ICLR 2018 Papers

International Conference on Learning Representations

Decision breakdown

337papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    236.8%
  • Poster
    31493.2%

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SCAN: Learning Hierarchical Compositional Visual Concepts

Irina Higgins, Nicolas Sonnerat, Loic Matthey, Arka Pal, Christopher P Burgess, Matko Bošnjak, Murray Shanahan, Matthew Botvinick, Demis Hassabis, Alexander Lerchner

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The seemingly infinite diversity of the natural world arises from a relatively small set of coherent rules, such as the laws of physics or chemistry. We conjecture that these rules give rise to regularities that can be discovered through primarily unsupervised experiences and represented as abstract concepts. If such representations are compositional and hierarchical, they can be recombined into an exponentially large set of new concepts. This paper describes SCAN (Symbol-Concept Association Network), a new framework for learning such abstractions in the visual domain. SCAN learns concepts through fast symbol association, grounding them in disentangled visual primitives that are discovered in an unsupervised manner. Unlike state of the art multimodal generative model baselines, our approach requires very few pairings between symbols and images and makes no assumptions about the form of symbol representations. Once trained, SCAN is capable of multimodal bi-directional inference, generating a diverse set of image samples from symbolic descriptions and vice versa. It also allows for traversal and manipulation of the implicit hierarchy of visual concepts through symbolic instructions and learnt logical recombination operations. Such manipulations enable SCAN to break away from its training data distribution and imagine novel visual concepts through symbolically instructed recombination of previously learnt concepts.

Poster
Neumann Optimizer: A Practical Optimization Algorithm for Deep Neural Networks

Shankar Krishnan, Ying. Xiao, Rif A. Saurous

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Progress in deep learning is slowed by the days or weeks it takes to train large models. The natural solution of using more hardware is limited by diminishing returns, and leads to inefficient use of additional resources. In this paper, we present a large batch, stochastic optimization algorithm that is both faster than widely used algorithms for fixed amounts of computation, and also scales up substantially better as more computational resources become available. Our algorithm implicitly computes the inverse Hessian of each mini-batch to produce descent directions; we do so without either an explicit approximation to the Hessian or Hessian-vector products. We demonstrate the effectiveness of our algorithm by successfully training large ImageNet models (InceptionV3, ResnetV1-50, ResnetV1-101 and InceptionResnetV2) with mini-batch sizes of up to 32000 with no loss in validation error relative to current baselines, and no increase in the total number of steps. At smaller mini-batch sizes, our optimizer improves the validation error in these models by 0.8-0.9\%. Alternatively, we can trade off this accuracy to reduce the number of training steps needed by roughly 10-30\%. Our work is practical and easily usable by others -- only one hyperparameter (learning rate) needs tuning, and furthermore, the algorithm is as computationally cheap as the commonly used Adam optimizer.

Poster
Learning Robust Rewards with Adverserial Inverse Reinforcement Learning

Justin Fu, Katie Luo, Sergey Levine

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Reinforcement learning provides a powerful and general framework for decision making and control, but its application in practice is often hindered by the need for extensive feature and reward engineering. Deep reinforcement learning methods can remove the need for explicit engineering of policy or value features, but still require a manually specified reward function. Inverse reinforcement learning holds the promise of automatic reward acquisition, but has proven exceptionally difficult to apply to large, high-dimensional problems with unknown dynamics. In this work, we propose AIRL, a practical and scalable inverse reinforcement learning algorithm based on an adversarial reward learning formulation that is competitive with direct imitation learning algorithms. Additionally, we show that AIRL is able to recover portable reward functions that are robust to changes in dynamics, enabling us to learn policies even under significant variation in the environment seen during training.

Poster
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning

Audrunas Gruslys, Will Dabney, Mohammad Gheshlaghi Azar, Bilal Piot, Marc Bellemare, Remi Munos

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In this work we present a new agent architecture, called Reactor, which combines multiple algorithmic and architectural contributions to produce an agent with higher sample-efficiency than Prioritized Dueling DQN (Wang et al., 2016) and Categorical DQN (Bellemare et al., 2017), while giving better run-time performance than A3C (Mnih et al., 2016). Our first contribution is a new policy evaluation algorithm called Distributional Retrace, which brings multi-step off-policy updates to the distributional reinforcement learning setting. The same approach can be used to convert several classes of multi-step policy evaluation algorithms designed for expected value evaluation into distributional ones. Next, we introduce the β-leaveone-out policy gradient algorithm which improves the trade-off between variance and bias by using action values as a baseline. Our final algorithmic contribution is a new prioritized replay algorithm for sequences, which exploits the temporal locality of neighboring observations for more efficient replay prioritization. Using the Atari 2600 benchmarks, we show that each of these innovations contribute to both the sample efficiency and final agent performance. Finally, we demonstrate that Reactor reaches state-of-the-art performance after 200 million frames and less than a day of training.

