CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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QVGGT: Post-Training Quantized Visual Geometry Grounded Transformer

Zhizhen Pan, Hesong Wang, Huan Wang

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Estimating 3D attributes directly from images has advanced rapidly with the Visual Geometry Grounded Transformer (VGGT), which predicts camera parameters, depth maps, and point clouds in a single forward pass. However, its 1.2B-parameter scale severely limits deployment on resource-constrained platforms such as UAVs and mobile AR devices. To address this limitation, we introduce QVGGT, a tailored quantization framework designed to compress VGGT. Our approach starts from the observation that transformer blocks within VGGT exhibit heterogeneous sensitivity to quantization. We thus analyze per-block quantization sensitivity and propose a selective mixed-precision strategy that allocates higher precision to the most fragile transformer blocks. To address the amplification of quantization error caused by high-variance camera and register tokens, we further introduce token filtering with camera information compensation, which removes these outliers from activation calibration and restores their geometric cues using a PCA-derived global compensation token. Finally, we develop a task-aware scale search mechanism that evaluates candidate quantization scales not only through layer reconstruction but also through multi-head supervision and cross-head geometric consistency among camera poses, depth maps, and point maps.Extensive experiments on multiple geometry perception benchmarks demonstrate that QVGGT achieves near-lossless W4A16 quantization, preserving the accuracy of all 3D prediction heads while delivering 3 4.9xmemory reduction and up to 2.8x real hardware speedup over FP32.Our approach makes high-fidelity 3D perception feasible on edge devices, enabling practical deployment of feed-forward 3D reconstruction models in real-world constrained environments.

Poster
TRANSPORTER: Transferring Visual Semantics from VLM Manifolds

Alexandros Stergiou

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How do video understanding models acquire their answers? Although current Vision Language Models (VLMs) reason over complex scenes with diverse objects, action performances, and scene dynamics, understanding and controlling their internal processes remains an open challenge. Motivated by recent advancements in text-to-video (T2V) generative models, this paper introduces a logits-to-video (L2V) task alongside a model-independent approach, TRANSPORTER, to generate videos that capture the underlying rules behind VLMs' predictions. Given the high-visual-fidelity produced by T2V models, TRANSPORTER learns an optimal transport coupling to VLM's high-semantic embedding spaces. In turn, logit scores define embedding directions for conditional video generation. TRANSPORTER generates videos that reflect caption changes over diverse object attributes, action adverbs, and scene context. Quantitative and qualitative evaluations across VLMs demonstrate that L2V can provide a fidelity-rich, novel direction for model interpretability that has not been previously explored.

Poster
PHANTOM: Physics-Infused Video Generation via Joint Modeling of Visual and Latent Physical Dynamics

Ying Shen, Jerry Xiong, Tianjiao Yu, Ismini Lourentzou

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Recent advances in generative video modeling, driven by large-scale datasets and powerful architectures, have yielded remarkable visual realism. However, emerging evidence suggests that simply scaling data and model size does not endow these systems with an understanding of the underlying physical laws that govern real-world dynamics. Existing approaches often fail to capture or enforce such physical consistency, resulting in unrealistic motion and dynamics.In this work, we investigate whether integrating the inference of latent physical properties directly into the video generation process can equip models with the ability to produce physically plausible videos. To this end, we propose PHANTOM, a Physics-Infused Video Generation model that jointly models the visual content and latent physical dynamics. Conditioned on observed video frames and inferred physical states, PHANTOM jointly predicts latent physical dynamics and generates future video frames.PHANTOM leverages a physics-aware video representation that serves as an abstract yet informative embedding of the underlying physics, facilitating the joint prediction of physical dynamics alongside video content without requiring an explicit specification of a complex set of physical dynamics and properties. By integrating the inference of physical-aware video representation directly into the video generation process, PHANTOM produces video sequences that are both visually realistic and physically consistent.Quantitative and qualitative results on both standard video generation and physics-aware benchmarks demonstrate that PHANTOM not only outperforms existing methods in terms of adherence to physical dynamics but also delivers competitive perceptual fidelity.

