ICLR 2019 Papers

International Conference on Learning Representations

Decision breakdown

502papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    244.8%
  • Poster
    47895.2%

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What do you learn from context? Probing for sentence structure in contextualized word representations

Ian Tenney, Patrick Xia, Berlin Chen, Alex Wang, Adam Poliak, R. Thomas McCoy, Najoung Kim, Benjamin Van Durme, Samuel R. Bowman, Dipanjan Das, Ellie Pavlick

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Contextualized representation models such as ELMo (Peters et al., 2018a) and BERT (Devlin et al., 2018) have recently achieved state-of-the-art results on a diverse array of downstream NLP tasks. Building on recent token-level probing work, we introduce a novel edge probing task design and construct a broad suite of sub-sentence tasks derived from the traditional structured NLP pipeline. We probe word-level contextual representations from four recent models and investigate how they encode sentence structure across a range of syntactic, semantic, local, and long-range phenomena. We find that existing models trained on language modeling and translation produce strong representations for syntactic phenomena, but only offer comparably small improvements on semantic tasks over a non-contextual baseline.

Poster
Multi-class classification without multi-class labels

Yen-Chang Hsu, Zhaoyang Lv, Joel Schlosser, Phillip Odom, Zsolt Kira

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This work presents a new strategy for multi-class classification that requires no class-specific labels, but instead leverages pairwise similarity between examples, which is a weaker form of annotation. The proposed method, meta classification learning, optimizes a binary classifier for pairwise similarity prediction and through this process learns a multi-class classifier as a submodule. We formulate this approach, present a probabilistic graphical model for it, and derive a surprisingly simple loss function that can be used to learn neural network-based models. We then demonstrate that this same framework generalizes to the supervised, unsupervised cross-task, and semi-supervised settings. Our method is evaluated against state of the art in all three learning paradigms and shows a superior or comparable accuracy, providing evidence that learning multi-class classification without multi-class labels is a viable learning option.

Poster
Hierarchical RL Using an Ensemble of Proprioceptive Periodic Policies

Kenneth Marino, Abhinav Gupta, Rob Fergus, Arthur Szlam

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In this paper we introduce a simple, robust approach to hierarchically training an agent in the setting of sparse reward tasks. The agent is split into a low-level and a high-level policy. The low-level policy only accesses internal, proprioceptive dimensions of the state observation. The low-level policies are trained with a simple reward that encourages changing the values of the non-proprioceptive dimensions. Furthermore, it is induced to be periodic with the use a ``phase function.'' The high-level policy is trained using a sparse, task-dependent reward, and operates by choosing which of the low-level policies to run at any given time. Using this approach, we solve difficult maze and navigation tasks with sparse rewards using the Mujoco Ant and Humanoid agents and show improvement over recent hierarchical methods.

Poster
Learning to Schedule Communication in Multi-agent Reinforcement Learning

Daewoo Kim, Sangwoo Moon, David Hostallero, Wan Ju Kang, Taeyoung Lee, Kyunghwan Son, Yung Yi

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Many real-world reinforcement learning tasks require multiple agents to make sequential decisions under the agents’ interaction, where well-coordinated actions among the agents are crucial to achieve the target goal better at these tasks. One way to accelerate the coordination effect is to enable multiple agents to communicate with each other in a distributed manner and behave as a group. In this paper, we study a practical scenario when (i) the communication bandwidth is limited and (ii) the agents share the communication medium so that only a restricted number of agents are able to simultaneously use the medium, as in the state-of-the-art wireless networking standards. This calls for a certain form of communication scheduling. In that regard, we propose a multi-agent deep reinforcement learning framework, called SchedNet, in which agents learn how to schedule themselves, how to encode the messages, and how to select actions based on received messages. SchedNet is capable of deciding which agents should be entitled to broadcasting their (encoded) messages, by learning the importance of each agent’s partially observed information. We evaluate SchedNet against multiple baselines under two different applications, namely, cooperative communication and navigation, and predator-prey. Our experiments show a non-negligible performance gap between SchedNet and other mechanisms such as the ones without communication and with vanilla scheduling methods, e.g., round robin, ranging from 32% to 43%.

Poster
Learning sparse relational transition models

Victoria Xia, Zi Wang, Kelsey Allen, Tom Silver, Leslie Pack Kaelbling

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We present a representation for describing transition models in complex uncertain domains using relational rules. For any action, a rule selects a set of relevant objects and computes a distribution over properties of just those objects in the resulting state given their properties in the previous state. An iterative greedy algorithm is used to construct a set of deictic references that determine which objects are relevant in any given state. Feed-forward neural networks are used to learn the transition distribution on the relevant objects' properties. This strategy is demonstrated to be both more versatile and more sample efficient than learning a monolithic transition model in a simulated domain in which a robot pushes stacks of objects on a cluttered table.

