ICCV 2023 Papers

International Conference on Computer Vision

Decision breakdown

2,161papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1456.7%
  • Poster
    2,01093.0%
  • Other / unlabeled
    60.3%

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AdaMV-MoE: Adaptive Multi-Task Vision Mixture-of-Experts

Tianlong Chen, Xuxi Chen, Xianzhi Du, Abdullah Rashwan, Fan Yang, Huizhong Chen, Zhangyang Wang, Yeqing Li

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Sparsely activated Mixture-of-Experts (MoE) is becoming a promising paradigm for multi-task learning (MTL). Instead of compressing multiple tasks' knowledge into a single model, MoE separates the parameter space and only utilizes the relevant model pieces given task type and its input, which provides stabilized MTL training and ultra-efficient inference. However, current MoE approaches adopt a fixed network capacity (e.g., two experts in usual) for all tasks. It potentially results in the over-fitting of simple tasks or the under-fitting of challenging scenarios, especially when tasks are significantly distinctive in their complexity. In this paper, we propose an adaptive MoE framework for multi-task vision recognition, dubbed AdaMV-MoE. Based on the training dynamics, it automatically determines the number of activated experts for each task, avoiding the laborious manual tuning of optimal model size. To validate our proposal, we benchmark it on ImageNet classification and COCO object detection & instance segmentation which are notoriously difficult to learn in concert, due to their discrepancy. Extensive experiments across a variety of vision transformers demonstrate a superior performance of AdaMV-MoE, compared to MTL with a shared backbone and the recent state-of-the-art (SoTA) MTL MoE approach. Codes are available online: https://github.com/google-research/google-research/tree/master/moe_mtl.

Poster
Ada3D : Exploiting the Spatial Redundancy with Adaptive Inference for Efficient 3D Object Detection

Tianchen Zhao, Xuefei Ning, Ke Hong, Zhongyuan Qiu, Pu Lu, Yali Zhao, Linfeng Zhang, Lipu Zhou, Guohao Dai, Huazhong Yang, Yu Wang

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Voxel-based methods have achieved state-of-the-art performance for 3D object detection in autonomous driving. However, their significant computational and memory costs pose a challenge for their application to resource-constrained vehicles. One reason for this high resource consumption is the presence of a large number of redundant background points in Lidar point clouds, resulting in spatial redundancy in both 3D voxel and dense BEV map representations. To address this issue, we propose an adaptive inference framework called Ada3D, which focuses on exploiting the input-level spatial redundancy. Ada3D adaptively filters the redundant input, guided by a lightweight importance predictor and the unique properties of the Lidar point cloud. Additionally, we utilize the BEV features' intrinsic sparsity by introducing the Sparsity Preserving Batch Normalization. With Ada3D, we achieve 40% reduction for 3D voxels and decrease the density of 2D BEV feature maps from 100% to 20% without sacrificing accuracy. Ada3D reduces the model computational and memory cost by 5x, and achieves 1.52x/1.45x end-to-end GPU latency and 1.5x/4.5x GPU peak memory optimization for the 3D and 2D backbone respectively.

Poster
AdVerb: Visually Guided Audio Dereverberation

Sanjoy Chowdhury, Sreyan Ghosh, Subhrajyoti Dasgupta, Anton Ratnarajah, Utkarsh Tyagi, Dinesh Manocha

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We present AdVerb, a novel audio-visual dereverberation framework that uses visual cues in addition to the reverberant sound to estimate clean audio. Although audio-only dereverberation is a well-studied problem, our approach incorporates the complementary visual modality to perform audio dereverberation. Given an image of the environment where the reverberated sound signal has been recorded, AdVerb employs a novel geometry-aware cross-modal transformer architecture that captures scene geometry and audio-visual cross-modal relationship to generate a complex ideal ratio mask, which, when applied to the reverberant audio predicts the clean sound. The effectiveness of our method is demonstrated through extensive quantitative and qualitative evaluations. Our approach significantly outperforms traditional audio-only and audio-visual baselines on three downstream tasks: speech enhancement, speech recognition, and speaker verification, with relative improvements in the range of 18% - 82% on the LibriSpeech test-clean set. We also achieve highly satisfactory RT60 error scores on the AVSpeech dataset.

