ICLR 2019 Papers

International Conference on Learning Representations

Decision breakdown

502papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    244.8%
  • Poster
    47895.2%

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Learning Embeddings into Entropic Wasserstein Spaces

Charlie Frogner, Farzaneh Mirzazadeh, Justin Solomon

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Despite their prevalence, Euclidean embeddings of data are fundamentally limited in their ability to capture latent semantic structures, which need not conform to Euclidean spatial assumptions. Here we consider an alternative, which embeds data as discrete probability distributions in a Wasserstein space, endowed with an optimal transport metric. Wasserstein spaces are much larger and more flexible than Euclidean spaces, in that they can successfully embed a wider variety of metric structures. We propose to exploit this flexibility by learning an embedding that captures the semantic information in the Wasserstein distance between embedded distributions. We examine empirically the representational capacity of such learned Wasserstein embeddings, showing that they can embed a wide variety of complex metric structures with smaller distortion than an equivalent Euclidean embedding. We also investigate an application to word embedding, demonstrating a unique advantage of Wasserstein embeddings: we can directly visualize the high-dimensional embedding, as it is a probability distribution on a low-dimensional space. This obviates the need for dimensionality reduction techniques such as t-SNE for visualization.

Poster
Approximability of Discriminators Implies Diversity in GANs

Yu Bai, Tengyu Ma, Andrej Risteski

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While Generative Adversarial Networks (GANs) have empirically produced impressive results on learning complex real-world distributions, recent works have shown that they suffer from lack of diversity or mode collapse. The theoretical work of Arora et al. (2017a) suggests a dilemma about GANs’ statistical properties: powerful discriminators cause overfitting, whereas weak discriminators cannot detect mode collapse. By contrast, we show in this paper that GANs can in principle learn distributions in Wasserstein distance (or KL-divergence in many cases) with polynomial sample complexity, if the discriminator class has strong distinguishing power against the particular generator class (instead of against all possible generators). For various generator classes such as mixture of Gaussians, exponential families, and invertible and injective neural networks generators, we design corresponding discriminators (which are often neural nets of specific architectures) such that the Integral Probability Metric (IPM) induced by the discriminators can provably approximate the Wasserstein distance and/or KL-divergence. This implies that if the training is successful, then the learned distribution is close to the true distribution in Wasserstein distance or KL divergence, and thus cannot drop modes. Our preliminary experiments show that on synthetic datasets the test IPM is well correlated with KL divergence or the Wasserstein distance, indicating that the lack of diversity in GANs may be caused by the sub-optimality in optimization instead of statistical inefficiency.

Poster
An Empirical study of Binary Neural Networks' Optimisation

Milad Alizadeh, Javier Fernández-Marqués, Nicholas D. Lane, Yarin Gal

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Binary neural networks using the Straight-Through-Estimator (STE) have been shown to achieve state-of-the-art results, but their training process is not well-founded. This is due to the discrepancy between the evaluated function in the forward path, and the weight updates in the back-propagation, updates which do not correspond to gradients of the forward path. Efficient convergence and accuracy of binary models often rely on careful fine-tuning and various ad-hoc techniques. In this work, we empirically identify and study the effectiveness of the various ad-hoc techniques commonly used in the literature, providing best-practices for efficient training of binary models. We show that adapting learning rates using second moment methods is crucial for the successful use of the STE, and that other optimisers can easily get stuck in local minima. We also find that many of the commonly employed tricks are only effective towards the end of the training, with these methods making early stages of the training considerably slower. Our analysis disambiguates necessary from unnecessary ad-hoc techniques for training of binary neural networks, paving the way for future development of solid theoretical foundations for these. Our newly-found insights further lead to new procedures which make training of existing binary neural networks notably faster.

Poster
The Singular Values of Convolutional Layers

Hanie Sedghi, Vineet Gupta, Philip M. Long

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We characterize the singular values of the linear transformation associated with a standard 2D multi-channel convolutional layer, enabling their efficient computation. This characterization also leads to an algorithm for projecting a convolutional layer onto an operator-norm ball. We show that this is an effective regularizer; for example, it improves the test error of a deep residual network using batch normalization on CIFAR-10 from 6.2% to 5.3%.

