ICCV 2025 Papers

International Conference on Computer Vision

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2,728papers

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PS-Mamba: Spatial-Temporal Graph Mamba for Pose Sequence Refinement

Haoye Dong, Gim Hee Lee

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Human pose sequence refinement plays a crucial role in improving the temporal coherence of pose estimation across the sequence of frames. Despite its importance in real-world applications, human pose sequence refinement has received less attention than human pose estimation. In this paper, we propose PS-Mamba, a novel framework that refines human pose sequences by integrating spatial-temporal graph learning with state space modeling. Specifically, we introduce the Spatial-Temporal Graph State Space (ST-GSS) block, which captures spatial and temporal dependencies across joints to smooth pose sequences while preserving structural integrity. The spatial-temporal graph learns intricate joint interactions, while the state space component effectively manages temporal dynamics, reducing both short- and long-term pose instability. Besides, we incorporate a dynamic graph weight matrix to adaptively model the relative influence of joint interactions, further mitigating pose ambiguity. Experiments on challenging benchmarks show that our PS-Mamba outperforms SOTAs, achieving -14.21 mm MPJPE (+18.5%\uparrow), -13.59 mm PA-MPJPE (+22.1%\uparrow), and -0.42 mm/s2 ACCEL (+9.7%\uparrow) compared to SynSP on AIST++, significantly reducing jitters and enhancing pose stability.

Poster
PROL : Rehearsal Free Continual Learning in Streaming Data via Prompt Online Learning

M. Anwar Ma'sum, Mahardhika Pratama, Savitha Ramasamy, Lin Liu, Habibullah Habibullah, Ryszard Kowalczyk

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The data privacy constraint in online continual learning (OCL), where the data can be seen only once, complicates the catastrophic forgetting problem in streaming data. A common approach applied by the current SOTAs in OCL is the use of memory-saving exemplars or features from previous classes to be replayed in the current task. On the other hand, the prompt-based approach performs excellently in continual learning, but at the cost of a growing number of trainable parameters. The first approach may not be applicable in practice due to the data openness policy, while the second approach has the issue of throughput associated with the streaming data. In this study, we propose a novel prompt-based method for online continual learning that includes 4 main components: (1) single light-weight prompt generator as a general knowledge, (2) trainable scaler-and-shifter as specific knowledge, (3) pre-trained model (PTM) generalization preserving, and (4) hard-soft updates mechanism. Our proposed method achieves significantly higher performance than the current SOTAs in CIFAR100, ImageNet-R, ImageNet-A, and CUB dataset. Our complexity analysis shows that our method requires a relatively smaller number of parameters and achieves moderate training time, inference time, and throughput. For further study, the source code of our method is available at https://github.com/anwarmaxsum/PROL.

Poster
PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement

Tewodros W. Ayalew, Xiao Zhang, Kevin Yuanbo Wu, Tianchong Jiang, Michael Maire, Matthew R. Walter

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We present PROGRESSOR, a novel framework that learns a task-agnostic reward function from videos, enabling policy training through goal-conditioned reinforcement learning (RL) without manual supervision. Underlying this reward is an estimate of the distribution over task progress as a function of the current, initial, and goal observations that is learned in a self-supervised fashion. Crucially, PROGRESSOR refines rewards adversarially during online RL training by pushing back predictions for out-of-distribution observations in order to mitigate distribution shift inherent in non-expert observations. Utilizing this progress prediction as a dense reward together with an adversarial push-back, we show that PROGRESSOR enables robots to learn complex behaviors without any external supervision. Pretrained on large-scale egocentric human video from EPIC-KITCHENS, PROGRESSOR requires no fine-tuning on in-domain task-specific data for generalization to real-robot offline RL under noisy demonstrations, outperforming contemporary methods that provide dense visual reward for robotic learning. Our findings highlight the potential of PROGRESSOR for scalable robotic applications where direct action labels and task-specific rewards are not readily available.

