ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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ScanReason: Empowering 3D Visual Grounding with Reasoning Capabilities

Chenming Zhu, Tai Wang, Wenwei Zhang, Kai Chen, Xihui Liu

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"Although great progress has been made in 3D visual grounding, current models still rely on explicit textual descriptions for grounding and lack the ability to reason human intentions from implicit instructions. We propose a new task called and introduce a new benchmark ScanReason which provides over 10K question-answer-location pairs from five reasoning types that require the synerization of reasoning and grounding. We further design our approach, , composed of the visual-centric reasoning module empowered by Multi-modal Large Language Model (MLLM) and the 3D grounding module to obtain accurate object locations by looking back to the enhanced geometry and fine-grained details from the 3D scenes. A chain-of-grounding mechanism is proposed to further boost the performance with interleaved reasoning and grounding steps during inference. Extensive experiments on the proposed benchmark validate the effectiveness of our proposed approach."

Poster
Scaling Up Personalized Image Aesthetic Assessment via Task Vector Customization

Jooyeol Yun, Jaegul Choo

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"The task of personalized image aesthetic assessment seeks to tailor aesthetic score prediction models to match individual preferences with just a few user-provided inputs. However, the scalability and generalization capabilities of current approaches are considerably restricted by their reliance on an expensive curated database. To overcome this long-standing scalability challenge, we present a unique approach that leverages readily available databases for general image aesthetic assessment and image quality assessment. Specifically, we view each database as a distinct image score regression task that exhibits varying degrees of personalization potential. By determining optimal combinations of task vectors, known to represent specific traits of each database, we successfully create personalized models for individuals. This approach of integrating multiple models allows us to harness a substantial amount of data. Our extensive experiments demonstrate the effectiveness of our approach in generalizing to previously unseen domains—a challenge previous approaches have struggled to achieve—making it highly applicable to real-world scenarios. Our novel approach significantly advances the field by offering scalable solutions for personalized aesthetic assessment and establishing high standards for future research. 1 1 https://yeolj00.github.io/personal-projects/personalized-aesthetics/"

Poster
Scaling Backwards: Minimal Synthetic Pre-training?

Ryo Nakamura*, Ryu Tadokoro, Ryosuke Yamada, Yuki M Asano, Iro Laina, Christian Rupprecht, Nakamasa Inoue, Rio Yokota, Hirokatsu Kataoka

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"Pre-training and transfer learning are an important building block of current computer vision systems. While pre-training is usually performed on large real-world image datasets, in this paper we ask whether this is truly necessary. To this end, we search for a minimal, purely synthetic pre-training dataset that allows us to achieve performance similar to the 1 million images of ImageNet-1k. We construct such a dataset from a single fractal with perturbations. With this, we contribute three main findings. (i) We show that pre-training is effective even with minimal synthetic images, with performance on par with large-scale pre-training datasets like ImageNet-1k for full fine-tuning. (ii) We investigate the single parameter with which we construct artificial categories for our dataset. We find that while the shape differences can be indistinguishable to humans, they are crucial for obtaining strong performances. (iii) Finally, we investigate the minimal requirements for successful pre-training. Surprisingly, we find that a substantial reduction of synthetic images from 1k to 1 can even lead to an increase in pre-training performance, a motivation to further investigate “scaling backwards”. Finally, we extend our method from synthetic images to real images to see if a single real image can show similar pre-training effect through shape augmentation. We find that the use of grayscale images and affine transformations allows even real images to “scale backwards”. The code is available at https://github.com/SUPER-TADORY/1p-frac."

Poster
ScaleDreamer: Scalable Text-to-3D Synthesis with Asynchronous Score Distillation

