ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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Weight Conditioning for Smooth Optimization of Neural Networks

Hemanth Saratchandran, Thomas X Wang, Simon Lucey

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"In this article, we introduce a novel normalization technique for neural network weight matrices, which we term weight conditioning. This approach aims to narrow the gap between the smallest and largest singular values of the weight matrices, resulting in better-conditioned matrices. The inspiration for this technique partially derives from numerical linear algebra, where well-conditioned matrices are known to facilitate stronger convergence results for iterative solvers. We provide a theoretical foundation demonstrating that our normalization technique smoothens the loss landscape, thereby enhancing convergence of stochastic gradient descent algorithms. Empirically, we validate our normalization across various neural network architectures, including Convolutional Neural Networks (CNNs), Vision Transformers (ViT), Neural Radiance Fields (NeRF), and 3D shape modeling. Our findings indicate that our normalization method is not only competitive but also outperforms existing weight normalization techniques from the literature."

Poster
WebRPG: Automatic Web Rendering Parameters Generation for Visual Presentation

Zirui Shao, Feiyu Gao, Hangdi Xing, Zepeng Zhu, Zhi Yu, Jiajun Bu, Qi Zheng, Cong Yao

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"In the era of content creation revolution propelled by advancements in generative models, the field of web design remains unexplored despite its critical role in modern digital communication. The web design process is complex and often time-consuming, especially for those with limited expertise. In this paper, we introduce Web Rendering Parameters Generation (WebRPG), a new task that aims at automating the generation for visual presentation of web pages based on their HTML code. WebRPG would contribute to a faster web development workflow. Since there is no existing benchmark available, we develop a new dataset for WebRPG through an automated pipeline. Moreover, we present baseline models, utilizing VAE to manage numerous elements and rendering parameters, along with custom HTML embedding for capturing essential semantic and hierarchical information from HTML. Extensive experiments, including customized quantitative evaluations for this specific task, are conducted to evaluate the quality of the generated results. The dataset and code can be accessed at GitHub1 . 1 https://github.com/AlibabaResearch/AdvancedLiterateMachinery/tree/main/ DocumentUnderstanding/WebRPG"

Poster
Wear-Any-Way: Manipulable Virtual Try-on via Sparse Correspondence Alignment

Mengting Chen, Xi Chen, Zhonghua Zhai, Chen Ju, Xuewen Hong, Jinsong Lan, Shuai Xiao

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"This paper introduces a novel framework for virtual try-on, termed . Different from previous methods, is a customizable solution. Besides generating high-fidelity results, our method supports users to precisely manipulate the wearing style. To achieve this goal, we first construct a strong pipeline for standard virtual try-on, supporting single/multiple garment try-on and model-to-model settings in complicated scenarios. To make it manipulable, we propose sparse correspondence alignment which involves point-based control to guide the generation for specific locations. With this design, Wear-Any-Way gets state-of-the-art performance for the standard setting and provides a novel interaction form for customizing the wearing style. For instance, it supports users to drag the sleeve to make it rolled up, drag the coat to make it open, and utilize clicks to control the style of tuck, etc. enables more liberated and flexible expressions of the attires, holding profound implications in the fashion industry. Project page is mengtingchen.github.io/wear-any-way-page."

Poster
Weakly-supervised Camera Localization by Ground-to-satellite Image Registration

Yujiao Shi, Hongdong Li, Akhil Perincherry, Ankit Vora

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"The ground-to-satellite image matching/retrieval was initially proposed for city-scale ground camera localization. This work addresses the problem of improving camera pose accuracy by ground-to-satellite image matching after a coarse location and orientation have been obtained, either from the city-scale retrieval or from consumer-level GPS and compass sensors. Existing learning-based methods for solving this task require accurate GPS labels of ground images for network training. However, obtaining such accurate GPS labels is difficult, often requiring an expensive blackReal Time Kinematics (RTK) setup and suffering from signal occlusion, multi-path signal disruptions, . To alleviate this issue, this paper proposes a weakly supervised learning strategy for ground-to-satellite image registration when only noisy pose labels for ground images are available for network training. It derives positive and negative satellite images for each ground image and leverages contrastive learning to learn feature representations for ground and satellite images useful for translation estimation. We also propose a self-supervision strategy for cross-view image relative rotation estimation, which trains the network by creating pseudo query and reference image pairs. Experimental results show that our weakly supervised learning strategy achieves the best performance on cross-area evaluation compared to recent state-of-the-art methods that are reliant on accurate pose labels for supervision."

