ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulation

Yuanchen Ju, Kaizhe Hu, Guowei Zhang, Gu Zhang, Mingrun Jiang, Huazhe Xu

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"Enabling robotic manipulation that generalizes to out-of-distribution scenes is a crucial step toward the open-world embodied intelligence. For human beings, this ability is rooted in the understanding of semantic correspondence among different objects, which helps to naturally transfer the interaction experience of familiar objects to novel ones. Although robots lack such a reservoir of interaction experience, the vast availability of human videos on the Internet may serve as a resource, from which we extract an affordance memory of contact points. Inspired by the natural way humans think, we propose : when confronted with unfamiliar objects that require generalization, the robot can acquire affordance by retrieving objects that share visual and semantic similarities from the memory, then mapping the contact points of the retrieved objects to the new object. While such correspondence may present formidable challenges at first glance, recent research finds it naturally arises from pre-trained diffusion models, enabling affordance mapping even across disparate categories. Through the framework, robots can generalize to manipulate out-of-category objects in a zero-shot manner without any manual annotation, additional training, part segmentation, pre-coded knowledge, or viewpoint restrictions. Quantitatively, significantly enhances the accuracy of visual affordance inference by a large margin of 28.7% compared to state-of-the-art (SOTA) end-to-end affordance models. We also conduct real-world experiments of cross-category object-grasping and achieve a success rate of 85.7%, proving ’s capacity for real-world tasks."

Poster
RoadPainter: Points Are Ideal Navigators for Topology transformER

Zhongxing Ma, Liang Shuang, Yongkun Wen, Weixin Lu, Guowei Wan

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"Topology reasoning aims to provide a precise understanding of road scenes, enabling autonomous systems to identify safe and efficient routes. In this paper, we present RoadPainter, an innovative approach for detecting and reasoning the topology of lane centerlines using multi-view images. The core concept behind RoadPainter is to extract a set of points from each centerline mask to improve the accuracy of centerline prediction. We start by implementing a transformer decoder that integrates a hybrid attention mechanism and a real-virtual separation strategy to predict coarse lane centerlines and establish topological associations. Then, we generate centerline instance masks guided by the centerline points from the transformer decoder. Moreover, we derive an additional set of points from each mask and combine them with previously detected centerline points for further refinement. Additionally, we introduce an optional module that incorporates a Standard Definition (SD) map to further optimize centerline detection and enhance topological reasoning performance. Experimental evaluations on the OpenLane-V2 dataset demonstrate the state-of-the-art performance of RoadPainter."

Poster
RoScenes: A Large-scale Multi-view 3D Dataset for Roadside Perception

Xiaosu Zhu, Hualian Sheng, Sijia Cai, Bing Deng, Shaopeng Yang, Qiao Liang, Ken Chen, Lianli Gao, Jingkuan Song, Jieping Ye

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"We introduce RoScenes, the largest multi-view roadside perception dataset, which aims to shed light on the development of vision-centric Bird’s Eye View (BEV) approaches for more challenging traffic scenes. The highlights of RoScenes include significantly large perception area, full scene coverage and crowded traffic. More specifically, our dataset achieves surprising 21.13M 3D annotations within 64,000 m2 . To relieve the expensive costs of roadside 3D labeling, we present a novel BEV-to-3D joint annotation pipeline to efficiently collect such a large volume of data. After that, we organize a comprehensive study for current BEV methods on RoScenes in terms of effectiveness and efficiency. Tested methods suffer from the vast perception area and variation of sensor layout across scenes, resulting in performance levels falling below expectations. To this end, we propose RoBEV that incorporates feature-guided position embedding for effective 2D-3D feature assignment. With its help, our method outperforms state-of-the-art by a large margin without extra computational overhead on validation set. Our dataset and devkit are at https://roscenes.github.io."

