermarks and detects tamper without compromising video quality. Furthermore, we show that this approach is applicable to image generation models, enabling tamper detection in generated images as well. Codes and models are available at https://github.com/hurunyi/VideoShield.

Poster
Reconciling Model Multiplicity for Downstream Decision Making

Ally Yalei Du, Dung Daniel Ngo, Steven Wu

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We consider the problem of model multiplicity in downstream decision-making, a setting where two predictive models of equivalent accuracy cannot agree on what action to take for a downstream decision-making problem. Prior work attempts to address model multiplicity by resolving prediction disagreement between models. However, we show that even when the two predictive models approximately agree on their individual predictions almost everywhere, these models can lead the downstream decision-maker to take actions with substantially higher losses. We address this issue by proposing a framework that calibrates the predictive models with respect to both a finite set of downstream decision-making problems and the individual probability prediction. Specifically, leveraging tools from multi-calibration, we provide an algorithm that, at each time-step, first reconciles the differences in individual probability prediction, then calibrates the updated models such that they are indistinguishable from the true probability distribution to the decision-makers. We extend our results to the setting where one does not have direct access to the true probability distribution and instead relies on a set of i.i.d data to be the empirical distribution. Furthermore, we generalize our results to the settings where one has more than two predictive models and an infinitely large downstream action set. Finally, we provide a set of experiments to evaluate our methods empirically. Compared to existing work, our proposed algorithm creates a pair of predictive models with improved downstream decision-making losses and agrees on their best-response actions almost everywhere.

Poster
Unbounded: A Generative Infinite Game of Character Life Simulation

Jialu Li, Yuanzhen Li, Neal Wadhwa, Yael Pritch, David E. Jacobs, Michael Rubinstein, Mohit Bansal, Nataniel Ruiz

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We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite games, we leverage recent advances in generative AI to create Unbounded: a game of character life simulation that is fully encapsulated in generative models. Specifically, Unbounded draws inspiration from sandbox life simulations and allows you to interact with your autonomous virtual character in a virtual world by feeding, playing with and guiding it - with open-ended mechanics generated by an LLM, some of which can be emergent. In order to develop Unbounded, we propose technical innovations in both the LLM and visual generation domains. Specifically, we present: (1) a specialized, distilled large language model (LLM) that dynamically generates game mechanics, narratives, and character interactions in real-time, and (2) a new dynamic regional image prompt Adapter (IP-Adapter) for vision models that ensures consistent yet flexible visual generation of a character across multiple environments. We evaluate our system through both qualitative and quantitative analysis, showing significant improvements in character life simulation, user instruction following, narrative coherence, and visual consistency for both characters and the environments compared to traditional related approaches.

Poster
Flow Matching with Gaussian Process Priors for Probabilistic Time Series Forecasting

Marcel Kollovieh, Marten Lienen, David Lüdke, Leo Schwinn, Stephan Günnemann

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Recent advancements in generative modeling, particularly diffusion models, have opened new directions for time series modeling, achieving state-of-the-art performance in forecasting and synthesis. However, the reliance of diffusion-based models on a simple, fixed prior complicates the generative process since the data and prior distributions differ significantly. We introduce TSFlow, a conditional flow matching (CFM) model for time series combining Gaussian processes, optimal transport paths, and data-dependent prior distributions. By incorporating (conditional) Gaussian processes, TSFlow aligns the prior distribution more closely with the temporal structure of the data, enhancing both unconditional and conditional generation. Furthermore, we propose conditional prior sampling to enable probabilistic forecasting with an unconditionally trained model. In our experimental evaluation on eight real-world datasets, we demonstrate the generative capabilities of TSFlow, producing high-quality unconditional samples. Finally, we show that both conditionally and unconditionally trained models achieve competitive results across multiple forecasting benchmarks.

Poster
FlowDec: A flow-based full-band general audio codec with high perceptual quality

Simon Welker, Matthew Le, Ricky T. Q. Chen, Wei-Ning Hsu, Timo Gerkmann, Alexander Richard, YI-CHIAO WU

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We propose FlowDec, a neural full-band audio codec for general audio sampled at 48 kHz that combines non-adversarial codec training with a stochastic postfilter based on a novel conditional flow matching method. Compared to the prior work ScoreDec which is based on score matching, we generalize from speech to general audio and move from 24 kbit/s to as low as 4 kbit/s, while improving output quality and reducing the required postfilter DNN evaluations from 60 to 6 without any fine-tuning or distillation techniques. We provide theoretical insights and geometric intuitions for our approach in comparison to ScoreDec as well as another recent work that uses flow matching, and conduct ablation studies on our proposed components. We show that FlowDec is a competitive alternative to the recent GAN-dominated stream of neural codecs, achieving FAD scores better than those of the established GAN-based codec DAC and listening test scores that are on par, and producing qualitatively more natural reconstructions for speech and harmonic structures in music.