Poster
Learning Intrinsic Sparse Structures within Long Short-Term Memory

Wei Wen, Yuxiong He, Samyam Rajbhandari, Minjia Zhang, Wenhan Wang, Fang Liu, Bin Hu, Yiran Chen, Hai Li

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Model compression is significant for the wide adoption of Recurrent Neural Networks (RNNs) in both user devices possessing limited resources and business clusters requiring quick responses to large-scale service requests. This work aims to learn structurally-sparse Long Short-Term Memory (LSTM) by reducing the sizes of basic structures within LSTM units, including input updates, gates, hidden states, cell states and outputs. Independently reducing the sizes of basic structures can result in inconsistent dimensions among them, and consequently, end up with invalid LSTM units. To overcome the problem, we propose Intrinsic Sparse Structures (ISS) in LSTMs. Removing a component of ISS will simultaneously decrease the sizes of all basic structures by one and thereby always maintain the dimension consistency. By learning ISS within LSTM units, the obtained LSTMs remain regular while having much smaller basic structures. Based on group Lasso regularization, our method achieves 10.59x speedup without losing any perplexity of a language modeling of Penn TreeBank dataset. It is also successfully evaluated through a compact model with only 2.69M weights for machine Question Answering of SQuAD dataset. Our approach is successfully extended to non- LSTM RNNs, like Recurrent Highway Networks (RHNs). Our source code is available.

Poster
Stochastic Variational Video Prediction

Mohammad Babaeizadeh, Chelsea Finn, Dumitru Erhan, Roy H Campbell, Sergey Levine

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Predicting the future in real-world settings, particularly from raw sensory observations such as images, is exceptionally challenging. Real-world events can be stochastic and unpredictable, and the high dimensionality and complexity of natural images requires the predictive model to build an intricate understanding of the natural world. Many existing methods tackle this problem by making simplifying assumptions about the environment. One common assumption is that the outcome is deterministic and there is only one plausible future. This can lead to low-quality predictions in real-world settings with stochastic dynamics. In this paper, we develop a stochastic variational video prediction (SV2P) method that predicts a different possible future for each sample of its latent variables. To the best of our knowledge, our model is the first to provide effective stochastic multi-frame prediction for real-world video. We demonstrate the capability of the proposed method in predicting detailed future frames of videos on multiple real-world datasets, both action-free and action-conditioned. We find that our proposed method produces substantially improved video predictions when compared to the same model without stochasticity, and to other stochastic video prediction methods. Our SV2P implementation will be open sourced upon publication.

Poster
Learning an Embedding Space for Transferable Robot Skills

Karol Hausman, Jost Tobias Springenberg, Ziyu Wang, Nicolas Heess, Martin Riedmiller

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We present a method for reinforcement learning of closely related skills that are parameterized via a skill embedding space. We learn such skills by taking advantage of latent variables and exploiting a connection between reinforcement learning and variational inference. The main contribution of our work is an entropy-regularized policy gradient formulation for hierarchical policies, and an associated, data-efficient and robust off-policy gradient algorithm based on stochastic value gradients. We demonstrate the effectiveness of our method on several simulated robotic manipulation tasks. We find that our method allows for discovery of multiple solutions and is capable of learning the minimum number of distinct skills that are necessary to solve a given set of tasks. In addition, our results indicate that the hereby proposed technique can interpolate and/or sequence previously learned skills in order to accomplish more complex tasks, even in the presence of sparse rewards.

Poster
Towards Deep Learning Models Resistant to Adversarial Attacks

Aleksander Madry, Aleksandar Makelov, Ludwig Schmidt, Dimitris Tsipras, Adrian Vladu

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Recent work has demonstrated that neural networks are vulnerable to adversarial examples, i.e., inputs that are almost indistinguishable from natural data and yet classified incorrectly by the network. To address this problem, we study the adversarial robustness of neural networks through the lens of robust optimization. This approach provides us with a broad and unifying view on much prior work on this topic. Its principled nature also enables us to identify methods for both training and attacking neural networks that are reliable and, in a certain sense, universal. In particular, they specify a concrete security guarantee that would protect against a well-defined class of adversaries. These methods let us train networks with significantly improved resistance to a wide range of adversarial attacks. They also suggest robustness against a first-order adversary as a natural security guarantee. We believe that robustness against such well-defined classes of adversaries is an important stepping stone towards fully resistant deep learning models.

