ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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Adaptive Parametric Activation

Konstantinos P Alexandridis*, Jiankang Deng, Anh Nguyen, Shan Luo

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"The activation function plays a crucial role in model optimisation, yet the optimal choice remains unclear. For example, the Sigmoid activation is the de-facto activation in balanced classification tasks, however, in imbalanced classification, it proves inappropriate due to bias towards frequent classes. In this work, we delve deeper in this phenomenon by performing a comprehensive statistical analysis in the classification and intermediate layers of both balanced and imbalanced networks and we empirically show that aligning the activation function with the data distribution, enhances the performance in both balanced and imbalanced tasks. To this end, we propose the Adaptive Parametric Activation (APA) function, a novel and versatile activation function that unifies most common activation functions under a single formula. APA can be applied in both intermediate layers and attention layers, significantly outperforming the state-of-the-art on several imbalanced benchmarks such as ImageNet-LT, iNaturalist2018, Places-LT, CIFAR100-LT and LVIS and balanced benchmarks such as ImageNet1K, COCO and V3DET. The code is available at https://github.com/kostas1515/AGLU."

Oral
Adaptive Correspondence Scoring for Unsupervised Medical Image Registration

Xiaoran Zhang, John C. Stendahl, Lawrence H. Staib, Albert J. Sinusas, Alex Wong, James s Duncan

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"We propose an adaptive training scheme for unsupervised medical image registration. Existing methods rely on image reconstruction as the primary supervision signal. However, nuisance variables (e.g. noise and covisibility), violation of the Lambertian assumption in physical waves (e.g. ultrasound), and inconsistent image acquisition can all cause a loss of correspondence between medical images. As the unsupervised learning scheme relies on intensity constancy between images to establish correspondence for reconstruction, this introduces spurious error residuals that are not modeled by the typical training objective. To mitigate this, we propose an adaptive framework that re-weights the error residuals with a correspondence scoring map during training, preventing the parametric displacement estimator from drifting away due to noisy gradients, which leads to performance degradation. To illustrate the versatility and effectiveness of our method, we tested our framework on three representative registration architectures across three medical image datasets along with other baselines. Our adaptive framework consistently outperforms other methods both quantitatively and qualitatively. Paired t-tests show that our improvements are statistically significant. Code available at: https://voldemort108x.github.io/AdaCS/."

Oral
Adaptive Bounding Box Uncertainties via Two-Step Conformal Prediction

Alexander Timans, Christoph-Nikolas Straehle, Kaspar Sakmann, Eric Nalisnick

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"Quantifying a model’s predictive uncertainty is essential for safety-critical applications such as autonomous driving. We consider quantifying such uncertainty for multi-object detection. In particular, we leverage conformal prediction to obtain uncertainty intervals with guaranteed coverage for object bounding boxes. One challenge in doing so is that bounding box predictions are conditioned on the object’s class label. Thus, we develop a novel two-step conformal approach that propagates uncertainty in predicted class labels into the uncertainty intervals of bounding boxes. This broadens the validity of our conformal coverage guarantees to include incorrectly classified objects, thus offering more actionable safety assurances. Moreover, we investigate novel ensemble and quantile regression formulations to ensure the bounding box intervals are adaptive to object size, leading to a more balanced coverage. Validating our two-step approach on real-world datasets for 2D bounding box localization, we find that desired coverage levels are satisfied with practically tight predictive uncertainty intervals."

Oral
ActionVOS: Actions as Prompts for Video Object Segmentation

Liangyang Ouyang, Ruicong Liu, Yifei Huang, Ryosuke Furuta, Yoichi Sato

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"Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RVOS task primarily relies on static attributes such as object names to segment target objects, posing challenges in distinguishing target objects from background objects and in identifying objects undergoing state changes. To address these problems, this work proposes a novel action-aware RVOS setting called , aiming at segmenting only active objects in egocentric videos using human actions as a key language prompt. This is because human actions precisely describe the behavior of humans, thereby helping to identify the objects truly involved in the interaction and to understand possible state changes. We also build a method tailored to work under this specific setting. Specifically, we develop an action-aware labeling module with an efficient action-guided focal loss. Such designs enable ActionVOS model to prioritize active objects with existing readily-available annotations. Experimental results on the VISOR dataset reveal that significantly reduces the mis-segmentation of inactive objects, confirming that actions help the model understand objects’ involvement. Further evaluations on VOST and VSCOS datasets show that the novel ActionVOS setting enhances segmentation performance when encountering challenging circumstances involving object state changes. We will make our implementation available at https://github.com/ut-vision/ActionVOS."

