ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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UGG: Unified Generative Grasping

Jiaxin Lu, Hao Kang, Haoxiang Li, Bo Liu, Yiding Yang, Qixing Huang, Gang Hua

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"Dexterous grasping aims to produce diverse grasping postures with a high grasping success rate. Regression-based methods that directly predict grasping parameters given the object may achieve a high success rate but often lack diversity. Generation-based methods that generate grasping postures conditioned on the object can often produce diverse grasping, but they are insufficient for high grasping success due to lack of discriminative information. To mitigate, we introduce a unified diffusion-based dexterous grasp generation model, dubbed the name , which operates within the object point cloud and hand parameter spaces. Our all-transformer architecture unifies the information from the object, the hand, and the contacts, introducing a novel representation of contact points for improved contact modeling. The flexibility and quality of our model enable the integration of a lightweight discriminator, benefiting from simulated discriminative data, which pushes for a high success rate while preserving high diversity. Beyond grasp generation, our model can also generate objects based on hand information, offering valuable insights into object design and studying how the generative model perceives objects. Our model achieves state-of-the-art dexterous grasping on the large-scale DexGraspNet dataset while facilitating human-centric object design, marking a significant advancement in dexterous grasping research. Our project page is https://jiaxin-lu.github.io/ugg/."

Oral
UDiffText: A Unified Framework for High-quality Text Synthesis in Arbitrary Images via Character-aware Diffusion Models

Yiming Zhao, Zhouhui Lian

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"Text-to-Image (T2I) generation based on diffusion models has garnered significant attention in the last few years. Although these image synthesis methods produce visually appealing results, they frequently exhibit spelling errors when rendering text within the generated images. Such errors manifest as missing, incorrect or extraneous characters, thereby severely constraining the performance of text image generation based on diffusion models. To address the aforementioned issue, this paper proposes a novel approach for text image generation, utilizing a pre-trained diffusion model (i.e., Stable Diffusion). Our approach involves the design and training of a light-weight character-level text encoder, which replaces the original CLIP encoder and provides more robust text embeddings as conditional guidance. Then, we fine-tune the diffusion model using a large-scale dataset, incorporating local attention control under the supervision of character-level segmentation maps. Finally, by employing an inference stage refinement process, we achieve a notably high sequence accuracy when synthesizing text in arbitrarily given images. Both qualitative and quantitative results demonstrate the superiority of our method to the state of the art. Furthermore, we showcase several potential applications of the proposed UDiffText, including text-centric image synthesis, scene text inpainting, etc. Our code and model are available at https://github.com/ZYM-PKU/UDiffText."

Poster
UDA-Bench: Revisiting Common Assumptions in Unsupervised Domain Adaptation Using a Standardized Framework

Tarun Kalluri, Sreyas Ravichandran, Manmohan Chandraker

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"In this work, we take a deeper look into the diverse factors that influence the efficacy of modern unsupervised domain adaptation (UDA) methods using a large-scale, controlled empirical study. To facilitate our analysis, we first develop UDA-Bench, a novel PyTorch framework that standardizes training and evaluation for domain adaptation enabling fair comparisons across several UDA methods. Using UDA-Bench, our comprehensive empirical study into the impact of backbone architectures, unlabeled data quantity, and pre-training datasets reveals that: (i) the benefits of adaptation methods diminish with advanced backbones, (ii) current methods underutilize unlabeled data, and (iii) pre-training data significantly affects downstream adaptation in both supervised and self-supervised settings. In the context of unsupervised adaptation, these observations uncover several novel and surprising properties, while scientifically validating several others that were often considered empirical heuristics or practitioner intuitions in the absence of a standardized training and evaluation framework. The UDA-Bench framework and trained models are publicly available."

