CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

Browse all papers

3D Space as a Scratchpad for Editable Text-to-Image Generation

Oindrila Saha, Vojtech Krs, Radomir Mech, Subhransu Maji, Matheus Gadelha, Kevin Blackburn-Matzen

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Recent progress in large language models (LLMs) has shown that reasoning improves when intermediate thoughts are externalized into explicit workspaces, such as chain-of-thought traces or tool-augmented reasoning. Yet, visual language models (VLMs) lack an analogous mechanism for spatial reasoning, limiting their ability to generate images that accurately reflect geometric relations, object identities, and compositional intent. We introduce the concept of a spatial scratchpad -- a 3D reasoning substrate that bridges linguistic intent and image synthesis. Given a text prompt, our framework parses subjects and background elements, instantiates them as editable 3D meshes, and employs agentic scene planning for placement, orientation, and viewpoint selection. The resulting 3D arrangement is rendered back into the image domain with identity-preserving cues, enabling the VLM to generate spatially consistent and visually coherent outputs. Unlike prior 2D layout-based methods, our approach supports intuitive 3D edits that propagate reliably into final images. Empirically, it achieves a 32% improvement in text alignment on GenAI-Bench, demonstrating the benefit of explicit 3D reasoning for precise, controllable image generation. Our results highlight a new paradigm for vision-language models that deliberate not only in language, but also in space. Code and visualizations at https://oindrilasaha.github.io/3DScratchpad/

Poster
ReFAct: Empowering Multimodal Web Agents with Visual and Context Focusing

Rui Wu, Shuo Zhang, Xiaoxuan Tang, Ruirui Zhang, Yi Liu, Tao Jiang, Wenhao XU, Yong Li

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Multimodal Web Search Agents demonstrate a practically valuable capability by fusing information from diverse modalities (e.g., text and vision), retrieved iteratively from the internet, to address complex user queries. However, the visual modality is prone to information overload, and the noise contained within it--such as irrelevant background details or complex structures--can disrupt the model's attention, misdirecting its operational focus toward an erroneous path. To address the aforementioned challenge, we propose ReFAct (Reasoning, Focusing, and Acting), a novel framework that empowers the agent to actively manage its cross-modal context. This allows the agent to adjust its operational focus, thereby mitigating the impact of noise on multimodal Web Search Agents. Specifically, ReFAct employs a Grounding tool for active visual perception to dynamically filter information. We also design external memory-based Defocus/Refocus operations for selective information retention, further modulating information density within the multimodal context. Ultimately, this ensures the agent maintains focus during problem-solving. To evaluate and enhance agent capabilities in complex and noisy multimodal contexts, we first propose a pipeline for constructing datasets with flexible complexity. We introduce a new open-source benchmark: GroundedVQA. Finally, we experimentally demonstrate the effectiveness of our proposed method on GroundedVQA and other widely-used benchmarks.

Poster
SO-Bench: A Structural Output Evaluation of Multimodal LLM

Di Feng, Kaixin Ma, Feng Nan, Haofeng Chen, Bohan Zhai, David Griffiths, Mingfei Gao, Zhe Gan, Eshan Verma, Yinfei Yang, Zhifeng Chen, Afshin Dehghan

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Multimodal large language models (MLLMs) are increasingly deployed in real-world, agentic settings where outputs must not only be correct, but also conform to pre-defined data schemas. Despite recent progress in structured generation in textual domain, there is still no benchmark that systematically evaluates schema-grounded information extraction and reasoning over visual inputs. In this work, we conduct a comprehensive study of visual structural output capabilities for MLLMs with our carefully designed SO-BENCH benchmark. Covering four visual domains, including UI screens, natural images, documents, and charts, SO-BENCH is built from over 6.5K diverse JSON schemas and 1.8K curated image-schema pairs with human-verified quality. Benchmarking experiments on open-sourced andfrontier proprietary models reveal persistent gaps in predicting accurate, schema compliant outputs, highlighting the need for better multimodal structured reasoning. Beyond benchmarking, we further conduct training experiments to largely improve the model's structured output capability. We make the benchmark publicly available at https://github.com/apple/ml-sobench.