Poster
RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF

Sibi Catley-Chandar*, Richard Shaw, Gregory Slabaugh, Eduardo Pérez-Pellitero

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"Recent advances in neural rendering have enabled highly photorealistic 3D scene reconstruction and novel view synthesis. Despite this progress, current state-of-the-art methods struggle to reconstruct high frequency detail, due to factors such as a low-frequency bias of radiance fields and inaccurate camera calibration. One approach to mitigate this issue is to enhance images post-rendering. 2D enhancers can be pre-trained to recover some detail but are agnostic to scene geometry and do not easily generalize to new distributions of image degradation. Conversely, existing 3D enhancers are able to transfer detail from nearby training images in a generalizable manner, but suffer from inaccurate camera calibration and can propagate errors from the geometry into rendered images. We propose a neural rendering enhancer, , which exploits the best of both paradigms. Our method is pre-trained to learn a general enhancer while also leveraging information from nearby training images via robust 3D alignment and geometry-aware fusion. Our approach restores high-frequency textures while maintaining geometric consistency and is also robust to inaccurate camera calibration. We show that substantially enhances the rendering quality of a wide range of neural rendering baselines, e.g. improving the PSNR of MipNeRF360 by 0.63dB and Nerfacto by 1.34dB on the real world 360v2 dataset. Project page: https://sib1.github.io/projects/roguenerf/"

Poster
RoDUS: Robust Decomposition of Static and Dynamic Elements in Urban Scenes

Thang-Anh-Quan Nguyen*, Luis G Roldao Jimenez*, Nathan Piasco, Moussab Bennehar, Dzmitry Tsishkou

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"The task of separating dynamic objects from static environments using NeRFs has been widely studied in recent years. However, capturing large-scale scenes still poses a challenge due to their complex geometric structures and unconstrained dynamics. Without the help of 3D motion cues, previous methods often require simplified setups with slow camera motion and only a few/single dynamic actors, leading to suboptimal solutions in most urban setups. To overcome such limitations, we present RoDUS, a pipeline for decomposing static and dynamic elements in urban scenes, with thoughtfully separated NeRF models for moving and non-moving components. Our approach utilizes a robust kernel-based initialization coupled with 4D semantic information to selectively guide the learning process. This strategy enables accurate capturing of the dynamics in the scene, resulting in reduced floating artifacts in the reconstructed background, all by using self-supervision. Notably, experimental evaluations on KITTI-360 and Pandaset datasets demonstrate the effectiveness of our method in decomposing challenging urban scenes into precise static and dynamic components."

Poster
Risk-Aware Self-Consistent Imitation Learning for Trajectory Planning in Autonomous Driving

Yixuan Fan*, Ya-Li Li, Shengjin Wang

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"Planning for the ego vehicle is the ultimate goal of autono-mous driving. Although deep learning-based methods have been widely applied to predict future trajectories of other agents in traffic scenes, directly using them to plan for the ego vehicle is often unsatisfactory. This is due to misaligned objectives during training and deployment: a planner that only aims to imitate human driver trajectories is insufficient to accomplish driving tasks well. We argue that existing training processes may not endow models with an understanding of how the physical world evolves. To address this gap, we propose RaSc, which stands for Risk-aware Self-consistent imitation learning. RaSc not only imitates driving trajectories, but also learns the motivations behind human driver behaviors (to be risk-aware) and the consequences of its own actions (by being self-consistent). These two properties stem from our novel prediction branch and training objectives regarding Time-To-Collision (TTC). Moreover, we enable the model to better mine hard samples during training by checking its self-consistency. Our experiments on the large-scale real-world nuPlan dataset demonstrate that RaSc outperforms previous state-of-the-art learning-based methods, in both open-loop and, more importantly, closed-loop settings."

Poster
Revisiting Supervision for Continual Representation Learning

Daniel Marczak, Sebastian Cygert, Tomasz Trzcinski, Bartlomiej Twardowski

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"In the field of continual learning, models are designed to learn tasks one after the other. While most research has centered on supervised continual learning, there is a growing interest in unsupervised continual learning, which makes use of the vast amounts of unlabeled data. Recent studies have highlighted the strengths of unsupervised methods, particularly self-supervised learning, in providing robust representations. The improved transferability of those representations built with self-supervised methods is often associated with the role played by the multi-layer perceptron projector. In this work, we depart from this observation and reexamine the role of supervision in continual representation learning. We reckon that additional information, such as human annotations, should not deteriorate the quality of representations. Our findings show that supervised models when enhanced with a multi-layer perceptron head, can outperform self-supervised models in continual representation learning. This highlights the importance of the multi-layer perceptron projector in shaping feature transferability across a sequence of tasks in continual learning. The code is available on github."