Poster
UCIP: A Universal Framework for Compressed Image Super-Resolution using Dynamic Prompt

Xin Li, Bingchen Li, Yeying Jin, Cuiling Lan, Hanxin Zhu, Yulin Ren, Zhibo Chen

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"Compressed Image Super-resolution (CSR) aims to simultaneously super-resolve the compressed images and tackle the challenging hybrid distortions caused by compression. However, existing works on CSR usually focus on single compression codec, , JPEG, ignoring the diverse traditional or learning-based codecs in the practical application, , HEVC, VVC, HIFIC, etc. In this work, we propose the first universal CSR framework, dubbed UCIP, with dynamic prompt learning, intending to jointly support the CSR distortions of any compression codecs/modes. Particularly, an efficient dynamic prompt strategy is proposed to mine the content/spatial-aware task-adaptive contextual information for the universal CSR task, using only a small amount of prompts with spatial size 1 × 1. To simplify contextual information mining, we introduce the novel MLP-like framework backbone for our UCIP by adapting the Active Token Mixer (ATM) to CSR tasks for the first time, where the global information modeling is only taken in horizontal and vertical directions with offset prediction. We also build an all-in-one benchmark dataset for the CSR task by collecting the datasets with the popular 6 diverse traditional and learning-based codecs, including JPEG, HEVC, VVC, HIFIC, etc., resulting in 23 common degradations. Extensive experiments have shown the consistent and excellent performance of our UCIP on universal CSR tasks. The project can be found in magentahttps://lixinustc. github.io/UCIP.github.io"

Poster
UAV First-Person Viewers Are Radiance Field Learners

Liqi Yan, Qifan Wang, junhan zhao, Qiang Guan, Zheng Tang, Jianhui Zhang, Dongfang Liu

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"First-Person-View (FPV) holds immense potential for revolutionizing the trajectory of Unmanned Aerial Vehicles (UAVs), offering an exhilarating avenue for navigating complex building structures. Yet, traditional Neural Radiance Field (NeRF) methods face challenges such as sampling single points per iteration and requiring an extensive array of views for supervision. UAV videos exacerbate these issues with limited viewpoints and significant spatial scale variations, resulting in inadequate detail rendering across diverse scales. In response, we introduce FPV-NeRF, addressing these challenges through three key facets: (1) Temporal consistency. Leveraging spatio-temporal continuity ensures seamless coherence between frames; (2) Global structure. Incorporating various global features during point sampling preserves space integrity; (3) Local granularity. Employing a comprehensive framework and multi-resolution supervision for multi-scale scene feature representation tackles the intricacies of UAV video spatial scales. Additionally, due to the scarcity of publicly available FPV videos, we introduce an innovative view synthesis method using NeRF to generate FPV perspectives from UAV footage, enhancing spatial perception for drones. Our novel dataset spans diverse trajectories, from outdoor to indoor environments, in the UAV domain, differing significantly from traditional NeRF scenarios. Through extensive experiments encompassing both interior and exterior building structures, FPV-NeRF demonstrates a superior understanding of the UAV flying space, outperforming state-of-the-art methods in our curated UAV dataset. Explore our project page for further insights: https://fpv-nerf. github.io/."

Poster
U-COPE: Taking a Further Step to Universal 9D Category-level Object Pose Estimation

Li Zhang, Weiqing Meng, Yan Zhong, Bin Kong, Mingliang Xu, Jianming Du, Xue Wang, Rujing Wang, Liu Liu

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"Rigid and articulated objects are common in our daily lives. Pose estimation tasks for both types of objects have been extensively studied within their respective domains. However, a universal framework capable of estimating the pose of both rigid and articulated objects has yet to be reported. In this paper, we introduce a Universal 9D Category-level Object Pose Estimation (U-COPE) framework, designed to address this gap. Our approach offers a novel perspective on rigid and articulated objects, redefining their pose estimation problems to unify them into a common task. Leveraging either 3D point cloud or RGB-D image inputs, we extract Point Pair Features (PPF) independently from each object part for end-to-end learning. Moreover, instead of direct prediction as seen in prior art, we employ a universal voting strategy to derive decisive parameters crucial for object pose estimation. Our network is trained end-to-end to optimize three key objectives: Joint Information, Part Segmentation, and 9D pose estimation through parameter voting. Extensive experiments validate the robustness of our method in estimating poses for both rigid and articulated objects, which demonstrates the generalizability to unseen object instances, too. Notably, our approach achieves state-of-the-art performance on synthetic datasets and real-world datasets."