Poster
PRO-VPT: Distribution-Adaptive Visual Prompt Tuning via Prompt Relocation

Chikai Shang, Mengke Li, Yiqun Zhang, Zhen Chen, Jinlin Wu, Fangqing Gu, Yang Lu, Yiu-ming Cheung

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Visual prompt tuning (VPT), i.e., fine-tuning some lightweight prompt tokens, provides an efficient and effective approach for adapting pre-trained models to various downstream tasks. However, most prior art indiscriminately uses a fixed prompt distribution across different tasks, neglecting the importance of each block varying depending on the task. In this paper, we introduce adaptive distribution optimization (ADO) by tackling two key questions: (1) How to appropriately and formally define ADO, and (2) How to design an adaptive distribution strategy guided by this definition? Through empirical analysis, we first confirm that properly adjusting the distribution significantly improves VPT performance, and further uncover a key insight that a nested relationship exists between ADO and VPT. Based on these findings, we propose a new VPT framework, termed PRO-VPT (iterative Prompt RelOcation-based VPT), which adaptively adjusts the distribution built upon a nested optimization formulation. Specifically, we develop a prompt relocation strategy derived from this formulation, comprising two steps: pruning idle prompts from prompt-saturated blocks, followed by allocating these prompts to the most prompt-needed blocks. By iteratively performing prompt relocation and VPT, our proposal can adaptively learn the optimal prompt distribution in a nested optimization-based manner, thereby unlocking the full potential of VPT. Extensive experiments demonstrate that our proposal significantly outperforms advanced VPT methods, e.g., PRO-VPT surpasses VPT by 1.6 pp and 2.0 pp average accuracy, leading prompt-based methods to state-of-the-art performance on VTAB-1k and FGVC benchmarks. The code is available at https://github.com/ckshang/PRO-VPT.

PRM: Photometric Stereo based Large Reconstruction Model

Wenhang Ge, Jiantao Lin, Guibao Shen, Jiawei Feng, Tao Hu, Xinli Xu, Ying-Cong Chen

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We propose PRM, a novel photometric stereo based large reconstruction model to reconstruct high-quality meshes with fine-grained details. Previous large reconstruction models typically prepare training images under fixed and simple lighting, offering minimal photometric cues for precise reconstruction. Furthermore, images containing specular surfaces are treated as out-of-distribution samples, resulting in degraded reconstruction quality. To handle these challenges, PRM renders images by varying materials and lighting, which not only improves the local details by providing rich photometric cues but also increases the model's robustness to variations in the appearance of input images. To offer enhanced flexibility, we incorporate a real-time physically-based rendering (PBR) method and mesh rasterization for ground-truth rendering. By using an explicit mesh as 3D representation, PRM ensures the application of differentiable PBR for predicted rendering. This approach models specular color more accurately for images with varying materials and illumination than previous neural rendering methods and supports multiple supervisions for geometry optimization. Extensive experiments demonstrate that PRM significantly outperforms other models.

Poster
PRISM: Reducing Spurious Implicit Biases in Vision-Language Models with LLM-Guided Embedding Projection

Mahdiyar Molahasani, Azadeh Motamedi, Michael Greenspan, IL MIN KIM, Ali Etemad

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We introduce Projection-based Reduction of Implicit Spurious bias in vision-language Models (PRISM), a new data-free and task-agnostic solution for bias mitigation in VLMs like CLIP. VLMs often inherit and amplify biases in their training data, leading to skewed predictions.PRISM is designed to debias VLMs without relying on predefined bias categories or additional external data. It operates in two stages: first, an LLM is prompted with simple class prompts to generate scene descriptions that contain spurious correlations. Next, PRISM uses our novel contrastive-style debiasing loss to learn a projection that maps the embeddings onto a latent space that minimizes spurious correlations while preserving the alignment between image and text embeddings. Extensive experiments demonstrate that PRISM outperforms current debiasing methods on the commonly used Waterbirds and CelebA datasets We make our code public at: https://github.com/MahdiyarMM/PRISM.