Poster
Revisiting Feature Disentanglement Strategy in Diffusion Training and Breaking Conditional Independence Assumption in Sampling

Wonwoong Cho, Hareesh Ravi, Midhun Harikumar, Vinh Khuc, Krishna Kumar Singh, Jingwan Lu, David Iseri Inouye*, Ajinkya Kale

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"As Diffusion Models have shown promising performance, a lot of efforts have been made to improve the controllability of Diffusion Models. However, how to train Diffusion Models to have the disentangled latent spaces and how to naturally incorporate the disentangled conditions during the sampling process have been underexplored. In this paper, we present a training framework for feature disentanglement of Diffusion Models (FDiff). We further propose two sampling methods that can boost the realism of our Diffusion Models and also enhance the controllability. Concisely, we train Diffusion Models conditioned on two latent features, a spatial content mask, and a flattened style embedding. We rely on the inductive bias of the denoising process of Diffusion Models to encode pose/layout information in the content feature and semantic/style information in the style feature. Regarding the sampling methods, we first generalize Composable Diffusion Models (GCDM) by breaking the conditional independence assumption to allow for some dependence between conditional inputs, which is shown to be effective in realistic generation in our experiments. Second, we propose timestep-dependent weight scheduling for content and style features to further improve the performance. We also observe better controllability of our proposed methods compared to existing methods in image manipulation and image translation."

Poster
Revisiting Domain-Adaptive Object Detection in Adverse Weather by the Generation and Composition of High-Quality Pseudo-Labels

Rui Zhao, Huibin Yan, Shuoyao Wang*

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"Due to data collection challenges, the mean-teacher learning paradigm has emerged as a critical approach for cross-domain object detection, especially in adverse weather conditions. Despite significant progress, existing methods are still plagued by low-quality pseudo-labels in degraded images. This paper proposes a generation-composition paradigm training framework that includes the tiny-object-friendly loss, i.e., IAoU loss with a joint-filtering and student-aware strategy to improve pseudo-labels generation quality and refine the filtering scheme. Specifically, in the generation phase of pseudo-labels, we observe that bounding box regression is essential for feature alignment and develop the IAoU loss to enhance the precision of bounding box regression, further facilitating subsequent feature alignment. We also find that selecting bounding boxes based solely on classification confidence performs poorly in cross-domain noisy image scenes. Moreover, relying exclusively on predictions from the teacher model could cause the student model to collapse. Accordingly, in the composition phase, we introduce the mean-teacher model with a joint-filtering and student-aware strategy combining classification and regression thresholds from both the student and the teacher models. Our extensive experiments, conducted on synthetic and real-world adverse weather datasets, clearly demonstrate that the proposed method surpasses state-of-the-art benchmarks across all scenarios, particularly achieving a 12.4% improvement of mAP, i.e., Cityscapes to RTTS. Our code will be available at https://github.com/iu110/GCHQ/."

Poster
Revisiting Calibration of Wide-Angle Radially Symmetric Cameras

Andrea Porfiri Dal Cin, Francesco Azzoni, Giacomo Boracchi, Luca Magri

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"Recent learning-based calibration methods yield promising results in estimating parameters for wide field-of-view cameras from single images. Yet, these end-to-end approaches are typically tethered to one fixed camera model, leading to issues: (i) lack of flexibility, necessitating network architectural changes and retraining when changing camera models; (ii) reduced accuracy, as a single model limits the diversity of cameras represented in the training data; (iii) restrictions in camera model selection, as learning-based methods need differentiable loss functions and, thus, undistortion equations with closed-form solutions. In response, we present a novel two-step calibration framework for radially symmetric cameras. Key to our approach is a specialized CNN that, given an input image, outputs an implicit camera representation (VaCR), mapping each image point to the direction of the 3D light ray projecting onto it. The VaCR is used in a subsequent robust non-linear optimization process to determine the camera parameters for any radially symmetric model provided as input. By disentangling the estimation of camera model parameters from the VaCR, which is based only on the assumption of radial symmetry in the model, we overcome the main limitations of end-to-end approaches. Experimental results demonstrate the advantages of the proposed framework compared to state-of-the-art methods. Code is at github.com/andreadalcin/RadiallySymmetricCalib."

