CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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HOLO: Homography-Guided Pose Estimator Network for Fine-Grained Visual Localization on SD Maps

Xuchang Zhong, Xu Cao, Jinke Feng, Hao Fang

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Visual localization on standard-definition (SD) maps has emerged as a promising low-cost and scalable solution for autonomous driving. However, existing regression-based approaches often overlook inherent geometric priors, resulting in suboptimal training efficiency and limited localization accuracy. In this paper, we propose a novel homography-guided pose estimator network for fine-grained visual localization between multi-view images and standard-definition (SD) maps. We construct input pairs that satisfy a homography constraint by projecting ground-view features into the BEV domain and enforcing semantic alignment with map features. Then we leverage homography relationships to guide feature fusion and restrict the pose outputs to a valid feasible region, which significantly improves training efficiency and localization accuracy compared to prior methods relying on attention-based fusion and direct 3-DoF pose regression. To the best of our knowledge, this is the first work to unify BEV semantic reasoning with homography learning for image-to-map localization. Furthermore, by explicitly modeling homography transformations, the proposed framework naturally supports cross-resolution inputs, enhancing model flexibility. Extensive experiments on the nuScenes dataset demonstrate that our approach significantly outperforms existing state-of-the-art visual localization methods. Code and pretrained models will be publicly available at https://github.com/Quartararo0714/HOLO.

Poster
Thinking in 360deg: Humanoid Visual Search in the Wild

Heyang Yu, Yinan Han, Xiangyu Zhang, Baiqiao Yin, Bowen Chang, Xiangyu Han, XinHao Liu, Jing Zhang, Marco Pavone, Chen Feng, Saining Xie, Yiming Li

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Humans rely on the synergistic control of head (cephalomotor) and eye (oculomotor) to efficiently search for visual information in 360deg. However, prior approaches to visual search are limited to a static image, neglecting the physical embodiment and its interaction with the 3D world. How can we develop embodied visual search agents as efficient as humans while bypassing the constraints imposed by real-world hardware? To this end, we propose humanoid visual search where a humanoid agent actively rotates its head to search for objects or paths in an immersive world represented by a 360deg panoramic image. To study visual search in visually-crowded real-world scenarios, we build H* Bench, a new benchmark that moves beyond household scenes to challenging in-the-wild scenes that necessitate advanced visual-spatial reasoning capabilities, such as transportation hubs, large-scale retail spaces, urban streets, and public institutions. Our experiments first reveal that even top-tier proprietary models falter, achieving only 30% success in object and path search. We then use post-training techniques to enhance the open-source models, increasing its success rate by over threefold for both object search (14.83% - 47.38%) and path search (6.44% - 24.94%) on the smallest 3B model. Notably, the lower ceiling of path search reveals its inherent difficulty, which we attribute to the demand for sophisticated spatial commonsense. Our results not only show a promising path forward but also quantify the immense challenge that remains in building MLLM agents that can be seamlessly integrated into everyday human life.

Poster
HAVE-Bench: Hierarchical Audio-Visual Evaluation from Perception to Interaction

Muyan Zhong, Erfei Cui, Sen Xing, Weiyun Wang, Wen Wu, Yuchen Hu, Yanting Zhang, Xiaowei Hu, Wenhai Wang, Chao Zhang, Jifeng Dai

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Multimodal large language models (MLLMs) have expanded from vision-language systems to include audio, unlocking new capabilities in cross-modal reasoning and interaction. To address the limitation that existing benchmarks focus mainly on perception tasks and lack a unified cognitive evaluation framework, we propose Hierarchical Audio-Visual Evaluation Benchmark (HAVE-Bench). It systematically evaluates the audio-related capabilities of MLLMs along a three-level cognitive hierarchy: Perception, Reasoning, and Interaction, utilizing 2,451 curated samples and manually annotated multi-turn interaction-level tasks. Experiments using this unified framework reveal significant gaps in existing models at the reasoning and interaction levels, with speech-driven visual question answering (VQA) performance significantly lagging behind the text-image setting. These findings underscore the urgency of enhancing models' handling of long and complex audio and facilitating the transfer of reasoning capabilities from the vision-text to the audio-visual domain.

