ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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GVGEN: Text-to-3D Generation with Volumetric Representation

Xianglong He, Junyi Chen, Sida Peng, Di Huang, Yangguang Li, Xiaoshui Huang, Chun Yuan, Wanli Ouyang, Tong He

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"In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. Nevertheless, these methods often come with limitations, either lacking the ability to produce diverse samples or requiring prolonged inference times. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques: (1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed (∼7 seconds), effectively striking a balance between quality and efficiency. Our project page is https://gvgen.github.io/. ∗ Equal Contribution. † Corresponding Authors."

Poster
GTPT: Group-based Token Pruning Transformer for Efficient Human Pose Estimation

Haonan Wang, Jie Liu, Jie Tang, Gangshan Wu, bo xu, Yanbing Chou, Yong Wang

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"In recent years, 2D human pose estimation has made significant progress on public benchmarks. However, many of these approaches face challenges of less applicability in the industrial community due to the large number of parametric quantities and computational overhead. Efficient human pose estimation remains a hurdle, especially for whole-body pose estimation with numerous keypoints. While most current methods for efficient human pose estimation primarily rely on CNNs, we propose the Group-based Token Pruning Transformer (GTPT) that fully harnesses the advantages of the Transformer. GTPT alleviates the computational burden by gradually introducing keypoints in a coarse-to-fine manner. It minimizes the computation overhead while ensuring high performance. Besides, GTPT groups keypoint tokens and prunes visual tokens to improve model performance while reducing redundancy. We propose the Multi-Head Group Attention (MHGA) between different groups to achieve global interaction with little computational overhead. We conducted experiments on COCO and COCO-WholeBody. Compared to other methods, the experimental results show that GTPT can achieve higher performance with less computation, especially in whole-body with numerous keypoints."

Poster
GTP-4o: Modality-prompted Heterogeneous Graph Learning for Omni-modal Biomedical Representation

Chenxin Li, Xinyu Liu, Cheng Wang, Yifan Liu, Weihao Yu, Jing Shao, Yixuan Yuan

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"Recent advances in learning multi-modal representation have witnessed the success in biomedical domains. While established techniques enable handling multi-modal information, the challenges are posed when extended to various clinical modalities and practical modality-missing setting due to the inherent modality gaps. To tackle these, we propose an innovative Modality-prompted Heterogeneous Graph for Omni-modal Learning (GTP-4o), which embeds the numerous disparate clinical modalities into a unified representation, completes the deficient embedding of missing modality and reformulates the cross-modal learning with a graph-based aggregation. Specially, we establish a heterogeneous graph embedding to explicitly capture the diverse semantic properties on both the modality-specific features (nodes) and the cross-modal relations (edges). Then, we design a modality-prompted completion that enables completing the inadequate graph representation of missing modality through a graph prompting mechanism, which generates hallucination graphic topologies to steer the missing embedding towards the intact representation. Through the completed graph, we meticulously develop a knowledge-guided hierarchical cross-modal aggregation consisting of a global meta-path neighbouring to uncover the potential heterogeneous neighbors along the pathways driven by domain knowledge, and a local multi-relation aggregation module for the comprehensive cross-modal interaction across various heterogeneous relations. We assess the efficacy of our methodology on rigorous benchmarking experiments against prior state-of-the-arts. In a nutshell, GTP-4o presents an initial foray into the intriguing realm of embedding, relating and perceiving the heterogeneous patterns from various clinical modalities holistically via a graph theory. Project page: https://gtp-4-o.github.io/."