Poster
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations

Zhibing Li, Tong Wu, Jing Tan, Mengchen Zhang, Jiaqi Wang, Dahua Lin

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Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other hand, learning-based approaches leverage rich material priors from existing 3D object datasets but face challenges with maintaining multi-view consistency. In this paper, we introduce IDArb, a diffusion-based model designed to perform intrinsic decomposition on an arbitrary number of images under varying illuminations. Our method achieves highly accurate and multi-view consistent estimation on surface normals and material properties. This is made possible through a novel cross-view, cross-domain attention module and an illumination-augmented, view-adaptive training strategy. Additionally, we introduce ARB-Objaverse, a new dataset that provides large-scale multi-view intrinsic data and renderings under diverse lighting conditions, supporting robust training. Extensive experiments demonstrate that IDArb outperforms state-of-the-art methods both qualitatively and quantitatively. Moreover, our approach facilitates a range of downstream tasks, including single-image relighting, photometric stereo, and 3D reconstruction, highlighting its broad applicability in realistic 3D content creation. Project website: https://lizb6626.github.io/IDArb/.

Poster
Towards Certification of Uncertainty Calibration under Adversarial Attacks

Cornelius Emde, Francesco Pinto, Thomas Lukasiewicz, Philip Torr, Adel Bibi

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Since neural classifiers are known to be sensitive to adversarial perturbations that alter their accuracy, certification methods have been developed to provide provable guarantees on the insensitivity of their predictions to such perturbations. On the other hand, in safety-critical applications, the frequentist interpretation of the confidence of a classifier (also known as model calibration) can be of utmost importance. This property can be measured via the Brier score or the expected calibration error. We show that attacks can significantly harm calibration, and thus propose certified calibration providing worst-case bounds on calibration under adversarial perturbations. Specifically, we produce analytic bounds for the Brier score and approximate bounds via the solution of a mixed-integer program on the expected calibration error. Finally, we propose novel calibration attacks and demonstrate how they can improve model calibration through adversarial calibration training. The code will be publicly released upon acceptance.

Poster
VAE-Var: Variational Autoencoder-Enhanced Variational Methods for Data Assimilation in Meteorology

Yi Xiao, Qilong Jia, Kun Chen, Lei Bai, Wei Xue

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Data assimilation (DA) is an essential statistical technique for generating accurate estimates of a physical system's states by combining prior model predictions with observational data, especially in the realm of weather forecasting. Effectively modeling the prior distribution while adapting to diverse observational sources presents significant challenges for both traditional and neural network-based DA algorithms. This paper introduces VAE-Var, a novel neural network-based data assimilation algorithm aimed at 1) enhancing accuracy by capturing the non-Gaussian characteristics of the conditional background distribution $p(\mathbf{x}|\mathbf{x}_b)$, and 2) efficiently assimilating real-world observational data. VAE-Var utilizes a variational autoencoder to learn the background error distribution, with its decoder creating a variational cost function to optimize the analysis states. The advantages of VAE-Var include: 1) it maintains the framework of traditional variational assimilation, enabling it to accommodate various observation operators, particularly irregular observations; 2) it lessens the dependence on expert knowledge for constructing the background distribution, allowing for improved modeling of non-Gaussian structures; and 3) experimental results indicate that, when applied to the FengWu weather forecasting model, VAE-Var outperforms DiffDA and two traditional algorithms (interpolation and 3DVar) in terms of assimilation accuracy in sparse observational contexts, and is capable of assimilating real-world GDAS prepbufr observations over a year.