Poster
Agile Deliberation: Concept Deliberation for Subjective Visual Classification

Leijie Wang, Otilia Stretcu, Wei Qiao, Thomas Denby, Krishnamurthy Viswanathan, Enming Luo, Chun-Ta Lu, Tushar Dogra, Ranjay Krishna, Ariel Fuxman

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From content moderation to content curation, applications requiring vision classifiers for visual concepts are rapidly expanding. Existing human-in-the-loop approaches typically assume users begin with a clear, stable concept understanding to be able to provide high-quality supervision. In reality, users often start with a vague idea and must iteratively refine it through "concept deliberation", a practice we uncovered through structured interviews with content moderation experts. We operationalize the common strategies in deliberation used by real content moderators into a human-in-the-loop framework called Agile Deliberation that explicitly supports evolving and subjective concepts. The system supports users in defining the concept for themselves by exposing them to borderline cases. The system does this with two deliberation stages: (1) concept scoping, which decomposes the initial concept into a structured hierarchy of sub-concepts, and (2) concept iteration, which surfaces semantically borderline examples for user reflection and feedback to iteratively align an image classifier with the user's evolving intent. Since concept deliberation is inherently subjective and interactive, we painstakingly evaluate the framework through 18 user sessions, each 1.5h long, rather than standard benchmarking datasets. We find that Agile Deliberation achieves 7.5% higher F1 scores than automated decomposition baselines and more than 3% higher than manual deliberation, while participants reported clearer conceptual understanding and lower cognitive effort.

Poster
Unleashing the Intrinsic Visual Representation Capability of Multimodal Large Language Models

Hengzhuang Li, Xinsong Zhang, Qiming Peng, Bin Luo, Han Hu, Dengyang Jiang, Han-Jia Ye, Teng Zhang, Hai Jin

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Multimodal Large Language Models (MLLMs) have demonstrated remarkable proficiency in multimodal tasks.Despite their impressive performance, MLLMs suffer from the modality imbalance issue, where visual information is often underutilized compared to textual representations in deeper layers, leading to degraded visual performance or hallucinations.This issue stems from the predominant reliance on next-text-token-prediction during training, which fails to provide direct visual supervisory signals, resulting in progressive homogenization of visual representations throughout the layers.To this end, we propose Latent Visual Reconstruction (LaVer), a novel training framework that facilitates MLLMs in learning more discriminative visual representations via masked image modeling in the joint latent semantic space of LLM.Our method offers direct visual activation to MLLMs, which exhibit increased visual attention allocation, indicating enhanced utilization of visual information.Extensive experiments across diverse benchmarks prove the superiority of our approach in various scenarios, especially those requiring dense visual capabilities.Code will be publicly available upon publication.

Poster
IBISAgent: Reinforcing Pixel-Level Visual Reasoning in MLLMs for Universal Biomedical Object Referring and Segmentation

Yankai Jiang, Qiaoru Li, Binlu Xu, Haoran Sun, Chao Ding, Junting Dong, Yuxiang Cai, Xuhong Zhang, Jianwei Yin

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Recent research on medical MLLMs has shifted its focus from image-level understanding to fine-grained, pixel-level comprehension. Although segmentation serves as the foundation for pixel-level understanding, existing approaches face two major challenges. First, they introduce implicit segmentation tokens and require joint fine-tuning of the MLLM and external pixel decoders, increasing the risk of catastrophic forgetting and limiting out-of-domain generalization. Second, most methods rely on single-pass reasoning and lack the ability to iteratively refine segmentation results. To overcome these limitations, we propose IBISAgent--a novel agentic MLLM that reformulates segmentation as a vision-centric, multi-step decision-making process. IBISAgent enables MLLMs to generate interleaved reasoning and text-based click actions, invoke segmentation tools, and produce high-quality masks without architectural modifications. We also design a two-stage training framework consisting of cold-start SFT and agentic RL with tailored, fine-grained rewards. Through iterative multi-turn visual reasoning, IBISAgent naturally facilitates mask refinement and enhances robustness in complex medical referring and reasoning segmentation tasks. Extensive experiments demonstrate that IBISAgent consistently outperforms both closed-source and open-source SOTA methods.

