ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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Representation Enhancement-Stabilization: Reducing Bias-Variance of Domain Generalization

Wei Huang, Yilei Shi, Zhitong Xiong, Xiao Xiang Zhu

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"Domain Generalization (DG) focuses on enhancing the generalization of deep learning models trained on multiple source domains to adapt to unseen target domains. This paper explores DG through the lens of bias-variance decomposition, uncovering that test errors in DG predominantly arise from cross-domain bias and variance. Inspired by this insight, we introduce a Representation Enhancement-Stabilization (RES) framework, comprising a Representation Enhancement (RE) module and a Representation Stabilization (RS) module. In RE, a novel set of feature frequency augmentation techniques is used to progressively reduce cross-domain bias during feature extraction. Furthermore, in RS, a novel Mutual Exponential Moving Average (MEMA) strategy is designed to stabilize model optimization for diminishing cross-domain variance during training. Collectively, the whole RES method can significantly enhance model generalization. We evaluate RES on five benchmark datasets and the results show that it outperforms multiple advanced DG methods. Our code will be available at https://github. com/zhu-xlab/DG-RES."

Poster
Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable Repainting

Junwu Zhang, Zhenyu Tang, Yatian Pang, Xinhua Cheng, Peng Jin, Yida Wei, Xing Zhou, Munan Ning, Li Yuan

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"Recent image-to-3D methods achieve impressive results with plausible 3D geometry due to the development of diffusion models and optimization techniques. However, existing image-to-3D methods suffer from texture deficiencies in novel views, including multi-view inconsistency and quality degradation. To alleviate multi-view bias and enhance image quality in novel-view textures, we present Repaint123, a fast image-to-3D approach for creating high-quality 3D content with detailed textures. Repaint123 proposes a progressively repainting strategy to simultaneously enhance the consistency and quality of textures across different views, generating invisible regions according to visible textures, with the visibility map calculated by the depth alignment across views. Furthermore, multiple control techniques, including reference-driven information injection and coarse-based depth guidance, are introduced to alleviate the texture bias accumulated during the repainting process for improved consistency and quality. For novel-view texture refinement with short-term view consistency, our method progressively repaints novel-view images with adaptive strengths based on visibility, enhancing the balance of image quality and view consistency. To alleviate the accumulated bias as progressively repainting, we control the repainting process by depth-guided geometry and attention-driven reference-view textures. Extensive experiments demonstrate the superior ability of our method to create 3D content with consistent and detailed textures in 2 minutes."

Poster
RepVF: A Unified Vector Fields Representation for Multi-task 3D Perception

Jianbing Shen, Chunliang Li, Wencheng Han, Junbo Yin, Sanyuan Zhao

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"Concurrent processing of multiple autonomous driving 3D perception tasks within the same spatiotemporal scene poses a significant challenge, in particular due to the computational inefficiencies and feature competition between tasks when using traditional multi-task learning approaches. This paper addresses these issues by proposing a novel unified representation, RepVF, which harmonizes the representation of various perception tasks such as 3D object detection and 3D lane detection within a single framework. RepVF characterizes the structure of different targets in the scene through a vector field, enabling a single-head, multi-task learning model that significantly reduces computational redundancy and feature competition. Building upon RepVF, we introduce RFTR, a network designed to exploit the inherent connections between different tasks by utilizing a hierarchical structure of queries that implicitly model the relationships both between and within tasks. This approach eliminates the need for task-specific heads and parameters, fundamentally reducing the conflicts inherent in traditional multi-task learning paradigms. We validate our approach by combining labels from the OpenLane dataset with the Waymo Open dataset. Our work presents a significant advancement in the efficiency and effectiveness of multi-task perception in autonomous driving, offering a new perspective on handling multiple 3D perception tasks synchronously and in parallel. The code will be available at: https://github.com/jbji/RepVF."