Poster
See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles

Zongru Wu, Rui Mao, Zhiyuan Tian, Pengzhou Cheng, Tianjie Ju, Zheng Wu, Lingzhong Dong, Haiyue Sheng, Zhuosheng Zhang, Gongshen Liu

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The advent of multimodal agents facilitates effective interaction within graphical user interface (GUI), especially in ubiquitous GUI control. However, their inability to reliably execute toggle control instructions remains a key bottleneck. To investigate this, we construct a state control benchmark with binary toggle instructions derived from public datasets. Evaluation results of existing agents demonstrate their notable unreliability, particularly when the current toggle state already matches the desired state. To address the challenge, we propose State-aware Reasoning (StaR), a multimodal reasoning method that enables agents to perceive the current toggle state, infer the desired state from the instruction, and act accordingly. Experiments on four multimodal agents demonstrate that StaR can improve toggle instruction execution accuracy by over 30%. Further evaluations on three public agentic benchmarks show that StaR also enhances general agentic task performance. Finally, evaluations on a dynamic environment highlight the potential of StaR for real-world applications. Code and benchmark: https://github.com/ZrW00/StaR.

Poster
LensWalk: Agentic Video Understanding by Planning How You See in Videos

Keliang Li, Yansong Li, Hongze Shen, Mengdi Liu, Hong Chang, Shiguang Shan

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The dense, temporal nature of video presents a profound challenge for automated analysis. Despite the use of powerful Vision-Language Models, prevailing methods for video understanding are limited by the inherent disconnect between reasoning and perception: they rely on static, pre-processed information and cannot actively seek raw evidence from video as their understanding evolves. To address this, we introduce LensWalk, a flexible agentic framework that empowers a Large Language Model reasoner to control its own visual observation actively. LensWalk establishes a tight reason-plan-observe loop where the agent dynamically specifies, at each step, the temporal scope and sampling density of the video it observes. Using a suite of versatile, Vision-Language Model based tools parameterized by these specifications, the agent can perform broad scans for cues, focus on specific segments for fact extraction, and stitch evidence from multiple moments for holistic verification. This design allows for progressive, on-demand evidence gathering that directly serves the agent's evolving chain of thought. Without requiring any model fine-tuning, LensWalk delivers substantial, plug-and-play performance gains on multiple model recipes, boosting their accuracy by over 5% on challenging long-video benchmarks like LVBench and Video-MME. Our analysis reveals that enabling an agent to control how it sees is key to unlocking more accurate, robust, and interpretable video reasoning.

Poster
SyncMos: Scalable Motion Synchronisation for Multi-Agent Scene Interaction

Lingxiao Li, Dongwon Kim, Lingyan Ruan, Bin CHEN, Taesoo Kwon, Taehyun Rhee

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Text-guided motion generation in 3D scenes has advanced the synthesis of human-scene interactions, contributing to embodied AI, scene understanding, and virtual agent simulation. While recent studies have begun exploring multi-agent scenarios, achieving temporally synchronised interactions among multiple agents remains an open challenge. Existing methods are often limited in flexibility and scalability when handling diverse interaction contexts.We present a method that enables synchronised multi-agent interaction using a single-agent motion synthesis model through two key components: a text-guided dependency-aware story planner and a temporal synchronisation module. The story planner interprets natural language instructions into structured event sequences with temporal dependencies. Our synchronisation module, built upon time-warping control and diffusion posterior sampling, aligns interaction timing across agents without retraining.Experimental results demonstrate that the proposed framework effectively models temporal dependencies and causal order between events. Evaluations across diverse interaction types show improved temporal alignment and coherent multi-agent motion generation consistent with textual instructions.

Poster
RLFTSim: Realistic and Controllable Multi-Agent Traffic Simulation via Reinforcement Learning Fine-Tuning

Ehsan Ahmadi, Hunter Schofield, Behzad Khamidehi, Fazel Arasteh, Jinjun Shan, Lili Mou, Dongfeng Bai, Kasra Rezaee