Zhiyuan Ma, Yuxiang Wei, Yabin ZHANG, Xiangyu Zhu, Zhen Lei, Lei Zhang

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"By leveraging the text-to-image diffusion prior, score distillation can synthesize 3D contents without paired text-3D training data. Instead of spending hours of online optimization per text prompt, recent studies have been focused on learning a text-to-3D generative network for amortizing multiple text-3D relations, which can synthesize 3D contents in seconds. However, existing score distillation methods are hard to scale up to a large amount of text prompts due to the difficulties in aligning pretrained diffusion prior with the distribution of rendered images from various text prompts. Current state-of-the-arts such as Variational Score Distillation finetune the pretrained diffusion model to minimize the noise prediction error so as to align the distributions, which are however unstable to train and will impair the model’s comprehension capability to numerous text prompts. Based on the observation that the diffusion models tend to have lower noise prediction errors at earlier timesteps, we propose Asynchronous Score Distillation (ASD), which minimizes the noise prediction error by shifting the diffusion timestep to earlier ones. ASD is stable to train and can scale up to 100k prompts. It reduces the noise prediction error without changing the weights of pre-trained diffusion model, thus keeping its strong comprehension capability to prompts. We conduct extensive experiments using different text-to-3D architectures, including Hyper-iNGP and 3DConv-Net. The results demonstrate ASD’s effectiveness in stable 3D generator training, high-quality 3D content synthesis, and its superior prompt-consistency, especially under large prompt corpus. Code is available at https://github.com/theEricMa/ScaleDreamer."

Poster
Scalar Function Topology Divergence: Comparing Topology of 3D Objects

Ilya Trofimov, Daria Voronkova, Eduard Tulchinskii, Evgeny Burnaev, Serguei Barannikov

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"We propose a new topological tool for computer vision - Scalar Function Topology Divergence (SFTD), which measures the dissimilarity of multi-scale topology between sublevel sets of two functions having a common domain. Functions can be defined on an undirected graph or Euclidean space of any dimensionality. Most of the existing methods for comparing topology are based on Wasserstein distance between persistence barcodes and they don’t take into account the localization of topological features. The minimization of SFTD ensures that the corresponding topological features of scalar functions are located in the same places. The proposed tool provides useful visualizations depicting areas where functions have topological dissimilarities. We provide applications of the proposed method to 3D computer vision. In particular, experiments demonstrate that SFTD as an additional loss improves the reconstruction of cellular 3D shapes from 2D fluorescence microscopy images, and helps to identify topological errors in 3D segmentation. Additionally, we show that SFTD outperforms Betti matching loss in 2D segmentation problems. The code is publicly available: https://github.com/IlyaTrofimov/SFTD."

Poster
Scalable Group Choreography via Variational Phase Manifold Learning

Nhat Le, Khoa Do, Xuan Bui, Tuong Do, Erman Tjiputra, Quang D. Tran, Anh Nguyen

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"Generating group dance motion from the music is a challenging task with several industrial applications. Although several methods have been proposed to tackle this problem, most of them prioritize optimizing the fidelity in dancing movement, constrained by predetermined dancer counts in datasets. This limitation impedes adaptability to real-world applications. Our study addresses the scalability problem in group choreography while preserving naturalness and synchronization. In particular, we propose a phase-based variational generative model for group dance generation on learning a generative manifold. Our method achieves high-fidelity group dance motion and enables the generation with an unlimited number of dancers while consuming only a minimal and constant amount of memory. The intensive experiments on two public datasets show that our proposed method outperforms recent state-of-the-art approaches by a large margin and is scalable to a great number of dancers beyond the training data."

Poster
Salience-Based Adaptive Masking: Revisiting Token Dynamics for Enhanced Pre-training

Hyesong Choi, Hyejin Park, Kwang Moo Yi, Sungmin Cha, Dongbo Min

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"In this paper, we introduce Saliency-Based Adaptive Masking (SBAM), a novel and cost-effective approach that significantly enhances the pre-training performance of Masked Image Modeling (MIM) approaches by prioritizing token salience. Our method provides robustness against variations in masking ratios, effectively mitigating the performance instability issues common in existing methods. This relaxes the sensitivity of MIM-based pre-training to masking ratios, which in turn allows us to propose an adaptive strategy for ‘tailored’ masking ratios for each data sample, which no existing method can provide. Toward this goal, we propose an Adaptive Masking Ratio (AMR) strategy that dynamically adjusts the proportion of masking for the unique content of each image based on token salience. We show that our method significantly improves over the state-of-the-art in mask-based pre-training on the ImageNet-1K dataset. Code and model parameters are available at https://github.com/doihye/ SBAM."