Poster
Removing Rows and Columns of Tokens in Vision Transformer enables Faster Dense Prediction without Retraining

Diwei Su, cheng fei, Jianxu Luo*

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"In recent years, vision transformers based on self-attention mechanisms have demonstrated remarkable abilities in various tasks such as natural language processing, computer vision (CV), and multimodal applications. However, due to the high computational costs and the structural nature of images, the application of transformers to CV tasks faces challenges, particularly when handling ultra-high-resolution images. Recently, several token reduction methods have been proposed to improve the computational efficiency of transformers by reducing the number of tokens without the need for retraining. These methods primarily involve fusion based on matching or clustering. The former exhibits faster speed but suffers more accuracy loss compared to the latter. In this work, we propose a simple matching-based fusion method called Token Adapter, which achieves comparable accuracy to the clustering-based fusion method with faster speed and demonstrates higher potential in terms of robustness. Our method was applied to Segmenter, MaskDINO and SWAG, exhibiting promising performance on four tasks, including semantic segmentation, instance segmentation, panoptic segmentation, and image classification. Specifically, our method can be applied to Segmenter on ADE20k, providing 41% frames per second (FPS) acceleration while maintaining full performance without retraining or fine-tuning off-the-shelf weights. Our code will be released at https://github.com/MilknoCandy/ Token-Adapter."

Poster
Removing Distributional Discrepancies in Captions Improves Image-Text Alignment

Mu Cai, Haotian Liu, Yuheng Li, Yijun Li, Eli Shechtman, Zhe Lin, Yong Jae Lee, Krishna Kumar Singh

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"In this paper, we introduce a model designed to improve the prediction of image-text alignment, targeting the challenge of compositional understanding in current visual-language models. Our approach focuses on generating high-quality training datasets for the alignment task by producing mixed-type negative captions derived from positive ones. Critically, we address the distribution imbalance between positive and negative captions to ensure that the alignment model does not depend solely on textual information but also considers the associated images for predicting alignment accurately. By creating this enhanced training data, we fine-tune an existing leading visual-language model to boost its capability in understanding alignment. Our model significantly outperforms current top-performing methods across various datasets. We also demonstrate the applicability of our model by ranking the images generated by text-to-image models based on text alignment. Project page: https://yuheng-li.github. io/LLaVA-score/"

Poster
Remove Projective LiDAR Depthmap Artifacts via Exploiting Epipolar Geometry

Shengjie Zhu, Girish Chandar Ganesan, Abhinav Kumar, Xiaoming Liu

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"sensing is a fundamental task for Autonomous Vehicles. Its deployment often relies on aligned RGB cameras and . Despite meticulous synchronization and calibration, systematic misalignment persists in projected . This is due to the physical baseline distance between the two sensors. The artifact is often reflected as background incorrectly projected onto the foreground, such as cars and pedestrians. The dataset uses stereo cameras as a heuristic solution to remove artifacts. However most AV datasets, including , , and , lack stereo images, making the solution inapplicable. We propose , a parameter-free analytical solution to remove the projective artifacts. We construct a binocular vision system between a hypothesized virtual camera and the RGB camera. We then remove the projective artifacts by determining the epipolar occlusion with the proposed analytical solution. We show unanimous improvement in the State-of-The-Art () monocular depth estimators and object detectors with the artifacts-free ."

Poster
Relightable Neural Actor with Intrinsic Decomposition and Pose Control

Diogo Carbonera Luvizon*, Vladislav Golyanik, Adam Kortylewski, Marc Habermann, Christian Theobalt

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"Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pose-dependent appearance effects, and skin as well as clothing require space-varying BRDF modeling. Existing works on creating animatible avatars either do not focus on relighting at all, require controlled illumination setups, or try to recover a relightable avatar from very low cost setups, i.e. a single RGB video, at the cost of severely limited result quality, e.g. shadows not even being modeled. To address this, we propose Relightable Neural Actor, a new video-based method for learning a pose-driven neural human model that can be relighted, allows appearance editing, and models pose-dependent effects such as wrinkles and self-shadows. Importantly, for training, our method solely requires a multi-view recording of the human under a known, but static lighting condition. To tackle this challenging problem, we leverage an implicit geometry representation of the actor with a drivable density field that models pose-dependent deformations and derive a dynamic mapping between 3D and UV spaces, where normal, visibility, and materials are effectively encoded. To evaluate our approach in real-world scenarios, we collect a new dataset with four identities recorded under different light conditions, indoors and outdoors, providing the first benchmark of its kind for human relighting, and demonstrating state-of-the-art relighting results for novel human poses."