Poster
ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFs

Jiteng Mu, Shen Sang, Nuno Vasconcelos, Xiaolong Wang

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While NeRF-based human representations have shown impressive novel view synthesis results, most methods still rely on a large number of images / views for training. In this work, we propose a novel animatable NeRF called ActorsNeRF. It is first pre-trained on diverse human subjects, and then adapted with few-shot monocular video frames for a new actor with unseen poses. Building on previous generalizable NeRFs with parameter sharing using a ConvNet encoder, ActorsNeRF further adopts two human priors to capture the large human appearance, shape, and pose variations. Specifically, in the encoded feature space, we will first align different human subjects in a category-level canonical space, and then align the same human from different frames in an instance-level canonical space for rendering. We quantitatively and qualitatively demonstrate that ActorsNeRF significantly outperforms the existing state-of-the-art on few-shot generalization to new people and poses on multiple datasets.

Poster
Active Stereo Without Pattern Projector

Luca Bartolomei, Matteo Poggi, Fabio Tosi, Andrea Conti*, Stefano Mattoccia

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This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse measurements obtained from a depth sensor. Any such devices can be seamlessly plugged into our framework, allowing for the deployment of a virtual active stereo setup in any possible environment, overcoming the limitation of pattern projectors, such as limited working range or environmental conditions. Experiments on indoor/outdoor datasets, featuring both long and close-range, support the seamless effectiveness of our approach, boosting the accuracy of both stereo algorithms and deep networks.

Poster
Active Self-Supervised Learning: A Few Low-Cost Relationships Are All You Need

Vivien Cabannes, Leon Bottou, Yann LeCun, Randall Balestriero

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Self-Supervised Learning (SSL) has emerged as the solution of choice to learn transferable representations from unlabeled data. However, SSL requires to build samples that are known to be semantically akin, i.e. positive views. Requiring such knowledge is the main limitation of SSL and is often tackled by ad-hoc strategies e.g. applying known data-augmentations to the same input. In this work, we generalize and formalize this principle through Positive Active Learning (PAL) where an oracle queries semantic relationships between samples. PAL achieves three main objectives. First, it is a theoretically grounded learning framework that encapsulates standard SSL but also supervised and semi-supervised learning depending on the employed oracle. Second, it provides a consistent algorithm to embed a priori knowledge, e.g. some observed labels, into any SSL losses without any change in the training pipeline. Third, it provides a proper active learning framework yielding low-cost solutions to annotate datasets, arguably bringing the gap between theory and practice of active learning that is based on simple-to-answer-by-non-experts queries of semantic relationships between inputs.

Poster
Active Neural Mapping

Zike Yan, Haoxiang Yang, Hongbin Zha

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We address the problem of active mapping with a continually-learned neural scene representation, namely Active Neural Mapping. The key lies in actively finding the target space to be explored with efficient agent movement, thus minimizing the map uncertainty on-the-fly within a previously unseen environment. In this paper, we examine the weight space of the continually-learned neural field, and show empirically that the neural variability, the prediction robustness against random weight perturbation, can be directly utilized to measure the instant uncertainty of the neural map. Together with the continuous geometric information inherited in the neural map, the agent can be guided to find a traversable path to gradually gain knowledge of the environment. We present for the first time an online active mapping system with a coordinate-based implicit neural representation. Experiments in the visually-realistic Gibson and Matterport3D environment demonstrate the efficacy of the proposed method.

Poster
Activate and Reject: Towards Safe Domain Generalization under Category Shift

Chaoqi Chen, Luyao Tang, Leitian Tao, Hong-Yu Zhou, Yue Huang, Xiaoguang Han, Yizhou Yu

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Albeit the notable performance on in-domain test points, it is non-trivial for deep neural networks to attain satisfactory accuracy when deploying in the open world, where novel domains and object classes often occur. In this paper, we study a practical problem of Domain Generalization under Category Shift (DGCS), which aims to simultaneously detect unknown-class samples and classify known-class samples in the target domains. Compared to prior DG works, we face two new challenges: 1) how to learn the concept of "unknown" during training with only source known-class samples, and 2) how to adapt the source-trained model to unseen environments for safe model deployment. To this end, we propose a novel Activate and Reject (ART) framework to reshape the model's decision boundary to accommodate unknown classes and conduct post hoc modification to further discriminate known and unknown classes using unlabeled test data. Specifically, during training, we promote the response to the unknown by optimizing the unknown probability and then smoothing the overall output to mitigate the overconfidence issue. At test time, we introduce a step-wise online adaptation method that predicts the label by virtue of the cross-domain nearest neighbor and class prototype information without updating the network's parameters or using threshold-based mechanisms. Experiments reveal that ART consistently improves the generalization capability of deep networks on different vision tasks. For image classification, ART improves the H-score by 6.1% on average compared to the previous best method. For object detection and semantic segmentation, we establish new benchmarks and achieve competitive performance.

