CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Dual-Granularity Memory for Efficient Video Generation

Hongjun Wang, Lin Liu, Jianguo Li, Tao Lin

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Video generation using recurrent architectures offers compelling efficiency advantages over attention-based transformers, particularly for long-sequence generation. However, chunked processing in recurrent models creates temporal discontinuities that harm long-range consistency. We introduce two complementary memory mechanisms to address this challenge at different granularities: (1) Context Memory maintains persistent global context within attention chunks through learnable sink columns and boundary buffers, adding only 150K parameters (\textless 0.1% overhead); (2) Latent Context-as-Memory (LCaM) extends memory across video segments by storing and retrieving historical latent embeddings, enabling cross-segment consistency without requiring camera annotations or frame reconstruction. Applied to Generalized Spatial-temporal Propagation Networks (GSTPN), our dual-memory approach achieves 1.54xfaster inference than attention-based transformers, while excelling in visual quality metrics. Our approach is particularly effective for knowledge distillation scenarios where only pre-extracted latent embeddings are available. This work demonstrates compelling efficiency-quality trade-offs for practical long video generation.

Poster
BAgger: Backwards Aggregation for Mitigating Drift in Autoregressive Video Diffusion Models

Ryan Po, Eric Ryan Chan, Changan Chen, Gordon Wetzstein

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Autoregressive video models are promising for world modeling via next-frame prediction, but they suffer from exposure bias: a mismatch between training on clean contexts and inference on self-generated frames, causing errors to compound and quality to drift over time. We introduce Backwards Aggregation (BAgger), a self-supervised scheme that constructs corrective trajectories from the model's own rollouts, teaching it to recover from its mistakes. Unlike prior approaches that rely on few-step distillation and distribution-matching losses --which can hurt quality and diversity -- BAgger trains with standard score or flow matching objectives, avoiding large teachers and long-chain backpropagation through time. We instantiate BAgger on causal diffusion transformers and evaluate on text-to-video, video extension, and multi-prompt generation, observing more stable long-horizon motion and better visual consistency with reduced drift.

Poster
Next-Scale Autoregressive Models for Text-to-Motion Generation

Zhiwei Zheng, Shibo Jin, Lingjie Liu, Mingmin Zhao

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Autoregressive (AR) models offer stable and efficient training, but standard next-token prediction is not well aligned with the temporal structure required for text-conditioned motion generation. We introduce MoScale, a next-scale AR framework that generates motion hierarchically from coarse to fine temporal resolutions. By providing global semantics at the coarsest scale and refining them progressively, MoScale establishes a causal hierarchy better suited for long-range motion structure. To improve robustness under limited text-motion data, we further incorporate cross-scale hierarchical refinement for improving per-scale initial predictions and in-scale temporal refinement for selective bidirectional re-prediction. MoScale achieves SOTA text-to-motion performance with high training efficiency, scales effectively with model size, and generalizes zero-shot to diverse motion generation and editing tasks. Code and additional materials are available on the webpage.

Poster
Time Blindness: Why Video-Language Models Can't See What Humans Can?

Ujjwal Upadhyay, Mukul Ranjan, Zhiqiang Shen, Mohamed Elhoseiny

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Recent advances in vision-language models (VLMs) have made impressive strides in understanding spatio-temporal relationships in videos. However, when spatial information is obscured, these models struggle to capture purely temporal patterns. We introduce SpookyBench, a benchmark where information is encoded solely in temporal sequences of noise-like frames, mirroring natural phenomena from biological signaling to covert communication. Interestingly, while humans can recognize shapes, text, and patterns in these sequences with over 98% accuracy, state-of-the-art VLMs achieve 0% accuracy. This highlights a critical limitation: an over-reliance on frame-level spatial features and an inability to extract meaning from temporal cues. Overcoming this limitation will require novel architectures or training paradigms that decouple spatial dependencies from temporal processing. Our systematic analysis shows that this issue persists across model scales and architectures. We release SpookyBench to catalyze research in temporal pattern recognition and bridge the gap between human and machine video understanding. Dataset and code are available on the project website.