Poster
Two-Stage Video Shadow Detection via Temporal-Spatial Adaption

Xin Duan, Yu Cao, Lei Zhu, Gang Fu, Xin Wang, Renjie Zhang, Ping Li

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"Video Shadow Detection (VSD) is an important computer vision task focusing on detecting and segmenting shadows throughout the entire video sequence. Despite their remarkable performance, existing VSD methods and datasets mainly focus on the dominant and isolated shadows. Consequently, VSD under complex scenes is still an unexplored challenge. To address this issue, we built a new dataset, Complex Video Shadow Dataset (CVSD), which contains 196 video clips including 19,757 frames with complex shadow patterns, to enhance the practical applicability of VSD. We propose a two-stage training paradigm and a novel network to handle complex dynamic shadow scenarios. Regarding the complex video shadow detection as conditioned feature adaption, we propose temporal- and spatial-adaption blocks for incorporating temporal information and attaining high-quality shadow detection, respectively. To the best of our knowledge, we are the first to construct the dataset and model tailored for the complex VSD task. Experimental results show the superiority of our model over state-of-the-art VSD methods. Our project will be publicly available at: https://hizuka590.github.io/CVSD."

Poster
Two-Stage Active Learning for Efficient Temporal Action Segmentation

Yuhao Su, Ehsan Elhamifar

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"Training a temporal action segmentation (TAS) model on long and untrimmed videos requires gathering framewise video annotations, which is very costly. We propose a two-stage active learning framework to efficiently learn a TAS model using only a small amount of video annotations. Our framework consists of three components that work together in each active learning iteration. 1) Using current labeled frames, we learn a TAS model and action prototypes using a novel contrastive learning method. Leveraging prototypes not only enhances the model performance, but also increases the computational efficiency of both video and frame selection for labeling, which are the next components of our framework. 2) Using the currently learned TAS model and action prototypes, we select informative unlabeled videos for annotation. To do so, we find unlabeled videos that have low alignment scores to learned action prototype sequences in labeled videos. 3) To annotate a small subset of informative frames in each selected unlabeled video, we propose a video-aligned summary selection method and an efficient greedy search algorithm. By evaluation on four benchmark datasets (50Salads, GTEA, Breakfast, CrossTask), we show that our method significantly reduces the annotation costs, while consistently surpassing baselines over active learning iterations. Our method achieves comparable or better performance than other weakly supervised methods while using a small amount of labeled frames. We further extend our framework to a semi-supervised active learning setting. To the best of our knowledge, this is the first work studying active learning for TAS."

Poster
TurboEdit: Real-time text-based disentangled real image editing

Zongze Wu, Nicholas I Kolkin, Jonathan Brandt, Richard Zhang, Eli Shechtman

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"We address the challenges of precise image inversion and disentangled image editing in the context of few-step diffusion models. We introduce an encoder based iterative inversion technique. The inversion network is conditioned on the input image and the reconstructed image from the previous step, allowing for correction of the next reconstruction towards the input image. We demonstrate that disentangled controls can be easily achieved in the few-step diffusion model by conditioning on an (automatically generated) detailed text prompt. To manipulate the inverted image, we freeze the noise maps and modify one attribute in the text prompt (either manually or via instruction based editing driven by an LLM), resulting in the generation of a new image similar to the input image with only one attribute changed. It can further control the editing strength and accept instructive text prompt. Our approach facilitates realistic text-guided image edits in real-time, requiring only 8 number of functional evaluations (NFEs) in inversion (one-time cost) and 4 NFEs per edit. Our method is not only fast, but also significantly outperforms state-of-the-art multi-step diffusion editing techniques."