Poster
Supervised Policy Update for Deep Reinforcement Learning

Quan Vuong, Yiming Zhang, Keith W Ross

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We propose a new sample-efficient methodology, called Supervised Policy Update (SPU), for deep reinforcement learning. Starting with data generated by the current policy, SPU formulates and solves a constrained optimization problem in the non-parameterized proximal policy space. Using supervised regression, it then converts the optimal non-parameterized policy to a parameterized policy, from which it draws new samples. The methodology is general in that it applies to both discrete and continuous action spaces, and can handle a wide variety of proximity constraints for the non-parameterized optimization problem. We show how the Natural Policy Gradient and Trust Region Policy Optimization (NPG/TRPO) problems, and the Proximal Policy Optimization (PPO) problem can be addressed by this methodology. The SPU implementation is much simpler than TRPO. In terms of sample efficiency, our extensive experiments show SPU outperforms TRPO in Mujoco simulated robotic tasks and outperforms PPO in Atari video game tasks.

Poster
Diversity is All You Need: Learning Skills without a Reward Function

Benjamin Eysenbach, Abhishek Gupta, Julian Ibarz, Sergey Levine

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Intelligent creatures can explore their environments and learn useful skills without supervision. In this paper, we propose ``Diversity is All You Need''(DIAYN), a method for learning useful skills without a reward function. Our proposed method learns skills by maximizing an information theoretic objective using a maximum entropy policy. On a variety of simulated robotic tasks, we show that this simple objective results in the unsupervised emergence of diverse skills, such as walking and jumping. In a number of reinforcement learning benchmark environments, our method is able to learn a skill that solves the benchmark task despite never receiving the true task reward. We show how pretrained skills can provide a good parameter initialization for downstream tasks, and can be composed hierarchically to solve complex, sparse reward tasks. Our results suggest that unsupervised discovery of skills can serve as an effective pretraining mechanism for overcoming challenges of exploration and data efficiency in reinforcement learning.

Poster
Beyond Pixel Norm-Balls: Parametric Adversaries using an Analytically Differentiable Renderer

Hsueh-Ti Derek Liu, Michael Tao, Chun-Liang Li, Derek Nowrouzezahrai, Alec Jacobson

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Many machine learning image classifiers are vulnerable to adversarial attacks, inputs with perturbations designed to intentionally trigger misclassification. Current adversarial methods directly alter pixel colors and evaluate against pixel norm-balls: pixel perturbations smaller than a specified magnitude, according to a measurement norm. This evaluation, however, has limited practical utility since perturbations in the pixel space do not correspond to underlying real-world phenomena of image formation that lead to them and has no security motivation attached. Pixels in natural images are measurements of light that has interacted with the geometry of a physical scene. As such, we propose a novel evaluation measure, parametric norm-balls, by directly perturbing physical parameters that underly image formation. One enabling contribution we present is a physically-based differentiable renderer that allows us to propagate pixel gradients to the parametric space of lighting and geometry. Our approach enables physically-based adversarial attacks, and our differentiable renderer leverages models from the interactive rendering literature to balance the performance and accuracy trade-offs necessary for a memory-efficient and scalable adversarial data augmentation workflow.

Poster
The Unusual Effectiveness of Averaging in GAN Training

Yasin Yaz{\i}c{\i}, Chuan Sheng Foo, Stefan Winkler, Kim-Hui Yap, Georgios Piliouras, Vijay Chandrasekhar

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We examine two different techniques for parameter averaging in GAN training. Moving Average (MA) computes the time-average of parameters, whereas Exponential Moving Average (EMA) computes an exponentially discounted sum. Whilst MA is known to lead to convergence in bilinear settings, we provide the -- to our knowledge -- first theoretical arguments in support of EMA. We show that EMA converges to limit cycles around the equilibrium with vanishing amplitude as the discount parameter approaches one for simple bilinear games and also enhances the stability of general GAN training. We establish experimentally that both techniques are strikingly effective in the non-convex-concave GAN setting as well. Both improve inception and FID scores on different architectures and for different GAN objectives. We provide comprehensive experimental results across a range of datasets -- mixture of Gaussians, CIFAR-10, STL-10, CelebA and ImageNet -- to demonstrate its effectiveness. We achieve state-of-the-art results on CIFAR-10 and produce clean CelebA face images.\footnote{~The code is available at \url{https://github.com/yasinyazici/EMA_GAN}}

Poster
Variational Autoencoders with Jointly Optimized Latent Dependency Structure

Jiawei He, Yu Gong, Joseph Marino, Greg Mori, Andreas Lehrmann

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We propose a method for learning the dependency structure between latent variables in deep latent variable models. Our general modeling and inference framework combines the complementary strengths of deep generative models and probabilistic graphical models. In particular, we express the latent variable space of a variational autoencoder (VAE) in terms of a Bayesian network with a learned, flexible dependency structure. The network parameters, variational parameters as well as the latent topology are optimized simultaneously with a single objective. Inference is formulated via a sampling procedure that produces expectations over latent variable structures and incorporates top-down and bottom-up reasoning over latent variable values. We validate our framework in extensive experiments on MNIST, Omniglot, and CIFAR-10. Comparisons to state-of-the-art structured variational autoencoder baselines show improvements in terms of the expressiveness of the learned model.