Poster
Weakly-Supervised Spatio-Temporal Video Grounding with Variational Cross-Modal Alignment

Yang Jin, Yadong Mu

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"This paper explores the spatio-temporal video grounding (STVG) task, which aims at localizing a particular object corresponding to a given textual description in an untrimmed video. Existing approaches mainly resort to object-level manual annotations as the supervision for addressing this challenging task. Such a paradigm heavily constrains the scalability of processing large-scale unlabeled data. To this end, we present a novel framework that is capable of grounding the target object relying only on the video-sentence correspondence. Specifically, our model re-formulates the original STVG task as two cross-modal alignment sub-problems: region-phrase and frame-sentence. Since the absence of ground-truth alignments during the training stage, we treat them as latent variables and learn to model the joint conditional distribution by reconstructing the interactions of entities in the video. The entire framework can be effectively optimized by the variational Expectation-Maximization (EM) algorithm, which alternates between two updating steps for progressively maximizing the likelihood of query sentence, thereby approximating the real cross-modal assignment. Extensive experiments on two video benchmarks (VidSTG and HC-STVG) further show the effectiveness of the proposed method."

Poster
Weakly-Supervised 3D Hand Reconstruction with Knowledge Prior and Uncertainty Guidance

Yufei Zhang, Jeffrey Kephart, Qiang Ji

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"Fully-supervised monocular 3D hand reconstruction is often difficult because capturing the requisite 3D data entails deploying specialized equipment in a controlled environment. We introduce a weakly-supervised method that avoids such requirements by leveraging fundamental principles well-established in the understanding of the human hand’s unique structure and functionality. Specifically, we systematically study hand knowledge from different sources, including biomechanics, functional anatomy, and physics. We effectively incorporate these valuable foundational insights into 3D hand reconstruction models through an appropriate set of differentiable training losses. This enables training solely with readily-obtainable 2D hand landmark annotations and eliminates the need for expensive 3D supervision. Moreover, we explicitly model the uncertainty that is inherent in image observations. We enhance the training process by exploiting a simple yet effective Negative Log-Likelihood (NLL) loss that incorporates uncertainty into the loss function. Through extensive experiments, we demonstrate that our method significantly outperforms state-of-the-art weakly-supervised methods. For example, our method achieves nearly a 21% performance improvement on the widely adopted FreiHAND dataset."

Poster
Weakly Supervised Co-training with Swapping Assignments for Semantic Segmentation

Xinyu Yang, Hossein Rahmani, Dame S Black, Bryan M. Williams

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"Class activation maps (CAMs) are commonly employed in weakly supervised semantic segmentation (WSSS) to produce pseudo-labels. Due to incomplete or excessive class activation, existing studies often resort to offline CAM refinement, introducing additional stages or proposing offline modules. This can cause optimization difficulties for single-stage methods and limit generalizability. In this study, we aim to reduce the observed CAM inconsistency and error to mitigate reliance on refinement processes. We propose an end-to-end WSSS model incorporating guided CAMs, wherein our segmentation model is trained while concurrently optimizing CAMs online. Our method, Co-training with Swapping Assignments (CoSA), leverages a dual-stream framework, where one sub-network learns from the swapped assignments generated by the other. We introduce three techniques in this framework: i) soft perplexity-based regularization to penalize uncertain regions; ii) a threshold-searching approach to dynamically revise the confidence threshold; and iii) contrastive separation to address the coexistence problem. CoSA demonstrates exceptional performance, achieving mIoU of 76.2% and 51.0% on VOC and COCO validation datasets, respectively, surpassing existing baselines by a substantial margin. Notably, CoSA is the first single-stage approach to outperform all existing multi-stage methods including those with additional supervision. Source code is publicly available here."