Poster
TODO: Enhancing LLM Alignment with Ternary Preferences

Yuxiang Guo, Lu Yin, Bo Jiang, Jiaqi Zhang

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Aligning large language models (LLMs) with human intent is critical for enhancing their performance across a variety of tasks. Standard alignment techniques, such as Direct Preference Optimization (DPO), often rely on the binary Bradley-Terry (BT) model, which can struggle to capture the complexities of human preferences—particularly in the presence of noisy or inconsistent labels and frequent ties. To address these limitations, we introduce the Tie-rank Oriented Bradley-Terry model (TOBT), an extension of the BT model that explicitly incorporates ties, enabling more nuanced preference representation. Building on this, we propose Tie-rank Oriented Direct Preference Optimization (TODO), a novel alignment algorithm that leverages TOBT's ternary ranking system to improve preference alignment. In evaluations on Mistral-7B and Llama 3-8B models, TODO consistently outperforms DPO in modeling preferences across both in-distribution and out-of-distribution datasets. Additional assessments using MT Bench and benchmarks such as Piqa, ARC-c, and MMLU further demonstrate TODO's superior alignment performance. Notably, TODO also shows strong results in binary preference alignment, highlighting its versatility and potential for broader integration into LLM alignment. The code for TODO is made publicly available.

Poster
Deep Kernel Posterior Learning under Infinite Variance Prior Weights

Jorge Loria, Anindya Bhadra

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Neal (1996) proved that infinitely wide shallow Bayesian neural networks (BNN) converge to Gaussian processes (GP), when the network weights have bounded prior variance. Cho & Saul (2009) provided a useful recursive formula for deep kernel processes for relating the covariance kernel of each layer to the layer immediately below. Moreover, they worked out the form of the layer-wise covariance kernel in an explicit manner for several common activation functions, including the ReLU. Subsequent works have made the connection between these two works, and provided useful results on the covariance kernel of a deep GP arising as wide limits of various deep Bayesian network architectures. However, recent works, including Aitchison et al. (2021), have highlighted that the covariance kernels obtained in this manner are deterministic and hence, precludes any possibility of representation learning, which amounts to learning a non-degenerate posterior of a random kernel given the data. To address this, they propose adding artificial noise to the kernel to retain stochasticity, and develop deep kernel Wishart and inverse Wishart processes. Nonetheless, this artificial noise injection could be critiqued in that it would not naturally emerge in a classic BNN architecture under an infinite-width limit. To address this, we show that a Bayesian deep neural network, where each layer width approaches infinity, and all network weights are elliptically distributed with infinite variance, converges to a process with $\alpha$-stable marginals in each layer that has a conditionally Gaussian representation. These conditional random covariance kernels could be recursively linked in the manner of Cho & Saul (2009), even though marginally the process exhibits stable behavior, and hence covariances are not even necessarily defined. We also provide useful generalizations of the recent results of Loría & Bhadra (2024) on shallow networks to multi-layer networks, and remedy the prohibitive computational burden of their approach. The computational and statistical benefits over competing approaches stand out in simulations and in demonstrations on benchmark data sets.

Poster
Latent-EnSF: A Latent Ensemble Score Filter for High-Dimensional Data Assimilation with Sparse Observation Data

Phillip Si, Peng Chen

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Accurate modeling and prediction of complex physical systems often rely on data assimilation techniques to correct errors inherent in model simulations. Traditional methods like the Ensemble Kalman Filter (EnKF) and its variants as well as the recently developed Ensemble Score Filters (EnSF) face significant challenges when dealing with high-dimensional and nonlinear Bayesian filtering problems with sparse observations, which are ubiquitous in real-world applications. In this paper, we propose a novel data assimilation method, Latent-EnSF, which leverages EnSF with efficient and consistent latent representations of the full states and sparse observations to address the joint challenges of high dimensionlity in states and high sparsity in observations for nonlinear Bayesian filtering. We introduce a coupled Variational Autoencoder (VAE) with two encoders to encode the full states and sparse observations in a consistent way guaranteed by a latent distribution matching and regularization as well as a consistent state reconstruction. With comparison to several methods, we demonstrate the higher accuracy, faster convergence, and higher efficiency of Latent-EnSF for two challenging applications with complex models in shallow water wave propagation and medium-range weather forecasting, for highly sparse observations in both space and time.