Poster
Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing

Jian Gao, Chun Gu, Youtian Lin, Zhihao Li, Hao Zhu, Xun Cao, Li Zhang, Yao Yao

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"In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including normal vectors, BRDF parameters, and incident lighting from various directions. From a collection of multi-view images, the 3D scene is optimized through 3D Gaussian Splatting while BRDF and lighting are decomposed by physically based differentiable rendering. To produce plausible shadow effects in photo-realistic relighting, we introduce an innovative point-based ray tracing with the bounding volume hierarchies for efficient visibility pre-computation. Extensive experiments demonstrate our improved BRDF estimation, novel view synthesis and relighting results compared to state-of-the-art approaches. The proposed framework showcases the potential to revolutionize the mesh-based graphics pipeline with a point-based pipeline enabling editing, tracing, and relighting."

Poster
Reliable and Efficient Concept Erasure of Text-to-Image Diffusion Models

Chao Gong, Kai Chen, Zhipeng Wei, Jingjing Chen, Yu-Gang Jiang

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"Text-to-image models encounter safety issues, including concerns related to copyright and Not-Safe-For-Work (NSFW) content. Despite several methods have been proposed for erasing inappropriate concepts from diffusion models, they often exhibit incomplete erasure, consume a lot of computing resources, and inadvertently damage generation ability. In this work, we introduce Reliable and Efficient Concept Erasure (RECE), a novel approach that modifies the model in 3 seconds without necessitating additional fine-tuning. Specifically, RECE efficiently leverages a closed-form solution to derive new target embeddings, which are capable of regenerating erased concepts within the unlearned model. To mitigate inappropriate content potentially represented by derived embeddings, RECE further aligns them with harmless concepts in cross-attention layers. The derivation and erasure of new representation embeddings are conducted iteratively to achieve a thorough erasure of inappropriate concepts. Besides, to preserve the model’s generation ability, RECE introduces an additional regularization term during the derivation process, resulting in minimizing the impact on unrelated concepts during the erasure process. All the processes above are in closed-form, guaranteeing extremely efficient erasure in only 3 seconds. Benchmarking against previous approaches, our method achieves more efficient and thorough erasure with minor damage to original generation ability and demonstrates enhanced robustness against red-teaming tools. Code is available at https://github. com/CharlesGong12/RECE. redWARNING: This paper contains model outputs that may be offensive."

Poster
Reliable Spatial-Temporal Voxels For Multi-Modal Test-Time Adaptation

Haozhi Cao, Yuecong Xu, Jianfei Yang, Pengyu Yin, Xingyu Ji, Shenghai Yuan, Lihua Xie

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"Multi-modal test-time adaptation (MM-TTA) is proposed to adapt models to an unlabeled target domain by leveraging the complementary multi-modal inputs in an online manner. Previous MM-TTA methods for 3D segmentation rely on predictions of cross-modal information in each input frame, while they ignore the fact that predictions of geometric neighborhoods within consecutive frames are highly correlated, leading to unstable predictions across time. To fulfill this gap, we propose ReLiable Spatial-temporal Voxels (Latte), an MM-TTA method that leverages reliable cross-modal spatial-temporal correspondences for multi-modal 3D segmentation. Motivated by the fact that reliable predictions should be consistent with their spatial-temporal correspondences, Latte aggregates consecutive frames in a slide window manner and constructs Spatial-Temopral (ST) voxels to capture temporally local prediction consistency for each modality. After filtering out ST voxels with high ST entropy, Latte conducts cross-modal learning for each point and pixel by attending to those with reliable and consistent predictions among both spatial and temporal neighborhoods. Experimental results show that Latte achieves state-of-the-art performance on three different MM-TTA benchmarks compared to previous MM-TTA or TTA methods. Visit our project site https://sites.google.com/view/eccv24-latte."