Poster
Action Sensitivity Learning for Temporal Action Localization

Jiayi Shao, Xiaohan Wang, Ruijie Quan, Junjun Zheng, Jiang Yang, Yi Yang

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Temporal action localization (TAL), which involves recognizing and locating action instances, is a challenging task in video understanding. Most existing approaches directly predict action classes and regress offsets to boundaries, while overlooking the discrepant importance of each frame. In this paper, we propose an Action Sensitivity Learning framework (ASL) to tackle this task, which aims to assess the value of each frame and then leverage the generated action sensitivity to recalibrate the training procedure. We first introduce a lightweight Action Sensitivity Evaluator to learn the action sensitivity at the class level and instance level, respectively. The outputs of the two branches are combined to reweight the gradient of the two sub-tasks. Moreover, based on the action sensitivity of each frame, we design an Action Sensitive Contrastive Loss to enhance features, where the action-aware frames are sampled as positive pairs to push away the action-irrelevant frames. The extensive studies on various action localization benchmarks (i.e., MultiThumos, Charades, Ego4D-Moment Queries v1.0, Epic-Kitchens 100, Thumos14 and ActivityNet1.3) show that ASL surpasses the state-of-the-art in terms of average-mAP under multiple types of scenarios, e.g., single-labeled, densely-labeled and egocentric.

Poster
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation

Liang Xu, Ziyang Song, Dongliang Wang, Jing Su, Zhicheng Fang, Chenjing Ding, Weihao Gan, Yichao Yan, Xin Jin, Xiaokang Yang, Wenjun Zeng, Wei Wu

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We present a GAN-based Transformer for general action-conditioned 3D human motion generation, including not only single-person actions but also multi-person interactive actions. Our approach consists of a powerful Action-conditioned motion TransFormer (ActFormer) under a GAN training scheme, equipped with a Gaussian Process latent prior. Such a design combines the strong spatio-temporal representation capacity of Transformer, superiority in generative modeling of GAN, and inherent temporal correlations from the latent prior. Furthermore, ActFormer can be naturally extended to multi-person motions by alternately modeling temporal correlations and human interactions with Transformer encoders. To further facilitate research on multi-person motion generation, we introduce a new synthetic dataset of complex multi-person combat behaviors. Extensive experiments on NTU-13, NTU RGB+D 120, BABEL and the proposed combat dataset show that our method can adapt to various human motion representations and achieve superior performance over the state-of-the-art methods on both single-person and multi-person motion generation tasks, demonstrating a promising step towards a general human motion generator.

Poster
Achievement-Based Training Progress Balancing for Multi-Task Learning

Hayoung Yun, Hanjoo Cho

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Multi-task learning faces two challenging issues: (1) the high cost of annotating labels for all tasks and (2) balancing the training progress of various tasks with different natures. To resolve the label annotation issue, we construct a large-scale "partially annotated" multi-task dataset by combining task-specific datasets. However, the numbers of annotations for individual tasks are imbalanced, which may escalate an imbalance in training progress. To balance the training progress, we propose an achievement-based multi-task loss to modulate training speed based on the "achievement," defined as the ratio of current accuracy to single-task accuracy. Then, we formulate the multitask loss as a weighted geometric mean of individual task losses instead of a weighted sum to prevent any task from dominating the loss. In experiments, we evaluated the accuracy and training speed of the proposed multi-task loss on the large-scale multi-task dataset against recent multitask losses. The proposed loss achieved the best multi-task accuracy without incurring training time overhead. Compared to single-task models, the proposed one achieved 1.28%, 1.65%, and 1.18% accuracy improvement in object detection, semantic segmentation, and depth estimation, respectively, while reducing computations to 33.73%. Source code is available at https://github.com/ samsung/Achievement-based-MTL.

Poster
Accurate and Fast Compressed Video Captioning

Yaojie Shen, Xin Gu, Kai Xu, Heng Fan, Longyin Wen, Libo Zhang

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Existing video captioning approaches typically require to first sample video frames from a decoded video and then conduct a subsequent process (e.g., feature extraction and/or captioning model learning). In this pipeline, manual frame sampling may ignore key information in videos and thus degrade performance. Additionally, redundant information in the sampled frames may result in low efficiency in the inference of video captioning. Addressing this, we study video captioning from a different perspective in compressed domain, which brings multi-fold advantages over the existing pipeline: 1) Compared to raw images from the decoded video, the compressed video, consisting of I-frames, motion vectors and residuals, is highly distinguishable, which allows us to leverage the entire video for learning without manual sampling through a specialized model design; 2) The captioning model is more efficient in inference as smaller and less redundant information is processed. We propose a simple yet effective end-to-end transformer in the compressed domain for video captioning that enables learning from the compressed video for captioning. We show that even with a simple design, our method can achieve state-of-the-art performance on different benchmarks while running almost 2x faster than existing approaches. Code is available at https://github.com/acherstyx/CoCap.