Poster
Trajectory-Class-Aware Multi-Agent Reinforcement Learning

Hyungho Na, Kwanghyeon Lee, Sumin Lee, Il-chul Moon

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In the context of multi-agent reinforcement learning, *generalization* is a challenge to solve various tasks that may require different joint policies or coordination without relying on policies specialized for each task. We refer to this type of problem as a *multi-task*, and we train agents to be versatile in this multi-task setting through a single training process. To address this challenge, we introduce TRajectory-class-Aware Multi-Agent reinforcement learning (TRAMA). In TRAMA, agents recognize a task type by identifying the class of trajectories they are experiencing through partial observations, and the agents use this trajectory awareness or prediction as additional information for action policy. To this end, we introduce three primary objectives in TRAMA: (a) constructing a quantized latent space to generate trajectory embeddings that reflect key similarities among them; (b) conducting trajectory clustering using these trajectory embeddings; and (c) building a trajectory-class-aware policy. Specifically for (c), we introduce a trajectory-class predictor that performs agent-wise predictions on the trajectory class; and we design a trajectory-class representation model for each trajectory class. Each agent takes actions based on this trajectory-class representation along with its partial observation for task-aware execution. The proposed method is evaluated on various tasks, including multi-task problems built upon StarCraft II. Empirical results show further performance improvements over state-of-the-art baselines.

Poster
EG4D: Explicit Generation of 4D Object without Score Distillation

Qi Sun, Zhiyang Guo, Ziyu Wan, Jing Nathan Yan, Shengming Yin, Wengang Zhou, Jing Liao, Houqiang Li

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In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation sampling (SDS) algorithm to infer the unseen views and motion of 4D objects, thus leading to unsatisfactory results with defects like over-saturation and Janus problem. Therefore, inspired by recent progress of video diffusion models, we propose to optimize a 4D representation by explicitly generating multi-view videos from one input image. However, it is far from trivial to handle practical challenges faced by such a pipeline, including dramatic temporal inconsistency, inter-frame geometry and texture diversity, and semantic defects brought by video generation results. To address these issues, we propose EG4D, a novel multi-stage framework that generates high-quality and consistent 4D assets without score distillation. Specifically, collaborative techniques and solutions are developed, including an attention injection strategy to synthesize temporal-consistent multi-view videos, a robust and efficient dynamic reconstruction method based on Gaussian Splatting, and a refinement stage with diffusion prior for semantic restoration. The qualitative comparisons and quantitative results demonstrate that our framework outperforms the baselines in generation quality by a considerable margin.

Poster
The impact of allocation strategies in subset learning on the expressive power of neural networks

Ofir Schlisselberg, Ran Darshan

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In traditional machine learning, models are defined by a set of parameters, which are optimized to perform specific tasks. In neural networks, these parameters correspond to the synaptic weights. However, in reality, it is often infeasible to control or update all weights. This challenge is not limited to artificial networks but extends to biological networks, such as the brain, where the extent of distributed synaptic weight modification during learning remains unclear. Motivated by these insights, we theoretically investigate how different allocations of a fixed number of learnable weights influence the capacity of neural networks. Using a teacher-student setup, we introduce a benchmark to quantify the expressivity associated with each allocation. We establish conditions under which allocations have \`maximal' or \`minimal' expressive power in linear recurrent neural networks and linear multi-layer feedforward networks. For suboptimal allocations, we propose heuristic principles to estimate their expressivity. These principles extend to shallow ReLU networks as well. Finally, we validate our theoretical findings with empirical experiments. Our results emphasize the critical role of strategically distributing learnable weights across the network, showing that a more widespread allocation generally enhances the network’s expressive power.

Poster
Learning on One Mode: Addressing Multi-modality in Offline Reinforcement Learning

Mianchu Wang, Yue Jin, Giovanni Montana

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Offline reinforcement learning (RL) seeks to learn optimal policies from static datasets without interacting with the environment. A common challenge is handling multi-modal action distributions, where multiple behaviours are represented in the data. Existing methods often assume unimodal behaviour policies, leading to suboptimal performance when this assumption is violated. We propose weighted imitation Learning on One Mode (LOM), a novel approach that focuses on learning from a single, promising mode of the behaviour policy. By using a Gaussian mixture model to identify modes and selecting the best mode based on expected returns, LOM avoids the pitfalls of averaging over conflicting actions. Theoretically, we show that LOM improves performance while maintaining simplicity in policy learning. Empirically, LOM outperforms existing methods on standard D4RL benchmarks and demonstrates its effectiveness in complex, multi-modal scenarios.