Poster
Turbo: Informativity-Driven Acceleration Plug-In for Vision-Language Large Models

Chen Ju, Haicheng Wang, Haozhe Cheng, Xu Chen, Zhonghua Zhai, Weilin Huang, Jinsong Lan, Shuai Xiao, Bo Zheng

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"Vision-Language Large Models (VLMs) recently become primary backbone of AI, due to the impressive performance. However, their expensive computation costs, i.e., throughput and delay, impede potentials in the real-world scenarios. To achieve acceleration for VLMs, most existing methods focus on the model perspective: pruning, distillation, quantization, but completely overlook the data-perspective redundancy. To fill the overlook, this paper pioneers the severity of data redundancy, and designs one plug-and-play Turbo module guided by information degree to prune inefficient tokens from visual or textual data. In pursuit of efficiency-performance trade-offs, information degree takes two crucial factors into consideration: mutual redundancy and semantic value. Concretely, the former evaluates data duplication between sequential tokens; while the latter evaluates each token by its contribution to the overall semantics. As a result, tokens with high information degree carry less redundancy and stronger semantics. For VLMs’ calculation, Turbo works as a user-friendly plug-in that sorts data referring to information degree, utilizing only top-level ones to save costs. Its advantages are multifaceted, e.g., being generally compatible to various VLMs across understanding and generation, simple use without re-training and trivial engineering efforts. On multiple VLMs benchmarks, we fully experiment to demonstrate the good acceleration of Turbo, under negligible performance drop."

Oral
Tuning-Free Image Customization with Image and Text Guidance

Pengzhi Li, Qiang Nie, Ying Chen, Xi Jiang, Kai WU, Yuhuan Lin, Yong Liu, Jinlong Peng, Chengjie Wang, Feng Zheng

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"Despite significant advancements in image customization with diffusion models, current methods still have several limitations: 1) unintended changes in non-target areas when regenerating the entire image; 2) guidance solely by a reference image or text descriptions; and 3) time-consuming fine-tuning, which limits their practical application. In response, we introduce a tuning-free framework for simultaneous text-image-guided image customization, enabling precise editing of specific image regions within seconds. Our approach preserves the semantic features of the reference image subject while allowing modification of detailed attributes based on text descriptions. To achieve this, we propose an innovative attention blending strategy that blends self-attention features in the UNet decoder during the denoising process. To our knowledge, this is the first tuning-free method that concurrently utilizes text and image guidance for image customization in specific regions. Our approach outperforms previous methods in both human and quantitative evaluations, providing an efficient solution for various practical applications, such as image synthesis, design, and creative photography. Project page: https://zrealli.github.io/TIGIC."

Poster
TrojVLM: Backdoor Attack Against Vision Language Models

Weimin Lyu, Lu Pang, Tengfei Ma, Haibin Ling, Chao Chen

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"The emergence of Vision Language Models (VLMs) is a significant advancement in integrating computer vision with Large Language Models (LLMs) to produce detailed text descriptions based on visual inputs, yet it introduces new security vulnerabilities. Unlike prior work that centered on single modalities or classification tasks, this study introduces TrojVLM, the first exploration of backdoor attacks aimed at VLMs engaged in complex image-to-text generation. Specifically, TrojVLM inserts predetermined target text into output text when encountering poisoned images. Moreover, a novel semantic preserving loss is proposed to ensure the semantic integrity of the original image content. Our evaluation on image captioning and visual question answering (VQA) tasks confirms the effectiveness of TrojVLM in maintaining original semantic content while triggering specific target text outputs. This study not only uncovers a critical security risk in VLMs and image-to-text generation but also sets a foundation for future research on securing multimodal models against such sophisticated threats."

Poster
Tri^{2}-plane: Thinking Head Avatar via Feature Pyramid

Luchuan Song, Pinxin Liu, Lele Chen, Guojun Yin, Chenliang Xu

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"Recent years have witnessed considerable achievements in facial avatar reconstruction with neural volume rendering. Despite notable advancements, the reconstruction of complex and dynamic head movements from monocular videos still suffers from capturing and restoring fine-grained details. In this work, we propose a novel approach, named Tri2 -plane, for monocular photo-realistic volumetric head avatar reconstructions. Distinct from the existing works that rely on a single tri-plane deformation field for dynamic facial modeling, the proposed Tri2 -plane leverages the principle of feature pyramids and three top-to-down lateral connections tri-planes for details improvement. It samples and renders facial details at multiple scales, transitioning from the entire face to specific local regions and then to even more refined sub-regions. Moreover, we incorporate a camera-based geometry-aware sliding window method as an augmentation in training, which improves the robustness beyond the canonical space, with a particular improvement in cross-identity generation capabilities. Experimental outcomes indicate that the Tri2 -plane not only surpasses existing methodologies but also achieves superior performance across quantitative and qualitative assessments. The project website is: https://songluchuan.github.io/Tri2Plane.github. io/."

