ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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RT-Pose: A 4D Radar-Tensor based 3D Human Pose Estimation and Localization Benchmark

Yuan-Hao Ho, Jen-Hao Cheng, Sheng Yao Kuan, Zhongyu Jiang, Wenhao Chai, Hsiang-Wei Huang, Chih-Lung Lin, Jenq-Neng Hwang

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"Traditional methods for human localization and pose estimation (HPE), which mainly rely on RGB images as an input modality, confront substantial limitations in real-world applications due to privacy concerns. In contrast, radar-based HPE methods emerge as a promising alternative, characterized by distinctive attributes such as through-wall recognition and privacy-preserving, rendering the method more conducive to practical deployments. This paper presents a Radar Tensor-based human pose (RT-Pose) dataset and an open-source benchmarking framework. RT-Pose dataset comprises 4D radar tensors, LiDAR point clouds, and RGB images, and is collected for a total of 72k frames across 240 sequences with six different complexity level actions. The 4D radar tensor provides raw spatio-temporal information, differentiating it from other radar point cloud-based datasets. We develop an annotation process, which uses RGB images and LiDAR point clouds to accurately label 3D human skeletons. In addition, we propose HRRadarPose, the first single-stage architecture that extracts the high-resolution representation of 4D radar tensors in 3D space to aid human keypoint estimation. HRRadarPose outperforms previous radar-based HPE work on the RT-Pose benchmark. The overall HRRadarPose performance on the RT-Pose dataset, as reflected in a mean per joint position error (MPJPE) of 9.91cm, indicates the persistent challenges in achieving accurate HPE in complex real-world scenarios. RT-Pose is available at https://huggingface. co/datasets/uwipl/RT-Pose."

Poster
RSL-BA: Rolling Shutter Line Bundle Adjustment

Yongcong Zhang, Bangyan Liao, Yifei Xue, Lu Chen, Peidong Liu, Yizhen Lao

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"The line is a prevalent element in man-made environments, inherently encoding spatial structural information, thus making it a more robust choice for feature representation in practical applications. Despite its apparent advantages, previous rolling shutter bundle adjustment (RSBA) methods have only supported sparse feature points, which lack robustness, particularly in degenerate environments. In this paper, we introduce the first rolling shutter line-based bundle adjustment solution, RSL-BA. Specifically, we initially establish the rolling shutter camera line projection theory utilizing Plücker line parameterization. Subsequently, we derive a series of reprojection error formulations which are stable and efficient. Finally, we theoretically and experimentally demonstrate that our method can prevent three common degeneracies, one of which is first discovered in this paper. Extensive synthetic and real data experiments demonstrate that our method achieves efficiency and accuracy comparable to existing point-based rolling shutter bundle adjustment solutions."

Poster
RS-NeRF: Neural Radiance Fields from Rolling Shutter Images

Muyao Niu, Tong Chen, Yifan Zhan, Zhuoxiao Li, Xiang Ji, Yinqiang Zheng

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"Neural Radiance Fields (NeRFs) have become increasingly popular because of their impressive ability for novel view synthesis. However, their effectiveness is hindered by the Rolling Shutter (RS) effects commonly found in most camera systems. To solve this, we present RS-NeRF, a method designed to synthesize normal images from novel views using input with RS distortions. This involves a physical model that replicates the image formation process under RS conditions and jointly optimizes NeRF parameters and camera extrinsic for each image row. We further address the inherent shortcomings of the basic RS-NeRF model by delving into the RS characteristics and developing algorithms to enhance its functionality. First, we impose a smoothness regularization to better estimate trajectories and improve the synthesis quality, in line with the camera movement prior. We also identify and address a fundamental flaw in the vanilla RS model by introducing a multi-sampling algorithm. This new approach improves the model’s performance by comprehensively exploiting the RGB data across different rows for each intermediate camera pose. Through rigorous experimentation, we demonstrate that RS-NeRF surpasses previous methods in both synthetic and real-world scenarios, proving its ability to correct RS-related distortions effectively. Codes and data available: https://github. com/MyNiuuu/RS-NeRF"