Oral
Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos

Changan Chen, Puyuan Peng, Ami Baid, Zihui Xue, Wei-Ning Hsu, David Harwath, Kristen Grauman

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"Generating realistic audio for human actions is important for many applications, such as creating sound effects for films or virtual reality games. Existing approaches implicitly assume total correspondence between the video and audio during training, yet many sounds happen off-screen and have weak to no correspondence with the visuals—resulting in uncontrolled ambient sounds or hallucinations at test time. We propose a novel ambient-aware audio generation model, AV-LDM. We devise a novel audio-conditioning mechanism to learn to disentangle foreground action sounds from the ambient background sounds in in-the-wild training videos. Given a novel silent video, our model uses retrieval-augmented generation to create audio that matches the visual content both semantically and temporally. We train and evaluate our model on two in-the-wild egocentric video datasets, Ego4D and EPIC-KITCHENS, and we introduce Ego4D-Sounds—1.2M curated clips with action-audio correspondence. Our model outperforms an array of existing methods, allows controllable generation of the ambient sound, and even shows promise for generalizing to computer graphics game clips. Overall, our approach is the first to focus video-to-audio generation faithfully on the observed visual content despite training from uncurated clips with natural background sounds."

Oral
Accelerating Image Generation with Sub-path Linear Approximation Model

Chen Xu, Tianhui Song, Weixin Feng, Xubin Li, Tiezheng Ge, Bo Zheng, Limin Wang

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"Diffusion models have significantly advanced the state of the art in image, audio, and video generation tasks. However, their applications in practical scenarios are hindered by slow inference speed. Drawing inspiration from the consistency models, we propose the Sub-Path Linear Approximation Model (SPLAM), which can accelerate diffusion models while maintaining high-quality image generation. SPLAM treats the PF-ODE trajectory as a series of PF-ODE sub-paths divided by sampled points, and harnesses sub-path linear (SL) ODEs to form a progressive and continuous error estimation along each individual PF-ODE sub-path. The optimization on such SL-ODEs allows SPLAM to construct denoising mapping with smaller cumulative approximated error. An efficient distillation method is also developed to facilitate the incorporation of pre-trained diffusion models, such as latent diffusion models. The extensive experimental results demonstrate SPLAM achieves remarkable training efficiency, requiring only 6 A100 GPU days to produce a high-quality generative model capable of 2 to 4-step generation. Comprehensive evaluations on LAION, MS COCO 2014, and MS COCO 2017 datasets also illustrate that SPLAM surpasses the existing acceleration methods in few-step generation tasks, achieving state-of-the-art performance both on FID and the quality of the generated images."

Oral
ADen: Adaptive Density Representations for Sparse-view Camera Pose Estimation

Hao Tang, Weiyao Wang, Pierre Gleize, Matt Feiszli

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"Recovering camera poses from a set of images is a foundational task in 3D computer vision, which powers key applications such as 3D scene/object reconstructions. Classic methods often depend on feature correspondence, such as keypoints, which require the input images to have large overlap and small viewpoint changes. Such requirements present considerable challenges in scenarios with sparse views. Recent data-driven approaches aim to directly output camera poses, either through regressing the 6DoF camera poses or formulating rotation as a probability distribution. However, each approach has its limitations. On one hand, directly regressing the camera poses can be ill-posed, since it assumes a single mode, which is not true under symmetry and leads to sub-optimal solutions. On the other hand, probabilistic approaches are capable of modeling the symmetry ambiguity, yet they sample the entire space of rotation uniformly by brute-force. This leads to an inevitable trade-off between high sample density, which improves model precision, and sample efficiency that determines the runtime. In this paper, we propose to unify the two frameworks by employing a generator and a discriminator: the generator is trained to output multiple hypotheses of 6DoF camera pose to represent a distribution and handle multi-mode ambiguity, and the discriminator is trained to identify the hypothesis that best explains the data. This allows to combine the best of both worlds, achieving substantially higher precision as well as lower runtime than previous methods in empirical evaluations."