Poster
Safeguard Text-to-Image Diffusion Models with Human Feedback Inversion

Sanghyun Kim, Seohyeon Jung, Balhae Kim, Moonseok Choi, Jinwoo Shin, Juho Lee

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"This paper addresses the societal concerns arising from large-scale text-to-image diffusion models for generating potentially harmful or copyrighted content. Existing models rely heavily on internet-crawled data, wherein problematic concepts persist due to incomplete filtration processes. While previous approaches somewhat alleviate the issue, they often rely on text-specified concepts, introducing challenges in accurately capturing nuanced concepts and aligning model knowledge with human understandings. In response, we propose a framework named Human Feedback Inversion (HFI), where human feedback on model-generated images is condensed into textual tokens guiding the mitigation or removal of problematic images. The proposed framework can be built upon existing techniques for the same purpose, enhancing their alignment with human judgment. By doing so, we simplify the training objective with a self-distillation-based technique, providing a strong baseline for concept removal. Our experimental results demonstrate our framework significantly reduces objectionable content generation while preserving image quality, contributing to the ethical deployment of AI in the public sphere. Code is available at https://github.com/nannullna/ safeguard-hfi. Caution: This paper contains discussions and examples related to harmful content, including text and images. Reader discretion is advised."

Poster
Safe-Sim: Safety-Critical Closed-Loop Traffic Simulation with Diffusion-Controllable Adversaries

Wei-Jer Chang, Francesco Pittaluga, Masayoshi Tomizuka, Wei Zhan, Manmohan Chandraker

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"Evaluating the performance of autonomous vehicle planning algorithms necessitates simulating long-tail safety-critical traffic scenarios. However, traditional methods for generating such scenarios often fall short in terms of controllability and realism; they also neglect the dynamics of agent interactions. To address these limitations, we introduce , a novel diffusion-based controllable closed-loop safety-critical simulation framework. Our approach yields two distinct advantages: 1) generating realistic long-tail safety-critical scenarios that closely reflect real-world conditions, and 2) providing controllable adversarial behavior for more comprehensive and interactive evaluations. We develop a novel approach to simulate safety-critical scenarios through an adversarial term in the denoising process of diffusion models, which allows an adversarial agent to challenge a planner with plausible maneuvers while all agents in the scene exhibit reactive and realistic behaviors. Furthermore, we propose novel guidance objectives and a partial diffusion process that enables users to control key aspects of the scenarios, such as the collision type and aggressiveness of the adversarial agent, while maintaining the realism of the behavior. We validate our framework empirically using the nuScenes and nuPlan datasets across multiple planners, demonstrating improvements in both realism and controllability. These findings affirm that diffusion models provide a robust and versatile foundation for safety-critical, interactive traffic simulation, extending their utility across the broader autonomous driving landscape. Project website: https://safe-sim.github.io/."

Poster
Safe-CLIP: Removing NSFW Concepts from Vision-and-Language Models

Samuele Poppi, Tobia Poppi, Federico Cocchi, Marcella Cornia, Lorenzo Baraldi, Rita Cucchiara

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"Large-scale vision-and-language models, such as CLIP, are typically trained on web-scale data, which can introduce inappropriate content and lead to the development of unsafe and biased behavior. This, in turn, hampers their applicability in sensitive and trustworthy contexts and could raise significant concerns in their adoption. Our research introduces a novel approach to enhancing the safety of vision-and-language models by diminishing their sensitivity to NSFW (not safe for work) inputs. In particular, our methodology seeks to sever “toxic” linguistic and visual concepts, unlearning the linkage between unsafe linguistic or visual items and unsafe regions of the embedding space. We show how this can be done by fine-tuning a CLIP model on synthetic data obtained from a large language model trained to convert between safe and unsafe sentences, and a text-to-image generator. We conduct extensive experiments on the resulting embedding space for cross-modal retrieval, text-to-image, and image-to-text generation, where we show that our model can be remarkably employed with pre-trained generative models. Our source code and trained models are available at: https://github.com/aimagelab/safe-clip. ∗ Equal contribution."

