ICLR 2025 Papers

International Conference on Learning Representations

Decision breakdown

3,703papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2135.8%
  • Spotlight
    38010.3%
  • Poster
    3,11084.0%

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Global Convergence of Policy Gradient in Average Reward MDPs

Navdeep Kumar, Yashaswini Murthy, Itai Shufaro, Kfir Yehuda Levy, R. Srikant, Shie Mannor

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We present the first comprehensive finite-time global convergence analysis of policy gradient for infinite horizon average reward Markov decision processes (MDPs). Specifically, we focus on ergodic tabular MDPs with finite state and action spaces. Our analysis shows that the policy gradient iterates converge to the optimal policy at a sublinear rate of $O(\frac{1}{T})$, where $T$ represents the number of iterations. Performance bounds for discounted reward MDPs cannot be easily extended to average reward MDPs as the bounds grow proportional to the fifth power of the effective horizon. Recent work on such extensions makes a smoothness assumption that has not been verified. Thus, our primary contribution is in providing the first complete proof that the policy gradient algorithm converges globally for average-reward MDPs, without such an assumption. We also obtain the corresponding finite-time performance guarantees. In contrast to the existing discounted reward performance bounds, our performance bounds have an explicit dependence on constants that capture the complexity of the underlying MDP. Motivated by this observation, we reexamine and improve the existing performance bounds for discounted reward MDPs. We also present simulations that empirically validate the result.

Poster
Online Reward-Weighted Fine-Tuning of Flow Matching with Wasserstein Regularization

Jiajun Fan, Shuaike Shen, Chaoran Cheng, Yuxin Chen, Chumeng Liang, Ge Liu

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Recent advancements in reinforcement learning (RL) have achieved great success in fine-tuning diffusion-based generative models. However, fine-tuning continuous flow-based generative models to align with arbitrary user-defined reward functions remains challenging, particularly due to issues such as policy collapse from overoptimization and the prohibitively high computational cost of likelihoods in continuous-time flows. In this paper, we propose an easy-to-use and theoretically sound RL fine-tuning method, which we term Online Reward-Weighted Conditional Flow Matching with Wasserstein-2 Regularization (ORW-CFM-W2). Our method integrates RL into the flow matching framework to fine-tune generative models with arbitrary reward functions, without relying on gradients of rewards or filtered datasets. By introducing an online reward-weighting mechanism, our approach guides the model to prioritize high-reward regions in the data manifold. To prevent policy collapse and maintain diversity, we incorporate Wasserstein-2 (W2) distance regularization into our method and derive a tractable upper bound for it in flow matching, effectively balancing exploration and exploitation of policy optimization. We provide theoretical analyses to demonstrate the convergence properties and induced data distributions of our method, establishing connections with traditional RL algorithms featuring Kullback-Leibler (KL) regularization and offering a more comprehensive understanding of the underlying mechanisms and learning behavior of our approach. Extensive experiments on tasks including target image generation, image compression, and text-image alignment demonstrate the effectiveness of our method, where our method achieves optimal policy convergence while allowing controllable trade-offs between reward maximization and diversity preservation.

Poster
Be More Diverse than the Most Diverse: Optimal Mixtures of Generative Models via Mixture-UCB Bandit Algorithms

Parham Rezaei, Farzan Farnia, Cheuk Ting Li

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The availability of multiple training algorithms and architectures for generative models requires a selection mechanism to form a single model over a group of well-trained generation models. The selection task is commonly addressed by identifying the model that maximizes an evaluation score based on the diversity and quality of the generated data. However, such a best-model identification approach overlooks the possibility that a mixture of available models can outperform each individual model. In this work, we numerically show that a mixture of generative models on benchmark image datasets can indeed achieve a better evaluation score (based on FID and KID scores), compared to the individual models. This observation motivates the development of efficient algorithms for selecting the optimal mixture of the models. To address this, we formulate a quadratic optimization problem to find an optimal mixture model achieving the maximum of kernel-based evaluation scores including kernel inception distance (KID) and Rényi kernel entropy (RKE). To identify the optimal mixture of the models using the fewest possible sample queries, we view the selection task as a multi-armed bandit (MAB) problem and propose the *Mixture Upper Confidence Bound (Mixture-UCB)* algorithm that provably converges to the optimal mixture of the involved models. More broadly, the proposed Mixture-UCB can be extended to optimize every convex quadratic function of the mixture weights in a general MAB setting. We prove a regret bound for the Mixture-UCB algorithm and perform several numerical experiments to show the success of Mixture-UCB in finding the optimal mixture of text and image generative models. The project code is available in the [Mixture-UCB Github repository](https://github.com/Rezaei-Parham/Mixture-UCB).