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Supervised open-loop training has been widely adopted for training traffic simulation models; however, it fails to capture the inherently dynamic, multi-agent interactions common in complex driving scenarios. We introduce RLFTSim, a reinforcement-learning-based fine-tuning framework that enhances scenario realism by aligning simulator rollouts with real-world data distributions and provides a method for distilling goal-conditioned controllability in scenario generation. We instantiate RLFTSim on top of a pre-trained simulation model, design a reward that balances fidelity and controllability, and perform comprehensive experiments on the Waymo Open Motion Dataset. Our results show improvements in realism, achieving state-of-the-art performance. Compared with other heuristic search-based fine-tuning methods, RLFTSim requires significantly fewer samples due to a proposed low-variance and dense reward signal, and it directly addresses the realism alignment issue by design. We also demonstrate the effectiveness of our approach for distilling traffic simulation controllability through goal conditioning. Project page is available at https://ehsan-ami.github.io/rlftsim.

Poster
NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code

Seemandhar Jain, Keshav Gupta, Kunal Gupta, Manmohan Chandraker

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The proliferation of neural radiance field (NeRF) research requires significant efforts to reimplement papers before building upon them. We introduce NERFIFY, a multi-agent framework that reliably converts NeRF research papers into trainable Nerfstudio plugins, in contrast to generic paper-to-code methods and frontier models like GPT-5 that usually fail to produce runnable code. NERFIFY achieves domain-specific executability through six key innovations: (1) Context-free grammar (CFG): LLM synthesis is constrained by Nerfstudio formalized as a CFG, ensuring generated code satisfies architectural invariants. (2) Graph-of-Thought code synthesis: Specialized multi-file-agents generate repositories in topological dependency order, validating contracts and errors at each node. (3) Compositional citation recovery: Agents automatically retrieve and integrate components (samplers, encoders, proposal networks) from citation graphs of references. (4) Visual feedback: Artifacts are diagnosed through PSNR-minima ROI analysis, cross-view geometric validation, and VLM-guided patching to iteratively improve quality. (5) Knowledge enhancement: Beyond reproduction, methods can be improved with novel regularizers or architectural optimizations. (6) Benchmarking: An evaluation framework is designed for NeRF paper-to-code synthesis across 30 diverse papers. On papers without public implementations, NERFIFY achieves visual quality matching expert human code (+-0.5 dB PSNR, +-0.2 SSIM) while reducing implementation time from weeks to minutes. NERFIFY demonstrates that a domain-aware design enables code translation for complex vision papers, potentiating accelerated and democratized reproducible research. Code, data and implementations are publicly available at https://seemandhar.github.io/NERFIFY/.

Poster
RAAS: LLM Agentic System Architecture Search with GRPO

Jiayi Yang, Guancheng Wan, Man Zhang, Mang Ye

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Large Language Model (LLM) agentic systems solve complex tasks through coordinated workflows, but designing them remains labor-intensive. The Agentic Supernet paradigm automates this by optimizing a probabilistic architecture space, yet suffers from critical evaluation instabilities: absolute performance scores entangle architectural merit with query difficulty, while single-execution protocols capture execution randomness rather than true capability. These instabilities lead to unreliable search dynamics where simple queries inflate weak designs and challenging queries suppress strong ones.We introduce RAAS (Robust Architecture Adaptive Search), which establishes more stable and fair evaluation through two synergistic mechanisms. Contextual Architecture Orchestration (CAO) disentangles quality from task difficulty by evaluating cohorts of candidate architectures on identical queries, deriving context-aware merit signals through peer-group comparison. Multi-Trial Assessment Synthesis (MTAS) reduces execution variance by aggregating performance across multiple independent trials, producing statistically robust capability estimates.Together, these mechanisms provide more reliable signals for architecture discovery. Experiments on six benchmarks spanning mathematical reasoning, code generation, and one multi-step tool-use benchmark show that RAAS consistently improves over strong baselines, improving HumanEval pass@1 from 92.23% to 96.31% and MATH accuracy from 52.08% to 60.87%, while maintaining practical efficiency. These results suggest that robust evaluation is a useful ingredient for agentic architecture search in the studied settings.