Oral
ABC Easy as 123: A Blind Counter for Exemplar-Free Multi-Class Class-agnostic Counting

Michael A Hobley*, Victor Adrian Prisacariu

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"Class-agnostic counting methods enumerate objects of an arbitrary class, providing tremendous utility in many fields. Prior works have limited usefulness as they require either a set of examples of the type to be counted or that the query image contains only a single type of object. A significant factor in these shortcomings is the lack of a dataset to properly address counting in settings with more than one kind of object present. To address these issues, we propose the first Multi-class, Class-Agnostic Counting dataset (MCAC) and A Blind Counter (ABC123), a method that can count multiple types of objects simultaneously without using examples of type during training or inference. ABC123 introduces a new paradigm where instead of requiring exemplars to guide the enumeration, examples are found after the counting stage to help a user understand the generated outputs. We show that ABC123 outperforms contemporary methods on MCAC without needing human in-the-loop annotations. We also show that this performance transfers to FSC-147, the standard class-agnostic counting dataset. MCAC is available at MCAC.active.vision and ABC123 is available at ABC123.active.vision"

Oral
A Simple Low-bit Quantization Framework for Video Snapshot Compressive Imaging

Miao Cao, Lishun Wang, Huan Wang, Xin Yuan

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"Video Snapshot Compressive Imaging (SCI) aims to use a low-speed 2D camera to capture high-speed scene as snapshot compressed measurements, followed by a reconstruction algorithm to reconstruct the high-speed video frames. State-of-the-art (SOTA) deep learning-based algorithms have achieved impressive performance, yet with heavy computational workload. Network quantization is a promising way to reduce computational cost. However, a direct low-bit quantization will bring large performance drop. To address this challenge, in this paper, we propose a simple low-bit quantization framework (dubbed Q-SCI) for the end-to-end deep learning-based video SCI reconstruction methods which usually consist of a feature extraction, feature enhancement, and video reconstruction module. Specifically, we first design a high-quality feature extraction module and a precise video reconstruction module to extract and propagate high-quality features in the low-bit quantized model. In addition, to alleviate the information distortion of the Transformer branch in the quantized feature enhancement module, we introduce a shift operation on the query and key distributions to further bridge the performance gap. Comprehensive experimental results manifest that our Q-SCI framework can achieve superior performance, , 4-bit quantized EfficientSCI-S derived by our Q-SCI framework can theoretically accelerate the real-valued EfficientSCI-S by 7.8× with only 2.3% performance gap on the simulation testing datasets. Code is available at https://github. com/mcao92/QuantizedSCI."

Oral
A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars

Ronglai Zuo, Fangyun Wei, Zenggui Chen, Brian Mak, Jiaolong Yang, Xin Tong

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"The objective of this paper is to develop a functional system for translating spoken languages into sign languages, referred to as Spoken2Sign translation. The Spoken2Sign task is orthogonal and complementary to traditional sign language to spoken language (Sign2Spoken) translation. To enable Spoken2Sign translation, we present a simple baseline consisting of three steps: 1) creating a gloss-video dictionary using existing Sign2Spoken benchmarks; 2) estimating a 3D sign for each sign video in the dictionary; 3) training a Spoken2Sign model, which is composed of a Text2Gloss translator, a sign connector, and a rendering module, with the aid of the yielded gloss-3D sign dictionary. The translation results are then displayed through a sign avatar. As far as we know, we are the first to present the Spoken2Sign task in an output format of 3D signs. In addition to its capability of Spoken2Sign translation, we also demonstrate that two by-products of our approach—3D keypoint augmentation and multi-view understanding—can assist in keypoint-based sign language understanding. Code and models are available at https://github.com/FangyunWei/SLRT."