Poster
GTMS: A Gradient-driven Tree-guided Mask-free Referring Image Segmentation Method

Haoxin Lv, Tianxiong Zhong, Sanyuan Zhao

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"Referring image segmentation (RIS) aims to segment an object of interest by a given natural language expression. As fully-supervised methods require expensive pixel-wise labeling, mask-free solutions supervised by low-cost labels are largely desired. However, existing mask-free RIS methods suffer from complicated architectures or insufficient utilization of structural and semantic information resulting in unsatisfactory performance. In this paper, we propose a gradient-driven tree-guided mask-free RIS method, GTMS, which utilizes both structural and semantic information, while only using a bounding box as the supervised signal. Specifically, we first construct the structural information of the input image as a tree structure. Meanwhile, we utilize gradient information to explore semantically related regions from the text feature. Finally, the structural information and semantic information are used to refine the output of the segmentation model to generate pseudo labels, which in turn are used to optimize the model. To verify the effectiveness of our method, the experiments are conducted on three benchmarks, i.e., RefCOCO/+/g. Our method achieves SOTA performance compared with other mask-free RIS methods and even outperforms many fully supervised RIS methods. Specifically, GTMS attains 66.54%, 69.98% and 63.41% IoU on RefCOCO Val-Test, TestA and TestB. Our code will be available at https://github.com/eternalld/GTMS"

Poster
GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction

Yuxuan Mu, Xinxin Zuo, Chuan Guo, Yilin Wang, Juwei Lu, Xiaofei Wu, Songcen Xu, Peng Dai, Youliang Yan, Li Cheng

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"We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper representations. We take a step towards resolving these shortcomings by utilizing the recent state-of-the-art 3D explicit representation, Gaussian Splatting, and an unconditional diffusion model. This model learns to generate 3D objects represented by sets of GS ellipsoids. With these strong generative 3D priors, though learning unconditionally, the diffusion model is ready for view-guided reconstruction without further model fine-tuning. This is achieved by propagating fine-grained 2D features through the efficient yet flexible splatting function and the guided denoising sampling process. In addition, a 2D diffusion model is further employed to enhance rendering fidelity, and improve reconstructed GS quality by polishing and re-using the rendered images. The final reconstructed objects explicitly come with high-quality 3D structure and texture, and can be efficiently rendered in arbitrary views. Experiments on the challenging real-world CO3D dataset demonstrate the superiority of our approach. Project page: https://yxmu.foo/GSD/"

Poster
GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views

Yaniv Wolf*, Amit Bracha, Ron Kimmel

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"Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian properties remains a challenge, as those are optimized based on a photometric loss. While some concurrent models have tried adding geometric constraints during the Gaussian optimization process, they still produce noisy, unrealistic surfaces. We propose a novel approach for bridging the gap between the noisy 3DGS representation and the smooth 3D mesh representation, by injecting real-world knowledge into the depth extraction process. Instead of extracting the geometry of the scene directly from the Gaussian properties, we instead extract the geometry through a pre-trained stereo-matching model. We render stereo-aligned pairs of images corresponding to the original training poses, feed the pairs into a stereo model to get a depth profile, and finally fuse all of the profiles together to get a single mesh. The resulting reconstruction is smoother, more accurate and shows more intricate details compared to other methods for surface reconstruction from Gaussian Splatting, while only requiring a small overhead on top of the fairly short 3DGS optimization process. We performed extensive testing of the proposed method on in-the-wild scenes, obtained using a smartphone, showcasing its superior reconstruction abilities. Additionally, we tested the method on the Tanks and Temples and DTU benchmarks, achieving state-of-the-art results."

Poster
GS-Pose: Category-Level Object Pose Estimation via Geometric and Semantic Correspondence

Pengyuan Wang, Takuya Ikeda, Robert Lee, Koichi Nishiwaki

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"Category-level pose estimation is a challenging task with many potential applications in computer vision and robotics. Recently, deep-learning-based approaches have made great progress, but are typically hindered by the need for large datasets of either pose-labelled real images or carefully tuned photorealistic simulators. This can be avoided by using only geometry inputs such as depth images to reduce the domain-gap but these approaches suffer from a lack of semantic information, which can be vital in the pose estimation problem. To resolve this conflict, we propose to utilize both geometric and semantic features obtained from a pre-trained foundation model. Our approach projects 2D semantic features into object models as 3D semantic point clouds. Based on the novel 3D representation, we further propose a self-supervision pipeline, and match the fused semantic point clouds against their synthetic rendered partial observations from synthetic object models. The learned knowledge from synthetic data generalizes to observations of unseen objects in the real scenes, without any fine-tuning. We demonstrate this with a rich evaluation on the NOCS, Wild6D and SUN RGB-D benchmarks, showing superior performance over geometric-only and semantic-only baselines with significantly fewer training objects."