Poster
EvoGraph-R1: Self-Evolving Multimodal Knowledge Hypergraphs for Agentic Retrieval

Jiashi Lin, Changhong Jiang, Xiangru Lin, Ruifei Zhang, Xinyi Zhu, Jiyao Liu, Cheng Tang, Ye Du, Shujian Gao, Junzhi Ning, Lihao Liu, Ziyan Huang, Tianbin Li, Jin Ye, Junjun He

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Retrieval-augmented generation (RAG) has emerged as a critical paradigm for grounding Multimodal Large Language Models (MLLMs) in external knowledge. Recent GraphRAG methods introduce structured entity-relation graphs to improve retrieval and reasoning. However, they remain limited by treating knowledge graphs as static data structures built offline and queried in a single pass. This static paradigm misaligns with the interactive, iterative nature of knowledge-intensive reasoning, creating three bottlenecks: (i) text-centric fragmentation that impedes cross-modal reasoning, (ii) frozen structures unable to incorporate new evidence or correct errors, and (iii) rigid single-pass retrieval without adaptive refinement. To overcome these limitations, we introduce EvoGraph-R1, a self-evolving GraphRAG framework that reconceptualizes knowledge graphs as dynamic environments shaped through agent interactions.We formulate retrieval as a Markov Decision Process (MDP) where the agent observes the graph state and executes actions to query (GraphRetrieve), expand (WebSearch), refine (GraphEdit), or terminate (Answer) the reasoning. These actions reshape the hypergraph structure and generate feedback signals that guide subsequent evolution.Through this closed loop, the hypergraph evolves by integrating new evidence, correcting errors, and refining structure to support multi-hop reasoning. Experiments on multimodal VQA and text QA benchmarks demonstrate substantial improvements over existing RAG baselines in accuracy, coverage, and traceability, establishing self-evolving knowledge graphs as a fundamental paradigm across modalities.

Poster
InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity

Haoming Wang, Qiyao Xue, Wei Gao

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Modern vision-language models (VLMs) are expected to have abilities of spatial reasoning with diverse scene complexities, but evaluating such abilities is difficult due to the lack of benchmarks that are not only diverse and scalable but also fully customizable. Existing benchmarks offer limited customizability over the scene complexity and are incapable of isolating and analyzing specific VLM failure modes under distinct spatial conditions. To address this gap, instead of individually presenting benchmarks for different scene complexities, in this paper we present InfiniBench, a fully automated, customizable and user-friendly benchmark generator that can synthesize a theoretically infinite variety of 3D scenes with parameterized control on scene complexity. InfiniBench uniquely translates scene descriptions in natural language into photo-realistic videos with complex and physically plausible 3D layouts. This is achieved through three key innovations: 1) a LLM-based agentic framework that iteratively refines procedural scene constraints from scene descriptions; 2) a flexible cluster-based layout optimizer that generates dense and cluttered scenes previously intractable for procedural methods; and 3) a task-aware camera trajectory optimization method that renders scenes into videos with full object coverage as VLM input. Experiments demonstrate that InfiniBench outperforms state-of-the-art procedural and LLM-based 3D generation methods in prompt fidelity and physical plausibility, especially in high-complexity scenarios. We further showcased the usefulness of InfiniBench, by generating benchmarks for representative spatial reasoning tasks including measurement, perspective-taking and spatiotemporal tracking. The source codes of InfiniBench are available at https://github.com/pittisl/infinibench, and some sample benchmarks being generated by InfiniBench are available at https://huggingface.co/datasets/Haoming645/infinibench.

Oral
CodeV: Code with Images for Faithful Visual Reasoning via Tool-Aware Policy Optimization

Xinhai Hou, Shaoyuan Xu, Manan Biyani, Moyan Li, Jia Liu, Todd C. Hollon, Bryan Wang

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Agentic vision-language models are increasingly trained to "think with images" by calling image operations. However, we show that high final-answer accuracy often hides unfaithful visual reasoning: models may invoke tools on irrelevant regions or ignore tool outputs entirely, yet still guess the correct answer. In this work, we first propose a faithfulness evaluation protocol that measures whether intermediate visual tool outputs (e.g., crops) actually contain the queried evidence. This reveals that recent visual agents achieve high final-answer accuracy but exhibit low rates of faithful tool-use on visual search benchmarks. We then introduce CodeV, a code-based visual agent trained with Tool-Aware Policy Optimization (TAPO). TAPO is a process-level RL framework that augments GRPO with dense rewards defined directly on visual tool inputs and outputs, rather than on chain-of-thought tokens, making supervision easier to verify and less susceptible to reward hacking. CodeV represents visual tools as executable Python code, and TAPO assigns step-wise rewards based solely on the question and tool output, encouraging both necessary and evidence-consistent tool use. In a two-stage SFT+RL pipeline, CodeV achieves competitive or superior accuracy while substantially increasing faithful tool-use rates on related visual search benchmarks. Beyond visual search, CodeV attains strong performance on a range of multimodal reasoning and math benchmarks, suggesting that explicitly supervising intermediate tool behavior is crucial for building trustworthy, agentic visual reasoning systems.