Poster
Revisit Self-supervision with Local Structure-from-Motion

Shengjie Zhu, Xiaoming Liu

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"Both self-supervised depth estimation and Structure-from-Motion (SfM) recover scene depth from RGB videos. Despite sharing a similar objective, the two approaches are disconnected. Prior works of self-supervision backpropagate losses defined within immediate neighboring frames. Instead of learning-through-loss, this work proposes an alternative scheme by performing local SfM. First, with calibrated RGB or RGB-D images, we employ a depth and correspondence estimator to infer depthmaps and pair-wise correspondence maps. Then, a novel bundle-RANSAC-adjustment algorithm jointly optimizes camera poses and one depth adjustment for each depthmap. Finally, we fix camera poses and employ a NeRF, however, without a neural network, for dense triangulation and geometric verification. Poses, depth adjustments, and triangulated sparse depths are our outputs. For the first time, we show self-supervision within 5 frames already benefits SoTA supervised depth and correspondence models. Despite self-supervision, our pose algorithm has certified global optimality, outperforming optimization-based, learning-based, and NeRF-based prior arts. The project page is held in the link."

Poster
Revisit Human-Scene Interaction via Space Occupancy

Xinpeng Liu, Haowen Hou, Yanchao Yang, Yong-Lu Li, Cewu Lu

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"Human-scene Interaction (HSI) generation is a challenging task and crucial for various downstream tasks. However, one of the major obstacles is its limited data scale. High-quality data with simultaneously captured human and 3D environments is hard to acquire, resulting in limited data diversity and complexity. In this work, we argue that interaction with a scene is essentially interacting with the space occupancy of the scene from an abstract physical perspective, leading us to a unified novel view of Human-Occupancy Interaction. By treating pure motion sequences as records of humans interacting with invisible scene occupancy, we can aggregate motion-only data into a large-scale paired human-occupancy interaction database: Motion Occupancy Base (MOB). Thus, the need for costly paired motion-scene datasets with high-quality scene scans can be substantially alleviated. With this new unified view of Human-Occupancy interaction, a single motion controller is proposed to reach the target state given the surrounding occupancy. Once trained on MOB with complex occupancy layout, which is stringent to human movements, the controller could handle cramped scenes and generalize well to general scenes with limited complexity like regular living rooms. With no GT 3D scenes for training, our method can generate realistic and stable HSI motions in diverse scenarios, including both static and dynamic scenes. The project is available at https://foruck.github.io/occu-page/."

Poster
Revisit Event Generation Model: Self-Supervised Learning of Event-to-Video Reconstruction with Implicit Neural Representations

Zipeng Wang, Yunfan LU, Lin Wang

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"Reconstructing intensity frames from event data while maintaining high temporal resolution and dynamic range is crucial for bridging the gap between event-based and frame-based computer vision. Previous approaches have depended on supervised learning on synthetic data, which lacks interpretability and risk over-fitting to the setting of the event simulator. Recently, self-supervised learning (SSL) based methods, which primarily utilize per-frame optical flow to estimate intensity via photometric constancy, has been actively investigated. However, they are vulnerable to errors in the case of inaccurate optical flow. This paper proposes a novel SSL event-to-video reconstruction approach, dubbed EvINR, which eliminates the need for labeled data or optical flow estimation. Our core idea is to reconstruct intensity frames by directly addressing the event generation model, essentially a partial differential equation (PDE) that describes how events are generated based on the time-varying brightness signals. Specifically, we utilize an implicit neural representation (INR), which takes in spatiotemporal coordinate (x, y, t) and predicts intensity values, to represent the solution of the event generation equation. The INR, parameterized as a fully-connected Multi-layer Perceptron (MLP), can be optimized with its temporal derivatives supervised by events. To make EvINR feasible for online requisites, we propose several acceleration techniques that substantially expedite the training process. Comprehensive experiments demonstrate that our EvINR surpasses previous SSL methods by 38% w.r.t. Mean Squared Error (MSE) and is comparable or superior to SoTA supervised methods. Project page: https://vlislab22.github.io/EvINR/."