Poster
RelGAN: Relational Generative Adversarial Networks for Text Generation

Weili Nie, Nina Narodytska, Ankit Patel

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Generative adversarial networks (GANs) have achieved great success at generating realistic images. However, the text generation still remains a challenging task for modern GAN architectures. In this work, we propose RelGAN, a new GAN architecture for text generation, consisting of three main components: a relational memory based generator for the long-distance dependency modeling, the Gumbel-Softmax relaxation for training GANs on discrete data, and multiple embedded representations in the discriminator to provide a more informative signal for the generator updates. Our experiments show that RelGAN outperforms current state-of-the-art models in terms of sample quality and diversity, and we also reveal via ablation studies that each component of RelGAN contributes critically to its performance improvements. Moreover, a key advantage of our method, that distinguishes it from other GANs, is the ability to control the trade-off between sample quality and diversity via the use of a single adjustable parameter. Finally, RelGAN is the first architecture that makes GANs with Gumbel-Softmax relaxation succeed in generating realistic text.

Poster
Analyzing Inverse Problems with Invertible Neural Networks

Lynton Ardizzone, Jakob Kruse, Carsten Rother, Ullrich Kothe

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For many applications, in particular in natural science, the task is to determine hidden system parameters from a set of measurements. Often, the forward process from parameter- to measurement-space is well-defined, whereas the inverse problem is ambiguous: multiple parameter sets can result in the same measurement. To fully characterize this ambiguity, the full posterior parameter distribution, conditioned on an observed measurement, has to be determined. We argue that a particular class of neural networks is well suited for this task – so-called Invertible Neural Networks (INNs). Unlike classical neural networks, which attempt to solve the ambiguous inverse problem directly, INNs focus on learning the forward process, using additional latent output variables to capture the information otherwise lost. Due to invertibility, a model of the corresponding inverse process is learned implicitly. Given a specific measurement and the distribution of the latent variables, the inverse pass of the INN provides the full posterior over parameter space. We prove theoretically and verify experimentally, on artificial data and real-world problems from medicine and astrophysics, that INNs are a powerful analysis tool to find multi-modalities in parameter space, uncover parameter correlations, and identify unrecoverable parameters.

Poster
BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning

Maxime Chevalier-Boisvert, Dzmitry Bahdanau, Salem Lahlou, Lucas Willems, Chitwan Saharia, Thien Huu Nguyen, Yoshua Bengio

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Allowing humans to interactively train artificial agents to understand language instructions is desirable for both practical and scientific reasons. Though, given the lack of sample efficiency in current learning methods, reaching this goal may require substantial research efforts. We introduce the BabyAI research platform, with the goal of supporting investigations towards including humans in the loop for grounded language learning. The BabyAI platform comprises an extensible suite of 19 levels of increasing difficulty. Each level gradually leads the agent towards acquiring a combinatorially rich synthetic language, which is a proper subset of English. The platform also provides a hand-crafted bot agent, which simulates a human teacher. We report estimated amount of supervision required for training neural reinforcement and behavioral-cloning agents on some BabyAI levels. We put forward strong evidence that current deep learning methods are not yet sufficiently sample-efficient in the context of learning a language with compositional properties.

Poster
Music Transformer: Generating Music with Long-Term Structure

Cheng-Zhi Anna Huang, Ashish Vaswani, Jakob Uszkoreit, Ian Simon, Curtis Hawthorne, Noam Shazeer, Andrew M Dai, Matthew D Hoffman, Monica Dinculescu, Douglas Eck

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Music relies heavily on repetition to build structure and meaning. Self-reference occurs on multiple timescales, from motifs to phrases to reusing of entire sections of music, such as in pieces with ABA structure. The Transformer (Vaswani et al., 2017), a sequence model based on self-attention, has achieved compelling results in many generation tasks that require maintaining long-range coherence. This suggests that self-attention might also be well-suited to modeling music. In musical composition and performance, however, relative timing is critically important. Existing approaches for representing relative positional information in the Transformer modulate attention based on pairwise distance (Shaw et al., 2018). This is impractical for long sequences such as musical compositions since their memory complexity is quadratic in the sequence length. We propose an algorithm that reduces the intermediate memory requirements to linear in the sequence length. This enables us to demonstrate that a Transformer with our modified relative attention mechanism can generate minute-long (thousands of steps) compositions with compelling structure, generate continuations that coherently elaborate on a given motif, and in a seq2seq setup generate accompaniments conditioned on melodies. We evaluate the Transformer with our relative attention mechanism on two datasets, JSB Chorales and Piano-e-competition, and obtain state-of-the-art results on the latter.