Poster
Divide-and-Conquer Reinforcement Learning

Dibya Ghosh, Avi Singh, Aravind Rajeswaran, Vikash Kumar, Sergey Levine

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Standard model-free deep reinforcement learning (RL) algorithms sample a new initial state for each trial, allowing them to optimize policies that can perform well even in highly stochastic environments. However, problems that exhibit considerable initial state variation typically produce high-variance gradient estimates for model-free RL, making direct policy or value function optimization challenging. In this paper, we develop a novel algorithm that instead partitions the initial state space into "slices", and optimizes an ensemble of policies, each on a different slice. The ensemble is gradually unified into a single policy that can succeed on the whole state space. This approach, which we term divide-and-conquer RL, is able to solve complex tasks where conventional deep RL methods are ineffective. Our results show that divide-and-conquer RL greatly outperforms conventional policy gradient methods on challenging grasping, manipulation, and locomotion tasks, and exceeds the performance of a variety of prior methods. Videos of policies learned by our algorithm can be viewed at https://sites.google.com/view/dnc-rl/

Poster
An efficient framework for learning sentence representations

Lajanugen Logeswaran, Honglak Lee

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In this work we propose a simple and efficient framework for learning sentence representations from unlabelled data. Drawing inspiration from the distributional hypothesis and recent work on learning sentence representations, we reformulate the problem of predicting the context in which a sentence appears as a classification problem. Given a sentence and the context in which it appears, a classifier distinguishes context sentences from other contrastive sentences based on their vector representations. This allows us to efficiently learn different types of encoding functions, and we show that the model learns high-quality sentence representations. We demonstrate that our sentence representations outperform state-of-the-art unsupervised and supervised representation learning methods on several downstream NLP tasks that involve understanding sentence semantics while achieving an order of magnitude speedup in training time.

Poster
Learning Parametric Closed-Loop Policies for Markov Potential Games

Sergio Valcarcel Macua, Javier Zazo, Santiago Zazo

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Multiagent systems where the agents interact among themselves and with an stochastic environment can be formalized as stochastic games. We study a subclass of these games, named Markov potential games (MPGs), that appear often in economic and engineering applications when the agents share some common resource. We consider MPGs with continuous state-action variables, coupled constraints and nonconvex rewards. Previous analysis followed a variational approach that is only valid for very simple cases (convex rewards, invertible dynamics, and no coupled constraints); or considered deterministic dynamics and provided open-loop (OL) analysis, studying strategies that consist in predefined action sequences, which are not optimal for stochastic environments. We present a closed-loop (CL) analysis for MPGs and consider parametric policies that depend on the current state and where agents adapt to stochastic transitions. We provide easily verifiable, sufficient and necessary conditions for a stochastic game to be an MPG, even for complex parametric functions (e.g., deep neural networks); and show that a closed-loop Nash equilibrium (NE) can be found (or at least approximated) by solving a related optimal control problem (OCP). This is useful since solving an OCP---which is a single-objective problem---is usually much simpler than solving the original set of coupled OCPs that form the game---which is a multiobjective control problem. This is a considerable improvement over the previously standard approach for the CL analysis of MPGs, which gives no approximate solution if no NE belongs to the chosen parametric family, and which is practical only for simple parametric forms. We illustrate the theoretical contributions with an example by applying our approach to a noncooperative communications engineering game. We then solve the game with a deep reinforcement learning algorithm that learns policies that closely approximates an exact variational NE of the game.

Poster
Improving the Universality and Learnability of Neural Programmer-Interpreters with Combinator Abstraction

Da Xiao, Jo-Yu Liao, xingyuan yuan

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To overcome the limitations of Neural Programmer-Interpreters (NPI) in its universality and learnability, we propose the incorporation of combinator abstraction into neural programing and a new NPI architecture to support this abstraction, which we call Combinatory Neural Programmer-Interpreter (CNPI). Combinator abstraction dramatically reduces the number and complexity of programs that need to be interpreted by the core controller of CNPI, while still allowing the CNPI to represent and interpret arbitrary complex programs by the collaboration of the core with the other components. We propose a small set of four combinators to capture the most pervasive programming patterns. Due to the finiteness and simplicity of this combinator set and the offloading of some burden of interpretation from the core, we are able construct a CNPI that is universal with respect to the set of all combinatorizable programs, which is adequate for solving most algorithmic tasks. Moreover, besides supervised training on execution traces, CNPI can be trained by policy gradient reinforcement learning with appropriately designed curricula.