Poster
SAVE: Speech-Aware Video Representation Learning for Video-Text Retrieval

Ruixiang Zhao, Zhihao Xu, Bangxiang Lan, Zijie Xin, Jingyu Liu, Xirong Li

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For video-text retrieval, the use of CLIP has been a de facto standard. However, as CLIP provides only image and text encoders, this consensus has led to a biased paradigm that entirely ignores the sound track of videos. While several attempts have been made to reintroduce audio -- typically by incorporating an audio encoder and fusing its output with visual features -- these methods face two challenges: ineffective representation of speech content and suboptimal vision-audio fusion. To address these issues jointly, we propose SAVE, a Speech Aware Video rEpresentation learning method. SAVE improves upon AVIGATE, a SOTA audiovisual method, with a dedicated speech branch for more effective speech embedding. Furthermore, we introduce soft-ALBEF for early vision-audio alignment that facilitates fusion. Extensive experiments on five benchmarks show that SAVE compares favorably against the SOTA, outperforming AVIGATE by +4.1% on MSRVTT-1k, +1.9% on MSRVTT-3k, +2.5% on VATEX, +9.8% on Charades, and +2.1% on LSMDC, in light of the SumR metric.

Poster
SMRABooth: Subject and Motion Representation Alignment for Customized Video Generation

Xuancheng Xu, Yaning Li, Sisi You, Bing-Kun Bao

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Customized video generation aims to produce videos that faithfully preserve the subject's appearance from reference images while maintaining temporally consistent motion from reference videos. Existing methods struggle to ensure both subject appearance similarity and motion pattern consistency due to the lack of object-level guidance for subject and motion. To address this, we propose SMRABooth, which leverages the self-supervised encoder and optical flow encoder to provide object-level subject appearance and motion representations. These representations are aligned with the model during the LoRA fine-tuning process. Our approach is structured in three core stages: (1) We exploit subject representations via a self-supervised encoder to guide subject alignment, enabling the model to capture overall structure of subject and enhance high-level semantic consistency. (2) We utilize motion representations from an optical flow encoder to capture structurally coherent and object-level motion trajectories independent of appearance. (3) We propose a subject-motion association decoupling strategy that applies sparse LoRAs injection across both locations and timing, effectively reducing interference between subject and motion LoRAs. Extensive experiments show that SMRABooth excels in subject and motion customization, maintaining consistent subject appearance and motion patterns, proving its effectiveness in controllable text-to-video generation.

Poster
Yume1.5: A Text-Controlled Interactive World Generation Model

Xiaofeng Mao, Zhen Li, Chuanhao Li, Xiaojie Xu, Kaining Ying, Kaipeng Zhang

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Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges such as excessively large parameter sizes, reliance on lengthy inference steps, and rapidly growing historical context, which severely limit real-time performance and lack text-controlled generation capabilities.To address these challenges, we propose Yume1.5, a novel framework designed to generate realistic, interactive, and continuous worlds from a single image or text prompt. Yume1.5 achieves this through a carefully designed framework that supports keyboard-based exploration of the generated worlds. The framework comprises three core components: (1) a long-video generation method combining unified context compression and linear attention; (2) a context compression-based bidirectional attention distillation approach with an enhanced text embedding scheme for real-time streaming video generation. Yume1.5 achieves an average generation speed of 12 fps at 540p resolution using only a single A100 GPU; (3) a text-controlled method for generating world events. Github: https://github.com/stdstu12/YUME.

Poster
SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations

Yunnan Wang, Kecheng Zheng, Jianyuan Wang, Minghao Chen, David Novotny, Christian Rupprecht, Yinghao Xu, Xing Zhu, Wenjun Zeng, Xin Jin, Yujun Shen

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The convergence of 3D geometric perception and video synthesis has created an unprecedented demand for large-scale video data that is rich in both semantic and spatio-temporal information. While existing datasets have advanced either 3D understanding or video generation, a significant gap remains in providing a unified resource that supports both domains at scale. To bridge this chasm, we introduce SceneScribe-1M, a new large-scale, multi-modal video dataset. It comprises one million in-the-wild videos, each meticulously annotated with detailed textual descriptions, precise camera parameters, dense depth maps, and consistent 3D point tracks. We demonstrate the versatility and value of SceneScribe-1M by establishing benchmarks across a wide array of downstream tasks, including monocular depth estimation, scene reconstruction, and dynamic point tracking, as well as generative tasks such as text-to-video synthesis, with or without camera control. By open-sourcing SceneScribe-1M, we aim to provide a comprehensive benchmark and a catalyst for research, fostering the development of models that can both perceive the dynamic 3D world and generate controllable, realistic video content.