Poster
RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields

Doriand Petit*, Steve Bourgeois, Dumitru Pavel, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe

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"Recent advances in Neural Fields mostly rely on developing task-specific supervision which often complicates the models. Rather than developing hard-to-combine and specific modules, another approach generally overlooked is to directly inject generic priors on the scene representation (also called inductive biases) into the NeRF architecture. Based on this idea, we propose the RING-NeRF architecture which includes two inductive biases : a continuous multi-scale representation of the scene and an invariance of the decoder’s latent space over spatial and scale domains. We also design a single reconstruction process that takes advantage of those inductive biases and experimentally demonstrates on-par performances in terms of quality with dedicated architecture on multiple tasks (anti-aliasing, few view reconstruction, SDF reconstruction without scene-specific initialization) while being more efficient. Moreover, RING-NeRF has the distinctive ability to dynamically increase the resolution of the model, opening the way to adaptive reconstruction. Project page can be found at : https://cea-list.github. io/RING-NeRF"

Poster
RGNet: A Unified Clip Retrieval and Grounding Network for Long Videos

Tanveer Hannan, Md Mohaiminul Islam, Thomas Seidl, Gedas Bertasius

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"Locating specific moments within long videos (20–120 minutes) presents a significant challenge, akin to finding a needle in a haystack. Adapting existing short video (5–30 seconds) grounding methods to this problem yields poor performance. Since most real-life videos, such as those on YouTube and AR/VR, are lengthy, addressing this issue is crucial. Existing methods typically operate in two stages: clip retrieval and grounding. However, this disjoint process limits the retrieval module’s fine-grained event understanding, crucial for specific moment detection. We propose RGNet which deeply integrates clip retrieval and grounding into a single network capable of processing long videos into multiple granular levels, e.g., clips and frames. Its core component is a novel transformer encoder, RG-Encoder, that unifies the two stages through shared features and mutual optimization. The encoder incorporates a sparse attention mechanism and an attention loss to model both granularity jointly. Moreover, we introduce a contrastive clip sampling technique to mimic the long video paradigm closely during training. RGNet surpasses prior methods, showcasing state-of-the-art performance on long video temporal grounding (LVTG) datasets MAD and Ego4D. The code is released at https://github.com/Tanveer81/RGNet."

Poster
RGBD GS-ICP SLAM

Seongbo Ha, Jiung Yeon, Hyeonwoo Yu*

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"Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the potential of leveraging neural scene representation and 3D Gaussian representation for high-fidelity spatial representation. In this paper, we propose a novel dense representation SLAM approach with a fusion of Generalized Iterative Closest Point (G-ICP) and 3D Gaussian Splatting (3DGS). In contrast to existing methods, we utilize a single Gaussian map for both tracking and mapping, resulting in mutual benefits. Through the exchange of covariances between tracking and mapping processes with scale alignment techniques, we minimize redundant computations and achieve an efficient system. Additionally, we enhance tracking accuracy and mapping quality through our keyframe selection methods. Experimental results demonstrate the effectiveness of our approach, showing incredibly fast speeds up to 107 FPS (for the entire system) and superior quality of the reconstructed map. The code is available at: https://github.com/Lab-of-AI-and-Robotics/GS-ICP-SLAM Video is: https://youtu.be/ebHh uMMxE"

Poster
REVISION: Rendering Tools Enable Spatial Fidelity in Vision-Language Models