Poster
Unsupervised Discovery of Parts, Structure, and Dynamics

Zhenjia Xu, Zhijian Liu, Chen Sun, Kevin Murphy, William T. Freeman, Joshua B. Tenenbaum, Jiajun Wu

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Humans easily recognize object parts and their hierarchical structure by watching how they move; they can then predict how each part moves in the future. In this paper, we propose a novel formulation that simultaneously learns a hierarchical, disentangled object representation and a dynamics model for object parts from unlabeled videos. Our Parts, Structure, and Dynamics (PSD) model learns to, first, recognize the object parts via a layered image representation; second, predict hierarchy via a structural descriptor that composes low-level concepts into a hierarchical structure; and third, model the system dynamics by predicting the future. Experiments on multiple real and synthetic datasets demonstrate that our PSD model works well on all three tasks: segmenting object parts, building their hierarchical structure, and capturing their motion distributions.

Poster
Slalom: Fast, Verifiable and Private Execution of Neural Networks in Trusted Hardware

Florian Tramer, Dan Boneh

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As Machine Learning (ML) gets applied to security-critical or sensitive domains, there is a growing need for integrity and privacy for outsourced ML computations. A pragmatic solution comes from Trusted Execution Environments (TEEs), which use hardware and software protections to isolate sensitive computations from the untrusted software stack. However, these isolation guarantees come at a price in performance, compared to untrusted alternatives. This paper initiates the study of high performance execution of Deep Neural Networks (DNNs) in TEEs by efficiently partitioning DNN computations between trusted and untrusted devices. Building upon an efficient outsourcing scheme for matrix multiplication, we propose Slalom, a framework that securely delegates execution of all linear layers in a DNN from a TEE (e.g., Intel SGX or Sanctum) to a faster, yet untrusted, co-located processor. We evaluate Slalom by running DNNs in an Intel SGX enclave, which selectively delegates work to an untrusted GPU. For canonical DNNs (VGG16, MobileNet and ResNet variants) we obtain 6x to 20x increases in throughput for verifiable inference, and 4x to 11x for verifiable and private inference.

Oral
Large-Scale Study of Curiosity-Driven Learning

Yuri Burda, Harri Edwards, Deepak Pathak, Amos Storkey, Trevor Darrell, Alexei A. Efros

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Reinforcement learning algorithms rely on carefully engineered rewards from the environment that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is difficult and not scalable, motivating the need for developing reward functions that are intrinsic to the agent. Curiosity is such intrinsic reward function which uses prediction error as a reward signal. In this paper: (a) We perform the first large-scale study of purely curiosity-driven learning, i.e. {\em without any extrinsic rewards}, across $54$ standard benchmark environments, including the Atari game suite. Our results show surprisingly good performance as well as a high degree of alignment between the intrinsic curiosity objective and the hand-designed extrinsic rewards of many games. (b) We investigate the effect of using different feature spaces for computing prediction error and show that random features are sufficient for many popular RL game benchmarks, but learned features appear to generalize better (e.g. to novel game levels in Super Mario Bros.). (c) We demonstrate limitations of the prediction-based rewards in stochastic setups. Game-play videos and code are at https://doubleblindsupplementary.github.io/large-curiosity/.