Poster
InternVideo-Next: Towards World-Understanding Video Models

Chenting Wang, Yuhan Zhu, Yicheng Xu, Jiange Yang, Ziang Yan, Yali Wang, Yi Wang, Limin Wang

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Large-scale video-text pretraining achieves strong performance but depends on noisy, synthetic captions with limited semantic coverage, often overlooking implicit world knowledge such as object motion, 3D geometry, and physical cues. In contrast, masked video modeling (MVM) directly exploits spatiotemporal structures but trails text-supervised methods on general tasks.We find this gap arises from overlooked architectural issues: pixel-level reconstruction struggles with convergence and its low-level requirement often conflicts with semantics, while latent prediction often encourages shortcut learning.To address these, we disentangle the traditional encoder-decoder design into an Encoder-Predictor-Decoder (EPD) framework, where the predictor acts as a latent world model, and propose InternVideo-Next, a two-stage pretraining scheme that builds a semantically consistent yet detail-preserving latent space for this world model.First, conventional linear decoder in pixel MVM enforces the predictor's output latent to be linearly projected to, thus separable in pixel space, causing the conflict with semantic abstraction.Our Stage 1 proposes a conditional diffusion decoder and injects clean image-level semantic priors to enhance semantics and convergence, thus bridging pixel-level fidelity with high-level semantic abstraction.Stage 2 further learns world knowledge by predicting frozen Stage 1 targets within this space, mitigating shortcut learning.Trained on public, unlabeled videos, InternVideo-Next achieves state-of-the-art results across benchmarks and provides a scalable path toward general video representation learning.

Poster
ORBIT: Benchmarking SfM in the Wild with 360deg Video

Sara Sabour, Richard Tucker, Marcus Brubaker, Saurabh Saxena, Junhwa Hur, Andrea Tagliasacchi, Deqing Sun, David J Fleet, Richard Szeliski, Noah Snavely

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Structure-from-Motion (SfM) is a cornerstone of 3D perception, yet current methods often fail when applied to complex videos involving challenging camera motions or dynamic scenes.Compounding the problem, the field lacks reliable ground-truth benchmarks for such difficult scenarios, making it hard to gauge real-world progress, or pinpoint where improvements are most needed.To address this gap, we introduce a new benchmark for evaluating camera pose estimation.Our key insight is to leverage online panoramic 360deg as a source of data from which to construct challenging clips, while still enabling robust ground-truth trajectory recovery.The panoramic nature of these videos provides richer visual context for tracking camera motion, even when parts of the view are affected by blur, motion, or dynamic objects.By tracking camera motion across full 360deg videos, we crop and reproject selected portions to generate perspective-view clips that serve as our benchmark---ORBIT---a diverse collection of 100 video clips.Experiments show that COLMAP and other state-of-the-art SfM methods struggle to accurately estimate camera positions on our benchmark, indicating that it remains a challenging and open problem space for future research.As a result, ORBIT provides a valuable testbed where researchers can meaningfully compete and measure progress on truly challenging, real-world SfM problems.

Poster
CubeComposer: Spatio-Temporal Autoregressive 4K 360deg Video Generation from Perspective Video

Lingen Li, Guangzhi Wang, Xiaoyu Li, Zhaoyang Zhang, Qi Dou, Jinwei Gu, Tianfan Xue, Ying Shan

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Generating high-quality 360deg panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting <= 1K resolution native generation and relying on suboptimal post-hoc super-resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360deg videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing peak memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360deg video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios.