Poster
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting

Kai Zhang, Sai Bi, Hao Tan, Yuanbo Xiangli, Nanxuan Zhao, Kalyan Sunkavalli, Zexiang Xu

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"We propose , a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in ∼0.23 seconds on single A100 GPU. Our model features a very simple transformer-based architecture; we patchify input posed images, pass the concatenated multi-view image tokens through a sequence of transformer blocks, and decode final per-pixel Gaussian parameters directly from these tokens for differentiable rendering. In contrast to previous LRMs that can only reconstruct objects, by predicting per-pixel Gaussians, naturally handles scenes with large variations in scale and complexity. We show that our model can work on both object and scene captures by training it on Objaverse and RealEstate10K respectively. In both scenarios, the models outperform state-of-the-art baselines by a wide margin. We also demonstrate applications of our model in downstream 3D generation tasks. Our project webpage is available at: https://sai-bi.github.io/project/gs-lrm/."

Poster
GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation

Yinghao Xu, Zifan Shi, Wang Yifan, Hansheng Chen, Ceyuan Yang, Sida Peng, Yujun Shen, Gordon Wetzstein

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"We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from sparse-view images in around 0.1s. GRM is a feed-forward transformer-based model that efficiently incorporates multi-view information to translate the input pixels into pixel-aligned Gaussians, which are unprojected to create a set of densely distributed 3D Gaussians representing a scene. Together, our transformer architecture and the use of 3D Gaussians unlock a scalable and efficient reconstruction framework. Extensive experimental results demonstrate the superiority of our method over alternatives regarding both reconstruction quality and efficiency. We also showcase the potential of GRM in generative tasks, i.e., text-to-3D and image-to-3D, by integrating it with existing multi-view diffusion models. Our project website is at: https://justimyhxu.github.io/projects/grm/."

Poster
GRIDS: Grouped Multiple-Degradation Restoration with Image Degradation Similarity

Shuo Cao, Yihao Liu, Wenlong Zhang, Yu Qiao, Chao Dong

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"Traditional single-task image restoration methods excel in handling specific degradation types but struggle with multiple degradations. To address this limitation, we propose Grouped Restoration with Image Degradation Similarity (GRIDS), a novel approach that harmonizes the competing objectives inherent in multiple-degradation restoration. We first introduce a quantitative method for assessing relationships between image degradations using statistical modeling of deep degradation representations. This analysis facilitates the strategic grouping of similar tasks, enhancing both the efficiency and effectiveness of the restoration process. Based on the degradation similarity, GRIDS divides restoration tasks into one of the optimal groups, where tasks within the same group are highly correlated. For instance, GRIDS effectively groups 11 degradation types into 4 cohesive groups. Trained models within each group show significant improvements, with an average improvement of 0.09dB over single-task upper bound models and 2.24dB over the mix-training baseline model. GRIDS incorporates an adaptive model selection mechanism for inference, automatically selecting the appropriate grouped-training model based on the input degradation. This mechanism is particularly useful for real-world scenarios with unknown degradations as it does not rely on explicit degradation classification modules. Furthermore, our method can predict model generalization ability without the need for network inference, providing valuable insights for practitioners."

Poster
GRAPE: Generalizable and Robust Multi-view Facial Capture

Jing Li, Di Kang, Zhenyu He

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"Deep learning-based multi-view facial capture methods have shown impressive accuracy while being several orders of magnitude faster than a traditional mesh registration pipeline. However, the existing systems (e.g. TEMPEH) are strictly restricted to inference on the data captured by the same camera array used to capture their training data. In this study, we aim to improve the generalization ability so that a trained model can be readily used for inference (i.e. capture new data) on a different camera array. To this end, we propose a more generalizable initialization module to extract the camera array-agnostic 3D feature, including a visual hull-based head localization and a visibility-aware 3D feature aggregation module enabled by the visual hull. In addition, we propose an “update-by-disagreement” learning strategy to better handle data noise (e.g. inaccurate registration, scan noise) by discarding potentially inaccurate supervision signals during training. The resultant generalizable and robust topologically consistent multi-view facial capture system () can be readily used to capture data on a different camera array, reducing great effort on data collection and processing. Experiments on the FaMoS and FaceScape datasets demonstrate the effectiveness of the proposed method."