Poster
PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning

Yan Zhang, Yao Feng, Alpár Cseke, Nitin Saini, Nathan Bajandas, Nicolas Heron, Michael J. Black

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We formulate the motor system of an interactive avatar as a generative motion model that can drive the body to move through 3D space in a perpetual, realistic, controllable, and responsive manner. Although human motion generation has been extensively studied, many existing methods lack the responsiveness and realism of real human movements. Inspired by recent advances in foundation models, we propose PRIMAL, which is learned with a two-stage paradigm. In the pretraining stage, the model learns body movements from a large number of sub-second motion segments, providing a generative foundation from which more complex motions are built. This training is fully unsupervised without annotations. Given a single-frame initial state during inference, the pretrained model not only generates unbounded, realistic, and controllable motion, but also enables the avatar to be responsive to induced impulses in real time. In the adaptation phase, we employ a novel ControlNet-like adaptor to fine-tune the base model efficiently, adapting it to new tasks such as few-shot personalized action generation and spatial target reaching. Evaluations show that our proposed method outperforms state-of-the-art baselines. We leverage the model to create a real-time character animation system in Unreal Engine that feels highly responsive and natural.

Poster
PRE-Mamba: A 4D State Space Model for Ultra-High-Frequent Event Camera Deraining

Ciyu Ruan, Ruishan Guo, Zihang Gong, Jingao Xu, Wenhan Yang, Xinlei Chen

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Event cameras excel in high temporal resolution and dynamic range but suffer from dense noise in rainy conditions. Existing event deraining methods face trade-offs between temporal precision, deraining effectiveness, and computational efficiency. In this paper, we propose PRE-Mamba, a novel point-based event camera deraining framework that fully exploits the spatiotemporal characteristics of raw event and rain. Our framework introduces a 4D event cloud representation that integrates dual temporal scales to preserve high temporal precision, a Spatio-Temporal Decoupling and Fusion module (STDF) that enhances deraining capability by enabling shallow decoupling and interaction of temporal and spatial information, and a Multi-Scale State Space Model (MS3M) that captures deeper rain dynamics across dual-temporal and multi-spatial scales with linear computational complexity. Enhanced by frequency-domain regularization, PRE-Mamba achieves superior performance (0.95 SR, 0.91 NR, and 0.4s/M events) with only 0.26M parameters on EventRain-27K, a comprehensive dataset with labeled synthetic and real-world sequences. Moreover, our method generalizes well across varying rain intensities, viewpoints, and even snowy conditions. Code and dataset: https://github.com/softword-tt/PRE-Mamba.

Poster
POMATO: Marrying Pointmap Matching with Temporal Motions for Dynamic 3D Reconstruction

Songyan Zhang, Yongtao Ge, Jinyuan Tian, Guangkai Xu, Hao Chen, Chen Lv, Chunhua Shen

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Recent approaches to 3D reconstruction in dynamic scenes primarily rely on the integration of separate geometry estimation and matching modules, where the latter plays a critical role in distinguishing dynamic regions and mitigating the interference caused by moving objects. Furthermore, the matching module explicitly models object motion, enabling the tracking of specific targets and advancing motion understanding in complex scenarios. Recently, the proposed representation of pointmap in DUSt3R suggests a potential solution to unify both geometry estimation and matching in 3D space, effectively reducing computational overhead by eliminating the need for redundant auxiliary modules. However, it still struggles with ambiguous correspondences in dynamic regions, which limits reconstruction performance in such scenarios. In this work, we present POMATO, a unified framework for dynamic 3D reconstruction by marrying POintmap MAtching with Temporal mOtion. Specifically, our method first learns an explicit matching relationship by mapping RGB pixels across different views to 3D pointmaps within a unified coordinate system. Furthermore, we introduce a temporal motion module for dynamic motions that ensures scale consistency across different frames and enhances performance in 3D reconstruction tasks requiring both precise geometry and reliable matching, most notably 3D point tracking. We show the effectiveness of our proposed POMATO by demonstrating the remarkable performance across multiple downstream tasks, including video depth estimation, 3D point tracking, and pose estimation. Code and models are publicly available at https://github.com/wyddmw/POMATO.