Poster
Revisit Anything: Visual Place Recognition via Image Segment Retrieval

Kartik Garg, Sai Shubodh, Shishir N Y Kolathaya, Madhava Krishna, Sourav Garg

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"Accurately recognizing a revisited place is crucial for embodied agents to localize and navigate. This requires visual representations to be distinct, despite strong variations in camera viewpoint and scene appearance. Existing visual place recognition pipelines encode the whole image and search for matches. This poses a fundamental challenge in matching two images of the same place captured from different camera viewpoints: the similarity of what overlaps can be dominated by the dissimilarity of what does not overlap. We address this by encoding and searching for image segments instead of the whole images. We propose to use open-set image segmentation to decompose an image into ‘meaningful’ entities (i.e., things and stuff). This enables us to create a novel image representation as a collection of multiple overlapping subgraphs connecting a segment with its neighboring segments, dubbed SuperSegment. Furthermore, to efficiently encode these SuperSegments into compact vector representations, we propose a novel factorized representation of feature aggregation. We show that retrieving these partial representations leads to significantly higher recognition recall than the typical whole image based retrieval. Our segments-based approach, dubbed , sets a new state-of-the-art in place recognition on a diverse selection of benchmark datasets, while being applicable to both generic and task-specialized image encoders. Finally, we demonstrate the potential of our method to “revisit anything” by evaluating our method on an object instance retrieval task, which bridges the two disparate areas of research: visual place recognition and object-goal navigation, through their common aim of recognizing goal objects specific to a place. Source code: https://github.com/AnyLoc/Revisit-Anything."

Poster
Revising Densification in Gaussian Splatting

Samuel Rota Bulo, Lorenzo Porzi, Peter Kontschieder

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"In this paper, we address the limitations of Adaptive Density Control (ADC) in 3D Gaussian Splatting (3DGS), a scene representation method achieving high-quality, photorealistic results for novel view synthesis. ADC has been introduced for automatic 3D point primitive management, controlling densification and pruning, however, with certain limitations in the densification logic. Our main contribution is a more principled, pixel-error driven formulation for density control in 3DGS, leveraging an auxiliary, per-pixel error function as the criterion for densification. We further introduce a mechanism to control the total number of primitives generated per scene and correct a bias in the current opacity handling strategy of ADC during cloning operations. Our approach leads to consistent quality improvements across a variety of benchmark scenes, without sacrificing the method’s efficiency."

Poster
Retrieval Robust to Object Motion Blur

Rong Zou, Marc Pollefeys, Denys Rozumnyi

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"Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and retrieval of motion-blurred objects in large image collections remains unexplored. We propose a method for object retrieval in images that are affected by motion blur. The proposed method learns a robust representation capable of matching blurred objects to their deblurred versions and vice versa. To evaluate our approach, we present the first large-scale datasets for blurred object retrieval, featuring images with objects exhibiting varying degrees of blur in various poses and scales. We conducted extensive experiments, showing that our method outperforms state-of-the-art retrieval methods on the new blur-retrieval datasets, which validates the effectiveness of the proposed approach. Code, data, and model are available at https://github.com/Rong-Zou/Retrieval-Robust-to-Object-Motion-Blur."

Poster
Rethinking and Improving Visual Prompt Selection for In-Context Learning Segmentation Framework

Wei Suo, Lanqing Lai, Mengyang Sun, Hanwang Zhang, Peng Wang, Yanning Zhang

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"As a fundamental and extensively studied task in computer vision, image segmentation aims to locate and identify different semantic concepts at the pixel level. Recently, inspired by In-Context Learning (ICL), several generalist segmentation frameworks have been proposed, providing a promising paradigm for segmenting specific objects. However, existing works mostly ignore the value of visual prompts or simply apply similarity sorting to select contextual examples. In this paper, we focus on rethinking and improving the example selection strategy. By comprehensive comparisons, we first demonstrate that ICL-based segmentation models are sensitive to different contexts. Furthermore, empirical evidence indicates that the diversity of contextual prompts plays a crucial role in guiding segmentation. Based on the above insights, we propose a new stepwise context search method. Different from previous works, we construct a small yet rich candidate pool and adaptively search the well-matched contexts. More importantly, this method effectively reduces the annotation cost by compacting the search space. Extensive experiments show that our method is an effective strategy for selecting examples and enhancing segmentation performance. https://github.com/LanqingL/SCS"

Poster
Rethinking Weakly-supervised Video Temporal Grounding From a Game Perspective