Poster
OmniZip: Audio-Guided Dynamic Token Compression for Fast Omnimodal Large Language Models

Keda TAO, Kele Shao, Bohan Yu, Weiqiang Wang, Jian Liu, Huan Wang

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Omnimodal large language models (OmniLLMs) have attracted increasing research attention of late towards unified audio-video understanding. However, the high computational cost of processing longer joint audio-video token sequences has become a key bottleneck. Existing token compression methods have not addressed the emerging need to jointly compress multimodal tokens. To bridge this gap, we present OmniZip, a training-free, audio-guided audio-visual token-compression framework that optimizes multimodal token representation and accelerates model inference. Specifically, OmniZip first identifies salient audio tokens, then computes an audio retention score for each time group to capture information density, thereby dynamically guiding video token pruning and preserving cues from audio anchors enhanced by cross-modal similarity. For each time window, OmniZip compresses the video tokens using an interleaved spatio-temporal scheme. Extensive results demonstrate the merits of OmniZip: it achieves a 3.42x inference speedup and a 1.4x memory reduction over other top-performing counterparts, while maintaining the performance of OmniLLMs without training.

Poster
LLaDA-V: Large Language Diffusion Models with Visual Instruction Tuning

Zebin You, Shen Nie, Xiaolu Zhang, JUN ZHOU, Zhiwu Lu, Ji-Rong Wen, Chongxuan Li

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In this work, we introduce LLaDA-V, a purely diffusion-based Multimodal Large Language Model (MLLM) that integrates visual instruction tuning with masked diffusion models, representing a departure from the autoregressive paradigms dominant in current multimodal approaches. Built upon LLaDA, a representative large language diffusion model, LLaDA-V incorporates a vision encoder and MLP connector that projects visual features into the language embedding space, leveraging diffusion language models' bidirectional attention to capture spatial relationships in visual data more effectively than causal, sequential processing. Our empirical investigation reveals several intriguing results: First, LLaDA-V demonstrates promising multimodal performance despite its language model being weaker on purely textual tasks than counterparts like LLaMA3-8B and Qwen2-7B. When trained on the same instruction data, LLaDA-V is highly competitive with LLaMA3-V across multimodal tasks and shows promising data scaling behavior on several benchmarks. It also narrows the performance gap to Qwen2-VL, suggesting the effectiveness of its architecture for multimodal tasks. Second, LLaDA-V achieves state-of-the-art performance in multimodal understanding compared to existing purely diffusion-based MLLMs. Our findings suggest that large language diffusion models show promise in multimodal contexts and warrant further investigation. To facilitate future research, we open-source LLaDA-V together with its training and evaluation code at https://github.com/ML-GSAI/LLaDA-V.

Poster
EVATok: Adaptive Length Video Tokenization for Efficient Visual Autoregressive Generation

Tianwei Xiong, Jun Hao Liew, Zilong Huang, Zhijie Lin, Jiashi FENG, Xihui Liu

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Autoregressive (AR) video generative models rely on video tokenizers that compress pixels into discrete token sequences. The length of these token sequences is crucial for balancing reconstruction quality against downstream generation computational cost. Traditional video tokenizers apply a uniform token assignment across temporal blocks of different videos, often wasting tokens on simple, static, or repetitive segments while underserving dynamic or complex ones. To address this inefficiency, we introduce **EVATok**, a framework to produce **E**fficient **V**ideo **A**daptive **Tok**enizers. Our framework estimates optimal token assignments for each video to achieve the best quality-cost trade-off, develops lightweight routers for fast prediction of these optimal assignments, and trains adaptive tokenizers that encode videos based on the assignments predicted by routers. We demonstrate that EVATok delivers substantial improvements in efficiency and overall quality for video reconstruction and downstream AR generation. Enhanced by our advanced training recipe that integrates video semantic encoders, EVATok achieves superior reconstruction and state-of-the-art class-to-video generation on UCF-101, with at least 24.4% savings in average token usage compared to the prior state-of-the-art LARP and our fixed-length baseline.