Oral
Thinking With Videos: Multimodal Tool-Augmented Reinforcement Learning for Long Video Reasoning

Haoji Zhang, Xin Gu, Jiawen Li, Chixiang Ma, Sule Bai, Chubin Zhang, Bowen Zhang, Zhichao Zhou, Dongliang He, Yansong Tang

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The video reasoning ability of multimodal large language models (MLLMs) is crucial for downstream tasks like video question answering and temporal grounding. While recent approaches have explored text-based chain-of-thought (CoT) reasoning for MLLMs, these methods often suffer from limited cross-modal interaction and increased hallucination, especially with longer videos or reasoning chains. To address these challenges, we propose Video Intelligence via Tool-Augmented Learning (VITAL), a novel end-to-end agentic video reasoning framework. With a visual toolbox, the model can densely sample new video frames on demand and generate multimodal CoT for precise long video reasoning. We observe that temporal grounding and question answering are mutually beneficial for video understanding tasks. Therefore, we construct two high-quality multi-task video reasoning datasets MTVR-CoT-72k for supervised fine-tuning and MTVR-RL-110k for reinforcement learning. Moreover, we propose a Difficulty-aware Group Relative Policy Optimization algorithm (DGRPO) to mitigate difficulty imbalance in multi-task reinforcement learning. Extensive experiments on eleven challenging video understanding benchmarks demonstrate the advanced reasoning ability of VITAL, outperforming existing methods in video question answering and temporal grounding tasks, especially in long video scenarios. Code is available at https://github.com/zhang9302002/ThinkingWithVideos.

Poster
Evo-Retriever: LLM-Guided Curriculum Evolution with Viewpoint-Pathway Collaboration for Multimodal Document Retrieval

Weiqing Li, Jinyue Guo, Yaqi Wang, Haiyang Xiao, Yuewei Zhang, Guohua Liu, Hao Henry Wang

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Visual-language models (VLMs) excel at data mappings, but real-world document heterogeneity and unstructuredness disrupt the consistency of cross-modal embeddings. Recent late-interaction methods enhance image-text alignment through multi-vector representations, yet traditional training with limited samples and static strategies cannot adapt to the model's dynamic evolution, causing cross-modal retrieval confusion. To overcome this, we introduce Evo-Retriever, a retrieval framework featuring an LLM-guided curriculum evolution built upon a novel Viewpoint-Pathway collaboration. First, we employ multi-view image alignment to enhance fine-grained matching via multi-scale and multi-directional perspectives. Then, a bidirectional contrastive learning strategy generates "hard queries" and establishes complementary learning paths for visual and textual disambiguation to rebalance supervision. Finally, the model-state summary from the above collaboration is fed into an LLM meta-controller, which adaptively adjusts the training curriculum using expert knowledge to promote the model's evolution. On ViDoRe V2 and MMEB (VisDoc), Evo-Retriever achieves state-of-the-art performance, with nDCG@5 scores of 65.2 % and 77.1 %.

Poster
Socratic-Geo: Synthetic Data Generation and Cross-Modal Geometric Reasoning via Multi-Agent Interaction

Zhengbo Jiao, Zifan Zhang, Shaobo Wang, Wei Wang, Bing Zhao, Hu Wei, Linfeng Zhang