Poster
PLMP - Point-Line Minimal Problems for Projective SfM

Kim Kiehn, Albin Ahlbäck, Kathlén Kohn

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We completely classify all minimal problems for Structure-from-Motion (SfM) where arrangements of points and lines are fully observed by multiple uncalibrated pinhole cameras. We find 291 minimal problems, 73 of which have unique solutions and can thus be solved linearly.Two of the linear problems allow an arbitrary number of views, while all other minimal problems have at most 9 cameras. All minimal problems have at most 7 points and at most 12 lines. We compute the number of solutions of each minimal problem, as this gives a measurement of the problem's intrinsic difficulty, and find that these number are relatively low (e.g., when comparing with minimal problems for calibrated cameras). Finally, by exploring stabilizer subgroups of subarrangements, we develop a geometric and systematic way to 1) factorize minimal problems into smaller problems, 2) identify minimal problems in underconstrained problems, and 3) formally prove non-minimality.

Poster
PLAN: Proactive Low-Rank Allocation for Continual Learning

Xiequn Wang, Zhan Zhuang, Yu Zhang

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Continual learning (CL) requires models to continuously adapt to new tasks without forgetting past knowledge. In this work, we propose \underline P roactive \underline L ow-rank \underline A llocatio\underline N (PLAN), a framework that extends Low-Rank Adaptation (LoRA) to enable efficient and interference-aware fine-tuning of large pre-trained models in CL settings. PLAN proactively manages the allocation of task-specific subspaces by introducing orthogonal basis vectors for each task and optimizing them through a perturbation-based strategy that minimizes conflicts with previously learned parameters. Furthermore, PLAN incorporates a novel selection mechanism that identifies and assigns basis vectors with minimal sensitivity to interference, reducing the risk of degrading past knowledge while maintaining efficient adaptation to new tasks. Empirical results on standard CL benchmarks demonstrate that PLAN consistently outperforms existing methods, establishing a new state-of-the-art for continual learning with foundation models.

Poster
PLADIS: Pushing the Limits of Attention in Diffusion Models at Inference Time by Leveraging Sparsity

Kwanyoung Kim, Byeongsu Sim

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Diffusion models have shown impressive results in generating high-quality conditional samples using guidance techniques such as Classifier-Free Guidance (CFG). However, existing methods often require additional training or neural function evaluations (NFEs), making them incompatible with guidance-distilled models. Also, they rely on heuristic approaches that need identifying target layers. In this work, we propose a novel and efficient method, termed PLADIS, which boosts pre-trained models (U-Net/Transformer) by leveraging sparse attention. Specifically, we extrapolate query-key correlations using softmax and its sparse counterpart in the cross-attention layer during inference, without requiring extra training or NFEs. By leveraging the noise robustness of sparse attention, our PLADIS unleashes the latent potential of text-to-image diffusion models, enabling them to excel in areas where they once struggled with newfound effectiveness. It integrates seamlessly with guidance techniques, including guidance-distilled models. Extensive experiments show notable improvements in text alignment and human preference, offering a highly efficient and universally applicable solution. See our project page: https://github.com/cubeyoung/PLADIS