Poster
AV-Reasoner: Improving and Benchmarking Clue-Grounded Audio-Visual Counting for MLLMs

Lidong Lu, Guo Chen, Zhu Wei, Zhiqi Li, Yicheng Liu, Tong Lu

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Despite progress in video understanding, current MLLMs struggle with counting tasks. Existing benchmarks are limited by short videos, close-set queries, lack of clue annotations, and weak multimodal coverage. In this paper, we introduce CG-AV-Counting, a manually-annotated clue-grounded counting benchmark with 1,027 multimodal questions and 5,845 annotated clues over 497 long videos. It supports both black-box and white-box evaluation, serving as a comprehensive testbed for both end-to-end and reasoning-based counting. To explore ways to improve model's counting capability, we propose AV-Reasoner, a model trained with GRPO and curriculum learning to generalize counting ability from related tasks. AV-Reasoner achieves SOTA results across multiple benchmarks, demonstrating the effectiveness of reinforcement learning. However, experiments reveal that on out-of-domain benchmarks, reasoning in the language space offers limited performance gains, suggesting the need for more robust cross-domain reasoning mechanisms.

Poster
Investigating Self-Supervised Representations for Audio-Visual Deepfake Detection

Dragos-Alexandru Boldisor, Stefan Smeu, Dan Oneata, Elisabeta Oneata

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Self-supervised representations excel at many vision and speech tasks, but their potential for audio-visual deepfake detection remains underexplored. Unlike prior work that uses these features in isolation or buried within complex architectures, we systematically evaluate them across modalities (audio, video, multimodal) and domains (lip movements, generic visual content). We assess three key dimensions: detection effectiveness, interpretability of encoded information, and cross-modal complementarity. We find that most self-supervised features capture deepfake-relevant information, and that this information is complementary. Moreover, models primarily attend to semantically meaningful regions rather than spurious artifacts (such as the leading silence). Among the investigated features, audio-informed representations generalize best and achieve state-of-the-art results. However, generalization to realistic in-the-wild data remains challenging. Our analysis indicates this gap stems from intrinsic dataset difficulty rather than from features latching onto superficial patterns.

Poster
Towards Visual Query Localization in the 3D World

Liang Peng, Bohan Tan, Zhipeng Zhang, Haobo Li, Yifan Jiao, Xingping Dong, Libo Zhang

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Visual query localization (VQL) aims to predict a spatial-temporal response of the most recent occurrence from a sequence given a query. Currently, most research focuses on visual query localization from 2D videos, while its counterpart in 3D space has received little attention. In this paper, we make the first attempt to visual query localization in the 3D world by introducing a novel benchmark, dubbed 3DVQL. Specifically, 3DVQL contains 2,002 sequences with around 170,000 frames and 6.4K response track segments from 38 object categories. Each sequence in 3DVQL is provided with multiple modalities including point clouds (PC), RGB and depth images to support flexible research. To ensure high-quality annotation, each sequence is manually annotated with multiple rounds of verification and refinement. To our best knowledge, 3DVQL is the first benchmark towards 3D multimodal visual query localization. To facilitate comparison for subsequent research, we implement a series of representative 3D multimodal VQL baselines using PC and RGB. The experimental results show that existing methods exhibit significant performance variations across different fusion modules. To encourage future research, we propose a lift and attention fusion algorithm named LaF, which significantly outperforms existing baseline models. Our benchmark and model will be publicly released at our webpage https://github.com/wuhengliangliang/3DVQL.

Poster
Semantic Audio-Visual Navigation in Continuous Environments

Yichen Zeng, Hebaixu Wang, Meng Liu, Yu Zhou, Chen Gao, Kehan Chen, Gongping Huang

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Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio rendering, restricting agents to discrete grid positions and leading to spatially discontinuous observations. To establish a more realistic setting, we introduce Semantic Audio-Visual Navigation in Continuous Environments (SAVN-CE), where agents can move freely in 3D spaces and perceive temporally and spatially coherent audio-visual streams. In this setting, targets may intermittently become silent or stop emitting sound entirely, causing agents to lose goal information. To tackle this challenge, we propose MAGNet, a multimodal transformer-based model that jointly encodes spatial and semantic goal representations and integrates historical context with self-motion cues to enable memory-augmented goal reasoning. Comprehensive experiments demonstrate that MAGNet significantly outperforms state-of-the-art methods, achieving up to a 12.1% absolute improvement in success rate. These results also highlight its robustness to short-duration sounds and long-distance navigation scenarios. The code is available at https://github.com/yichenzeng24/SAVN-CE.