Poster
Accurate 3D Face Reconstruction with Facial Component Tokens

Tianke Zhang, Xuangeng Chu, Yunfei Liu, Lijian Lin, Zhendong Yang, Zhengzhuo Xu, Chengkun Cao, Fei Yu, Changyin Zhou, Chun Yuan, Yu Li

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Accurately reconstructing 3D faces from monocular images and videos is crucial for various applications, such as digital avatar creation. However, the current deep learning-based methods face significant challenges in achieving accurate reconstruction with disentangled facial parameters and ensuring temporal stability in single-frame methods for 3D face tracking on video data. In this paper, we propose TokenFace, a transformer-based monocular 3D face reconstruction model. TokenFace uses separate tokens for different facial components to capture information about different facial parameters and employs temporal transformers to capture temporal information from video data. This design can naturally disentangle different facial components and is flexible to both 2D and 3D training data. Trained on hybrid 2D and 3D data, our model shows its power in accurately reconstructing faces from images and producing stable results for video data. Experimental results on popular benchmarks NoW and Stirling demonstrate that TokenFace achieves state-of-the-art performance, outperforming existing methods on all metrics by a large margin.

Poster
AccFlow: Backward Accumulation for Long-Range Optical Flow

Guangyang Wu, Xiaohong Liu, Kunming Luo, Xi Liu, Qingqing Zheng, Shuaicheng Liu, Xinyang Jiang, Guangtao Zhai, Wenyi Wang

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Recent deep learning-based optical flow estimators have exhibited impressive performance in generating local flows between consecutive frames. However, the estimation of long-range flows between distant frames, particularly under complex object deformation and large motion occlusion, remains a challenging task. One promising solution is to accumulate local flows explicitly or implicitly to obtain the desired long-range flow. Nevertheless, the accumulation errors and flow misalignment can hinder the effectiveness of this approach. This paper proposes a novel recurrent framework called AccFlow, which recursively backward accumulates local flows using a deformable module called as AccPlus. In addition, an adaptive blending module is designed along with AccPlus to alleviate the occlusion effect by backward accumulation and rectify the accumulation error. Notably, we demonstrate the superiority of backward accumulation over conventional forward accumulation, which to the best of our knowledge has not been explicitly established before. To train and evaluate the proposed AccFlow, we have constructed a large-scale high-quality dataset named CVO, which provides ground-truth optical flow labels between adjacent and distant frames. Extensive experiments validate the effectiveness of AccFlow in handling long-range optical flow estimation. Codes are available at https://github.com/mulns/AccFlow.

Poster
Ablating Concepts in Text-to-Image Diffusion Models

Nupur Kumari, Bingliang Zhang, Sheng-Yu Wang, Eli Shechtman, Richard Zhang, Jun-Yan Zhu

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Large-scale text-to-image diffusion models can generate high-fidelity images with powerful compositional ability. However, these models are typically trained on an enormous amount of Internet data, often containing copyrighted material, licensed images, and personal photos. Furthermore, they have been found to replicate the style of various living artists or memorize exact training samples. How can we remove such copyrighted concepts or images without retraining the model from scratch? To achieve this goal, we propose an efficient method of ablating concepts in the pretrained model, i.e., preventing the generation of a target concept. Our algorithm learns to match the image distribution for a target style, instance, or text prompt we wish to ablate to the distribution corresponding to an anchor concept. This prevents the model from generating target concepts given its text condition. Extensive experiments show that our method can successfully prevent the generation of the ablated concept while preserving closely related concepts in the model.

Poster
ATT3D: Amortized Text-to-3D Object Synthesis

Jonathan Lorraine, Kevin Xie, Xiaohui Zeng, Chen-Hsuan Lin, Towaki Takikawa, Nicholas Sharp, Tsung-Yi Lin, Ming-Yu Liu, Sanja Fidler, James Lucas

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Text-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt optimization to create 3D objects. To address this, we amortize optimization over text prompts by training on many prompts simultaneously with a unified model instead of separately. With this, we share computation across a prompt set, training in less time than per-prompt optimization. Our framework, Amortized Text-to-3D (ATT3D), enables knowledge sharing between prompts to generalize to unseen setups and smooth interpolations between text for novel assets and simple animations.