Poster
GRACE: Graph-Based Contextual Debiasing for Fair Visual Question Answering

Yifeng Zhang, Ming Jiang, Qi Zhao

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"Large language models (LLMs) exhibit exceptional reasoning capabilities and have played significant roles in knowledge-based visual question-answering (VQA) systems. By conditioning on in-context examples and task-specific prompts, they comprehensively understand input questions and provide answers relevant to the context. However, due to the reliance on in-context examples, LLMs are susceptible to inheriting dataset biases in context descriptions and the provided examples. Innovative methods are required to ensure that LLMs can deliver unbiased yet contextually relevant responses. To tackle this challenge, we present GRAph-based Contextual DEbiasing (GRACE), a novel graph-based method for debiasing knowledge-based VQA models. This approach consists of two novel and generally applicable components. First, we propose an unsupervised context graph learning method that combats biases by explicitly creating a balanced context graph under the guidance of fairness constraints. Second, building upon the context graph, we consider both semantic features and reasoning processes to enhance prompting with more relevant and diverse in-context examples. Through extensive experimentation on both in-distribution (OK-VQA) and out-of-distribution (VQA-CP, GQA-OOD) datasets, we demonstrate the effectiveness of GRACE in mitigating biases and achieving generalization. Additionally, analyses of the model performance across gender groups demonstrate GRACE’s potential impacts on social equity. Our source code is publicly available at https://github.com/SuperJohnZhang/ContextGraphKVQA."

Poster
GRA: Detecting Oriented Objects through Group-wise Rotating and Attention

Jiangshan Wang, Yifan Pu, Yizeng Han, Jiayi Guo, Yiru Wang, Xiu Li, Gao Huang

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"Oriented object detection, an emerging task in recent years, aims to identify and locate objects across varied orientations. This requires the detector to accurately capture the orientation information, which varies significantly within and across images. Despite the existing substantial efforts, simultaneously ensuring model effectiveness and parameter efficiency remains challenging in this scenario. In this paper, we propose a lightweight yet effective Group-wise Rotating and Attention (GRA) module to replace the convolution operations in backbone networks for oriented object detection. GRA can adaptively capture fine-grained features of objects with diverse orientations, comprising two key components: Group-wise Rotating and Group-wise Attention. Group-wise Rotating first divides the convolution kernel into groups, where each group extracts different object features by rotating at a specific angle according to the object orientation. Subsequently, Group-wise Attention is employed to adaptively enhance the object-related regions in the feature. The collaborative effort of these components enables GRA to effectively capture the various orientation information while maintaining parameter efficiency. Extensive experimental results demonstrate the superiority of our method. For example, GRA achieves a new state-of-the-art (SOTA) on the DOTA-v2.0 benchmark, while saving the parameters by nearly 50% compared to the previous SOTA method. Code is available at https://github.com/wangjiangshan0725/GRA."

Poster
GPSFormer: A Global Perception and Local Structure Fitting-based Transformer for Point Cloud Understanding

Changshuo Wang, Meiqing Wu, Siew-Kei Lam, Xin Ning, Shangshu Yu, Ruiping Wang, Weijun Li, Thambipillai Srikanthan