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Multimodal Large Language Models (MLLMs) have significantly advanced vision-language understanding. However, even state-of-the-art models struggle with geometric reasoning, revealing a critical bottleneck: the extreme scarcity of high-quality image-text pairs. Human annotation is prohibitively expensive, while automated methods fail to ensure both fidelity and training effectiveness. Existing approaches either passively adapt to available images or employ inefficient random exploration with post-hoc filtering, decoupling generation from learning needs. We propose Socratic-Geo, a fully autonomous framework that dynamically couples data synthesis with model learning through multi-agent interaction. The Teacher agent generates parameterized Python scripts with reflective feedback (Reflect for solvability, RePI for visual validity), ensuring image-text pair purity. The Solver agent optimizes reasoning through preference learning, with failure paths guiding Teacher's targeted augmentation. Independently, the Generator learns image generation capabilities on accumulated "image-code-instruction" triplets, distilling programmatic drawing intelligence into visual generation. Starting from only 108 seed problems, Socratic-Solver achieves 49.11 on six geometric benchmarks using one-quarter of baseline data, surpassing strong baselines by 2.43 points. Socratic-Generator achieves 42.4% on GenExam, establishing new state-of-the-art for open-source models, surpassing Seedream-4.0 (39.8%) and approaching Gemini-2.5-Flash-Image (43.1%).

Poster
TopoMA: Topology-Guided Multi-Agent Dense RGB 3D Reconstruction via Distributed Inference

Xuanxuan Zhang, ShuHui Shi, Tianxiang Zhang, Zhetao Guo, Huang Zixuan, You Li

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Multi-agent 3D reconstruction, as a key technology for large-scale VR/AR, robot swarms, and digital twins, has attracted growing attention. Recent end-to-end 3D reconstruction methods achieve strong performance in single-agent scenarios, but they are difficult to directly extend to multi-agent collaborative settings, where they often suffer from unstable tracking, excessive memory consumption, and frequent loop-closure failures, thus failing to meet real-time and large-scale deployment requirements. To address these issues, we propose TOPOMA, a real-time end-to-end 3D reconstruction framework tailored for multi-agent collaboration. TOPOMA explicitly models the spatial topological structure of the scene and tightly couples it with end-to-end representation learning, thereby jointly solving core challenges such as inter-agent spatial alignment and submap fusion. Concretely, we introduce topology skeleton modeling and optimization, decentralized loop closure, and topology-guided residual transport, and build upon them a fully distributed inference architecture in which each agent can independently store, reconstruct, and incrementally optimize its map while collaborating through lightweight topological information. Extensive experiments demonstrate that, compared with existing methods, TOPOMA achieves consistently higher trajectory accuracy, reconstruction quality, robustness, and topological consistency, showing superior adaptability and scalability.

Poster
VideoWeaver: Multimodal Multi-View Video-to-Video Transfer for Embodied Agents

George Eskandar, Fengyi Shen, Mohammad Altillawi, Dong Chen, Yang Bai, Liudi Yang, Ziyuan Liu

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Recent progress in video-to-video (V2V) translation has enabled realistic resimulation of embodied AI demonstrations, a capability that allows pretrained robot policies to be transferable to new environments without additional data collection. However, prior works can only operate on a single view at a time, while embodied AI tasks are commonly captured from multiple synchronized cameras to support policy learning. Naively applying single-view models independently to each camera leads to inconsistent appearance across views, and standard transformer architectures do not scale to multi-view settings due to the quadratic cost of cross-view attention. We present VideoWeaver, the first multimodal multi-view V2V translation framework. VideoWeaver is initially trained as a single-view flow-based V2V model. To achieve an extension to the multi-view regime, we propose to ground all views in a shared 4D latent space derived from a feed-forward spatial foundation model, namely, Pi3. This encourages view-consistent appearance even under wide baselines and dynamic camera motion. To scale beyond a fixed number of cameras, we train views at distinct diffusion timesteps, enabling the model to learn both joint and conditional view distributions. This in turn allows autoregressive synthesis of new viewpoints conditioned on existing ones. Experiments show superior or similar performance to the state-of-the-art on the single-view translation benchmarks and, for the first time, physically and stylistically consistent multi-view translations, including challenging egocentric and heterogeneous-camera setups central to world randomization for robot learning.