Poster
Language Models Can Explain Visual Features via Steering

Javier Ferrando, Enrique Lopez-Cuena, Pablo Agustin Martin-Torres, Daniel Hinjos, Anna Arias-Duart, Dario Garcia-Gasulla

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Sparse Autoencoders uncover thousands of features in vision models, yet explaining these features without requiring human intervention remains an open challenge. While previous work has proposed generating correlation-based explanations based on top activating input examples, we present a fundamentally different alternative based on causal interventions. We leverage the structure of Vision-Language Models and steer individual SAE features in the vision encoder after providing an empty image. Then, we prompt the language model to explain what it "sees", effectively eliciting the visual concept represented by each feature. Results show that Steering offers an scalable alternative that complements traditional approaches based on input examples, serving as a new axis for automated interpretability in vision models. Moreover, the quality of explanations improves consistently with the scale of the language model, highlighting our method as a promising direction for future research. Finally, we propose Steering-informed Top-k, a hybrid approach that combines the strengths of causal interventions and input-based approaches to achieve state-of-the-art explanation quality without additional computational cost.

Poster
RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting

Ji Shi, Xianghua Ying, Bowei Xing, Ruohao Guo, Wenzhen Yue

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3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual quality. However, existing methods struggle with semi-transparent specular surfaces that exhibit both complex reflections and clear transmission, often producing blurry reflections or overly occluded transmission. To address this, we present RT-Splatting, a framework that disentangles each Gaussian's geometric occupancy from its optical opacity. This factorization yields a unified surface-volume scene representation with a single set of Gaussian primitives. Our hybrid renderer interprets this representation both as a surface to capture high-frequency reflections and as a volume to preserve clear transmission. To mitigate the ambiguity in jointly optimizing reflection and transmission, we introduce Specular-Aware Gradient Gating, which suppresses misleading gradients from highly specular regions into the transmission branch, effectively reducing distracting floaters. Experiments on challenging semi-transparent scenes show that RT-Splatting achieves state-of-the-art performance, delivering high-fidelity reflections and clear transmission with real-time rendering. Moreover, our factorization naturally enables flexible scene editing. The project page is available at https://sjj118.github.io/RT-Splatting.

Poster
VITAL: Vision-Encoder-centered Pre-training for LMMs in Visual Quality Assessment

Ziheng Jia, Linhan Cao, Jinliang Han, Zicheng Zhang, Jiaying Qian, Jiarui Wang, Zijian Chen, Guangtao Zhai, Xiongkuo Min

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Developing a robust visual quality assessment (VQualA) large multi-modal model (LMM) requires achieving versatility, powerfulness, and transferability. However, existing VQualA LMMs typically focus on a single task and rely on full-parameter fine-tuning, which makes them prone to overfitting on specific modalities or task types, thereby limiting their generalization capacity and transferability. To address this, we propose a vision-encoder-centered generative pre-training pipeline and develop the VITAL-Series LMMs. (1) We adopt a machine-executed annotation-scrutiny paradigm, constructing over 4.5M vision-language (VL) pairs-the largest VQualA training dataset to date. (2) We employ a multi-task training workflow that simultaneously enhances the model's quantitative scoring precision and strengthens its capability for quality interpretation across both image and video modalities. (3) Building upon the vision encoder, we realize an efficient model zoo extension: the model zoo exhibits strong zero-shot performance, and each paired decoder requires only a swift warm-up using less than 1/1000 of the pre-training data to achieve performance comparable to the fully trained counterpart. Overall, our work lays a cornerstone for advancing toward the foundation LMM for VQualA. The project is at https://github.com/jzhws/VITAL-Series.

Poster
Visual Diffusion Models are Geometric Solvers

Nir Goren, Shai Yehezkel, Omer Dahary, Andrey Voynov, Or Patashnik, Daniel Cohen-Or

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In this paper we show that visual diffusion models can serve as effective geometric solvers: they can directly reason about geometric problems by working in pixel space. We first demonstrate this on the Inscribed Square Problem, a long-standing problem in geometry that asks whether every Jordan curve contains four points forming a square. We then extend the approach to two other well-known hard geometric problems: the Steiner Tree Problem and the Maximum Area Polygon Problem. Our method treats each problem instance as an image and trains a standard visual diffusion model that transforms Gaussian noise into an image representing a valid approximate solution that closely matches the exact one. The model learns to transform noisy geometric structures into correct configurations, effectively recasting geometric reasoning as image generation. Unlike prior work that necessitates specialized architectures and domain-specific adaptations when applying diffusion to parametric geometric representations, we employ a standard visual diffusion model that operates on the visual representation of the problem. This simplicity highlights a surprising bridge between generative modeling and geometric problem solving. Beyond the specific problems studied here, our results point toward a broader paradigm: operating in image space provides a general and practical framework for approximating notoriously hard problems, and opens the door to tackling a far wider class of challenging geometric tasks.