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"Despite the significant advancements in pre-training methods for point cloud understanding, directly capturing intricate shape information from irregular point clouds without reliance on external data remains a formidable challenge. To address this problem, we propose GPSFormer, an innovative Global Perception and Local Structure Fitting-based Transformer, which learns detailed shape information from point clouds with remarkable precision. The core of GPSFormer is the Global Perception Module (GPM) and the Local Structure Fitting Convolution (LSFConv). Specifically, GPM utilizes Adaptive Deformable Graph Convolution (ADGConv) to identify short-range dependencies among similar features in the feature space and employs Multi-Head Attention (MHA) to learn long-range dependencies across all positions within the feature space, ultimately enabling flexible learning of contextual representations. Inspired by Taylor series, we design LSFConv, which learns both low-order fundamental and high-order refinement information from explicitly encoded local geometric structures. Integrating the GPM and LSFConv as fundamental components, we construct GPSFormer, a cutting-edge Transformer that effectively captures global and local structures of point clouds. Extensive experiments validate GPSFormer’s effectiveness in three point cloud tasks: shape classification, part segmentation, and few-shot learning. The code of GPSFormer is available at https://github.com/changshuowang/ GPSFormer."

Poster
GOEmbed: Gradient Origin Embeddings for Representation Agnostic 3D Feature Learning

Animesh Karnewar, Roman Shapovalov, Tom Monnier, Andrea Vedaldi, Niloy J. Mitra, David Novotny

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"Encoding information from 2D views of an object into a 3D representation is crucial for generalized 3D feature extraction. Such features can then enable 3D reconstruction, 3D generation, and other applications. We propose (Gradient Origin Embeddings) that encodes input 2D images into any 3D representation, without requiring a pre-trained image feature extractor; unlike typical prior approaches in which input images are either encoded using 2D features extracted from large pre-trained models, or customized features are designed to handle different 3D representations; or worse, encoders may not yet be available for specialized 3D neural representations such as MLPs and hash-grids. We extensively evaluate our proposed under different experimental settings on the OmniObject3D benchmark. First, we evaluate how well the mechanism compares against prior encoding mechanisms on multiple 3D representations using an illustrative experiment called Plenoptic-Encoding. Second, the efficacy of the GOEmbed mechanism is further demonstrated by achieving a new SOTA FID of 22.12 on the OmniObject3D generation task using a combination of and DFM (Diffusion with Forward Models), which we call Fusion. Finally, we evaluate how the mechanism bolsters sparse-view 3D reconstruction pipelines."

Poster
GMT: Enhancing Generalizable Neural Rendering via Geometry-Driven Multi-Reference Texture Transfer

Youngho Yoon, Hyun-Kurl Jang, Kuk-Jin Yoon

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"Novel view synthesis (NVS) aims to generate images at arbitrary viewpoints using multi-view images, and recent insights from neural radiance fields (NeRF) have contributed to remarkable improvements. Recently, studies on generalizable NeRF (G-NeRF) have addressed the challenge of per-scene optimization in NeRFs. The construction of radiance fields on-the-fly in G-NeRF simplifies the NVS process, making it well-suited for real-world applications. Meanwhile, G-NeRF still struggles in representing fine details for a specific scene due to the absence of per-scene optimization, even with texture-rich multi-view source inputs. As a remedy, we propose a Geometry-driven Multi-reference Texture transfer network (GMT) available as a plug-and-play module designed for G-NeRF. Specifically, we propose ray-imposed deformable convolution (RayDCN), which aligns input and reference features reflecting scene geometry. Additionally, the proposed texture preserving transformer (TPFormer) aggregates multi-view source features while preserving texture information. Consequently, our module enables direct interaction between adjacent pixels during the image enhancement process, which is deficient in G-NeRF models with an independent rendering process per pixel. This addresses constraints that hinder the ability to capture high-frequency details. Experiments show that our plug-and-play module consistently improves G-NeRF models on various benchmark datasets."