Poster
PLA: Prompt Learning Attack against Text-to-Image Generative Models

Xinqi LYU, Yihao Liu, Yanjie Li, Bin Xiao

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Text-to-Image (T2I) models have gained widespread adoption across various applications. Despite the success, the potential misuse of T2I models poses significant risks of generating Not-Safe-For-Work (NSFW) content. To investigate the vulnerability of T2I models, this paper delves into adversarial attacks to bypass the safety mechanisms under black-box settings. Most previous methods rely on word substitution to search adversarial prompts. Due to limited search space, this leads to suboptimal performance compared to gradient-based training. However, black-box settings present unique challenges to training gradient-driven attack methods, since there is no access to the internal architecture and parameters of T2I models. To facilitate the learning of adversarial prompts in black-box settings, we propose a novel prompt learning attack framework (PLA), where insightful gradient-based training tailored to black-box T2I models is designed by utilizing multimodal similarities. Experiments show that our new method can effectively attack the safety mechanisms of black-box T2I models including prompt filters and post-hoc safety checkers with a high success rate compared to state-of-the-art methods. Warning: This paper may contain offensive model-generated content.

Poster
PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groups

Sakuya Ota, Qing Yu, Kent Fujiwara, Satoshi Ikehata, Ikuro Sato

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Generating realistic group interactions involving multiple characters remains challenging due to increasing complexity as group size expands. While existing conditional diffusion models incrementally generate motions by conditioning on previously generated characters, they rely on single shared prompts, limiting nuanced control and leading to overly simplified interactions. In this paper, we introduce Person-Interaction Noise Optimization (PINO), a novel, training-free framework designed for generating realistic and customizable interactions among groups of arbitrary size. PINO decomposes complex group interactions into semantically relevant pairwise interactions, and leverages pretrained two-person interaction diffusion models to incrementally compose group interactions. To ensure physical plausibility and avoid common artifacts such as overlapping or penetration between characters, PINO employs physics-based penalties during noise optimization. This approach allows precise user control over character orientation, speed, and spatial relationships without additional training. Comprehensive evaluations demonstrate that PINO generates visually realistic, physically coherent, and adaptable multi-person interactions suitable for diverse animation, gaming, and robotics applications.

Poster
PHD: Personalized 3D Human Body Fitting with Point Diffusion

HSUAN-I HO, Chen Guo, Po-Chen Wu, Ivan Shugurov, Chengcheng Tang, Abhay Mittal, Sizhe An, Manuel Kaufmann, Linguang Zhang

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We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy from videos. Traditional HMR methods are designed to be user-agnostic and optimized for generalization. While these methods often refine poses using constraints derived from the 2D image to improve alignment, this process compromises 3D accuracy by failing to jointly account for person-specific body shapes and the plausibility of 3D poses. In contrast, our pipeline decouples this process by first calibrating the user's body shape and then employing a personalized pose fitting process conditioned on that shape. To achieve this, we develop a body shape-conditioned 3D pose prior, implemented as a Point Diffusion Transformer, which iteratively guides the pose fitting via a Point Distillation Sampling loss. This learned 3D pose prior effectively mitigates errors arising from an over-reliance on 2D constraints. Consequently, our approach improves not only pelvis-aligned pose accuracy but also absolute pose accuracy -- an important metric often overlooked by prior work. Furthermore, our method is highly data-efficient, requiring only synthetic data for training, and serves as a versatile plug-and-play module that can be seamlessly integrated with existing 3D pose estimators to enhance their performance. Code and models are available at https://PHD-Pose.github.io.

Poster
PHATNet: A Physics-guided Haze Transfer Network for Domain-adaptive Real-world Image Dehazing

Fu-Jen Tsai, Yan-Tsung Peng, Yen-Yu Lin, Chia-Wen Lin

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Image dehazing aims to remove unwanted hazy artifacts in images. Although previous research has collected paired real-world hazy and haze-free images to improve dehazing models' performance in real-world scenarios, these models often experience significant performance drops when handling unseen real-world hazy images due to limited training data. This issue motivates us to develop a flexible domain adaptation method to enhance dehazing performance during testing. Observing that predicting haze patterns is generally easier than recovering clean content, we propose the Physics-guided Haze Transfer Network (PHATNet) which transfers haze patterns from unseen target domains to source-domain haze-free images, creating domain-specific fine-tuning sets to update dehazing models for effective domain adaptation. Additionally, we introduce a Haze-Transfer-Consistency loss and a Content-Leakage Loss to enhance PHATNet's disentanglement ability. Experimental results demonstrate that PHATNet significantly boosts state-of-the-art dehazing models on benchmark real-world image dehazing datasets.