Poster
S^3D-NeRF: Single-Shot Speech-Driven Neural Radiance Field for High Fidelity Talking Head Synthesis

Dongze Li, Kang Zhao, Wei Wang, Yifeng Ma, Bo Peng, Yingya Zhang, Jing Dong

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"Talking head synthesis is a practical technique with wide applications. Current Neural Radiance Field (NeRF) based approaches have shown their superiority on driving one-shot talking heads with videos or signals regressed from audio. However, most of them failed to take the audio as driven information directly, unable to enjoy the flexibility and availability of speech. Since mapping audio signals to face deformation is non-trivial, we design a Single-Shot Speech-Driven Neural Radiance Field () method in this paper to tackle the following three difficulties: learning a representative appearance feature for each identity, modeling motion of different face regions with audio, and keeping the temporal consistency of the lip area. To this end, we introduce a to learn multi-scale representations for catching the appearance of different speakers, and elaborate a to perform speech animation according to the relationship between the audio signal and different face regions. Moreover, to enhance the temporal consistency of the important lip area, we introduce a lip-sync discriminator to penalize the out-of-sync audio-visual sequences. Extensive experiments have shown that our surpasses previous arts on both video fidelity and audio-lip synchronization."

Poster
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting

Richard Shaw, Michal Nazarczuk, Jifei Song, Arthur Moreau, Sibi Catley-Chandar*, Helisa Dhamo, Eduardo Pérez-Pellitero

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"Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling interactive viewing at real-time frame rates. However, it is limited to static scenes. In this work, we extend 3D Gaussian Splatting to reconstruct dynamic scenes. We model a scene’s dynamics using dynamic MLPs, learning deformations from temporally-local canonical representations to per-frame 3D Gaussians. To disentangle static and dynamic regions, tuneable parameters weigh each Gaussian’s respective MLP parameters, improving the dynamics modelling of imbalanced scenes. We introduce a sliding window training strategy that partitions the sequence into smaller manageable windows to handle arbitrary length scenes while maintaining high rendering quality. We propose an adaptive sampling strategy to determine appropriate window size hyperparameters based on the scene’s motion, balancing training overhead with visual quality. Training a separate dynamic 3D Gaussian model for each sliding window allows the canonical representation to change, enabling the reconstruction of scenes with significant geometric changes. Temporal consistency is enforced using a fine-tuning step with self-supervising consistency loss on randomly sampled novel views. As a result, our method produces high-quality renderings of general dynamic scenes with competitive quantitative performance, which can be viewed in real-time in our dynamic interactive viewer."

Poster
SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

Hiba Dahmani*, Moussab Bennehar, Nathan Piasco, Luis G Roldao Jimenez*, Dzmitry Tsishkou

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"Implicit neural representation methods have shown impressive advancements in learning 3D scenes from unstructured in-the-wild photo collections but are still limited by the large computational cost of volumetric rendering. Recently, 3D Gaussian Splatting emerged as a much faster alternative with superior rendering quality and training efficiency, especially for small-scale and object-centric scenarios. Nevertheless, this technique suffers from poor performance on unstructured in-the-wild data. To tackle this, we extend over 3D Gaussian Splatting to handle unstructured image collections. We achieve this by modeling appearance to seize photometric variations in the rendered images. Additionally, we introduce a new mechanism to train transient Gaussians to handle the presence of scene occluders in an unsupervised manner. Experiments on diverse photo collection scenes and multi-pass acquisition of outdoor landmarks show the effectiveness of our method over prior works achieving state-of-the-art results with improved efficiency."

Poster
SUP-NeRF: A Streamlined Unification of Pose Estimation and NeRF for Monocular 3D Object Reconstruction

Yuliang Guo, Abhinav Kumar, Cheng Zhao, Ruoyu Wang, Xinyu Huang, Liu Ren

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"Monocular 3D reconstruction for categorical objects heavily relies on accurately perceiving each object’s pose. While gradient-based optimization in a NeRF framework updates the initial pose, this paper highlights that scale-depth ambiguity in monocular object reconstruction causes failures when the initial pose deviates moderately from the true pose. Consequently, existing methods often depend on a third-party 3D object to provide an initial object pose, leading to increased complexity and generalization issues. To address these challenges, we present SUP-NeRF, a Streamlined Unification of object Pose estimation and NeRF-based object reconstruction. SUP-NeRF decouples the object’s dimension estimation and pose refinement to resolve the scale-depth ambiguity, and introduces a camera-invariant projected-box representation that generalizes cross different domains. While using a dedicated pose estimator that smoothly integrates into an object-centric NeRF, SUP-NeRF is free from external 3D detectors. SUP-NeRF achieves state-of-the-art results in both reconstruction and pose estimation tasks on the nuScenes dataset. Furthermore, SUP-NeRF exhibits exceptional cross-dataset generalization on the KITTI and Waymo datasets, surpassing prior methods with up to 50% reduction in rotation and translation error."