Poster
Reliability in Semantic Segmentation: Can We Use Synthetic Data?

Thibaut Loiseau, Tuan-Hung Vu, Mickael Chen, Patrick Perez, Matthieu Cord

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"Assessing the robustness of perception models to covariate shifts and their ability to detect out-of-distribution (OOD) inputs is crucial for safety-critical applications such as autonomous vehicles. By nature of such applications, however, the relevant data is difficult to collect and annotate. In this paper, we show for the first time how synthetic data can be specifically generated to assess comprehensively the real-world reliability of semantic segmentation models. By fine-tuning Stable Diffusion [?] with only in-domain data, we perform zero-shot generation of visual scenes in OOD domains or inpainted with OOD objects. This synthetic data is employed to evaluate the robustness of pretrained segmenters, thereby offering insights into their performance when confronted with real edge cases. Through extensive experiments, we demonstrate a high correlation between the performance of models when evaluated on our synthetic OOD data and when evaluated on real OOD inputs, showing the relevance of such virtual testing. Furthermore, we demonstrate how our approach can be utilized to enhance the calibration and OOD detection capabilities of segmenters. Code and data are made public."

Poster
Rejection Sampling IMLE: Designing Priors for Better Few-Shot Image Synthesis

Chirag Vashist, Shichong Peng, Ke Li

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"An emerging area of research aims to learn deep generative models with limited training data. Implicit Maximum Likelihood Estimation (IMLE), a recent technique, successfully addresses the mode collapse issue of GANs and has been adapted to the few-shot setting, achieving state-of-the-art performance. However, current IMLE-based approaches encounter challenges due to inadequate correspondence between the latent codes selected for training and those drawn during inference. This results in suboptimal test-time performance. We theoretically show a way to address this issue and propose RS-IMLE, a novel approach that changes the prior distribution used for training. This leads to substantially higher quality image generation compared to existing GAN and IMLE-based methods, as validated by comprehensive experiments conducted on nine few-shot image datasets."

Poster
Reinforcement Learning via Auxillary Task Distillation

Abhinav N Harish*, Larry Heck, Josiah P. Hanna, Zsolt Kira, Andrew Szot

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"We present Reinforcement Learning via Auxiliary Task Distillation (AuxDistill), a new method that enables reinforcement learning (RL) to perform long-horizon robot control problems by distilling behaviors from auxiliary RL tasks. AuxDistill achieves this by concurrently carrying out multi-task RL with auxiliary tasks, which are easier to learn and relevant to the main task. A weighted distillation loss transfers behaviors from these auxiliary tasks to solve the main task. We demonstrate that AuxDistill can learn a pixels-to-actions policy for a challenging multi-stage embodied object rearrangement task from the environment reward without demonstrations, a learning curriculum, or pre-trained skills. AuxDistill achieves 2.3× higher success than the previous state-of-the-art baseline in the Habitat Object Rearrangement benchmark and outperforms methods that use pre-trained skills and expert demonstrations."

Poster
Reinforcement Learning Meets Visual Odometry

Nico Messikommer, Giovanni Cioffi, Mathias Gehrig, Davide Scaramuzza

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"Visual Odometry (VO) is essential to downstream mobile robotics and augmented/virtual reality tasks. Despite recent advances, existing VO methods still rely on heuristic design choices that require several weeks of hyperparameter tuning by human experts, hindering generalizability and robustness. We address these challenges by reframing VO as a sequential decision-making task and applying Reinforcement Learning (RL) to adapt the VO process dynamically. Our approach introduces a neural network, operating as an agent within the VO pipeline, to make decisions such as keyframe and grid-size selection based on real-time conditions. Our method minimizes reliance on heuristic choices using a reward function based on pose error, runtime, and other metrics to guide the system. Our RL framework treats the VO system and the image sequence as an environment, with the agent receiving observations from keypoints, map statistics, and prior poses. Experimental results using classical VO methods and public benchmarks demonstrate improvements in accuracy and robustness, validating the generalizability of our RL-enhanced VO approach to different scenarios. We believe this paradigm shift advances VO technology by eliminating the need for time-intensive parameter tuning of heuristics."