Poster
P-Flow: Prompting Visual Effects Generation

Rui Zhao, Mike Zheng Shou

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Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena like object crushing or explosion, remains underexplored. Prior works on motion customization or control mainly focus on low-level motions of the subject or camera, which can be guided using explicit control signals such as motion trajectories. In contrast, dynamic visual effects involve higher-level semantics that are more naturally suited for control via text prompts. However, it is hard and time-consuming for humans to craft a single prompt that accurately specifies these effects, as they require complex temporal reasoning and iterative refinement over time. To address this challenge, we propose P-Flow, a novel training-free framework for customizing dynamic visual effects in video generation without modifying the underlying model. By leveraging the semantic and temporal reasoning capabilities of vision-language models, P-Flow performs test-time prompt optimization, refining prompts based on the discrepancy between the visual effects of the reference video and the generated output. Through iterative refinement, the prompts evolve to better induce the desired dynamic effect in novel scenes. Experiments demonstrate that P-Flow achieves high-fidelity and diverse visual effect customization and outperforms other models on both text-to-video and image-to-video generation tasks. Code is available at https://github.com/showlab/P-Flow.

Poster
VISTA: A Test-Time Self-Improving Video Generation Agent

Do Xuan Long, Xingchen Wan, Hootan Nakhost, Chen-Yu Lee, Tomas Pfister, Sercan O Arik

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Despite rapid advances in text-to-video synthesis, generated video quality remains critically dependent on precise user prompts. Existing test-time optimization methods, successful in other domains, struggle with the multi-faceted nature of video. In this work, we introduce VISTA (Video Iterative Self-improvemenT Agent), a novel multi-agent system that autonomously improves video generation through refining prompts in an iterative loop. VISTA first decomposes a user's idea into a structured temporal plan. After generation, the best video is identified through a robust pairwise tournament. This winning video is then critiqued by a trio of specialized agents focusing on visual, audio, and contextual fidelity. Finally, a reasoning agent synthesizes this feedback to introspectively rewrite and enhance the prompt for the next generation cycle. Experiments on single- and multi-scene video generation scenarios show that while prior methods yield inconsistent gains, VISTA consistently improves video quality and alignment with user intent, achieving up to 60% pairwise win rate against state-of-the-art baselines. Human evaluators concur, preferring VISTA's outputs in 66.4% of comparisons.

Poster
Omni-Attribute: Open-vocabulary Attribute Encoder for Visual Concept Personalization

Tsai-Shien Chen, Aliaksandr Siarohin, Gordon Guocheng Qian, Kuan-Chieh Jackson Wang, Egor Nemchinov, Moayed Haji Ali, Riza Alp Guler, Willi Menapace, Ivan Skorokhodov, Anil Kag, Jun-Yan Zhu, Sergey Tulyakov

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Visual concept personalization aims to transfer only specific image attributes, such as identity, expression, lighting, and style, into unseen contexts. However, existing methods rely on holistic embeddings from general-purpose image encoders, which entangle multiple visual factors and make it difficult to isolate a single attribute. This often leads to information leakage and incoherent synthesis. To address this limitation, we introduce Omni-Attribute, the first open-vocabulary image attribute encoder designed to learn high-fidelity, attribute-specific representations. Our approach jointly designs the data and model: (i) we curate semantically linked image pairs annotated with positive and negative attributes to explicitly teach the encoder what to preserve or suppress; and (ii) we adopt a dual-objective training paradigm that balances generative fidelity with contrastive disentanglement. The resulting embeddings prove effective for open-vocabulary attribute retrieval, personalization, and compositional generation, achieving state-of-the-art performance across multiple benchmarks.

Poster
Emergent Outlier View Rejection in Visual Geometry Grounded Transformers

Jisang Han, Sunghwan Hong, Jaewoo Jung, Wooseok Jang, Honggyu An, Qianqian Wang, Seungryong Kim, Chen Feng

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Reliable 3D reconstruction from in-the-wild image collections is often hindered by noisy images--irrelevant inputs with little or no view overlap with others. While traditional Structure-from-Motion pipelines handle such cases through geometric verification and outlier rejection, feed-forward 3D reconstruction models lack these explicit mechanisms, leading to degraded performance under in-the-wild conditions. In this paper, we discover that the existing feed-forward reconstruction model, e.g., VGGT, despite lacking explicit outlier-rejection mechanisms or noise-aware training, can inherently distinguish distractor images. Through an in-depth analysis under varying proportions of synthetic distractors, we identify a specific layer that naturally exhibits outlier-suppressing behavior. Further probing reveals that this layer encodes discriminative internal representations that enable an effective noise-filtering capability, which we simply leverage to perform outlier-view rejection in feed-forward 3D reconstruction without any additional fine-tuning or supervision. Extensive experiments on both controlled and in-the-wild datasets demonstrate that this implicit filtering mechanism is consistent and generalizes well across diverse scenarios.