Poster
Weakly Supervised 3D Object Detection via Multi-Level Visual Guidance

Kuan-Chih Huang, Yi-Hsuan Tsai, Ming-Hsuan Yang

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"Weakly supervised 3D object detection aims to learn a 3D detector with lower annotation cost, e.g., 2D labels. Unlike prior work which still relies on few accurate 3D annotations, we propose a framework to study how to leverage constraints between 2D and 3D domains without requiring any 3D labels. Specifically, we employ visual data from three perspectives to establish connections between 2D and 3D domains. First, we design a feature-level constraint to align LiDAR and image features based on object-aware regions. Second, the output-level constraint is developed to enforce the overlap between 2D and projected 3D box estimations. Finally, the training-level constraint is utilized by producing accurate and consistent 3D pseudo-labels that align with the visual data. We conduct extensive experiments on the KITTI dataset to validate the effectiveness of the proposed three constraints. Without using any 3D labels, our method achieves favorable performance against state-of-the-art approaches and is competitive with the method that uses 500-frame 3D annotations. Code and models will be made publicly available."

Poster
Weak-to-Strong Compositional Learning from Generative Models for Language-based Object Detection

KwanYong Park, Kuniaki Saito, Donghyun Kim

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"Vision-language (VL) models often exhibit a limited understanding of complex expressions of visual objects (, attributes, shapes, and their relations), given complex and diverse language queries. Traditional approaches attempt to improve VL models using hard negative synthetic text, but their effectiveness is limited. In this paper, we harness the exceptional compositional understanding capabilities of generative foundational models. We introduce a novel method for structured synthetic data generation aimed at enhancing the compositional understanding of VL models in language-based object detection. Our framework generates densely paired positive and negative triplets (image, text descriptions, and bounding boxes) in both image and text domains. By leveraging these synthetic triplets, we transform ‘weaker’ VL models into ‘stronger’ models in terms of compositional understanding, a process we call “Weak-to-Strong Compositional Learning” (WSCL). To achieve this, we propose a new compositional contrastive learning formulation that discovers semantics and structures in complex descriptions from synthetic triplets. As a result, VL models trained with our synthetic data generation exhibit a significant performance boost in the Omnilabel benchmark by up to +5AP and the D3 benchmark by +6.9AP upon existing baselines."

Poster
WeCromCL: Weakly Supervised Cross-Modality Contrastive Learning for Transcription-only Supervised Text Spotting

Jingjing Wu, Zhengyao Fang, Pengyuan Lyu, Chengquan Zhang, Fanglin Chen, Guangming Lu, Wenjie Pei

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"Transcription-only Supervised Text Spotting aims to learn text spotters relying only on transcriptions but no text boundaries for supervision, thus eliminating expensive boundary annotation. The crux of this task lies in locating each transcription in scene text images without location annotations. In this work, we formulate this challenging problem as a Weakly Supervised Cross-modality Contrastive Learning problem, and design a simple yet effective model dubbed that is able to detect each transcription in a scene image in a weakly supervised manner. Unlike typical methods for cross-modality contrastive learning that focus on modeling the holistic semantic correlation between an entire image and a text description, our conducts atomistic contrastive learning to model the character-wise appearance consistency between a text transcription and its correlated region in a scene image to detect an anchor point for the transcription in a weakly supervised manner. The detected anchor points by are further used as pseudo location labels to guide the learning of text spotting. Extensive experiments on four challenging benchmarks demonstrate the superior performance of our model over other methods. Code will be released."