Poster
Dr. Seg: Revisiting GRPO Training for Visual Large Language Models through Perception-Oriented Design

Haoxiang Sun, Tao Wang, Chenwei Tang, Li Yuan, Jiancheng Lv

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Following the success of Group Relative Policy Optimization (GRPO) in foundation LLMs, an increasing number of works have sought to adapt GRPO to Visual Large Language Models (VLLMs) for visual perception tasks (e.g., detection and segmentation). However, much of this line of research rests on a long-standing yet unexamined assumption: training paradigms developed for language reasoning can be transferred seamlessly to visual perception. Our experiments show that this assumption is not valid, revealing intrinsic differences between reasoning-oriented and perception-oriented settings. Using reasoning segmentation as a representative case, we surface two overlooked factors: (i) the need for a broader output space, and (ii) the importance of fine-grained, stable rewards. Building on these observations, we propose Dr.Seg, a simple, plug-and-play GRPO-based framework consisting of a Look-to-Confirm mechanism and a Distribution-Ranked Reward module, requiring no architectural modifications and integrating seamlessly with existing GRPO-based VLLMs. Extensive experiments demonstrate that Dr.Seg improves performance in complex visual scenarios while maintaining strong generalization. Code, data, and models will be publicly released upon acceptance.

Poster
An Efficient Token Compression Framework for Visual Object Tracking

Weijing Wu, Qihua Liang, Bineng Zhong, Haiying Xia, Zhiyi Mo, Shuxiang Song

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Refining visual representations by eliminating their internal feature-level redundancy is crucial for simultaneously optimizing the performance and computational cost of models in visual tracking. To enhance their performance, many contemporary Transformer-based trackers leverage a larger number of historical template frames to capture richer spatio-temporal cues. However, this strategy leads to a massive number of input visual tokens. This creates two critical issues: it imposes a quadratic computational burden and can also degrade the tracker's overall performance. To bridge this gap, we propose a compress-then-interact tracking framework, ETCTrack, that learns to efficiently compress template tokens from historical template frames into a robust target representation, moving beyond handcrafted rules. Our method first employs the Adaptive Token Compressor to dynamically construct compact yet highly discriminative template tokens by filtering out redundant visual tokens. These refined template tokens are then processed by our Hierarchical Interaction Encoder to achieve a deep, adaptive interaction with the search features. Refined search features ensure subsequent precise target localization. Experiments on seven benchmarks demonstrate that our method outperforms current state-of-the-art trackers. ETCTrack-B224 reduces the number of template tokens by 60%, leading to a 21.4% reduction in MACs with only a 0.4% drop in accuracy. The source code are available at https://github.com/PJD-WJ/ETCTrack.

Poster
Enhancing the Security of Visual Speaker Authentication Based on Dynamic Lip-Print Analysis

Yi He, Lei Yang, Bofan Chen, Shilin Wang

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In recent years, face-based authentication methods are gradually replacing traditional methods across various applications, offering enhanced security and user convenience. However, these methods are threatened by the continuously evolving DeepFake techniques. In this paper, a novel Visual Speaker Authentication (VSA) approach based on dynamic lip-prints is proposed to improve system security against diverse attacks. The lip-prints are discriminative viseme segments that capture user's localized speaking habits. By leveraging these dynamic lip-prints, this approach can expand the prompt set without requiring additional user-recordings or model retraining, thereby strengthening resilience to replay attacks. Moreover, a Multi-Layer Dynamic-Enhanced Encoder is introduced to model fine-grained lip dynamics, addressing data scarcity challenges and ensuring robust feature extraction even in scenarios with short temporal spans and limited enrollment data. We have carried out extensive experiments on several datasets and the results have demonstrated the effectiveness of the proposed method in both security enhancement and prompt set scalability.

Poster