Poster
Spherical Leech Quantization for Visual Tokenization and Generation

Yue Zhao, Hanwen Jiang, Zhenlin Xu, Chutong Yang, Ehsan Adeli, Philipp Kraehenbuehl

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Lookup-free quantization has received much attention due to its efficiency on parameters and scalability to a large codebook. In this paper, we present a unified formulation of different non-parametric quantization methods through the lens of lattice coding. The geometry of lattice codes explains the necessity of auxiliary loss terms when training auto-encoders with certain existing lookup-free quantization variants such as BSQ. As a step forward, we explore a few possible candidates, including random lattices, generalized Fibonacci lattices, and densest sphere packing lattices. Among all, we find the Leech lattice-based quantization method, which is dubbed as Spherical Leech Quantization (\Lambda_ 24 -SQ), leads to both a simplified training recipe and an improved reconstruction-compression tradeoff thanks to its high symmetry and even distribution on the hypersphere. In image tokenization and compression tasks, this quantization approach achieves better reconstruction quality across all metrics than BSQ, the best prior art, while consuming slightly fewer bits. The improvement also extends to state-of-the-art auto-regressive image generation frameworks.

Poster
Cinematic Audio Source Separation Using Visual Cues

Kang Zhang, Suyeon Lee, Arda Senocak, Joon Son Chung

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Cinematic Audio Source Separation (CASS) aims to decompose mixed film audio into speech, music, and sound effects, enabling applications like dubbing and remastering. Existing CASS approaches are audio-only, overlooking the inherent audio-visual nature of films, where sounds often align with visual cues. We present the first framework for audio-visual CASS (AV-CASS), leveraging visual context to enhance separation quality. Our method formulates CASS as a conditional generative modeling problem using conditional flow matching, enabling multimodal audio source separation. To address the lack of cinematic datasets with isolated sound tracks, we introduce a training data synthesis pipeline that pairs in-the-wild audio and video streams (e.g., facial videos for speech, scene videos for effects) and design a dedicated visual encoder for this dual-stream setup. Trained entirely on synthetic data, our model generalizes effectively to real-world cinematic content and achieves strong performance on synthetic, real-world, and audio-only CASS benchmarks. Code and demo are available at https://cass-flowmatching.github.io.

Poster
Fast Spatial Tracking with Visual Geometry Transformer

Chengjie Huang, Guile Wu, Dongfeng Bai, Bingbing Liu

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Existing 3D point tracking methods mostly rely on heuristic designs or scene reconstruction, which incurs significant computational overhead and makes it difficult to meet the demands of real-time applications. To address this problem, in this work, we present a novel spatial tracker that leverages a feed-forward visual geometry transformer to predict the trajectories of arbitrary query points from monocular videos in real time. Specifically, we employ a query initialization mechanism to maintain and update a global feature vector and a set of frame-level feature vectors for each query point. Then, we propose a new spatial tracking framework, which consists of a visual geometry transformer backbone, a global embedding branch, a frame-level embedding branch, and a tracking head. The key innovation lies in the dual-branch embedding design, where the global embedding branch integrates geometry-grounded features of the entire video into global query features to optimize track information across the entire sequence and the frame-level branch combines geometry-grounded features of each respective frame into frame-level query features to refine fine-grained track coordinate predictions. Furthermore, to facilitate collaboration between the global branch and the frame-level branch, we introduce an interaction module which enables unidirectional or bidirectional information exchange between the global query features and frame-level query features. Extensive experiments on various point tracking benchmark datasets show that our approach achieves significantly fast spatial tracking speed compared with state-of-the-art methods, while maintaining comparable tracking accuracy.