Poster
WeConvene: Learned Image Compression with Wavelet-Domain Convolution and Entropy Model

Haisheng Fu*, Jie Liang, Zhenman Fang, Jingning Han, Feng Liang, Guohe Zhang

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"Recently learned image compression (LIC) has achieved great progress and even outperformed the traditional approach using DCT or discrete wavelet transform (DWT). However, LIC mainly reduces spatial redundancy in the autoencoder networks and entropy coding, but has not fully removed the frequency-domain correlation explicitly as in DCT or DWT. To leverage the best of both worlds, we propose a surprisingly simple but efficient framework, which introduces the DWT to both the convolution layers and entropy coding of CNN-based LIC. First, in both the core and hyperprior autoencoder networks, we propose a Wavelet-domain Convolution (WeConv) module, which performs convolution after DWT, and then converts the data back to spatial domain via inverse DWT. This module is used at selected layers in a CNN network to reduce the frequency-domain correlation explicitly and make the signal sparser in DWT domain. We also propose a Wavelet-domain Channel-wise Auto-Regressive entropy Model (WeChARM), where the output latent representations from the encoder network are first transformed by the DWT, before applying quantization and entropy coding, as in the traditional paradigm. Moreover, the entropy coding is split into two steps. We first code all low-frequency DWT coefficients, and then use them as prior to code high-frequency coefficients. The channel-wise entropy coding is further used in each step. By combining WeConv and WeChARM, the proposed WeConvene scheme achieves superior R-D performance compared to other state-of-the-art LIC methods as well as the latest H.266/VVC. For the Kodak dataset and the baseline network with −0.4% BD-Rate saving over H.266/VVC, introducing WeConv with the simplest Haar transform improves the saving to −4.7%. This is quite impressive given the simplicity of the Haar transform. Enabling Haar-based WeChARM entropy coding further boosts the saving to −8.2%. When the Haar transform is replaced by the 5/3 or 9/7 wavelet, the overall saving becomes −9.4% and −9.8% respectively. The standalone WeConv layer can also be used in many other computer vision tasks beyond image/video compression. The source code is available at https: //github.com/fengyurenpingsheng/WeConvene."

Poster
Wavelength-Embedding-guided Filter-Array Transformer for Spectral Demosaicing

Haijin Zeng, Hiep Luong, Wilfried Philips

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"Spectral imaging offers the capability to unveil hidden details within the world around us. However, to fully harness this potential, it is imperative to develop effective spectral demosaicing techniques. Despite the success of learning based spectral demosaicing methods, three challenges hinder their practical use. Firstly, existing convolutional neural networks and attention-based models, struggle to capture spectral similarities and long-range dependencies. Secondly, their performance is unstable when optical characteristics, like multispectral filter array (MSFA) arrangement and wavelength distribution, change. Lastly, they lack a structured approach to incorporating imaging system physics, such as MSFA pattern. Addressing these challenges, our paper introduces the Wavelength Embedding guided Filter Array Attention Transformer (WeFAT) for effective spectral demosaicing. Specifically, inspired by the timestep embedding in denoising diffusion models, we propose a Wavelength Embedding guided Multi-head Self-Attention (We-MSA) mechanism to imbue our model with wavelength memory, facilitating adaptation to diverse cameras. This approach treats each spectral feature as a token, directly integrating wavelength information into attention calculation. Additionally, we developed a MSFA-attention Mechanism (MaM) steering We-MSA to focus on spatial regions yielding high-quality spectral data. Experimental results affirm that WeFAT exhibits strong performance consistency across diverse cameras characterized by varying spectral distributions and MSFA patterns, trained solely on ARAD dataset. It also outperforms current state-of-the-art methods in both simulated and real datasets."