Poster
SUMix: Mixup with Semantic and Uncertain Information

Huafeng Qin, Xin Jin, Hongyu Zhu, Hongchao Liao, Mounim A. El Yacoubi, Xinbo Gao

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"Mixup data augmentation approaches have been applied for various tasks of deep learning to improve the generalization ability of deep neural networks. Some existing approaches CutMix, SaliencyMix, etc. randomly replace a patch in one image with patches from another to generate the mixed image. Similarly, the corresponding labels are linearly combined by a fixed ratio λ by l. The objects in two images may be overlapped during the mixing process, so some semantic information is corrupted in the mixed samples. In this case, the mixed image does not match the mixed label information. Besides, such a label may mislead the deep learning model training, which results in poor performance. To solve this problem, we proposed a novel approach named SUMix to learn the mixing ratio as well as the uncertainty for the mixed samples during the training process. First, we design a learnable similarity function to compute an accurate mix ratio. Second, an approach is investigated as a regularized term to model the uncertainty of the mixed samples. We conduct experiments on five image benchmarks, and extensive experimental results imply that our method is capable of improving the performance of classifiers with different cutting-based mixup approaches. The source code is available at https://github.com/JinXins/SUMix."

Poster
STSP: Spatial-Temporal Subspace Projection for Video Class-incremental Learning

Hao Cheng, SIYUAN YANG, Chong Wang, Joey Tianyi Zhou, Alex Kot, Bihan Wen

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"Video class-incremental learning (VCIL) aims to learn discriminative and generalized feature representations for video frames to mitigate catastrophic forgetting. Conventional VCIL methods often retain a subset of frames or features from prior tasks as exemplars for subsequent incremental learning stages. However, these strategies overlook the connection between base and novel classes, sometimes even leading to privacy leakage. To address this challenge, we introduce a Spatial-Temporal Subspace Projection (STSP) scheme for VCIL. Specifically, we propose a discriminative Temporal-based Subspace Classifier (TSC) that represents each class with an orthogonal subspace basis and adopts subspace projection loss for classification. Unlike typical classification methods relying on fully connected layers, our TSC discerns the spatial-temporal dynamics in video content, thereby enhancing the representation of each video sample. Additionally, we implement inter- and intra-class orthogonal constraints into TSC, ensuring each class occupies a unique orthogonal subspace, defined by its basis. To prevent catastrophic forgetting, we further employ a Spatial-based Gradient Projection (SGP) strategy, adjusting network gradients to align with the null space of the spatial feature set from previous tasks. Extensive experiments conducted on three benchmarks, namely HMDB51, UCF101, and Something-Something V2, demonstrate that our STSP method outperforms state-of-the-art comparison methods, evidencing its efficacy in VCIL."

Poster
STAMP: Outlier-Aware Test-Time Adaptation with Stable Memory Replay

Yu Yongcan, Lijun Sheng, Ran He, Jian Liang

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"Test-time adaptation (TTA) aims to address the distribution shift between the training and test data with only unlabeled data at test time. Existing TTA methods often focus on improving recognition performance specifically for test data associated with classes in the training set. However, during the open-world inference process, there are inevitably test data instances from unknown classes, commonly referred to as outliers. This paper pays attention to the problem that conducts both sample recognition and outlier rejection during inference while outliers exist. To address this problem, we propose a new approach called STAble Memory rePlay (STAMP), which performs optimization over a stable memory bank instead of the risky mini-batch. In particular, the memory bank is dynamically updated by selecting low-entropy and label-consistent samples in a class-balanced manner. In addition, we develop a self-weighted entropy minimization strategy that assigns higher weight to low-entropy samples. Extensive results demonstrate that STAMP outperforms existing TTA methods in terms of both recognition and outlier detection performance. The code is released at https://github.com/yuyongcan/STAMP."