Poster
POINTS-Long: Adaptive Dual-Mode Visual Reasoning in MLLMs

Haicheng Wang, Yuan Liu, Yikun Liu, Zhemeng Yu, Zhongyin Zhao, Yangxiu You, Zilin Yu, Le Tian, Zhou Xiao, Jie Zhou, Weidi Xie, Yanfeng Wang

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Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding. Model and code are available at https://anakin-skywalker-joseph.github.io/POINTS-Long-Webpage.

Poster
EffectMaker: Unifying Reasoning and Generation for Customized Visual Effect Creation

Shiyuan Yang, Ruihuang Li, Jiale Tao, Shuai Shao, Qinglin Lu, Jing Liao

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Visual effects (VFX) are essential for enhancing the expressiveness and creativity of video content, yet producing high-quality effects typically requires expert knowledge and costly production pipelines. Existing AIGC systems face significant challenges in VFX generation due to the scarcity of effect-specific data and the inherent difficulty of modeling supernatural or stylized effects. Moreover, these approaches often require per-effect fine-tuning, which severely limits their scalability and generalization to novel VFX. In this work, we present EffectMaker, a unified reasoning-generation framework that enables reference-based VFX customization. EffectMaker employs a multimodal large language model to interpret high-level effect semantics and reason about how they should adapt to a target subject, while a diffusion transformer leverages in-context learning to capture fine-grained visual cues from reference videos. These two components form a semantic-visual dual-path guidance mechanism that enables accurate, controllable, and effect-consistent synthesis without per-effect fine-tuning. Furthermore, we construct EffectData, the largest high-quality synthetic VFX dataset to date, containing 130k videos across 3k VFX categories, to improve generalization and scalability. Experiments show that EffectMaker achieves superior visual quality and effect consistency over state-of-the-art baselines, offering a scalable and flexible paradigm for customized VFX generation. Project page: https://effectmaker.github.io.

Poster
MoRE: 3D Visual Geometry Reconstruction Meets Mixture-of-Experts

Jingnan Gao, Zhe Wang, Xianze Fang, Xingyu Ren, Zhuo Chen, Shengqi Liu, Yuhao Cheng, Jiangjing Lyu, Xiaokang Yang, Yichao Yan

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Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks.In 3D visual geometry reconstruction, large-scale training has likewise proven effective for learning versatile representations.However, further scaling of 3D models is challenging due to the complexity of geometric supervision and the diversity of 3D data. To overcome these limitations, we propose MoRE, a dense 3D visual foundation model based on a Mixture-of-Experts (MoE) architecture that dynamically routes features to task-specific experts, allowing them to specialize in complementary data aspects and enhance both scalability and adaptability.Aiming to improve robustness under real-world conditions, MoRE incorporates a confidence-based depth refinement module that stabilizes and refines geometric estimation.In addition, it integrates dense semantic features with globally aligned 3D backbone representations for high-fidelity surface normal prediction.MoRE is further optimized with tailored loss functions to ensure robust learning across diverse inputs and multiple geometric tasks.Extensive experiments demonstrate that MoRE achieves state-of-the-art performance across multiple benchmarks and supports effective downstream applications without extra computation.

Poster
Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning

Zhengjian Yao, Yongzhi Li, Xinyuan Gao, Quan Chen, Peng Jiang, Yanye Lu

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We present Narrative Weaver, a novel framework that addresses a fundamental challenge in generative AI: achieving controllable, long-range, and consistent visual content generation. While existing models excel at generating high-fidelity short-form visual content, they struggle to maintain narrative coherence and visual consistency across extended sequences--a critical limitation for real-world applications such as filmmaking and e-commerce advertising.Narrative Weaver introduces the first holistic solution that seamlessly integrates three essential capabilities: fine-grained control, automatic narrative planning, and long-range coherence. Our architecture combines a Multimodal Large Language Model (MLLM) for high-level narrative planning with a novel fine-grained control module featuring a dynamic Memory Bank that prevents visual drift.To enable practical deployment, we develop a progressive, multi-stage training strategy that efficiently leverages existing pre-trained models, achieving state-of-the-art performance even with limited training data. Recognizing the absence of suitable evaluation benchmarks, we construct and release the E-commerce Advertising Video Storyboard Dataset (EAVSD)--the first comprehensive dataset for this task, containing over 330K high-quality images with rich narrative annotations.Through extensive experiments across three distinct scenarios (controllable multi-scene generation, autonomous storytelling, and e-commerce advertising), we demonstrate our method's superiority while opening new possibilities for AI-driven content creation.