Agneet Chatterjee, Yiran Luo, Tejas Gokhale, Yezhou Yang, Chitta R Baral

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"Text-to-Image (T2I) and multimodal large language models (MLLMs) have been adopted in solutions for several computer vision and multimodal learning tasks. However, it has been found that such vision-language models lack the ability to correctly reason over spatial relationships. To tackle this shortcoming, we develop the REVISION framework which improves spatial fidelity in vision-language models. REVISION is a 3D rendering based pipeline that generates spatially accurate synthetic images, given a textual prompt. REVISION is an extendable framework, which currently supports 100+ 3D assets, 11 spatial relationships, all with diverse camera perspectives and backgrounds. Leveraging images from REVISION as additional guidance in a training-free manner consistently improves the spatial consistency of T2I models across all spatial relationships, achieving competitive performance on the VISOR and T2I-CompBench benchmarks. We also design RevQA, a question-answering benchmark to evaluate the spatial reasoning abilities of MLLMs, and find that state-of-the-art models are not robust to complex spatial reasoning under adversarial settings. Our results and findings indicate that utilizing rendering-based frameworks is an effective approach for developing spatially-aware generative models. Code and data available at : https://github.com/agneet42/revision"

Poster
REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices

Chaojie Ji, Yufeng Li, Yiyi Liao

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"This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in modeling surfaces with rich view-dependent appearances. Our key idea lies in leveraging meshes for rendering acceleration while incorporating a novel approach to parameterize view-dependent information. We decompose the color into diffuse and specular, and model the specular color in the reflected direction based on a neural environment map. Our experiments demonstrate that our method achieves comparable reconstruction quality for highly reflective surfaces compared to state-of-the-art offline methods, while also efficiently enabling real-time rendering on edge devices such as smartphones. Our project page is at https://xdimlab.github.io/REFRAME/."

Poster
REDIR: Refocus-free Event-based De-occlusion Image Reconstruction

Qi Guo, Hailong Shi, Huan Li, Jinsheng Xiao, Xingyu Gao

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"The employment of the event-based synthetic aperture imaging (E-SAI) technique, which has the capability to capture high-frequency light intensity variations, has facilitated its extensive application on scene de-occlusion reconstruction tasks. However, existing methods usually require prior information and have strict restriction of camera motion on SAI acquisition methods. This paper proposes a novel end-to-end refocus-free variable E-SAI de-occlusion image reconstruction approach REDIR, which can align the global and local features of the variable event data and effectively achieve high-resolution imaging of pure event streams. To further improve the reconstruction of the occluded target, we propose a perceptual mask-gated connection module to interlink information between modules, and incorporate a spatial-temporal attention mechanism into the SNN block to enhance target extraction ability of the model. Through extensive experiments, our model achieves state-of-the-art reconstruction quality on the traditional E-SAI dataset without prior information, while verifying the effectiveness of the variable event data feature registration method on our newly introduced V-ESAI dataset, which obviates the reliance on prior knowledge and extends the applicability of SAI acquisition methods by incorporating focus changes, lens rotations, and non-uniform motion."

Poster
RCS-Prompt: Learning Prompt to Rearrange Class Space for Prompt-based Continual Learning

Longrong Yang, Hanbin Zhao, Yunlong Yu, Xiaodong Zeng, Xi Li

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"Prompt-based Continual Learning is an emerging direction in leveraging pre-trained knowledge for downstream continual learning. While arriving at a new session, existing prompt-based continual learning methods usually adapt features from pre-trained models to new data by introducing prompts. However, these prompts lack an optimization objective explicitly modeling inter-session class relationships, thus failing to construct clear inter-session class margins. Moreover, some old samples use new prompts during inference, resulting in the prompt-ambiguity overlap space - a special situation where old and new class spaces overlap. To address these issues, we propose an innovative approach called RCS-Prompt to Rearrange Class Space by bidirectionally optimizing prompts. RCS-Prompt optimizes prompts to signify discriminative regions across different sessions in the class space. Additionally, it mitigates the prompt-ambiguity overlap space by altering the labels of a small subset of new samples to old classes and training them with a customized symmetric loss. The proposed method effectively reduces the overlap between old and new class spaces, thereby establishing clear inter-session class margins. We extensively evaluate RCS-Prompt on public datasets, demonstrating its effectiveness in prompt-based continual learning. Code is available at https://github.com/longrongyang/RCS-Prompt."