Poster
ASM: Adaptive Skinning Model for High-Quality 3D Face Modeling

Kai Yang, Hong Shang, Tianyang Shi, Xinghan Chen, Jingkai Zhou, Zhongqian Sun, Wei Yang

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The research fields of parametric face model and 3D face reconstruction have been extensively studied. However, a critical question remains unanswered: how to tailor the face model for specific reconstruction settings. We argue that reconstruction with multi-view uncalibrated images demands a new model with stronger capacity. Our study shifts attention from data-dependent 3D Morphable Models (3DMM) to an understudied human-designed skinning model. We propose Adaptive Skinning Model (ASM), which redefines the skinning model with more compact and fully tunable parameters. With extensive experiments, we demonstrate that ASM achieves significantly improved capacity than 3DMM, with the additional advantage of model size and easy implementation for new topology. We achieve state-of-the-art performance with ASM for multi-view reconstruction on the Florence MICC Coop benchmark. Our quantitative analysis demonstrates the importance of a high-capacity model for fully exploiting abundant information from multi-view input in reconstruction. Furthermore, our model with physical-semantic parameters can be directly utilized for real-world applications, such as in-game avatar creation. As a result, our work opens up new research direction for parametric face model and facilitates future research on multi-view reconstruction.

Poster
ASIC: Aligning Sparse in-the-wild Image Collections

Kamal Gupta, Varun Jampani, Carlos Esteves, Abhinav Shrivastava, Ameesh Makadia, Noah Snavely, Abhishek Kar

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We present a method for joint alignment of sparse in-the-wild image collections of an object category. Most prior works assume either ground-truth keypoint annotations or a large dataset of images of a single object category. However, neither of the above assumptions hold true for the long-tail of the objects present in the world. We present a self-supervised technique that directly optimizes on a sparse collection of images of a particular object/object category to obtain consistent dense correspondences across the collection. We use pairwise nearest neighbors obtained from deep features of a pre-trained vision transformer (ViT) model as noisy and sparse keypoint matches and make them dense and accurate matches by optimizing a neural network that jointly maps the image collection into a learned canonical grid. Experiments on CUB, SPair-71k and PF-Willow benchmarks demonstrate that our method can produce globally consistent and higher quality correspondences across the image collection when compared to existing self-supervised methods. Code and other material will be made available at https://kampta.github.io/asic.

Oral
ASAG: Building Strong One-Decoder-Layer Sparse Detectors via Adaptive Sparse Anchor Generation

Shenghao Fu, Junkai Yan, Yipeng Gao, Xiaohua Xie, Wei-Shi Zheng

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Recent sparse detectors with multiple, e.g. six, decoder layers achieve promising performance but much inference time due to complex heads. Previous works have explored using dense priors as initialization and built one-decoder-layer detectors. Although they gain remarkable acceleration, their performance still lags behind their six-decoder-layer counterparts by a large margin. In this work, we aim to bridge this performance gap while retaining fast speed. We find that the architecture discrepancy between dense and sparse detectors leads to feature conflict, hampering the performance of one-decoder-layer detectors. Thus we propose Adaptive Sparse Anchor Generator (ASAG) which predicts dynamic anchors on patches rather than grids in a sparse way so that it alleviates the feature conflict problem. For each image, ASAG dynamically selects which feature maps and which locations to predict, forming a fully adaptive way to generate image-specific anchors. Further, a simple and effective Query Weighting method eases the training instability from adaptiveness. Extensive experiments show that our method outperforms dense-initialized ones and achieves a better speed-accuracy trade-off. The code is available at https://github.com/iSEE-Laboratory/ASAG.

Poster
ARNOLD: A Benchmark for Language-Grounded Task Learning with Continuous States in Realistic 3D Scenes

Ran Gong, Jiangyong Huang, Yizhou Zhao, Haoran Geng, Xiaofeng Gao, Qingyang Wu, Wensi Ai, Ziheng Zhou, Demetri Terzopoulos, Song-Chun Zhu, Baoxiong Jia, Siyuan Huang

Expand abstract

Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete (e.g., binary) object states, which poses challenges for learning complex tasks and transferring learned policy from the simulated environment to the real world. Furthermore, the robot's ability to follow human instructions based on grounding the actions and states is limited. To tackle these challenges, we present ARNOLD, a benchmark that evaluates language-grounded task learning with continuous states in realistic 3D scenes. ARNOLD consists of 8 language-conditioned tasks that involve understanding object states and learning policies for continuous goals. To promote language-instructed learning, we provide expert demonstrations with template-generated language descriptions. We assess task performance by utilizing the latest language-conditioned policy learning models. Our results indicate that current models for language-conditioned manipulations continue to experience significant challenges when it comes to novel goal-state generalizations, scene generalizations, and object generalizations. These findings highlight the need to develop new algorithms to address this gap and underscore the potential for further research in this area.

Poster