Poster
Text-Image Conditioned 3D Generation

Jiazhong Cen, Jiemin Fang, Sikuang Li, Guanjun Wu, Chen Yang, Taoran Yi, Zanwei Zhou, Zhikuan Bao, Lingxi Xie, Wei Shen, Qi Tian

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High-quality 3D assets are critical for VR/AR, industrial design, and entertainment, driving growing interest in generative models that can create 3D content from user-provided prompts. Most existing 3D generators, however, rely on a single conditioning modality: image-conditioned models deliver high visual fidelity by exploiting pixel-aligned cues but suffer from viewpoint bias when the input view is limited or ambiguous, whereas text-conditioned models benefit from broad semantic guidance yet lack low-level visual detail. This restricts how users can express their intent and raises a natural question: can the two modalities be combined to yield more flexible and faithful 3D generation? Our diagnostic study shows that even a simple late fusion of text- and image-conditioned predictions improves over single-modality models, evidencing strong cross-modal complementarity. Building on this finding, we formalize the task of Text-Image Conditioned 3D Generation, which requires joint reasoning over a visual exemplar and a textual specification during generation. To address this task, we introduce TIGON, a minimalist dual-branch baseline that maintains separate image- and text-conditioned backbones with lightweight cross-modal fusion. Extensive experiments demonstrate that text-image conditioning yields consistent gains over single-modality methods, suggesting complementary vision-language guidance as a promising direction for future 3D generation research.

Poster
TEAR: Temporal-aware Automated Red-teaming for Text-to-Video Models

Jiaming He, Guanyu Hou, Hongwei Li, Zhicong Huang, Kangjie Chen, Yi Yu, Wenbo Jiang, Guowen Xu, Tianwei Zhang

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Text-to-Video (T2V) models are capable of synthesizing high-quality, temporally coherent dynamic video content, but the diverse generation also inherently introduces critical safety challenges. Existing safety evaluation methods, which focus on static image and text generation, are insufficient to capture the complex temporal dynamics in video generation. To address this, we propose a TEmporal-aware Automated Red-teaming framework, named TEAR, an automated framework designed to uncover safety risks specifically linked to the dynamic temporal sequencing of T2V models. TEAR employs a temporal-aware test generator optimized via a two-stage approach: initial generator training and temporal-aware online preference learning, to craft textually innocuous prompts that exploit temporal dynamics to elicit policy-violating video output. And a refine model is adopted to improve the prompt stealthiness and adversarial effectiveness cyclically. Extensive experimental evaluation demonstrates the effectiveness of TEAR across open-source and commercial T2V systems with an over 80% attack success rate, a significant boost from the prior best result of 57%.

Oral
Unified Spatiotemporal Token Compression for Video-LLMs at Ultra-Low Retention

Junhao Du, Jialong Xue, Anqi Li, Jincheng Dai, Guo Lu

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Video large language models (Video-LLMs) face high computational costs due to large volumes of visual tokens. Existing token compression methods typically adopt a two-stage spatiotemporal compression strategy, relying on stage-specific metrics and an implicit assumption of spatiotemporal separability. Under extremely low retention ratios, however, such approaches often result in unbalanced allocation and loss of visual evidence essential for question answering. We reformulate token compression as a spatiotemporal allocation task within a global token retention pool. We propose a unified selection mechanism that integrates attention weights and semantic similarity to globally select tokens with high contribution and low redundancy. Unselected tokens are merged via clustering and refilled, preserving information integrity. Inside the LLM, we further introduce text-aware merging to perform secondary compression based on query relevance. Without requiring retraining, our method serves as a plug-and-play module compatible with existing Video-LLMs. Experiments show that retaining only about 2% of visual tokens preserves 90.1% of baseline performance across multiple benchmarks, while reducing FLOPs to roughly 2.6%. These benefits generalize across diverse backbones, decreasing end-to-end inference latency and memory consumption. Our unified spatiotemporal token compression strategy establishes the state-of-the-art in video understanding under ultra-low token retention.