Poster
RAW-Adapter: Adapting Pretrained Visual Model to Camera RAW Images

Ziteng Cui, Tatsuya Harada

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"sRGB images are now the predominant choice for pre-training visual models in computer vision research, owing to their ease of acquisition and efficient storage. Meanwhile, the advantage of RAW images lies in their rich physical information under variable real-world challenging lighting conditions. For computer vision tasks directly based on camera RAW data, most existing studies adopt methods of integrating image signal processor (ISP) with backend networks, yet often overlook the interaction capabilities between the ISP stages and subsequent networks. Drawing inspiration from ongoing adapter research in NLP and CV areas, we introduce RAW-Adapter, a novel approach aimed at adapting sRGB pre-trained models to camera RAW data. RAW-Adapter comprises input-level adapters that employ learnable ISP stages to adjust RAW inputs, as well as model-level adapters to build connections between ISP stages and subsequent high-level networks. Additionally, RAW-Adapter is a general framework that could be used in various computer vision frameworks. Abundant experiments under different lighting conditions have shown our algorithm’s state-of-the-art (SOTA) performance, demonstrating its effectiveness and efficiency across a range of real-world and synthetic datasets. Code is available at this url."

Poster
RAVE: Residual Vector Embedding for CLIP-Guided Backlit Image Enhancement

Tatiana Gaintseva, Martin Benning, Gregory Slabaugh

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"In this paper we propose a novel modification of Contrastive Language-Image Pre-Training (CLIP) guidance for the task of backlit image enhancement. Our work builds on the state-of-the-art CLIP-LIT approach, which learns a prompt pair by constraining the text-image similarity between a prompt (negative/positive sample) and a corresponding image (backlit image/well-lit image) in the CLIP embedding space. Learned prompts then guide an image enhancement network. Based on the CLIP-LIT framework, we propose two novel methods for CLIP guidance. First, we show that instead of tuning prompts in the space of text embeddings, it is possible to directly tune their embeddings in the latent space without any loss in quality. This accelerates training and potentially enables the use of additional encoders that do not have a text encoder. Second, we propose a novel approach that does not require any prompt tuning. Instead, based on CLIP embeddings of backlit and well-lit images from training data, we compute the residual vector in the embedding space as a simple difference between the mean embeddings of the well-lit and backlit images. This vector then guides the enhancement network during training, pushing a backlit image towards the space of well-lit images. This approach further dramatically reduces training time, stabilizes training and produces high quality enhanced images without artifacts. Additionally, we show that residual vectors can be interpreted, revealing biases in training data, and thereby enabling potential bias correction. Code is available at https://github.com/Atmyre/RAVE"

Poster
RAP: Retrieval-Augmented Planner for Adaptive Procedure Planning in Instructional Videos

Ali Zare*, Yulei Niu, Hammad Ayyubi, Shih-Fu Chang

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"Procedure Planning in instructional videos entails generating a sequence of action steps based on visual observations of the initial and target states. Despite the rapid progress in this task, there remain several critical challenges to be solved: (1) Adaptive procedures: Prior works hold an unrealistic assumption that the number of action steps is known and fixed, leading to non-generalizable models in real-world scenarios where the sequence length varies. (2) Temporal relation: Understanding the step temporal relation knowledge is essential in producing reasonable and executable plans. (3) Annotation cost: Annotating instructional videos with step-level labels (, timestamp) or sequence-level labels (, action category) is demanding and labor-intensive, limiting its generalizability to large-scale datasets. In this work, we propose a new and practical setting, called adaptive procedure planning in instructional videos, where the procedure length is not fixed or pre-determined. To address these challenges, we introduce Retrieval-Augmented Planner (RAP) model. Specifically, for adaptive procedures, RAP adaptively determines the conclusion of actions using an auto-regressive model architecture. For temporal relation, RAP establishes an external memory module to explicitly retrieve the most relevant state-action pairs from the training videos and revises the generated procedures. To tackle high annotation cost, RAP utilizes a weakly-supervised learning manner to expand the training dataset to other task-relevant, unannotated videos by generating pseudo labels for action steps. Experiments on CrossTask and COIN benchmarks show the superiority of RAP over traditional fixed-length models, establishing it as a strong baseline solution for adaptive procedure planning."