Poster
TriNeRFLet: A Wavelet Based Triplane NeRF Representation

Rajaei Khatib*, Raja Giryes

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"In recent years, the neural radiance field (NeRF) model has gained popularity due to its ability to recover complex 3D scenes. Following its success, many approaches proposed different NeRF representations in order to further improve both runtime and performance. One such example is Triplane, in which NeRF is represented using three 2D feature planes. This enables easily using existing 2D neural networks in this framework, e.g., to generate the three planes. Despite its advantage, the triplane representation lagged behind in 3D recovery quality compared to NeRF solutions. In this work, we propose the TriNeRFLet framework, where we learn the wavelet representation of the triplane and regularize it. This approach has multiple advantages: (i) it allows information sharing across scales and regularization of high frequencies; (ii) it facilitates performing learning in a multi-scale fashion; and (iii) it provides a ‘natural’ framework for performing NeRF super-resolution (SR), such that the low-resolution wavelet coefficients are computed from the provided low-resolution multi-view images and the high frequencies are acquired under the guidance of a pre-trained 2D diffusion model. We show the SR approach’s advantage on both Blender and LLFF datasets."

Poster
TreeSBA: Tree-Transformer for Self-Supervised Sequential Brick Assembly

Mengqi Guo, Chen Li, Yuyang Zhao, Gim Hee Lee

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"Inferring step-wise actions to assemble 3D objects with primitive bricks from images is a challenging task due to complex constraints and the vast number of possible combinations. Recent studies have demonstrated promising results on sequential LEGO brick assembly through the utilization of LEGO-Graph modeling to predict sequential actions. However, existing approaches are class-specific and require significant computational and 3D annotation resources. In this work, we first propose a computationally efficient breadth-first search (BFS) LEGO-Tree structure to model the sequential assembly actions by considering connections between consecutive layers. Based on the LEGO-Tree structure, we then design a class-agnostic tree-transformer framework to predict the sequential assembly actions from the input multi-view images. A major challenge of the sequential brick assembly task is that the step-wise action labels are costly and tedious to obtain in practice. We mitigate this problem by leveraging synthetic-to-real transfer learning. Specifically, our model is first pre-trained on synthetic data with full supervision from the available action labels. We then circumvent the requirement for action labels in the real data by proposing an action-to-silhouette projection that replaces action labels with input image silhouettes for self-supervision. Without any annotation on the real data, our model outperforms existing methods with 3D supervision by 7.8% and 11.3% in mIoU on the MNIST and ModelNet Construction datasets, respectively."

Poster
Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors

Jae Joong Lee, Bosheng Li, Sara M Beery, Jonathan Huang, Songlin Fei, Raymond A. Yeh, Bedrich Benes

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"We introduce , featuring the first collection of 600,000 environmentally aware, 3D simulation-ready tree models generated through Diffusion priors. Each reconstructed 3D tree model corresponds to an image from Google’s Auto Arborist Dataset, comprising street view images and associated genus labels of trees across North America. Our method distills the scores of two tree-adapted diffusion models by utilizing text prompts to specify a tree genus, thus facilitating shape reconstruction. This process involves reconstructing a 3D tree envelope filled with point markers, which are subsequently utilized to estimate the tree’s branching structure using the space colonization algorithm conditioned on a specified genus."