Poster
Neuroplastic Expansion in Deep Reinforcement Learning

Jiashun Liu, Johan Samir Obando Ceron, Aaron Courville, Ling Pan

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The loss of plasticity in learning agents, analogous to the solidification of neural pathways in biological brains, significantly impedes learning and adaptation in reinforcement learning due to its non-stationary nature. To address this fundamental challenge, we propose a novel approach, *Neuroplastic Expansion* (NE), inspired by cortical expansion in cognitive science. NE maintains learnability and adaptability throughout the entire training process by dynamically growing the network from a smaller initial size to its full dimension. Our method is designed with three key components: (1) elastic neuron generation based on potential gradients, (2) dormant neuron pruning to optimize network expressivity, and (3) neuron consolidation via experience review to strike a balance in the plasticity-stability dilemma. Extensive experiments demonstrate that NE effectively mitigates plasticity loss and outperforms state-of-the-art methods across various tasks in MuJoCo and DeepMind Control Suite environments. NE enables more adaptive learning in complex, dynamic environments, which represents a crucial step towards transitioning deep reinforcement learning from static, one-time training paradigms to more flexible, continually adapting models.

Poster
Discrete GCBF Proximal Policy Optimization for Multi-agent Safe Optimal Control

Songyuan Zhang, Oswin So, Mitchell Black, Chuchu Fan

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Control policies that can achieve high task performance and satisfy safety constraints are desirable for any system, including multi-agent systems (MAS). One promising technique for ensuring the safety of MAS is distributed control barrier functions (CBF). However, it is difficult to design distributed CBF-based policies for MAS that can tackle unknown discrete-time dynamics, partial observability, changing neighborhoods, and input constraints, especially when a distributed high-performance nominal policy that can achieve the task is unavailable. To tackle these challenges, we propose **DGPPO**, a new framework that *simultaneously* learns both a *discrete* graph CBF which handles neighborhood changes and input constraints, and a distributed high-performance safe policy for MAS with unknown discrete-time dynamics. We empirically validate our claims on a suite of multi-agent tasks spanning three different simulation engines. The results suggest that, compared with existing methods, our DGPPO framework obtains policies that achieve high task performance (matching baselines that ignore the safety constraints), and high safety rates (matching the most conservative baselines), with a *constant* set of hyperparameters across all environments.

Poster
ORSO: Accelerating Reward Design via Online Reward Selection and Policy Optimization

Chen Bo Calvin Zhang, Zhang-Wei Hong, Aldo Pacchiano, Pulkit Agrawal

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Reward shaping is critical in reinforcement learning (RL), particularly for complex tasks where sparse rewards can hinder learning. However, choosing effective shaping rewards from a set of reward functions in a computationally efficient manner remains an open challenge. We propose Online Reward Selection and Policy Optimization (ORSO), a novel approach that frames the selection of shaping reward function as an online model selection problem. ORSO automatically identifies performant shaping reward functions without human intervention with provable regret guarantees. We demonstrate ORSO's effectiveness across various continuous control tasks. Compared to prior approaches, ORSO significantly reduces the amount of data required to evaluate a shaping reward function, resulting in superior data efficiency and a significant reduction in computational time (up to 8×). ORSO consistently identifies high-quality reward functions outperforming prior methods by more than 50% and on average identifies policies as performant as the ones learned using manually engineered reward functions by domain experts.

Poster
On Bits and Bandits: Quantifying the Regret-Information Trade-off

Itai Shufaro, Nadav Merlis, Nir Weinberger, Shie Mannor

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In many sequential decision problems, an agent performs a repeated task. He then suffers regret and obtains information that he may use in the following rounds. However, sometimes the agent may also obtain information and avoid suffering regret by querying external sources. We study the trade-off between the information an agent accumulates and the regret it suffers. We invoke information-theoretic methods for obtaining regret lower bounds, that also allow us to easily re-derive several known lower bounds. We introduce the first Bayesian regret lower bounds that depend on the information an agent accumulates. We also prove regret upper bounds using the amount of information the agent accumulates. These bounds show that information measured in bits, can be traded off for regret, measured in reward. Finally, we demonstrate the utility of these bounds in improving the performance of a question-answering task with large language models, allowing us to obtain valuable insights.