Poster
STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians

Yifei Zeng, Yanqin Jiang, Siyu Zhu, Yuanxun Lu, Youtian Lin, Hao Zhu, Weiming Hu, Xun Cao, Yao Yao

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"Recent progress in pre-trained diffusion models and 3D generation have spurred interest in 4D content creation. However, achieving high-fidelity 4D generation with spatial-temporal consistency remains a challenge. In this work, we propose STAG4D, a novel framework that combines pre-trained diffusion models with dynamic 3D Gaussian splatting for high-fidelity 4D generation. Drawing inspiration from 3D generation techniques, we utilize a multi-view diffusion model to initialize multi-view images anchoring on the input video frames, where the video can be either real-world captured or generated by a video diffusion model. To ensure the temporal consistency of the multi-view sequence initialization, we introduce a simple yet effective fusion strategy to leverage the first frame as a temporal anchor in the self-attention computation. With the almost consistent multi-view sequences , we then apply the score distillation sampling to optimize the 4D Gaussian point cloud. The 4D Gaussian spatting is specially crafted for the generation task, where an adaptive densification strategy is proposed to mitigate the unstable Gaussian gradient for robust optimization. Notably, the proposed pipeline does not require any pre-training or fine-tuning of diffusion networks, offering a more accessible and practical solution for the 4D generation task. Extensive experiments demonstrate that our method outperforms prior 4D generation works in rendering quality, spatial-temporal consistency, and generation robustness, setting a new state-of-the-art for 4D generation from diverse inputs, including text, image, and video."

Poster
ST-LLM: Large Language Models Are Effective Temporal Learners

Ruyang Liu, Chen Li, Haoran Tang, Yixiao Ge, Ying Shan, Ge Li

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"Large Language Models (LLMs) have showcased impressive capabilities in text comprehension and generation, prompting research efforts towards video LLMs to facilitate human-AI interaction at the video level. However, how to effectively encode and understand videos in video-based dialogue systems remains to be solved. In this paper, we investigate a straightforward yet unexplored question: Can we feed all spatial-temporal tokens into the LLM, thus delegating the task of video sequence modeling to the LLMs? Surprisingly, this simple approach yields significant improvements in video understanding. Based upon this, we propose ST-LLM, an effective video-LLM baseline with Spatial-Temporal sequence modeling inside LLM. Furthermore, to address the overhead and stability issues introduced by uncompressed video tokens within LLMs, we develop a dynamic masking strategy with tailor-made training objectives. For particularly long videos, we have also designed a global-local input module to balance efficiency and effectiveness. Consequently, we harness LLM for proficient spatial-temporal modeling, while upholding efficiency and stability. Extensive experimental results attest to the effectiveness of our method. Through a more concise model and training pipeline, ST-LLM establishes a new state-of-the-art result on VideoChatGPT-Bench and MVBench. Codes have been available at https://github.com/TencentARC/ST-LLM."

Poster
ST-LDM: A Universal Framework for Text-Grounded Object Generation in Real Images

Xiangtian Xue, Jiasong Wu, Youyong Kong, Lotfi Senhadji, Huazhong Shu

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"We present a novel image editing scenario termed Text-grounded Object Generation (TOG), defined as generating a new object in the real image spatially conditioned by textual descriptions. Existing diffusion models exhibit limitations of spatial perception in complex real-world scenes, relying on additional modalities to enforce constraints, and TOG imposes heightened challenges on scene comprehension under the weak supervision of linguistic information. We propose a universal framework ST-LDM based on Swin-Transformer, which can be integrated into any latent diffusion model with training-free backward guidance. ST-LDM encompasses a global-perceptual autoencoder with adaptable compression scales and hierarchical visual features, parallel with deformable multimodal transformer to generate region-wise guidance for the subsequent denoising process. We transcend the limitation of traditional attention mechanisms that only focus on existing visual features by introducing deformable feature alignment to hierarchically refine spatial positioning fused with multi-scale visual and linguistic information. Extensive Experiments demonstrate that our model enhances the localization of attention mechanisms while preserving the generative capabilities inherent to diffusion models."

Poster