Poster
Watching it in Dark: A Target-aware Representation Learning Framework for High-Level Vision Tasks in Low Illumination

Yunan Li, Yihao Zhang, Shoude Li, Long Tian, Dou Quan, Chaoneng Li, Qiguang Miao

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"Low illumination significantly impacts the performance of learning-based models trained under well-lit conditions. While current methods mitigate this issue through either image-level enhancement or feature-level adaptation, they often focus solely on the image itself, ignoring how the task-relevant target varies along with different illumination. In this paper, we propose a target-aware representation learning framework designed to improve high-level task performance in low-illumination environments. We achieve a bi-directional domain alignment from both image appearance and semantic features to bridge data across different illumination conditions. To concentrate more effectively on the target, we design a target highlighting strategy, incorporated with the saliency mechanism and Temporal Gaussian Mixture Model to emphasize the location and movement of task-relevant targets. We also design a mask token-based representation learning scheme to learn a more robust target-aware feature. Our framework ensures compact and effective feature representation for high-level vision tasks in low-lit settings. Extensive experiments conducted on CODaN, ExDark, and ARID datasets validate the effectiveness of our approach for a variety of image and video-based tasks, including classification, detection, and action recognition. Our code is available at https://github.com/ZhangYh994/WiiD."

Poster
Walker: Self-supervised Multiple Object Tracking by Walking on Temporal Object Appearance Graphs

Mattia Segu, Luigi Piccinelli, Siyuan Li, Luc Van Gool, Fisher Yu, Bernt Schiele

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"The supervision of state-of-the-art multiple object tracking (MOT) methods requires enormous annotation efforts to provide bounding boxes for all frames of all videos, and instance IDs to associate them through time. To this end, we introduce Walker, the first self-supervised tracker that learns from videos with sparse bounding box annotations, and no tracking labels. First, we design a quasi-dense temporal object appearance graph, and propose a novel multi-positive contrastive objective to optimize random walks on the graph and learn instance similarities. Then, we introduce an algorithm to enforce mutually-exclusive connective properties across instances in the graph, optimizing the learned topology for MOT. At inference time, we propose to associate detected instances to tracklets based on the max-likelihood transition state under motion-constrained bi-directional walks. Walker is the first self-supervised tracker to achieve competitive performance on MOT17, DanceTrack, and BDD100K. Remarkably, our proposal outperforms the previous self-supervised trackers even when drastically reducing the annotation requirements by up to 400x."

Poster
WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians

Dmytro Kotovenko, Olga Grebenkova, Nikolaos Sarafianos, Avinash Paliwal, Pingchuan Ma, Omid Poursaeed, Sreyas Mohan, Yuchen Fan, Yilei Li, Rakesh Ranjan, Bjorn Ommer

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"While style transfer techniques have been well-developed for 2D image stylization, the extension of these methods to 3D scenes remains relatively unexplored. Existing approaches demonstrate proficiency in transferring colors and textures but often struggle with replicating the geometry of the scenes. In our work, we leverage an explicit Gaussian Scale (GS) representation and directly match the distributions of Gaussians between style and content scenes using the Earth Mover’s Distance (EMD). By employing the entropy-regularized Wasserstein-2 distance, we ensure that the transformation maintains spatial smoothness. Additionally, we decompose the scene stylization problem into smaller chunks to enhance efficiency. This paradigm shift reframes stylization from a pure generative process driven by latent space losses to an explicit matching of distributions between two Gaussian representations. Our method achieves high-resolution 3D stylization by faithfully transferring details from 3D style scenes onto the content scene. Furthermore, WaSt-3D consistently delivers results across diverse content and style scenes without necessitating any training, as it relies solely on optimization-based techniques. See our project page for additional results and source code: https://compvis.github.io/wast3d/."

Poster
WTS: A Pedestrian-Centric Traffic Video Dataset for Fine-grained Spatial-Temporal Understanding

Quan Kong, Yuki Kawana, Rajat Saini, Ashutosh Kumar, Jingjing Pan, Ta Gu, Yohei Ozao, Balazs Opra, Yoichi Sato, Norimasa Kobori