Poster
Parametrized Hierarchical Procedures for Neural Programming

Roy Fox, Richard Shin, Sanjay Krishnan, Ken Goldberg, Dawn Song, Ion Stoica

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Neural programs are highly accurate and structured policies that perform algorithmic tasks by controlling the behavior of a computation mechanism. Despite the potential to increase the interpretability and the compositionality of the behavior of artificial agents, it remains difficult to learn from demonstrations neural networks that represent computer programs. The main challenges that set algorithmic domains apart from other imitation learning domains are the need for high accuracy, the involvement of specific structures of data, and the extremely limited observability. To address these challenges, we propose to model programs as Parametrized Hierarchical Procedures (PHPs). A PHP is a sequence of conditional operations, using a program counter along with the observation to select between taking an elementary action, invoking another PHP as a sub-procedure, and returning to the caller. We develop an algorithm for training PHPs from a set of supervisor demonstrations, only some of which are annotated with the internal call structure, and apply it to efficient level-wise training of multi-level PHPs. We show in two benchmarks, NanoCraft and long-hand addition, that PHPs can learn neural programs more accurately from smaller amounts of both annotated and unannotated demonstrations.

Poster
Evidence Aggregation for Answer Re-Ranking in Open-Domain Question Answering

Shuohang Wang, Mo Yu, Jing Jiang, Wei Zhang, Xiaoxiao Guo, Shiyu Chang, Zhiguo Wang, Tim Klinger, Gerald Tesauro, Murray Campbell

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Very recently, it comes to be a popular approach for answering open-domain questions by first searching question-related passages, then applying reading comprehension models to extract answers. Existing works usually extract answers from single passages independently, thus not fully make use of the multiple searched passages, especially for the some questions requiring several evidences, which can appear in different passages, to be answered. The above observations raise the problem of evidence aggregation from multiple passages. In this paper, we deal with this problem as answer re-ranking. Specifically, based on the answer candidates generated from the existing state-of-the-art QA model, we propose two different re-ranking methods, strength-based and coverage-based re-rankers, which make use of the aggregated evidences from different passages to help entail the ground-truth answer for the question. Our model achieved state-of-the-arts on three public open-domain QA datasets, Quasar-T, SearchQA and the open-domain version of TriviaQA, with about 8\% improvement on the former two datasets.

Poster
Simulating Action Dynamics with Neural Process Networks

Antoine Bosselut, Omer Levy, Ari Holtzman, Corin Ennis, Dieter Fox, Yejin Choi

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Understanding procedural language requires anticipating the causal effects of actions, even when they are not explicitly stated. In this work, we introduce Neural Process Networks to understand procedural text through (neural) simulation of action dynamics. Our model complements existing memory architectures with dynamic entity tracking by explicitly modeling actions as state transformers. The model updates the states of the entities by executing learned action operators. Empirical results demonstrate that our proposed model can reason about the unstated causal effects of actions, allowing it to provide more accurate contextual information for understanding and generating procedural text, all while offering more interpretable internal representations than existing alternatives.

Poster
Graph Attention Networks

Petar Veličković, Guillem Cucurull, Arantxa Casanova, Adriana Romero, Pietro Lio, Yoshua Bengio

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We present graph attention networks (GATs), novel neural network architectures that operate on graph-structured data, leveraging masked self-attentional layers to address the shortcomings of prior methods based on graph convolutions or their approximations. By stacking layers in which nodes are able to attend over their neighborhoods' features, we enable (implicitly) specifying different weights to different nodes in a neighborhood, without requiring any kind of computationally intensive matrix operation (such as inversion) or depending on knowing the graph structure upfront. In this way, we address several key challenges of spectral-based graph neural networks simultaneously, and make our model readily applicable to inductive as well as transductive problems. Our GAT models have achieved or matched state-of-the-art results across four established transductive and inductive graph benchmarks: the Cora, Citeseer and Pubmed citation network datasets, as well as a protein-protein interaction dataset (wherein test graphs remain unseen during training).