Xiang Fang, Zeyu Xiong, Wanlong Fang, Xiaoye Qu, Chen Chen, Jianfeng Dong, Keke Tang, Pan Zhou, Yu Cheng, Daizong Liu

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"This paper addresses the challenging task of weakly-supervised video temporal grounding. Existing approaches are generally based on the moment proposal selection framework that utilizes contrastive learning and reconstruction paradigm for scoring the pre-defined moment proposals. Although they have achieved significant progress, we argue that their current frameworks have overlooked two indispensable issues: 1) Coarse-grained cross-modal learning: previous methods solely capture the global video-level alignment with the query, failing to model the detailed consistency between video frames and query words for accurately grounding the moment boundaries. 2) Complex moment proposals: their performance severely relies on the quality of proposals, which are also time-consuming and complicated for selection. To this end, in this paper, we make the first attempt to tackle this task from a novel game perspective, which effectively learns the uncertain relationship between each vision-language pair with diverse granularity and flexible combination for multi-level cross-modal interaction. Specifically, we creatively model each video frame and query word as game players with multivariate cooperative game theory to learn their contribution to the cross-modal similarity score. By quantifying the trend of frame-word cooperation within a coalition via the game-theoretic interaction, we are able to value all uncertain but possible correspondence between frames and words. Finally, instead of using moment proposals, we utilize the learned query-guided frame-wise scores for better moment localization. Experiments show that our method achieves superior performance on both Charades-STA and ActivityNet Caption datasets."

Poster
Rethinking Video-Text Understanding: Retrieval from Counterfactually Augmented Data

Wufei Ma, Kai Li, Zhongshi Jiang, Moustafa Meshry, Qihao Liu, Huiyu Wang, Christian Haene, Alan Yuille

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"Recent video-text foundation models have demonstrated strong performance on a wide variety of downstream video understanding tasks. Can these video-text models genuinely understand the contents of natural videos? Standard video-text evaluations could be misleading as many questions can be inferred merely from the objects and contexts in a single frame or biases inherent in the datasets. In this paper, we aim to better assess the capabilities of current video-text models and understand their limitations. We propose a novel evaluation task for video-text understanding, namely retrieval from counterfactually augmented data (RCAD), and a new dataset. To succeed on our new evaluation task, models must derive a comprehensive understanding of the video from cross-frame reasoning. Analyses show that previous video-text foundation models can be easily fooled by counterfactually augmented data and are far behind human-level performance. In order to narrow the gap between video-text models and human performance on RCAD, we identify a key limitation of current contrastive approaches on video-text data and introduce , a more effective approach to learn action semantics by leveraging knowledge obtained from a pretrained large language model. Experiments and analyses show that our approach successfully learn more discriminative action embeddings and improves results on when applied to multiple video-text models. Our dataset and project page is available here."

Poster
Rethinking Video Deblurring with Wavelet-Aware Dynamic Transformer and Diffusion Model

Chen Rao, Guangyuan Li, Zehua Lan, Jiakai Sun, Junsheng Luan, Wei Xing, Lei Zhao, Huaizhong Lin, Jianfeng Dong, Dalong Zhang

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"Current video deblurring methods have limitations in recovering high-frequency information since the regression losses are conservative with high-frequency details. Since Diffusion Models (DMs) have strong capabilities in generating high-frequency details, we consider introducing DMs into the video deblurring task. However, we found that directly applying DMs to the video deblurring task has the following problems: (1) DMs require many iteration steps to generate videos from Gaussian noise, which consumes many computational resources. (2) DMs are easily misled by the blurry artifacts in the video, resulting in irrational content and distortion of the deblurred video. To address the above issues, we propose a novel video deblurring framework VD-Diff that integrates the diffusion model into the Wavelet-Aware Dynamic Transformer (WADT). Specifically, we perform the diffusion model in a highly compact latent space to generate prior features containing high-frequency information that conforms to the ground truth distribution. We design the WADT to preserve and recover the low-frequency information in the video while utilizing the high-frequency information generated by the diffusion model. Extensive experiments show that our proposed VD-Diff outperforms SOTA methods on GoPro, DVD, BSD, and Real-World Video datasets. The codes will be available at https://github.com/Chen-Rao/VD-Diff."

Poster