Poster
Reinforcement Learning Friendly Vision-Language Model for Minecraft

Haobin Jiang, Junpeng Yue, Hao Luo, Ziluo Ding, Zongqing Lu

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"One of the essential missions in the AI research community is to build an autonomous embodied agent that can achieve high-level performance across a wide spectrum of tasks. However, acquiring or manually designing rewards for all open-ended tasks is unrealistic. In this paper, we propose a novel cross-modal contrastive learning framework architecture, CLIP4MC, aiming to learn a reinforcement learning (RL) friendly vision-language model (VLM) that serves as an intrinsic reward function for open-ended tasks. Simply utilizing the similarity between the video snippet and the language prompt is not RL-friendly since standard VLMs may only capture the similarity at a coarse level. To achieve RL-friendliness, we incorporate the task completion degree into the VLM training objective, as this information can assist agents in distinguishing the importance between different states. Moreover, we provide neat YouTube datasets based on the large-scale YouTube database provided by MineDojo. Specifically, two rounds of filtering operations guarantee that the dataset covers enough essential information and that the video-text pair is highly correlated. Empirically, we demonstrate that the proposed method achieves better performance on RL tasks compared with baselines. The code and datasets are available at https://github.com/PKU-RL/CLIP4MC."

Poster
Regulating Model Reliance on Non-Robust Features by Smoothing Input Marginal Density

Peiyu Yang, Naveed Akhtar, Mubarak Shah, Ajmal Mian

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"Trustworthy machine learning necessitates meticulous regulation of model reliance on non-robust features. We propose a framework to delineate and regulate such features by attributing model predictions to the input. Within our approach, robust feature attributions exhibit a certain consistency, while non-robust feature attributions are susceptible to fluctuations. This behavior allows identification of correlation between model reliance on non-robust features and smoothness of marginal density of the input samples. Hence, we uniquely regularize the gradients of the marginal density w.r.t. the input features for robustness. We also devise an efficient implementation of our regularization1 to address the potential numerical instability of the underlying optimization process. Moreover, we analytically reveal that, as opposed to our marginal density smoothing, the prevalent input gradient regularization smoothens conditional or joint density of the input, which can cause limited robustness. Our experiments validate the effectiveness of the proposed method, providing clear evidence of its capability to address the feature leakage problem and mitigate spurious correlations. Extensive results further establish that our technique enables the model to exhibit robustness against perturbations in pixel values, input gradients, and density. 1 Our code is available at https://github.com/ypeiyu/input_density_reg."

Poster
Regularizing Dynamic Radiance Fields with Kinematic Fields

Woobin Im, Geonho Cha, Sebin Lee, Jumin Lee, Juhyeong Seon, Dongyoon Wee, Sungeui Yoon*

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"This paper presents a novel approach for reconstructing dynamic radiance fields from monocular videos. We integrate kinematics with dynamic radiance fields, bridging the gap between the sparse nature of monocular videos and the real-world physics. Our method introduces the kinematic field, capturing motion through kinematic quantities: velocity, acceleration, and jerk. The kinematic field is jointly learned with the dynamic radiance field by minimizing the photometric loss without motion ground truth. We further augment our method with physics-driven regularizers grounded in kinematics. We propose physics-driven regularizers that ensure the physical validity of predicted kinematic quantities, including advective acceleration and jerk. Additionally, we control the motion trajectory based on rigidity equations formed with the predicted kinematic quantities. In experiments, our method outperforms the state-of-the-arts by capturing physical motion patterns within challenging real-world monocular videos."