Poster
RANRAC: Robust Neural Scene Representations via Random Ray Consensus

Benno Buschmann*, Andreea Dogaru, Elmar Eisemann, Michael Weinmann, Bernhard Egger

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"Learning-based scene representations such as neural radiance fields or light field networks, that rely on fitting a scene model to image observations, commonly encounter challenges in the presence of inconsistencies within the images caused by occlusions, inaccurately estimated camera parameters or effects like lens flare. To address this challenge, we introduce RANdom RAy Consensus (RANRAC), an efficient approach to eliminate the effect of inconsistent data, thereby taking inspiration from classical RANSAC based outlier detection for model fitting. In contrast to the down-weighting of the effect of outliers based on robust loss formulations, our approach reliably detects and excludes inconsistent perspectives, resulting in clean images without floating artifacts. For this purpose, we formulate a fuzzy adaption of the RANSAC paradigm, enabling its application to large scale models. We interpret the minimal number of samples to determine the model parameters as a tunable hyperparameter, investigate the generation of hypotheses with data-driven models, and analyse the validation of hypotheses in noisy environments. We demonstrate the compatibility and potential of our solution for both photo-realistic robust multi-view reconstruction from real-world images based on neural radiance fields and for single-shot reconstruction based on light-field networks. In particular, the results indicate significant improvements compared to state-of-the-art robust methods for novel-view synthesis on both synthetic and captured scenes with various inconsistencies including occlusions, noisy camera pose estimates, and unfocused perspectives. The results further indicate significant improvements for single-shot reconstruction from occluded images."

Poster
R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding

Qirui Wu, Sonia Raychaudhuri, Daniel Ritchie, Manolis Savva, Angel X Chang

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"We introduce the () dataset of synthetic 3D scenes mirroring the real-world scene arrangements from Matterport3D panoramas. Compared to prior work, has more complete and densely populated scenes with objects linked to real-world observations in panoramas. also provides an object support hierarchy, and matching object sets (e.g., same chairs around a dining table) for each scene. Overall, contains 19K objects represented by 3,784 distinct CAD models from over 100 object categories. We demonstrate the effectiveness of on the task. We find that: 1) training on enables better generalization; 2) support relation prediction trained with improves performance compared to heuristically calculated support; and 3) offers a challenging benchmark for future work on panoramic scene understanding."

Poster
R3D-AD: Reconstruction via Diffusion for 3D Anomaly Detection

Zheyuan Zhou, Le Wang, Naiyu Fang, Zili Wang, Lemiao Qiu*, Shuyou Zhang

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"3D anomaly detection plays a crucial role in monitoring parts for localized inherent defects in precision manufacturing. Embedding-based and reconstruction-based approaches are among the most popular and successful methods. However, there are two major challenges to the practical application of the current approaches: 1) the embedded models suffer the prohibitive computational and storage due to the memory bank structure; 2) the reconstructive models based on the MAE mechanism fail to detect anomalies in the unmasked regions. In this paper, we propose R3D-AD, reconstructing anomalous point clouds by diffusion model for precise 3D anomaly detection. Our approach capitalizes on the data distribution conversion of the diffusion process to entirely obscure the input’s anomalous geometry. It step-wisely learns a strict point-level displacement behavior, which methodically corrects the aberrant points. To increase the generalization of the model, we further present a novel 3D anomaly simulation strategy named Patch-Gen to generate realistic and diverse defect shapes, which narrows the domain gap between training and testing. Our R3D-AD ensures a uniform spatial transformation, which allows straightforwardly generating anomaly results by distance comparison. Extensive experiments show that our R3D-AD outperforms previous state-of-the-art methods, achieving 73.4% Image-level AUROC on the Real3D-AD dataset and 74.9% Image-level AUROC on the Anomaly-ShapeNet dataset with an exceptional efficiency."