Oral
A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structures

Tahmina Khanam, Mohammed Bennamoun, Guan Wang, Guanjin Wang, Ferdous Sohel, Farid Boussaid, Anuj Srivastava, Hamid Laga

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"We propose the first comprehensive approach for modeling and analyzing the spatiotemporal shape variability in tree-like 4D objects, 3D objects whose shapes bend, stretch and change in their branching structure over time as they deform, grow, and interact with their environment. Our key contribution is the representation of tree-like 3D shapes using Square Root Velocity Function Trees (SRVFT) [?]. By solving the spatial registration in the SRVFT space, which is equipped with an metric, 4D tree-shaped structures become time-parameterized trajectories in this space. This reduces the problem of modeling and analyzing 4D tree-like shapes to that of modeling and analyzing elastic trajectories in the SRVFT space, where elasticity refers to time warping. In this paper, we propose a novel mathematical representation of the shape space of such trajectories, a Riemannian metric on that space, and computational tools for fast and accurate spatiotemporal registration and geodesics computation between 4D tree-shaped structures. Leveraging these building blocks, we develop a full framework for modelling the spatiotemporal variability using statistical models and generating novel 4D tree-like structures from a set of exemplars. We demonstrate and validate the proposed framework using real 4D plant data."

Oral
A Geometric Distortion Immunized Deep Watermarking Framework with Robustness Generalizability

Linfeng Ma, Han Fang, Tianyi Wei, Zijin Yang, Zehua Ma, Weiming Zhang, Nenghai Yu

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"Robustness is the most important property of watermarking schemes. In practice, the watermarking mechanism shall be robust to both geometric and non-geometric distortions. In deep learning-based watermarking frameworks, robustness can be ensured by end-to-end training with different noise layers. However, most of the current CNN-based watermarking frameworks, even trained with targeted distortions, cannot well adapt to geometric distortions due to the architectural design. Since the traditional convolutional layer’s position structure is relatively fixed, it lacks the flexibility to capture the influence of geometric distortion, making it difficult to train for corresponding robustness. To address such limitations, we propose a Swin Transformer and Deformable Convolutional Network (DCN)-based watermark model backbone. The attention mechanism and the deformable convolutional window effectively improve the feature processing flexibility, greatly enhancing the robustness, especially for geometric distortions. Besides, for non-geometric distortions, aiming at improving the generalizability for more distortions, we also provide a distortion-style-ensembled noise layer, including an image encoder, an image decoder, and distortion-style layers that can effectively simulate styles of different kinds of distortions. Then we can simply train our watermark model with the proposed noise layer for overall robustness. Experiments illustrate the superiority of our method compared to existing state-of-the-art (SOTA) works, such as the 100.00% watermark extraction accuracy under almost all tested geometric distortions."

Oral
A Fair Ranking and New Model for Panoptic Scene Graph Generation

Julian Lorenz*, Alexander Pest, Daniel Kienzle, Katja Ludwig, Rainer Lienhart

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"In panoptic scene graph generation (PSGG), models retrieve interactions between objects in an image which are grounded by panoptic segmentation masks. Previous evaluations on panoptic scene graphs have been subject to an erroneous evaluation protocol where multiple masks for the same object can lead to multiple relation distributions per mask-mask pair. This can be exploited to increase the final score. We correct this flaw and provide a fair ranking over a wide range of existing PSGG models. The observed scores for existing methods increase by up to 7.4 50 for all two-stage methods, while dropping by up to 19.3 50 for all one-stage methods, highlighting the importance of a correct evaluation. Contrary to recent publications, we show that existing two-stage methods are competitive to one-stage methods. Building on this, we introduce the Decoupled SceneFormer (DSFormer), a novel two-stage model that outperforms all existing scene graph models by a large margin of +11 50 and +10 50 on the corrected evaluation, thus setting a new SOTA. As a core design principle, DSFormer encodes subject and object masks directly into feature space."

Oral
A Direct Approach to Viewing Graph Solvability

Federica Arrigoni, Andrea Fusiello, Tomas Pajdla

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"The viewing graph is a useful way to represent uncalibrated cameras and their geometric relationships: nodes correspond to cameras and edges represent fundamental matrices. By analyzing this graph, it is possible to establish if the problem is “solvable” in the sense that there exists a unique (up to a single projective transformation) set of cameras that are compliant with the given fundamental matrices. In this paper, we take several steps forward in the study of viewing graph solvability: we propose a new formulation of the problem that is more direct than previous literature, based on a formula that explicitly links pairs of cameras via their fundamental matrix; we introduce the new concept of “”, demonstrating its usefulness in understanding real structure from motion graphs; we propose an algorithm for testing and extracting components of unsolvable cases, that is more efficient than previous work; we set up an open question on the connection between and solvability."