Poster
OmniLottie: Generating Vector Animations via Parameterized Lottie Tokens

Yiying Yang, Wei Cheng, Sijin Chen, Honghao Fu, Xianfang Zeng, Yujun Cai, Gang Yu, Xingjun Ma

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OmniLottie is a versatile framework that generates high-quality vector animations from multi-modal instructions, including interleaved texts, images, and videos. To fully parameterize vector animations for flexible motion and visual content control, we seek help from the Lottie representation, which encodes both shapes and animated behaviors in a single JSON file. Building upon a pretrained vision-language model (VLM), OmniLottie produces vivid, semantically aligned vector animations that adhere closely to multi-modal conditions. To avoid the complexity and irregularity of raw JSON structures, we introduce a dedicated Lottie tokenizer that transforms Lottie files into structured sequences of function calls representing shapes, animation commands, and their parameters. This design enables the model to directly learn the underlying shape and animation priors from data, substantially improving generation stability and controllability. To further advance research in vector animation generation, we curate MMLottie-2M, a large-scale dataset of professionally designed vector animations paired with textual and visual annotations. Leveraging the well-designed tokenizer and our newly established dataset, OmniLottie demonstrates strong multi-modal conditional generation capabilities using a simple next-token prediction objective. For qualitative results, please refer to the generated animations rendered through standard Lottie players on the supplementary website.

Poster
VAR RL Done Right: Tackling Asynchronous Policy Conflicts in Visual Autoregressive Generation

Shikun Sun, Liao Qu, Huichao Zhang, Yiheng Liu, Yangyang Song, Xian Li, Yi Jiang, Xu Wang, Jia Jia, Daniel K. Du, Xinglong Wu

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Visual generation is dominated by three paradigms: AutoRegressive (AR), diffusion, and Visual AutoRegressive (VAR) models. Unlike AR and diffusion, VARs operate on heterogeneous input structures across their generation steps, which creates severe asynchronous policy conflicts. This issue becomes particularly acute in reinforcement learning (RL) scenarios, leading to unstable training and suboptimal alignment. To resolve this, we propose a novel framework to enhance Group Relative Policy Optimization (GRPO) by explicitly managing these conflicts. Our method integrates three synergistic components: 1) a stabilizing intermediate reward to guide early-stage generation; 2) a dynamic time-step reweighting scheme for precise credit assignment; and 3) a novel mask propagation algorithm, derived from principles of Reward Feedback Learning (ReFL), designed to isolate optimization effects both spatially and temporally. Our approach demonstrates significant improvements in sample quality and objective alignment over the vanilla GRPO baseline, enabling robust and effective optimization for VAR models. Our official page is https://github.com/ByteVisionLab/NextFlow.

Poster
Predictive Regularization Against Visual Representation Degradation in Multimodal Large Language Models

Enguang Wang, Qiang Wang, Yuanchen Wu, Ke Yan, Xinbin Yuan, Shouhong Ding, Xialei Liu, Ming-Ming Cheng

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While Multimodal Large Language Models (MLLMs) excel at vision-language tasks, the cost of their language-driven training on internal visual foundational competence remains unclear. In this paper, we conduct a detailed diagnostic analysis to unveil a pervasive issue: visual representation degradation in MLLMs. Specifically, we find that compared to the initial visual features, the visual representation in the middle layers of LLM exhibits both a degradation in global function and patch structure. We attribute this phenomenon to a visual sacrifice driven by the singular text-generation objective, where the model compromises its visual fidelity to optimize for answer generation. We argue that a robust MLLM requires both strong cross-modal reasoning and core visual competence, and propose Predictive Regularization (PRe) to force degraded intermediate features to predict initial visual features, thereby maintaining the inherent visual attributes of the MLLM's internal representations. Extensive experiments confirm that mitigating this visual degradation effectively boosts vision-language performance, underscoring the critical importance of fostering robust internal visual representations within MLLMs for comprehensive multimodal understanding.