Poster
QueryCDR: Query-based Controllable Distortion Rectification Network for Fisheye Images

Pengbo Guo, Chengxu Liu, Xingsong Hou, Xueming Qian

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"Fisheye image rectification aims to correct distortions in images taken with fisheye cameras. Although current models show promising results on images with a similar degree of distortion as the training data, they will produce sub-optimal results when the degree of distortion changes and without retraining. The lack of generalization ability for dealing with varying degrees of distortion limits their practical application. In this paper, we take one step further to enable effective distortion rectification for images with varying degrees of distortion without retraining. We propose a novel Query-based Controllable Distortion Rectification network for fisheye images (QueryCDR). In particular, we first present the Distortion-aware Learnable Query Mechanism (DLQM), which defines the latent spatial relationships for different distortion degrees as a series of learnable queries. Each query can be learned to obtain position-dependent rectification control conditions, providing control over the rectification process. Then, we propose two kinds of controllable modulating blocks to enable the control conditions to guide the modulation of the distortion features better. These core components cooperate with each other to effectively boost the generalization ability of the model at varying degrees of distortion. Extensive experiments on fisheye image datasets with different distortion degrees demonstrate our approach achieves high-quality and controllable distortion rectification. Code is available at https://github.com/PbGuo/QueryCDR."

Poster
Quantized Prompt for Efficient Generalization of Vision-Language Models

Tianxiang Hao, Xiaohan Ding, Juexiao Feng, Yuhong Yang, Hui Chen, Guiguang Ding

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"In the past few years, large-scale pre-trained vision-language models like CLIP have achieved tremendous success in various fields. Naturally, how to transfer the rich knowledge in such huge pre-trained models to downstream tasks and datasets becomes a hot topic. During downstream adaptation, the most challenging problems are overfitting and catastrophic forgetting, which can cause the model to overly focus on the current data and lose more crucial domain-general knowledge. Existing works use classic regularization techniques to solve the problems. As solutions become increasingly complex, the ever-growing storage and inference costs are also a significant problem that urgently needs to be addressed. While in this paper, we start from an observation that proper random noise can suppress overfitting and catastrophic forgetting. Then we regard quantization error as a kind of noise, and explore quantization for regularizing vision-language model, which is quite efficiency and effective. Furthermore, to improve the model’s generalization capability while maintaining its specialization capacity at minimal cost, we deeply analyze the characteristics of the weight distribution in prompts, conclude several principles for quantization module design and follow such principles to create several competitive baselines. The proposed method is significantly efficient due to its inherent lightweight nature, making it possible to adapt on extremely resource-limited devices. Our method can be fruitfully integrated into many existing approaches like MaPLe, enhancing accuracy while reducing storage overhead, making it more powerful yet versatile. Extensive experiments on 11 datasets shows great superiority of our method sufficiently. Code is available at github"

Poster
Quantization-Friendly Winograd Transformations for Convolutional Neural Networks