Poster
On Computation and Generalization of Generative Adversarial Networks under Spectrum Control

Haoming Jiang, Zhehui Chen, Minshuo Chen, Feng Liu, Dingding Wang, Tuo Zhao

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Generative Adversarial Networks (GANs), though powerful, is hard to train. Several recent works (Brock et al., 2016; Miyato et al., 2018) suggest that controlling the spectra of weight matrices in the discriminator can significantly improve the training of GANs. Motivated by their discovery, we propose a new framework for training GANs, which allows more flexible spectrum control (e.g., making the weight matrices of the discriminator have slow singular value decays). Specifically, we propose a new reparameterization approach for the weight matrices of the discriminator in GANs, which allows us to directly manipulate the spectra of the weight matrices through various regularizers and constraints, without intensively computing singular value decompositions. Theoretically, we further show that the spectrum control improves the generalization ability of GANs. Our experiments on CIFAR-10, STL-10, and ImgaeNet datasets confirm that compared to other competitors, our proposed method is capable of generating images with better or equal quality by utilizing spectral normalization and encouraging the slow singular value decay.

Poster
Learning Robust Representations by Projecting Superficial Statistics Out

Haohan Wang, Zexue He, Zachary C. Lipton, Eric P. Xing

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Despite impressive performance as evaluated on i.i.d. holdout data, deep neural networks depend heavily on superficial statistics of the training data and are liable to break under distribution shift. For example, subtle changes to the background or texture of an image can break a seemingly powerful classifier. Building on previous work on domain generalization, we hope to produce a classifier that will generalize to previously unseen domains, even when domain identifiers are not available during training. This setting is challenging because the model may extract many distribution-specific (superficial) signals together with distribution-agnostic (semantic) signals. To overcome this challenge, we incorporate the gray-level co-occurrence matrix (GLCM) to extract patterns that our prior knowledge suggests are superficial: they are sensitive to the texture but unable to capture the gestalt of an image. Then we introduce two techniques for improving our networks' out-of-sample performance. The first method is built on the reverse gradient method that pushes our model to learn representations from which the GLCM representation is not predictable. The second method is built on the independence introduced by projecting the model's representation onto the subspace orthogonal to GLCM representation's. We test our method on the battery of standard domain generalization data sets and, interestingly, achieve comparable or better performance as compared to other domain generalization methods that explicitly require samples from the target distribution for training.

Oral
GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understanding

Alex Wang, Amanpreet Singh, Julian Michael, Felix Hill, Omer Levy, Samuel R. Bowman

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For natural language understanding (NLU) technology to be maximally useful, it must be able to process language in a way that is not exclusive to a single task, genre, or dataset. In pursuit of this objective, we introduce the General Language Understanding Evaluation (GLUE) benchmark, a collection of tools for evaluating the performance of models across a diverse set of existing NLU tasks. By including tasks with limited training data, GLUE is designed to favor and encourage models that share general linguistic knowledge across tasks. GLUE also includes a hand-crafted diagnostic test suite that enables detailed linguistic analysis of models. We evaluate baselines based on current methods for transfer and representation learning and find that multi-task training on all tasks performs better than training a separate model per task. However, the low absolute performance of our best model indicates the need for improved general NLU systems.

Poster
GamePad: A Learning Environment for Theorem Proving

Daniel Huang, Prafulla Dhariwal, Dawn Song, Ilya Sutskever

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In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant. Interactive theorem provers such as Coq enable users to construct machine-checkable proofs in a step-by-step manner. Hence, they provide an opportunity to explore theorem proving with human supervision. We use GamePad to synthesize proofs for a simple algebraic rewrite problem and train baseline models for a formalization of the Feit-Thompson theorem. We address position evaluation (i.e., predict the number of proof steps left) and tactic prediction (i.e., predict the next proof step) tasks, which arise naturally in tactic-based theorem proving.

Poster
Learning to Remember More with Less Memorization

Hung Le, Truyen Tran, Svetha Venkatesh

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Memory-augmented neural networks consisting of a neural controller and an external memory have shown potentials in long-term sequential learning. Current RAM-like memory models maintain memory accessing every timesteps, thus they do not effectively leverage the short-term memory held in the controller. We hypothesize that this scheme of writing is suboptimal in memory utilization and introduces redundant computation. To validate our hypothesis, we derive a theoretical bound on the amount of information stored in a RAM-like system and formulate an optimization problem that maximizes the bound. The proposed solution dubbed Uniform Writing is proved to be optimal under the assumption of equal timestep contributions. To relax this assumption, we introduce modifications to the original solution, resulting in a solution termed Cached Uniform Writing. This method aims to balance between maximizing memorization and forgetting via overwriting mechanisms. Through an extensive set of experiments, we empirically demonstrate the advantages of our solutions over other recurrent architectures, claiming the state-of-the-arts in various sequential modeling tasks.