Poster
GMM-IKRS: Gaussian Mixture Models for Interpretable Keypoint Refinement and Scoring

Emanuele Santellani*, Martin Zach, Christian Sormann, Mattia Rossi, Andreas Kuhn, Friedrich Fraundorfer

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"The extraction of keypoints in images is at the basis of many computer vision applications, from localization to 3D reconstruction. Keypoints come with a score permitting to rank them according to their quality. While learned keypoints often exhibit better properties than handcrafted ones, their scores are not easily interpretable, making it virtually impossible to compare the quality of individual keypoints across methods. We propose a framework that can refine, and at the same time characterize with an interpretable score, the keypoints extracted by any method. Our approach leverages a modified robust Gaussian Mixture Model fit designed to both reject non-robust keypoints and refine the remaining ones. Our score comprises two components: one relates to the probability of extracting the same keypoint in an image captured from another viewpoint, the other relates to the localization accuracy of the keypoint. These two interpretable components permit a comparison of individual keypoints extracted across different methods. Through extensive experiments we demonstrate that, when applied to popular keypoint detectors, our framework consistently improves the repeatability of keypoints as well as their performance in homography and two/multiple-view pose recovery tasks."

Poster
GLARE: Low Light Image Enhancement via Generative Latent Feature based Codebook Retrieval

Han Zhou, Wei Dong, Xiaohong Liu, Shuaicheng Liu, Xiongkuo Min, Guangtao Zhai, Jun Chen

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"Most existing Low-light Image Enhancement (LLIE) methods either directly map Low-Light (LL) to Normal-Light (NL) images or use semantic or illumination maps as guides. However, the ill-posed nature of LLIE and the difficulty of semantic retrieval from impaired inputs limit these methods, especially in extremely low-light conditions. To address this issue, we present a new LLIE network via Generative LAtent feature based codebook REtrieval (GLARE), in which the codebook prior is derived from undegraded NL images using a Vector Quantization (VQ) strategy. More importantly, we develop a generative Invertible Latent Normalizing Flow (I-LNF) module to align the LL feature distribution to NL latent representations, guaranteeing the correct code retrieval in the codebook. In addition, a novel Adaptive Feature Transformation (AFT) module, featuring an adjustable function for users and comprising an Adaptive Mix-up Block (AMB) along with a dual-decoder architecture, is devised to further enhance fidelity while preserving the realistic details provided by codebook prior. Extensive experiments confirm the superior performance of GLARE on various benchmark datasets and real-world data. Its effectiveness as a preprocessing tool in low-light object detection tasks further validates GLARE for high-level vision applications. Code is released at https://github.com/ LowLevelAI/GLARE."

Poster
GLAD: Towards Better Reconstruction with Global and Local Adaptive Diffusion Models for Unsupervised Anomaly Detection

Hang Yao, Ming Liu, Zhicun Yin, Zifei Yan, Xiaopeng Hong, Wangmeng Zuo

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"Diffusion models have shown superior performance on unsupervised anomaly detection tasks. Since trained with normal data only, diffusion models tend to reconstruct normal counterparts of test images with certain noises added. However, these methods treat all potential anomalies equally, which may cause two main problems. From the global perspective, the difficulty of reconstructing images with different anomalies is uneven. For example, adding back a missing element is harder than dealing with a scratch, thus requiring a larger number of denoising steps. Therefore, instead of utilizing the same setting for all samples, we propose to predict a particular denoising step for each sample by evaluating the difference between image contents and the priors extracted from diffusion models. From the local perspective, reconstructing abnormal regions differs from normal areas even in the same image. Theoretically, the diffusion model predicts a noise for each step, typically following a standard Gaussian distribution. However, due to the difference between the anomaly and its potential normal counterpart, the predicted noise in abnormal regions will inevitably deviate from the standard Gaussian distribution. To this end, we propose introducing synthetic abnormal samples in training to encourage the diffusion models to break through the limitation of standard Gaussian distribution, and a spatial-adaptive feature fusion scheme is utilized during inference. With the above modifications, we propose a global and local adaptive diffusion model (abbreviated to GLAD) for unsupervised anomaly detection, which introduces appealing flexibility and achieves anomaly-free reconstruction while retaining as much normal information as possible. Extensive experiments are conducted on three commonly used anomaly detection datasets (MVTec-AD, MPDD, and VisA) and a printed circuit board dataset (PCB-Bank) we integrated, showing the effectiveness of the proposed method. The source code and pre-trained models are publicly available at https://github.com/hyao1/GLAD."

Poster