Poster
Weak-to-Strong Generalization Through the Data-Centric Lens

Changho Shin, John Cooper, Frederic Sala

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The weak-to-strong generalization phenomenon is the driver for important machine learning applications including highly data-efficient learning and, most recently, performing superalignment. While decades of research have resulted in numerous algorithms that produce strong empirical performance, understanding what aspects of data enable weak-to-strong generalization has been understudied. We propose a simple data-centric mechanism that characterizes weak-to-strong generalization: the overlap density. Intuitively, generalization tracks the number of points that contain overlaps, i.e., both easy patterns (learnable by a weak model) and challenging patterns (only learnable by a stronger model), as with such points, weak predictions can be used to learn challenging patterns by stronger models. And, we provide a practical overlap detection algorithm to find overlap density from data. Finally, we provide an algorithm to learn, among multiple sources of data, which to query when seeking to maximize overlap density and thereby enhance weak-to-strong generalization. We provide a theoretical result showing that the generalization benefit is a function of the overlap density and a regret bound of our data selection algorithm. Empirically, we validate the mechanism and the overlap detection algorithm on a wide array of settings.

Poster
VideoWebArena: Evaluating Long Context Multimodal Agents with Video Understanding Web Tasks

Lawrence Keunho Jang, Yinheng Li, Dan Zhao, Charles Ding, Justin Lin, Paul Pu Liang, Rogerio Bonatti, Kazuhito Koishida

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Videos are often used to learn or extract the necessary information to complete tasks in ways different than what text or static imagery can provide. However, many existing agent benchmarks neglect long-context video understanding, instead focus- ing on text or static image inputs. To bridge this gap, we introduce VideoWebArena (VideoWA), a benchmark for evaluating the capabilities of long-context multimodal agents for video understanding. VideoWA consists of 2,021 web agent tasks based on manually crafted video tutorials, which total almost four hours of content. For our benchmark, we define a taxonomy of long-context video-based agent tasks with two main areas of focus: skill retention and factual retention. While skill retention tasks evaluate whether an agent can use a given human demonstration to complete a task efficiently, the factual retention task evaluates whether an agent can retrieve instruction-relevant information from a video to complete a task. We find that the best model achieves a 13.3% success rate on factual retention tasks and 45.8% on factual retention QA pairs—far below human success rates of 73.9% and 79.3%, respectively. On skill retention tasks, long-context models perform worse with tutorials than without, exhibiting a 5% performance decrease in WebArena tasks and a 10.3% decrease in VisualWebArena tasks. Our work highlights performance gaps in the agentic abilities of long-context multimodal models and provides as a testbed for the future development of long-context video agents.

Poster
OmniKV: Dynamic Context Selection for Efficient Long-Context LLMs

Jitai Hao, Yuke Zhu, Tian Wang, Jun Yu, Xin Xin, Bo Zheng, Zhaochun Ren, Sheng Guo

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During the inference phase of Large Language Models (LLMs) with long context, a substantial portion of GPU memory is allocated to the KV cache, with memory usage increasing as the sequence length grows. To mitigate the GPU memory footprint associate with KV cache, some previous studies have discarded less important tokens based on the sparsity identified in attention scores in long context scenarios. However, we argue that attention scores cannot indicate the future importance of tokens in subsequent generation iterations, because attention scores are calculated based on current hidden states. Therefore, we propose OmniKV, a token-dropping-free and training-free inference method, which achieves a 1.68x speedup without any loss in performance. It is well-suited for offloading, significantly reducing KV cache memory usage by up to 75% with it. The core innovative insight of OmniKV is: Within a single generation iteration, there is a high degree of similarity in the important tokens identified across consecutive layers. Extensive experiments demonstrate that OmniKV achieves state-of-the-art performance across multiple benchmarks, with particularly advantages in chain-of-thoughts scenarios. OmniKV extends the maximum context length supported by a single A100 for Llama-3-8B from 128K to 450K. Our code is available at https://github.com/antgroup/OmniKV.git.

Poster
Functional Homotopy: Smoothing Discrete Optimization via Continuous Parameters for LLM Jailbreak Attacks

Zi Wang, Divyam Anshumaan, Ashish Hooda, Yudong Chen, Somesh Jha

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Optimization methods are widely employed in deep learning to address and mitigate undesired model responses. While gradient-based techniques have proven effective for image models, their application to language models is hindered by the discrete nature of the input space. This study introduces a novel optimization approach, termed the *functional homotopy* method, which leverages the functional duality between model training and input generation. By constructing a series of easy-to-hard optimization problems, we iteratively solve these using principles derived from established homotopy methods. We apply this approach to jailbreak attack synthesis for large language models (LLMs), achieving a 20%-30% improvement in success rate over existing methods in circumventing established safe open-source models such as Llama-2 and Llama-3.

Poster