Oral
Stochastic Prediction of Multi-Agent Interactions from Partial Observations

Chen Sun, Per Karlsson, Jiajun Wu, Joshua B. Tenenbaum, Kevin Murphy

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We present a method which learns to integrate temporal information, from a learned dynamics model, with ambiguous visual information, from a learned vision model, in the context of interacting agents. Our method is based on a graph-structured variational recurrent neural network, which is trained end-to-end to infer the current state of the (partially observed) world, as well as to forecast future states. We show that our method outperforms various baselines on two sports datasets, one based on real basketball trajectories, and one generated by a soccer game engine.

Poster
Beyond Greedy Ranking: Slate Optimization via List-CVAE

Ray Jiang, Sven Gowal, Yuqiu Qian, Timothy Mann, Danilo J. Rezende

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The conventional approach to solving the recommendation problem greedily ranks individual document candidates by prediction scores. However, this method fails to optimize the slate as a whole, and hence, often struggles to capture biases caused by the page layout and document interdepedencies. The slate recommendation problem aims to directly find the optimally ordered subset of documents (i.e. slates) that best serve users’ interests. Solving this problem is hard due to the combinatorial explosion of document candidates and their display positions on the page. Therefore we propose a paradigm shift from the traditional viewpoint of solving a ranking problem to a direct slate generation framework. In this paper, we introduce List Conditional Variational Auto-Encoders (ListCVAE), which learn the joint distribution of documents on the slate conditioned on user responses, and directly generate full slates. Experiments on simulated and real-world data show that List-CVAE outperforms greedy ranking methods consistently on various scales of documents corpora.

Poster
Modeling Uncertainty with Hedged Instance Embeddings

Seong Joon Oh, Kevin P. Murphy, Jiyan Pan, Joseph Roth, Florian Schroff, Andrew C. Gallagher

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Instance embeddings are an efficient and versatile image representation that facilitates applications like recognition, verification, retrieval, and clustering. Many metric learning methods represent the input as a single point in the embedding space. Often the distance between points is used as a proxy for match confidence. However, this can fail to represent uncertainty which can arise when the input is ambiguous, e.g., due to occlusion or blurriness. This work addresses this issue and explicitly models the uncertainty by “hedging” the location of each input in the embedding space. We introduce the hedged instance embedding (HIB) in which embeddings are modeled as random variables and the model is trained under the variational information bottleneck principle (Alemi et al., 2016; Achille & Soatto, 2018). Empirical results on our new N-digit MNIST dataset show that our method leads to the desired behavior of “hedging its bets” across the embedding space upon encountering ambiguous inputs. This results in improved performance for image matching and classification tasks, more structure in the learned embedding space, and an ability to compute a per-exemplar uncertainty measure which is correlated with downstream performance.

Poster
A Generative Model For Electron Paths

John Bradshaw, Matt J Kusner, Brooks Paige, Marwin H. S. Segler, Jose Miguel Hernandez-Lobato

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Chemical reactions can be described as the stepwise redistribution of electrons in molecules. As such, reactions are often depicted using "arrow-pushing" diagrams which show this movement as a sequence of arrows. We propose an electron path prediction model (ELECTRO) to learn these sequences directly from raw reaction data. Instead of predicting product molecules directly from reactant molecules in one shot, learning a model of electron movement has the benefits of (a) being easy for chemists to interpret, (b) incorporating constraints of chemistry, such as balanced atom counts before and after the reaction, and (c) naturally encoding the sparsity of chemical reactions, which usually involve changes in only a small number of atoms in the reactants. We design a method to extract approximate reaction paths from any dataset of atom-mapped reaction SMILES strings. Our model achieves excellent performance on an important subset of the USPTO reaction dataset, comparing favorably to the strongest baselines. Furthermore, we show that our model recovers a basic knowledge of chemistry without being explicitly trained to do so.

Poster