Poster
Illuminating Visual Identity in Universal Multimodal Embeddings

Jiawei Cao, Junyi Feng, Jiashen Hua, Ziheng Huang, Bing Deng, Kaijie Wu, Chaochen Gu, Jieping Ye

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Universal Multimodal Embeddings (UMEs) aim to unify various modalities and tasks into a shared representation space. In recent years, this field has witnessed substantial progress driven by the development of Multimodal Large Language Models (MLLMs). However, a crucial capability, visual identity discrimination, remains underexplored in existing UME methods, despite its critical role in a wide range of tasks, including instance retrieval, re-identification, and identity preservation in AI-generated content. To bridge this gap, we propose a unified formulation for visual identity discrimination (VisID) and introduce MVEB (Multimodal Visual Identity Embedding Benchmark), a large-scale benchmark curated from both real-world and synthetic datasets to support evaluation and training. Furthermore, we present a simple yet effective learning framework that jointly optimizes general multimodal and visual identity representations through a carefully designed identity-aware sampling mechanism. Extensive experiments demonstrate that our approach successfully endows UMEs with strong identity discrimination capability and maintains competitive general multimodal performance. We believe this work not only illuminates a critical yet neglected capability, but also takes a step toward more holistic universal multimodal embeddings. Code and data are available at \href https://chrisclear3.github.io/MVEB MVEB .

Poster
SVHalluc: Benchmarking Speech-Vision Hallucination in Audio-Visual Large Language Models

Chenshuang Zhang, Kyeong Seon Kim, Chengxin Liu, Tae-Hyun Oh

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Despite the success of audio-visual large-language models (LLMs), they can produce plausible but ungrounded outputs, termed hallucination. Existing benchmarks focus on environmental sounds (e.g., dog barking) to indicate event occurrence. In contrast, human speech carries fundamentally different, rich semantics and temporal structures, yet it remains unexplored whether current models can accurately align speech content with corresponding visual signals. In this work, we show that speech content can induce hallucinations in audio-visual LLMs. To systematically study this, we introduce SVHalluc, the first comprehensive benchmark for evaluating speech-vision hallucination in audio-visual LLMs. Our benchmark diagnoses speech-vision hallucinations from two critical and complementary aspects: semantic and temporal. Experimental results demonstrate that state-of-the-art open-source audio-visual LLMs struggle with aligning speech content with corresponding visual signals, with a near-random accuracy on multiple tasks. In contrast, Gemini-2.5 Pro significantly outperforms the open-source models. Our analysis suggests that their failures stem from limited ability in cross-modality understanding, despite strong performance in single-modality perception. Our work uncovers a new and fundamental limitation of current audio-visual LLMs and highlights the need for speech-grounded video comprehension. Project page: https://chenshuang-zhang.github.io/projects/svhalluc/.

Poster
PET-DINO: Unifying Visual Cues into Grounding DINO with Prompt-Enriched Training

Weifu Fu, Jinyang Li, Bin-Bin Gao, Jialin Li, Yuhuan Lin, Hanqiu Deng, Wenbing Tao, Yong Liu, Chengjie Wang

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Open-Set Object Detection (OSOD) enables recognition of novel categories beyond fixed classes but faces challenges in aligning text representations with complex visual concepts and the scarcity of image-text pairs for rare categories. This results in suboptimal performance in specialized domains or with complex objects. Recent visual-prompted methods partially address these issues but often involve complex multi-modal designs and multi-stage optimizations, prolonging the development cycle. Additionally, effective training strategies for data-driven OSOD models remain largely unexplored. To address these challenges, we propose PET-DINO, a universal detector supporting both text and visual prompts. Our Alignment-Friendly Visual Prompt Generation (AFVPG) module builds upon an advanced text-prompted detector, addressing the limitations of text representation guidance and reducing the development cycle. We introduce two prompt-enriched training strategies: Intra-Batch Parallel Prompting (IBP) at the iteration level and Dynamic Memory-Driven Prompting (DMD) at the overall training level. These strategies enable simultaneous modeling of multiple prompt routes, facilitating parallel alignment with diverse real-world usage scenarios. Comprehensive experiments demonstrate that PET-DINO exhibits competitive zero-shot object detection capabilities across various prompt-based detection protocols. These strengths can be attributed to inheritance-based philosophy and prompt-enriched training strategies, which play a critical role in building an effective generic object detector. Project page: https://fuweifuvtoo.github.io/pet-dino.

Poster