Poster
Transition Matching Distillation for Fast Video Generation

Weili Nie, Julius Berner, Nanye Ma, Chao Liu, Saining Xie, Arash Vahdat

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Large video diffusion and flow models have achieved remarkable success in high-quality video generation, but their use in real-time interactive applications remains limited due to their inefficient multi-step sampling process. In this work, we present Transition Matching Distillation (TMD), a novel framework for distilling video diffusion models into efficient few-step generators. The central idea of TMD is to match the multi-step denoising trajectory of a diffusion model with a few-step probability transition process, where each transition is modeled as a lightweight conditional flow. To enable efficient distillation, we decompose the original diffusion backbone into two components: (1) a main backbone, comprising the majority of early layers, that extracts semantic representations at each outer transition step; and (2) a flow head, consisting of the last few layers, that leverages these representations to perform multiple inner flow updates. Given a pretrained video flow model, we first introduce a flow head to the model, and adapt it into a conditional flow map. We then apply distribution matching distillation to the student model with flow head rollout in each transition step. Extensive experiments on distilling Wan2.1 1.3B and 14B text-to-video models demonstrate that TMD provides a flexible and strong trade-off between generation speed and visual quality. In particular, TMD outperforms existing distilled models under comparable inference costs in terms of visual fidelity and prompt adherence.

Poster
Where Culture Fades: Revealing the Cultural Gap in Text-to-Image Generation

Chuancheng Shi, Shangze Li, Shiming Guo, Simiao Xie, Wenhua Wu, Jingtong Dou, Chao Wu, Canran Xiao, Cong Wang, Zifeng Cheng, Fei Shen, Tat-Seng Chua

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Multilingual text-to-image (T2I) models have advanced rapidly in terms of visual realism and semantic alignment, and are now widely utilised. Yet outputs vary across cultural contexts: because language carries cultural connotations, images synthesized from multilingual prompts should preserve cross-lingual cultural consistency. We conduct a comprehensive analysis showing that current T2I models often produce culturally neutral or English-biased results under multilingual prompts.Analyses of two representative models indicate that the issue stems not from missing cultural knowledge but from insufficient activation of culture-related representations. We propose a probing method that localizes culture-sensitive signals to a small set of neurons in a few fixed layers. Guided by this finding, we introduce two complementary alignment strategies: (1) inference-time cultural activation that amplifies the identified neurons without backbone fine-tuned; and (2) layer-targeted cultural enhancement that updates only culturally relevant layers. Experiments on our CultureBench demonstrate consistent improvements over strong baselines in cultural consistency while preserving fidelity and diversity.

Poster
Infinity-RoPE: Action-Controllable Infinite Video Generation Emerges From Autoregressive Self-Rollout

Hidir Yesiltepe, Tuna Meral, Adil Kaan Akan, Kaan Oktay, Pinar Yanardag

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Current autoregressive video diffusion models are constrained by three core bottlenecks: (i) the finite temporal horizon imposed by the base model's 3D Rotary Positional Embedding (3D-RoPE), (ii) slow prompt responsiveness in maintaining fine-grained action control during long-form rollouts, and (iii) the inability to realize discontinuous cinematic transitions within a single generation stream. We introduce Infinity-RoPE, a unified inference-time framework that addresses all three limitations through three interconnected components: Block-Relativistic RoPE, KV Flush, and RoPE Cut. Block-Relativistic RoPE reformulates temporal encoding as a moving local reference frame, where each newly generated latent block is rotated relative to the base model's maximum frame horizon while earlier blocks are rotated backward to preserve relative temporal geometry. This relativistic formulation eliminates fixed temporal positions, enabling continuous video generation far beyond the base positional limits. To obtain fine-grained action control without re-encoding, KV Flush renews the KV cache by retaining only two anchor tokens, the global sink and the last generated latent frame, thereby ensuring immediate prompt responsiveness. Finally, RoPE Cut introduces controlled discontinuities in temporal RoPE coordinates, enabling multi-cut scene transitions within a single continuous rollout. Together, these components establish Infinity-RoPE as a training-free foundation for infinite-horizon, controllable, and cinematic video diffusion. Comprehensive experiments show that Infinity-RoPE consistently surpasses previous autoregressive models in overall VBench scores while requiring only a fraction of their KV cache budget.