Poster
A Multi-Agent Perception-Action Alliance for Efficient Long Video Reasoning

Yichang Xu, Gaowen Liu, Ramana Rao Kompella, Tiansheng Huang, Sihao Hu, Fatih Ilhan, Selim Furkan Tekin, Zachary Yahn, Ling Liu

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This paper presents a multi-agent perception-action exploration alliance, dubbed A4VL, for efficient long-video reasoning. A4VL operates in a multi-round perception-action exploration loop with a selection of VLM agents. In each round, the team of agents performs video question-answer (VideoQA) via perception exploration followed by action exploration. During perception exploration, each agent learns to extract query-specific perception clue(s) from a few sampled frames and performs clue-based alignment to find the video block(s) that are most relevant to the query-specific event. During action exploration, A4VL performs video reasoning in three steps: (1) each agent produces its initial answer with rational, (2) all agents collaboratively scores one another through cross-reviews and relevance ranking, and (3) based on whether a satisfactory consensus is reached, the decision is made either to start a new round of perception-action deliberation by pruning (e.g., filtering out the lowest performing agent) and re-staging (e.g., new-clue and matching block based perception-action exploration), or to conclude by producing its final answer. The integration of the multi-agent alliance through multi-round perception-action exploration, coupled with event-driven partitioning and cue-guided block alignment, enables A4VL to effectively scale to real world long videos while preserving high quality video reasoning. Evaluation Results on five popular VideoQA benchmarks show that A4VL outperforms 18 existing representative VLMs and 11 recent methods optimized for long-video reasoning, while achieving significantly lower inference latency. Our code is released at https://github.com/git-disl/A4VL.

Poster
ProSoftArena: Benchmarking Hierarchical Capabilities of Multi-modal Agents in Professional Software Environments

Jiaxin Ai, Yukang Feng, Fanrui Zhang, Jianwen Sun, Zizhen Li, Chuanhao Li, Yifan Chang, Wenxiao Wu, Ruoxi Wang, Mingliang Zhai, Kaipeng Zhang

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Multi-modal agents are making rapid progress on general computer-use tasks. However, existing benchmarks remain largely confined to web browsers and rudimentary applications, failing to capture the professional software workflows that dominate real-world scientific and industrial practices. To bridge this gap, we introduce ProSoftArena, a comprehensive benchmark and platform specifically designed for evaluating multi-modal agents in professional software environments. We establish the first five-level capability hierarchy for professional software manipulation, and curate a benchmark of 456 realistic tasks spanning 6 disciplines and 13 core professional applications. To ensure reliable assessment, we build an executable real-computer environment with an execution-based evaluation framework, and uniquely incorporate a human-in-the-loop evaluation paradigm to quantify agents' collaborative efficiency. Extensive experiments show that even the best-performing agent achieves only a 20.6% success rate on software-level tasks (L2) and completely fails on multi-software workflows (L3). Our in-depth analysis further provides valuable insights in current agent limitations and suggests effective design principles for building more capable agents in professional software settings. This project is available at: https://prosoftarena.github.io.

Poster
Visual Document Understanding and Reasoning: A Multi-Agent Collaboration Framework with Agent-Wise Adaptive Test-Time Scaling

Xinlei Yu, Chengming Xu, Zhangquan Chen, Yudong Zhang, Shilin Lu, Cheng Yang, Jiangning Zhang, Shuicheng YAN, Xiaobin Hu

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The dominant paradigm of monolithic scaling in Vision-Language Models (VLMs) is failing for understanding and reasoning in documents, yielding diminishing returns as it struggles with the inherent need of this domain for document-based procedural reasoning, cognitive complexity, and factual accuracy. To this end, we introduce MACT, a Multi-Agent Collaboration framework with agent-wise adaptive Test-time scaling that pioneers a paradigm shift to procedural scaling, adapting dynamically to the functional entities of visual documents understanding and reasoning. MACT decomposes the visual document processing flow into four specialized agents, i.e., planning, execution, judgment, and answer, to resolve cognitive overload and introduce a critical self-correction loop for factual grounding. This collaborative architecture is amplified by an agent-wise adaptive test-time scaling strategy that intelligently allocates computational resources based on the complexity and redundancy of each functionality. Evaluated on multiple visual document understanding benchmarks, MACT achieves superior performance with a smaller parameter scale, adapting effectively to various document scenarios without compromising its general or mathematical reasoning capabilities. The three variants consistently attain top-three average performance rankings, with average performance enhancements of 9.9-11.5% over the base models.

Poster