Poster
Minimal-Entropy Correlation Alignment for Unsupervised Deep Domain Adaptation

Pietro Morerio, Jacopo Cavazza, Vittorio Murino

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In this work, we face the problem of unsupervised domain adaptation with a novel deep learning approach which leverages our finding that entropy minimization is induced by the optimal alignment of second order statistics between source and target domains. We formally demonstrate this hypothesis and, aiming at achieving an optimal alignment in practical cases, we adopt a more principled strategy which, differently from the current Euclidean approaches, deploys alignment along geodesics. Our pipeline can be implemented by adding to the standard classification loss (on the labeled source domain), a source-to-target regularizer that is weighted in an unsupervised and data-driven fashion. We provide extensive experiments to assess the superiority of our framework on standard domain and modality adaptation benchmarks.

Poster
PixelDefend: Leveraging Generative Models to Understand and Defend against Adversarial Examples

Yang Song, Taesup Kim, Sebastian Nowozin, Stefano Ermon, Nate Kushman

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Adversarial perturbations of normal images are usually imperceptible to humans, but they can seriously confuse state-of-the-art machine learning models. What makes them so special in the eyes of image classifiers? In this paper, we show empirically that adversarial examples mainly lie in the low probability regions of the training distribution, regardless of attack types and targeted models. Using statistical hypothesis testing, we find that modern neural density models are surprisingly good at detecting imperceptible image perturbations. Based on this discovery, we devised PixelDefend, a new approach that purifies a maliciously perturbed image by moving it back towards the distribution seen in the training data. The purified image is then run through an unmodified classifier, making our method agnostic to both the classifier and the attacking method. As a result, PixelDefend can be used to protect already deployed models and be combined with other model-specific defenses. Experiments show that our method greatly improves resilience across a wide variety of state-of-the-art attacking methods, increasing accuracy on the strongest attack from 63% to 84% for Fashion MNIST and from 32% to 70% for CIFAR-10.

Poster
On the insufficiency of existing momentum schemes for Stochastic Optimization

Rahul Kidambi, Praneeth Netrapalli, Prateek Jain, Sham M. Kakade

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Momentum based stochastic gradient methods such as heavy ball (HB) and Nesterov's accelerated gradient descent (NAG) method are widely used in practice for training deep networks and other supervised learning models, as they often provide significant improvements over stochastic gradient descent (SGD). Rigorously speaking, fast gradient methods have provable improvements over gradient descent only for the deterministic case, where the gradients are exact. In the stochastic case, the popular explanations for their wide applicability is that when these fast gradient methods are applied in the stochastic case, they partially mimic their exact gradient counterparts, resulting in some practical gain. This work provides a counterpoint to this belief by proving that there exist simple problem instances where these methods cannot outperform SGD despite the best setting of its parameters. These negative problem instances are, in an informal sense, generic; they do not look like carefully constructed pathological instances. These results suggest (along with empirical evidence) that HB or NAG's practical performance gains are a by-product of minibatching. Furthermore, this work provides a viable (and provable) alternative, which, on the same set of problem instances, significantly improves over HB, NAG, and SGD's performance. This algorithm, referred to as Accelerated Stochastic Gradient Descent (ASGD), is a simple to implement stochastic algorithm, based on a relatively less popular variant of Nesterov's Acceleration. Extensive empirical results in this paper show that ASGD has performance gains over HB, NAG, and SGD. The code for implementing the ASGD Algorithm can be found at https://github.com/rahulkidambi/AccSGD.

Oral
Unbiased Online Recurrent Optimization

Corentin Tallec, Yann Ollivier

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The novel \emph{Unbiased Online Recurrent Optimization} (UORO) algorithm allows for online learning of general recurrent computational graphs such as recurrent network models. It works in a streaming fashion and avoids backtracking through past activations and inputs. UORO is computationally as costly as \emph{Truncated Backpropagation Through Time} (truncated BPTT), a widespread algorithm for online learning of recurrent networks \cite{jaeger2002tutorial}. UORO is a modification of \emph{NoBackTrack} \cite{DBLP:journals/corr/OllivierC15} that bypasses the need for model sparsity and makes implementation easy in current deep learning frameworks, even for complex models. Like NoBackTrack, UORO provides unbiased gradient estimates; unbiasedness is the core hypothesis in stochastic gradient descent theory, without which convergence to a local optimum is not guaranteed. On the contrary, truncated BPTT does not provide this property, leading to possible divergence. On synthetic tasks where truncated BPTT is shown to diverge, UORO converges. For instance, when a parameter has a positive short-term but negative long-term influence, truncated BPTT diverges unless the truncation span is very significantly longer than the intrinsic temporal range of the interactions, while UORO performs well thanks to the unbiasedness of its gradients.

Poster