Oral
A Closer Look at GAN Priors: Exploiting Intermediate Features for Enhanced Model Inversion Attacks

Yixiang Qiu, Hao Fang, Hongyao Yu, Bin CHEN, Meikang Qiu, Shu-Tao Xia

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"Model Inversion (MI) attacks aim to reconstruct privacy-sensitive training data from released models by utilizing output information, raising extensive concerns about the security of Deep Neural Networks (DNNs). Recent advances in generative adversarial networks (GANs) have contributed significantly to the improved performance of MI attacks due to their powerful ability to generate realistic images with high fidelity and appropriate semantics. However, previous MI attacks have solely disclosed private information in the latent space of GAN priors, limiting their semantic extraction and transferability across multiple target models and datasets. To address this challenge, we propose a novel method, Intermediate Features enhanced Generative Model Inversion (IF-GMI), which disassembles the GAN structure and exploits features between intermediate blocks. This allows us to extend the optimization space from latent code to intermediate features with enhanced expressive capabilities. To prevent GAN priors from generating unrealistic images, we apply a l1 ball constraint to the optimization process. Experiments on multiple benchmarks demonstrate that our method significantly outperforms previous approaches and achieves state-of-the-art results under various settings, especially in the out-of-distribution (OOD) scenario. Our code is available at: bluehttps://github.com/final-solution/IF-GMI"

Oral
"Smoothness, Synthesis, and Sampling: Re-thinking Unsupervised Multi-View Stereo with DIV Loss"

Alex Rich, Noah Stier, Pradeep Sen, Tobias Hollerer

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"Despite significant progress in unsupervised multi-view stereo (MVS), the core loss formulation has remained largely unchanged since its introduction. However, we identify fundamental limitations to this core loss and propose three major changes to improve the modeling of depth priors, occlusion, and view-dependent effects. First, we eliminate prominent stair-stepping and edge artifacts in predicted depth maps using a clamped depth-smoothness constraint. Second, we propose a learned view-synthesis approach to generate an image for photometric loss, avoiding the use of hand-coded heuristics for handling view-dependent effects. Finally, we sample additional views for supervision beyond those used as MVS input, challenging the network to predict depth that matches unseen views. Together, these contributions form an improved supervision strategy we call loss. The key advantage of our loss is that it can be easily dropped into existing unsupervised MVS training pipelines, resulting in significant improvements on competitive reconstruction benchmarks and drastically better qualitative performance around object boundaries for minimal training cost."

Oral
"SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flow"

Yihan Wang, Lahav O Lipson, Jia Deng

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"We introduce SEA-RAFT, a more simple, efficient, and accurate RAFT for optical flow. Compared with RAFT, SEA-RAFT is trained with a new loss (mixture of Laplace). It directly regresses an initial flow for faster convergence in iterative refinements and introduces rigid-motion pre-training to improve generalization. SEA-RAFT achieves state-of-the-art accuracy on the Spring benchmark with a 3.69 endpoint-error (EPE) and a 0.36 1-pixel outlier rate (1px), representing 22.9% and 17.8% error reduction from best published results. In addition, SEA-RAFT obtains the best cross-dataset generalization on KITTI and Spring. With its high efficiency, SEA-RAFT operates at least 2.3× faster than existing methods while maintaining competitive performance. The code is publicly available at https://github.com/princeton-vl/SEA-RAFT."