Poster
PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image

Geonhee Sim, Gyeongsik Moon

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Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity representation. However, modeling pose-driven deformations, such as non-rigid cloth deformations, requires numerous pose-rich videos, which are costly and impractical to capture in daily life. The second, a diffusion-based approach, learns pose-driven deformations from large-scale in-the-wild videos but struggles with identity preservation and pose-dependent identity entanglement. We present PERSONA, a framework that combines the strengths of both approaches to obtain a personalized 3D human avatar with pose-driven deformations from a single image. PERSONA leverages a diffusion-based approach to generate pose-rich videos from the input image and optimizes a 3D avatar based on them. To ensure high authenticity and sharp renderings across diverse poses, we introduce balanced sampling and geometry-weighted optimization. Balanced sampling oversamples the input image to mitigate identity shifts in diffusion-generated training videos. Geometry-weighted optimization prioritizes geometry constraints over image loss, preserving rendering quality in diverse poses.

Poster
PEFTDiff: Diffusion-Guided Transferability Estimation for Parameter-Efficient Fine-Tuning

Prafful Kumar Khoba, Zijian Wang, Chetan Arora, Mahsa Baktashmotlagh

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Selecting an optimal Parameter-Efficient Fine-Tuning (PEFT) technique for a downstream task is a fundamental challenge in transfer learning. Unlike full fine-tuning, where all model parameters are updated, PEFT techniques modify only a small subset of parameters while keeping the backbone frozen, making them computationally efficient. However, this introduces a unique problem: selecting the most effective PEFT method for a given dataset. Existing transferability estimation (TE) metrics primarily focus on ranking distinct architectures and struggle to detect subtle embedding differences introduced by various PEFT methods sharing the same backbone. To address this limitation, we propose a novel diffusion-based metric explicitly designed for PEFT selection. Unlike conventional metrics, our approach models the fine-grained geometric relationships of embedding spaces through a diffusion process, effectively quantifying intra-class compactness and interclass separability. Extensive evaluations on the VTAB-1k benchmark validate our method's effectiveness, demonstrating a substantial 68.95% improvement over LogME, 1297.29% over N LEEP, 149.75% over NCTI, 135% over GBC, and 140.46% over SFDA--five widely used TE methods designed for ranking pre-trained models.

Poster
PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations

Yu Wei, Jiahui Zhang, Xiaoqin Zhang, Ling Shao, Shijian Lu

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COLMAP-free 3D Gaussian Splatting (3D-GS) has recently attracted increasing attention due to its remarkable performance in reconstructing high-quality 3D scenes from unposed images or videos. However, it often struggles to handle scenes with complex camera trajectories as featured by drastic rotation and translation across adjacent camera views, leading to degraded estimation of camera poses and further local minima in joint optimization of camera poses and 3D-GS. We propose PCR-GS, an innovative COLMAP-free 3DGS technique that achieves superior 3D scene modeling and camera pose estimation via camera pose co-regularization. PCR-GS achieves regularization from two perspectives. The first is feature reprojection regularization which extracts view-robust DINO features from adjacent camera views and aligns their semantic information for camera pose regularization. The second is wavelet-based frequency regularization which exploits discrepancy in high-frequency details to further optimize the rotation matrix in camera poses. Extensive experiments over multiple real-world scenes show that the proposed PCR-GS achieves superior pose-free 3D-GS scene modeling under dramatic changes of camera trajectories.

Poster