Vladimir Protsenko*, Vladimir Kryzhanovskiy, Alexander Filippov

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"Efficient deployment of modern deep convolutional neural networks on resource-constrained devices suffers from demanding computational requirements of convolution operations. Quantization and use of Winograd convolutions operating on sufficiently large-tile inputs are two powerful strategies to speed up convolution operations. However, their combination results in numerical instability, which manifests itself in a strong quality performance degradation. We present an efficient learning scenario that either completely overcomes or strongly reduces the accuracy degradation of full 8-bit quantized F (4, 3) and F (6, 3) Winograd convolutions. Within the global particle swarm optimization (PSO), we derived a set of quantization-friendly Winograd transformations. Following the state-of-the-art (SOTA) training pipeline [J. Fernandez-Marques , Proc. Mach. Learn. Syst. 2, 14-29 (2020)], we treat Winograd transformations as learnable parameters during network training. Evolving transformations starting from our PSO-derived ones rather than the standard Winograd transformations results in significant numerical error reduction and accuracy improvement. As a consequence, our approach significantly outperforms SOTA methods on various tasks. Efficient deployment of modern deep convolutional neural networks on resource-constrained devices suffers from demanding computational requirements of convolution operations. Quantization and use of Winograd convolutions operating on sufficiently large-tile inputs are two powerful strategies to speedup convolution operations. However, their combination results in numerical instability, which manifests itself in a strong quality performance degradation. To solve this issue, we derived a set of quantization-friendly Winograd transformations (matrices A, B and G). Following SOTA training pipeline, we treat Winograd transformations as learnable parameters during network training. Initialization from our transformation matrices instead of the standard ones for quantization-aware training results in a significant numerical error reduction, a training stabilizing and accuracy improvement. As a consequence, our approach significantly outperforms SOTA methods on various tasks. Especially, we made the quantized F(4, 3) Winograd algorith ready for industrial use (?). The code will be publicly available at https://github.com/add. Efficient deployment of modern deep convolutional neural networks (CNNs) on resource-constrained devices (e.g., mobile devices) suffers from the demanding computational requirements of convolution operations. Quantization and use of Winograd convolutions are two powerful strategies for accelerating convolution operations. While quantization reduces computational intensity by mapping network parameters into their low-precision representations, Winograd convolutions achieve speedup by using a computationally efficient algorithm to perform convolution operations. Theoretically, quantization and Winograd convolutions are independent paths to optimize CNNs and their advantages can be joined. However, quantization of the Winograd convolution results in their numerical instability, which manifests itself in a strong quality performance degradation. Especially this challenge is severe for the most promising Winograd algorithms F (4, 3) and F (3, 6) allowing to operate on sufficiently large tile inputs, which significantly reduces the computational complexity of convolution operations. In this paper, we present an efficient learning scenario that either completely overcomes or strongly reduces the accuracy degradation of full 8-bit quantized F (4, 3) and F (6, 3) Winograd convolutions. To this end, prior to network training within the global particle swarm optimization (PSO), we derived a set of model- and data-free quantization-friendly Winograd transformation matrices. We demonstrate that Winograd convolutions build on our PSO-derived transformation matrices significantly benefit in terms of both numerical error reduction and accuracy compared to using the standard Winograd matrices. We then integrate our transformations into the state-of-the-art (SOTA) training pipeline of Ref. [?], which treats Winograd transformations as learnable parameters during network training. We show that allowing to evolve of Winograd transformation starting from our PSO-derived matrices, rather than from standard set of Winograd matrices, as in the original pipeline, results in further substantial improvements of performance. As a consequence, our approach significantly outperforms the SOTA methods in accuracy on various tasks, including classification, super-resolution, and semantic segmentation, while retaining the same inference speedup. 2"

Poster
Quanta Video Restoration

Prateek Chennuri, Yiheng Chi, Enze Jiang, GM Dilshan Godaliyadda*, Abhiram Gnanasambandam, Hamid R Sheikh, Istvan Gyongy, Stanley H. Chan

Expand abstract

"The proliferation of single-photon image sensors has opened the door to a plethora of high-speed and low-light imaging applications. However, data collected by these sensors are often 1-bit or few-bit, and corrupted by noise and strong motion. Conventional video restoration methods are not designed to handle this situation, while specialized quanta burst algorithms have limited performance when the number of input frames is low. In this paper, we introduce Quanta Video Restoration (QUIVER), an end-to-end trainable network built on the core ideas of classical quanta restoration methods, i.e., pre-filtering, flow estimation, fusion, and refinement. We also collect and publish I2-2000FPS, a high-speed video dataset with the highest temporal resolution of 2000 frames-per-second, for training and testing. On simulated and real data, QUIVER outperforms existing quanta restoration methods by a significant margin. Code and dataset available at https://github.com/chennuriprateek/Quanta_Video_Restoration-QUIVER-"

Poster