Oral
"Propose, Assess, Search: Harnessing LLMs for Goal-Oriented Planning in Instructional Videos"

Md Mohaiminul Islam, Tushar Nagarajan, Huiyu Wang, FU-JEN CHU, Kris Kitani, Gedas Bertasius, Xitong Yang

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"Goal-oriented planning, or anticipating a series of actions that transition an agent from its current state to a predefined objective, is crucial for developing intelligent assistants aiding users in daily procedural tasks. The problem presents significant challenges due to the need for comprehensive knowledge of temporal and hierarchical task structures, as well as strong capabilities in reasoning and planning. To achieve this, prior work typically relies on extensive training on the target dataset, which often results in significant dataset bias and a lack of generalization to unseen tasks. In this work, we introduce , an integrated framework designed for zero/few-shot goal-oriented planning in instructional videos. leverages large language models (LLMs) as both the knowledge base and the assessment tool for generating and evaluating action plans, thus overcoming the challenges of acquiring procedural knowledge from small-scale, low-diversity datasets. Moreover, employs a breadth-first search algorithm for optimal plan generation, in which a composite of value functions designed for goal-oriented planning is utilized to assess the predicted actions at each step. Extensive experiments demonstrate that offers a unified framework for different goal-oriented planning setups, e.g., visual planning for assistance (VPA) and procedural planning (PP), and achieves remarkable performance in zero-shot and few-shot setups. Specifically, our few-shot model outperforms the prior fully supervised state-of-the-art method by +7.7% in VPA and +4.81% PP task on the COIN dataset while predicting 4 future actions."

Oral
"On Calibration of Object Detectors: Pitfalls, Evaluation and Baselines"

Selim Kuzucu, Kemal Oksuz, Jonathan Sadeghi, Puneet Dokania

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"Reliable usage of object detectors require them to be calibrated—a crucial problem that requires careful attention. Recent approaches towards this involve (1) designing new loss functions to obtain calibrated detectors by training them from scratch, and (2) post-hoc Temperature Scaling (TS) that learns to scale the likelihood of a trained detector to output calibrated predictions. These approaches are then evaluated based on a combination of Detection Expected Calibration Error (D-ECE) and Average Precision. In this work, via extensive analysis and insights, we highlight that these recent evaluation frameworks, evaluation metrics, and the use of TS have notable drawbacks leading to incorrect conclusions. As a step towards fixing these issues, we propose a principled evaluation framework to jointly measure calibration and accuracy of object detectors. We also tailor efficient and easy-to-use post-hoc calibration approaches such as Platt Scaling and Isotonic Regression specifically for object detection task. Contrary to the common notion, our experiments show that once designed and evaluated properly, post-hoc calibrators, which are extremely cheap to build and use, are much more powerful and effective than the recent train-time calibration methods. To illustrate, D-DETR with our post-hoc Isotonic Regression calibrator outperforms the recent train-time state-of-the-art calibration method Cal-DETR by more than 7 D-ECE on the COCO dataset. Additionally, we propose improved versions of the recently proposed Localization-aware ECE and show the efficacy of our method on these metrics. Code is available at: https://github.com/fiveai/detection_ calibration."

Oral
"Clearer Frames, Anytime: Resolving Velocity Ambiguity in Video Frame Interpolation"

Zhihang Zhong, Gurunandan Krishnan, Xiao Sun, Yu Qiao, Sizhuo Ma, Jian Wang

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"Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t (“time indexing”), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many possible trajectories: accelerating or decelerating, straight or curved. This often results in blurry frames as the method averages out these possibilities. Instead of forcing the network to learn this complicated time-to-location mapping implicitly together with predicting the frames, we provide the network with an explicit hint on how far the object has traveled between start and end frames, a novel approach termed “distance indexing”. This method offers a clearer learning goal for models, reducing the uncertainty tied to object speeds. We further observed that, even with this extra guidance, objects can still be blurry especially when they are equally far from both input frames (, halfway in-between), due to the directional ambiguity in long-range motion. To solve this, we propose an iterative reference-based estimation strategy that breaks down a long-range prediction into several short-range steps. When integrating our plug-and-play strategies into state-of-the-art learning-based models, they exhibit markedly sharper outputs and superior perceptual quality in arbitrary time interpolations, using a uniform distance indexing map in the same format as time indexing. Additionally, distance indexing can be specified pixel-wise, which enables temporal manipulation of each object independently, offering a novel tool for video editing tasks like re-timing. The code is available at https://zzh-tech.github.io/InterpAny-Clearer/."

Oral