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"In this paper, we address the challenge of fine-grained video event understanding in traffic scenarios, vital for autonomous driving and safety. Traditional datasets focus on driver or vehicle behavior, often neglecting pedestrian perspectives. To fill this gap, we introduce the WTS dataset, highlighting detailed behaviors of both vehicles and pedestrians across over 1.2k video events in over hundreds traffic scenarios. WTS integrates diverse perspectives from vehicle ego and fixed overhead cameras in a vehicle-infrastructure cooperative environment, enriched with comprehensive textual descriptions and unique 3D Gaze data for a synchronized 2D/3D view, focusing on pedestrian analysis. We also provide annotations for 5k publicly sourced pedestrian-related traffic videos. Additionally, we introduce LLMScorer, an LLM-based evaluation metric to align inference captions with ground truth. Using WTS, we establish a benchmark for dense video-to-text tasks, exploring state-of-the-art Vision-Language Models with an instance-aware VideoLLM method as a baseline. WTS aims to advance fine-grained video event understanding, enhancing traffic safety and autonomous driving development. Dataset page: https://woven-visionai.github.io/ wts-dataset-homepage/."

Poster
WSI-VQA: Interpreting Whole Slide Images by Generative Visual Question Answering

Pingyi Chen, Chenglu Zhu, Sunyi Zheng, Honglin Li, Lin Yang

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"Whole slide imaging is routinely adopted for carcinoma diagnosis and prognosis. Abundant experience is required for pathologists to achieve accurate and reliable diagnostic results of whole slide images (WSI). The huge size and heterogeneous features of WSIs make the workflow of pathological reading extremely time-consuming. In this paper, we propose a novel framework (WSI-VQA) to interpret WSIs by generative visual question answering. WSI-VQA shows universality by reframing various kinds of slide-level tasks in a question-answering pattern, in which pathologists can achieve immunohistochemical grading, survival prediction, and tumor subtyping following human-machine interaction. Furthermore, we establish a WSI-VQA dataset which contains 8672 slide-level question-answering pairs with 977 WSIs. Besides the ability to deal with different slide-level tasks, our generative model which is named Wsi2Text Transformer (W2T) outperforms existing discriminative models in medical correctness, which reveals the potential of our model to be applied in the clinical scenario. Additionally, we also visualize the co-attention mapping between word embeddings and WSIs as an intuitive explanation for diagnostic results. The dataset and related code are available at https://github.com/cpystan/WSI-VQA."

Poster
WRIM-Net: Wide-Ranging Information Mining Network for Visible-Infrared Person Re-Identification

Yonggan Wu, Ling-Chao Meng*, Yuan Zichao, Sixian Chan, Hong-Qiang Wang*

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"For the visible-infrared person re-identification (VI-ReID) task, one of the primary challenges lies in significant cross-modality discrepancy. Existing methods struggle to conduct modality-invariant information mining. They often focus solely on mining singular dimensions like spatial or channel, and overlook the extraction of specific-modality multi-dimension information. To fully mine modality-invariant information across a wide range, we introduce the Wide-Ranging Information Mining Network (WRIM-Net), which mainly comprises a Multi-dimension Interactive Information Mining (MIIM) module and an Auxiliary-Information-based Contrastive Learning (AICL) approach. Empowered by the proposed Global Region Interaction (GRI), MIIM comprehensively mines non-local spatial and channel information through intra-dimension interaction. Moreover, Thanks to the low computational complexity design, separate MIIM can be positioned in shallow layers, enabling the network to better mine specific-modality multi-dimension information. AICL, by introducing the novel Cross-Modality Key-Instance Contrastive (CMKIC) loss, effectively guides the network in extracting modality-invariant information. We conduct extensive experiments not only on the well-known SYSU-MM01 and RegDB datasets but also on the latest large-scale cross-modality LLCM dataset. The results demonstrate WRIM-Net’s superiority over state-of-the-art methods."

Poster
WHAC: World-grounded Humans and Cameras

Wanqi Yin, Zhongang Cai, Chen Wei, Fanzhou Wang, Ruisi Wang, Haiyi Mei, Weiye Xiao, Zhitao Yang, Qingping SUN, Atsushi Yamashita, Ziwei Liu, Lei Yang

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"Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (, SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as , to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, , which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. The code and dataset are available on the homepage1 . 1 Homepage: https://wqyin.github.io/projects/WHAC/."

Poster