Poster
Hierarchical Codec Diffusion for Video-to-Speech Generation

Jiaxin Ye, Gaoxiang Cong, Chenhui Wang, Xin-Cheng Wen, Zhaoyang Li, Boyuan Cao, Hongming Shan

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Video-to-Speech (VTS) generation aims to synthesize speech from a silent video without auditory signals, and holds substantial promise for applications such as film dubbing and voice restoration for individuals with aphonia. However, existing VTS methods disregard the hierarchical nature of speech, which spans coarse speaker-aware semantics to fine-grained prosodic details. This oversight hinders direct alignment between visual and speech features at specific hierarchical levels during property matching. In this paper, leveraging the hierarchical structure of Residual Vector Quantization (RVQ)-based codec, we propose HiCoDiT, a novel Hierarchical Codec Diffusion Transformer that exploits the inherent hierarchy of discrete speech tokens to achieve strong audio-visual alignment. Specifically, since lower-level tokens encode coarse speaker-aware semantics and higher-level tokens capture fine-grained prosody, HiCoDiT employs low-level and high-level blocks to generate tokens at different levels. The low-level blocks condition on lip-synchronized motion and facial identity to capture speaker-aware content, while the high-level blocks use facial expression to modulate prosodic dynamics. Finally, to enable more effective coarse-to-fine conditioning, we propose a dual-scale adaptive instance layer normalization that jointly captures global vocal style through channel-wise normalisation and local prosody dynamics through temporal-wise normalization. Extensive experiments demonstrate that HiCoDiT outperforms baselines in fidelity and expressiveness, highlighting the potential of discrete modelling for VTS. The code and speech demo are both available at https://github.com/Jiaxin-Ye/HiCoDiT.

Poster
3D sans 3D Scans: Scalable Pre-training from Video-Generated Point Clouds

Ryousuke Yamada, Kohsuke Ide, Yoshihiro Fukuhara, Hirokatsu Kataoka, Gilles Puy, Andrei Bursuc, Yuki M Asano

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Despite recent progress in 3D self-supervised learning, collecting large-scale 3D scene scans remains expensive and labor-intensive. In this work, we investigate whether 3D representations can be learned from unlabeled videos recorded without any real 3D sensors. We present Laplacian-Aware Multi-level 3D Clustering with Sinkhorn-Knopp (LAM3C), a self-supervised framework that learns from video-generated point clouds reconstructed from unlabeled videos. We first introduce RoomTours, a video-generated point cloud dataset constructed by collecting room-walkthrough videos from the web (e.g., real-estate tours) and generating 49,219 scenes using an off-the-shelf feed-forward reconstruction model. We also propose a noise-regularized loss that stabilizes representation learning by enforcing local geometric smoothness and ensuring feature stability under noisy point clouds. Remarkably, without using any real 3D scans, LAM3C achieves better performance than previous self-supervised methods on indoor semantic and instance segmentation. These results suggest that unlabeled videos represent an abundant source of data for 3D self-supervised learning. Our source code is available at https://github.com/ryosuke-yamada/lam3c.

Poster
SpatialVID: A Large-Scale Video Dataset with Spatial Annotations

Jiahao Wang, Yufeng Yuan, Rujie Zheng, Youtian Lin, Jian Gao, Lin-Zhuo Chen, Yajie Bao, Chang Zeng, Yanxi Zhou, Xiao-Xiao Long, Hao Zhu, Zhaoxiang Zhang, Xun Cao, Yao Yao

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Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion.To this end, we collect **SpatialVID**, a dataset consisting of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions.Specifically, we collect more than 21,000 hours of raw video, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions.Analysis of SpatialVID's data statistics reveals a richness and diversity that directly foster improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.Through extensive validation experiments, we demonstrate SpatialVID's effectiveness across tasks such as controllable video generation, world simulation and geometric reconstruction, providing a strong foundation for spatial intelligence research.

Poster