Poster
Transferable 3D Adversarial Shape Completion using Diffusion Models

Xuelong Dai, Bin Xiao

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"Recent studies that incorporate geometric features and transformers into 3D point cloud feature learning have significantly improved the performance of 3D deep-learning models. However, their robustness against adversarial attacks has not been thoroughly explored. Existing attack methods primarily focus on white-box scenarios and struggle to transfer to recently proposed 3D deep-learning models. Even worse, these attacks introduce perturbations to 3D coordinates, generating unrealistic adversarial examples and resulting in poor performance against 3D adversarial defenses. In this paper, we generate high-quality adversarial point clouds using diffusion models. By using partial points as prior knowledge, we generate realistic adversarial examples through shape completion with adversarial guidance. The proposed adversarial shape completion allows for a more reliable generation of adversarial point clouds. To enhance attack transferability, we delve into the characteristics of 3D point clouds and employ model uncertainty for better inference of model classification through random down-sampling of point clouds. We adopt ensemble adversarial guidance for improved transferability across different network architectures. To maintain the generation quality, we limit our adversarial guidance solely to the critical points of the point clouds by calculating saliency scores. Extensive experiments demonstrate that our proposed attacks outperform state-of-the-art adversarial attack methods against both black-box models and defenses. Our black-box attack establishes a new baseline for evaluating the robustness of various 3D point cloud classification models."

Poster
TransFusion -- A Transparency-Based Diffusion Model for Anomaly Detection

Matic Fučka*, Vitjan Zavrtanik, Danijel Skočaj

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"Surface anomaly detection is a vital component in manufacturing inspection. Current discriminative methods follow a two-stage architecture composed of a reconstructive network followed by a discriminative network that relies on the reconstruction output. Currently used reconstructive networks often produce poor reconstructions that either still contain anomalies or lack details in anomaly-free regions. Discriminative methods are robust to some reconstructive network failures, suggesting that the discriminative network learns a strong normal appearance signal that the reconstructive networks miss. We reformulate the two-stage architecture into a single-stage iterative process that allows the exchange of information between the reconstruction and localization. We propose a novel transparency-based diffusion process where the transparency of anomalous regions is progressively increased, restoring their normal appearance accurately while maintaining the appearance of anomaly-free regions using localization cues of previous steps. We implement the proposed process as TRANSparency DifFUSION (TransFusion), a novel discriminative anomaly detection method that achieves state-of-the-art performance on both the VisA and the MVTec AD datasets, with an image-level AUROC of 98.5% and 99.2%, respectively. Code: magentahttps://github.com/MaticFuc/ECCV_TransFusion"

Poster
TransCAD: A Hierarchical Transformer for CAD Sequence Inference from Point Clouds

Elona Dupont, Kseniya Cherenkova, Dimitrios Mallis, Gleb A Gusev, Anis Kacem, Djamila Aouada

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"3D reverse engineering, in which a CAD model is inferred given a 3D scan of a physical object, is a research direction that offers many promising practical applications. This paper proposes , an end-to-end transformer-based architecture that predicts the CAD sequence from a point cloud. leverages the structure of CAD sequences by using a hierarchical learning strategy. A loop refiner is also introduced to regress sketch primitive parameters. Rigorous experimentation on the DeepCAD [?] and Fusion360 [?] datasets show that achieves state-of-the-art results. The result analysis is supported with a proposed metric for CAD sequence, the mean Average Precision of CAD Sequence, that addresses the limitations of existing metrics."

Poster
Trajectory-aligned Space-time Tokens for Few-shot Action Recognition

Pulkit Kumar, Namitha Padmanabhan, Luke Luo, Sai Saketh Rambhatla, Abhinav Shrivastava

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"We propose a simple yet effective approach for few-shot action recognition, emphasizing the disentanglement of motion and appearance representations. By harnessing recent progress in tracking, specifically point trajectories and self-supervised representation learning, we build trajectory-aligned tokens (TATs) that capture motion and appearance information. This approach significantly reduces the data requirements while retaining essential information. To process these representations, we use a Masked Space-time Transformer that effectively learns to aggregate information to facilitate few-shot action recognition. We demonstrate state-of-the-art results on few-shot action recognition across multiple datasets. Our project page is available here."

Poster