Poster
Learning Programmatically Structured Representations with Perceptor Gradients

Svetlin Penkov, Subramanian Ramamoorthy

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We present the perceptor gradients algorithm -- a novel approach to learning symbolic representations based on the idea of decomposing an agent's policy into i) a perceptor network extracting symbols from raw observation data and ii) a task encoding program which maps the input symbols to output actions. We show that the proposed algorithm is able to learn representations that can be directly fed into a Linear-Quadratic Regulator (LQR) or a general purpose A* planner. Our experimental results confirm that the perceptor gradients algorithm is able to efficiently learn transferable symbolic representations as well as generate new observations according to a semantically meaningful specification.

Poster
Learning Latent Superstructures in Variational Autoencoders for Deep Multidimensional Clustering

Xiaopeng Li, Zhourong Chen, Leonard K. M. Poon, Nevin L. Zhang

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We investigate a variant of variational autoencoders where there is a superstructure of discrete latent variables on top of the latent features. In general, our superstructure is a tree structure of multiple super latent variables and it is automatically learned from data. When there is only one latent variable in the superstructure, our model reduces to one that assumes the latent features to be generated from a Gaussian mixture model. We call our model the latent tree variational autoencoder (LTVAE). Whereas previous deep learning methods for clustering produce only one partition of data, LTVAE produces multiple partitions of data, each being given by one super latent variable. This is desirable because high dimensional data usually have many different natural facets and can be meaningfully partitioned in multiple ways.

Poster
CAMOU: Learning Physical Vehicle Camouflages to Adversarially Attack Detectors in the Wild

Yang Zhang, Hassan Foroosh, Philip David, Boqing Gong

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In this paper, we conduct an intriguing experimental study about the physical adversarial attack on object detectors in the wild. In particular, we learn a camouflage pattern to hide vehicles from being detected by state-of-the-art convolutional neural network based detectors. Our approach alternates between two threads. In the first, we train a neural approximation function to imitate how a simulator applies a camouflage to vehicles and how a vehicle detector performs given images of the camouflaged vehicles. In the second, we minimize the approximated detection score by searching for the optimal camouflage. Experiments show that the learned camouflage can not only hide a vehicle from the image-based detectors under many test cases but also generalizes to different environments, vehicles, and object detectors.

Poster
Bias-Reduced Uncertainty Estimation for Deep Neural Classifiers

Yonatan Geifman, Guy Uziel, Ran El-Yaniv

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We consider the problem of uncertainty estimation in the context of (non-Bayesian) deep neural classification. In this context, all known methods are based on extracting uncertainty signals from a trained network optimized to solve the classification problem at hand. We demonstrate that such techniques tend to introduce biased estimates for instances whose predictions are supposed to be highly confident. We argue that this deficiency is an artifact of the dynamics of training with SGD-like optimizers, and it has some properties similar to overfitting. Based on this observation, we develop an uncertainty estimation algorithm that selectively estimates the uncertainty of highly confident points, using earlier snapshots of the trained model, before their estimates are jittered (and way before they are ready for actual classification). We present extensive experiments indicating that the proposed algorithm provides uncertainty estimates that are consistently better than all known methods.

Poster
Dynamically Unfolding Recurrent Restorer: A Moving Endpoint Control Method for Image Restoration

Xiaoshuai Zhang, Yiping Lu, Jiaying Liu, Bin Dong

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In this paper, we propose a new control framework called the moving endpoint control to restore images corrupted by different degradation levels in one model. The proposed control problem contains a restoration dynamics which is modeled by an RNN. The moving endpoint, which is essentially the terminal time of the associated dynamics, is determined by a policy network. We call the proposed model the dynamically unfolding recurrent restorer (DURR). Numerical experiments show that DURR is able to achieve state-of-the-art performances on blind image denoising and JPEG image deblocking. Furthermore, DURR can well generalize to images with higher degradation levels that are not included in the training stage.