Poster
PEAR: Primitive Enabled Adaptive Relabeling for Boosting Hierarchical Reinforcement Learning

Utsav Singh, Vinay P. Namboodiri

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Hierarchical reinforcement learning (HRL) has the potential to solve complex long horizon tasks using temporal abstraction and increased exploration. However, hierarchical agents are difficult to train due to inherent non-stationarity. We present primitive enabled adaptive relabeling (PEAR), a two-phase approach where we first perform adaptive relabeling on a few expert demonstrations to generate efficient subgoal supervision, and then jointly optimize HRL agents by employing reinforcement learning (RL) and imitation learning (IL). We perform theoretical analysis to bound the sub-optimality of our approach and derive a joint optimization framework using RL and IL. Since PEAR utilizes only a few expert demonstrations and considers minimal limiting assumptions on the task structure, it can be easily integrated with typical off-policy \RL algorithms to produce a practical HRL approach. We perform extensive experiments on challenging environments and show that PEAR is able to outperform various hierarchical and non-hierarchical baselines and achieve upto 80% success rates in complex sparse robotic control tasks where other baselines typically fail to show significant progress. We also perform ablations to thoroughly analyze the importance of our various design choices. Finally, we perform real world robotic experiments on complex tasks and demonstrate that PEAR consistently outperforms the baselines.

Poster
PN-GAIL: Leveraging Non-optimal Information from Imperfect Demonstrations

Qiang Liu, Huiqiao Fu, Kaiqiang Tang, Chunlin Chen, Daoyi Dong

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Imitation learning aims at constructing an optimal policy by emulating expert demonstrations. However, the prevailing approaches in this domain typically presume that the demonstrations are optimal, an assumption that seldom holds true in the complexities of real-world applications. The data collected in practical scenarios often contains imperfections, encompassing both optimal and non-optimal examples. In this study, we propose Positive-Negative Generative Adversarial Imitation Learning (PN-GAIL), a novel approach that falls within the framework of Generative Adversarial Imitation Learning (GAIL). PN-GAIL innovatively leverages non-optimal information from imperfect demonstrations, allowing the discriminator to comprehensively assess the positive and negative risks associated with these demonstrations. Furthermore, it requires only a small subset of labeled confidence scores. Theoretical analysis indicates that PN-GAIL deviates from the non-optimal data while mimicking imperfect demonstrations. Experimental results demonstrate that PN-GAIL surpasses conventional baseline methods in dealing with imperfect demonstrations, thereby significantly augmenting the practical utility of imitation learning in real-world contexts. Our codes are available at https://github.com/QiangLiuT/PN-GAIL.

Poster
RTDiff: Reverse Trajectory Synthesis via Diffusion for Offline Reinforcement Learning

Qianlan Yang, Yu-Xiong Wang

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In offline reinforcement learning (RL), managing the distribution shift between the learned policy and the static offline dataset is a persistent challenge that can result in overestimated values and suboptimal policies. Traditional offline RL methods address this by introducing conservative biases that limit exploration to well-understood regions, but they often overly restrict the agent's generalization capabilities. Recent work has sought to generate trajectories using generative models to augment the offline dataset, yet these methods still struggle with overestimating synthesized data, especially when out-of-distribution samples are produced. To overcome this issue, we propose RTDiff, a novel diffusion-based data augmentation technique that synthesizes trajectories *in reverse*, moving from unknown to known states. Such reverse generation naturally mitigates the risk of overestimation by ensuring that the agent avoids planning through unknown states. Additionally, reverse trajectory synthesis allows us to generate longer, more informative trajectories that take full advantage of diffusion models' generative strengths while ensuring reliability. We further enhance RTDiff by introducing flexible trajectory length control and improving the efficiency of the generation process through noise management. Our empirical results show that RTDiff significantly improves the performance of several state-of-the-art offline RL algorithms across diverse environments, achieving consistent and superior results by effectively overcoming distribution shift.

Poster