Poster
RegionDrag: Fast Region-Based Image Editing with Diffusion Models

Jingyi Lu, Xinghui Li, Kai Han

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"Point-drag-based image editing methods, like DragDiffusion, have attracted significant attention. However, point-drag-based approaches suffer from computational overhead and misinterpretation of user intentions, due to the sparsity of point-based editing instructions. In this paper, we propose a region-based copy-and-paste dragging method, , to overcome these limitations. allows users to express their editing instructions in the form of handle and target regions, enabling more precise control and alleviating ambiguity. In addition, region-based operations complete editing in one iteration and are much faster than point-drag-based methods. We also incorporate the attention-swapping technique for enhanced stability during editing. To validate our approach, we extend existing point-drag-based datasets with region-based dragging instructions. Experimental results demonstrate that outperforms existing point-drag-based approaches in terms of speed, accuracy, and alignment with user intentions. Remarkably, completes the edit on an image with a resolution of 512×512 in less than 2 seconds, which is more than 100× faster than DragDiffusion, while achieving better performance. Project page: https://visual-ai.github.io/regiondrag."

Poster
Region-centric Image-Language Pretraining for Open-Vocabulary Detection

Dahun Kim, Anelia Angelova, Weicheng Kuo

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"We present a new open-vocabulary detection approach based on region-centric image-language pretraining to bridge the gap between image-level pretraining and open-vocabulary object detection. At the pretraining phase, we incorporate the detector architecture on top of the classification backbone, which better serves the region-level recognition needs of detection by enabling the detector heads to learn from large-scale image-text pairs. Using only standard contrastive loss and no pseudo-labeling, our approach is a simple yet effective extension of the contrastive learning method to learn emergent object-semantic cues. In addition, we propose a shifted-window learning approach upon window attention to make the backbone representation more robust, translation-invariant, and less biased by the window pattern. On the popular LVIS open-vocabulary detection benchmark, our approach sets a new state of the art of 37.6 mask APr using the common ViT-L backbone and public LAION dataset, and 40.5 mask APr using the DataComp-1B dataset, significantly outperforming the best existing approach by +3.7 mask APr . On the COCO benchmark, we achieve very competitive 39.6 novel AP without pseudo labeling or weak supervision. In addition, we evaluate our approach on the transfer detection setup, where it demonstrates notable improvement over the baseline. Visualization reveals emerging object locality from the pretraining recipes compared to the baseline.1 1 project page: github.com/google-research/google-research/tree/master/fvlm/dito"

Poster
Region-aware Distribution Contrast: A Novel Approach to Multi-Task Partially Supervised Learning

Meixuan Li, Tianyu Li, Guoqing Wang, Peng Wang, Yang Yang, Jie Zou

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"In this study, we address the intricate challenge of multi-task dense prediction, encompassing tasks such as semantic segmentation, depth estimation, and surface normal estimation, particularly when dealing with partially annotated data (MTPSL). The complexity arises from the absence of complete task labels for each training image. Given the inter-related nature of these pixel-wise dense tasks, our focus is on mining and capturing cross-task relationships. Existing solutions typically rely on learning global image representations for global cross-task image matching, imposing constraints that, unfortunately, sacrifice the finer structures within the images. Attempting local matching as a remedy faces hurdles due to the lack of precise region supervision, making local alignment a challenging endeavor. The introduction of Segment Anything Model (SAM) sheds light on addressing local alignment challenges by providing free and high-quality solutions for region detection. Leveraging SAM-detected regions, the subsequent challenge lies in aligning the representations within these regions. Diverging from conventional methods that directly learn a monolithic image representation, our proposal involves modeling region-wise representations using Gaussian Distributions. Aligning these distributions between corresponding regions from different tasks imparts higher flexibility and capacity to capture intra-region structures, accommodating a broader range of tasks. This innovative approach significantly enhances our ability to effectively capture cross-task relationships, resulting in improved overall performance in partially supervised multi-task dense prediction scenarios. Extensive experiments conducted on two widely used benchmarks underscore the superior effectiveness of our proposed method, showcasing state-of-the-art performance even when compared to fully supervised methods. https://github.com/HereNowL/Region-aware-Distribution-Contrast"

Poster