Poster
ACCELERATING NONCONVEX LEARNING VIA REPLICA EXCHANGE LANGEVIN DIFFUSION

Yi Chen, Jinglin Chen, Jing Dong, Jian Peng, Zhaoran Wang

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Langevin diffusion is a powerful method for nonconvex optimization, which enables the escape from local minima by injecting noise into the gradient. In particular, the temperature parameter controlling the noise level gives rise to a tradeoff between ``global exploration'' and ``local exploitation'', which correspond to high and low temperatures. To attain the advantages of both regimes, we propose to use replica exchange, which swaps between two Langevin diffusions with different temperatures. We theoretically analyze the acceleration effect of replica exchange from two perspectives: (i) the convergence in $\chi^2$-divergence, and (ii) the large deviation principle. Such an acceleration effect allows us to faster approach the global minima. Furthermore, by discretizing the replica exchange Langevin diffusion, we obtain a discrete-time algorithm. For such an algorithm, we quantify its discretization error in theory and demonstrate its acceleration effect in practice.

Poster
Learning Localized Generative Models for 3D Point Clouds via Graph Convolution

Diego Valsesia, Giulia Fracastoro, Enrico Magli

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Point clouds are an important type of geometric data and have widespread use in computer graphics and vision. However, learning representations for point clouds is particularly challenging due to their nature as being an unordered collection of points irregularly distributed in 3D space. Graph convolution, a generalization of the convolution operation for data defined over graphs, has been recently shown to be very successful at extracting localized features from point clouds in supervised or semi-supervised tasks such as classification or segmentation. This paper studies the unsupervised problem of a generative model exploiting graph convolution. We focus on the generator of a GAN and define methods for graph convolution when the graph is not known in advance as it is the very output of the generator. The proposed architecture learns to generate localized features that approximate graph embeddings of the output geometry. We also study the problem of defining an upsampling layer in the graph-convolutional generator, such that it learns to exploit a self-similarity prior on the data distribution to sample more effectively.

Poster
On the Universal Approximability and Complexity Bounds of Quantized ReLU Neural Networks

Yukun Ding, Jinglan Liu, Jinjun Xiong, Yiyu Shi

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Compression is a key step to deploy large neural networks on resource-constrained platforms. As a popular compression technique, quantization constrains the number of distinct weight values and thus reducing the number of bits required to represent and store each weight. In this paper, we study the representation power of quantized neural networks. First, we prove the universal approximability of quantized ReLU networks on a wide class of functions. Then we provide upper bounds on the number of weights and the memory size for a given approximation error bound and the bit-width of weights for function-independent and function-dependent structures. Our results reveal that, to attain an approximation error bound of $\epsilon$, the number of weights needed by a quantized network is no more than $\mathcal{O}\left(\log^5(1/\epsilon)\right)$ times that of an unquantized network. This overhead is of much lower order than the lower bound of the number of weights needed for the error bound, supporting the empirical success of various quantization techniques. To the best of our knowledge, this is the first in-depth study on the complexity bounds of quantized neural networks.

Poster
LEARNING FACTORIZED REPRESENTATIONS FOR OPEN-SET DOMAIN ADAPTATION

Mahsa Baktashmotlagh, Masoud Faraki, Tom Drummond, Mathieu Salzmann

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Domain adaptation for visual recognition has undergone great progress in the past few years. Nevertheless, most existing methods work in the so-called closed-set scenario, assuming that the classes depicted by the target images are exactly the same as those of the source domain. In this paper, we tackle the more challenging, yet more realistic case of open-set domain adaptation, where new, unknown classes can be present in the target data. While, in the unsupervised scenario, one cannot expect to be able to identify each specific new class, we aim to automatically detect which samples belong to these new classes and discard them from the recognition process. To this end, we rely on the intuition that the source and target samples depicting the known classes can be generated by a shared subspace, whereas the target samples from unknown classes come from a different, private subspace. We therefore introduce a framework that factorizes the data into shared and private parts, while encouraging the shared representation to be discriminative. Our experiments on standard benchmarks evidence that our approach significantly outperforms the state-of-the-art in open-set domain adaptation.

Poster
Variational Bayesian Phylogenetic Inference

Cheng Zhang, Frederick A. Matsen IV

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Bayesian phylogenetic inference is currently done via Markov chain Monte Carlo with simple mechanisms for proposing new states, which hinders exploration efficiency and often requires long runs to deliver accurate posterior estimates. In this paper we present an alternative approach: a variational framework for Bayesian phylogenetic analysis. We approximate the true posterior using an expressive graphical model for tree distributions, called a subsplit Bayesian network, together with appropriate branch length distributions. We train the variational approximation via stochastic gradient ascent and adopt multi-sample based gradient estimators for different latent variables separately to handle the composite latent space of phylogenetic models. We show that our structured variational approximations are flexible enough to provide comparable posterior estimation to MCMC, while requiring less computation due to a more efficient tree exploration mechanism enabled by variational inference. Moreover, the variational approximations can be readily used for further statistical analysis such as marginal likelihood estimation for model comparison via importance sampling. Experiments on both synthetic data and real data Bayesian phylogenetic inference problems demonstrate the effectiveness and efficiency of our methods.

Poster