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Visual Grounding
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Pointing at Parts: Training-Free Few-Shot Grounding in Multimodal LLMs
Shiang-Feng Tsai, Yuan-Hong Liao, Jin-Cheng Jhang*, Nan Qiao, Min Sun
Part-level pointing is important for fine-grained interaction and reasoning, yet existing Multimodal Large Language Models (MLLMs) remain limited to instance-level pointing. Part-level pointing presents unique challenges: annotation is costly, parts are long-tail distributed, and many are difficult to specify precisely in language. We introduce POinting at Parts (POP), a training-free, plug-and-play approach that addresses these challenges under a few-shot setup. POP fuses textual and visual attention maps with self-supervised visual correspondences from query image and few-shot examples. On average across the three evaluated datasets, POP achieves accuracy gains of up to 8.9 points in the one-shot setting and 16.4 points in the three-shot setting for the pointing-capable MLLMs--Qwen2.5-VL, Ovis2.5, and Molmo. Notably, even MLLMs without pointing capability benefit significantly from the proposed approach. These results establish a simple yet effective path toward fine-grained spatial grounding in MLLMs.
Scene Grounding in the Wild
Tamir Cohen, Leo Segre, Shay Shomer-Chai, Shai Avidan, Hadar Averbuch-Elor
Reconstructing accurate 3D models of large-scale real-world scenes from unstructured, in-the-wild imagery remains a core challenge in computer vision, especially when the input views have little or no overlap. In such cases, existing reconstruction pipelines often produce multiple disconnected partial reconstructions or erroneously merge non-overlapping regions into overlapping geometry.In this work, we propose a framework that grounds each partial reconstruction to a complete reference model of the scene, enabling globally consistent alignment even in the absence of visual overlap. We obtain reference models from dense, geospatially accurate pseudo-synthetic renderings derived from Google Earth Studio. These renderings provide full scene coverage but differ substantially in appearance from real-world photographs. Our key insight is that, despite this significant domain gap, both domains share the same underlying scene semantics. We represent the reference model using 3D Gaussian Splatting, augmenting each Gaussian with semantic features, and formulate alignment as an inverse feature-based optimization scheme that estimates a global 6DoF pose and scale while keeping the reference model fixed. Furthermore, we introduce the WikiEarth dataset, which registers existing partial 3D reconstructions with pseudo-synthetic reference models. We demonstrate that our approach consistently improves global alignment when initialized with various classical and learning-based pipelines, while mitigating failure modes of state-of-the-art end-to-end models. All code, data, and trained models will be released.
BAMI: Training-Free Bias Mitigation in GUI Grounding
Borui Zhang, Bo Zhang, Bo Wang, Wenzhao Zheng, Yuhao Cheng, Liang Tang, Yiqiang Yan, Jie Zhou, Jiwen Lu
GUI grounding is a critical capability for enabling GUI agents to execute tasks such as clicking and dragging. However, in complex scenarios like the ScreenSpot-Pro benchmark, existing models often suffer from suboptimal performance. Utilizing the proposed Masked Prediction Distribution (MPD) attribution method, we identify that the primary sources of errors are twofold: high image resolution (leading to precision bias) and intricate interface elements (resulting in ambiguity bias). To address these challenges, we introduce Bias-Aware Manipulation Inference (BAMI), which incorporates two key manipulations, coarse-to-fine focus and candidate selection, to effectively mitigate these biases. Our extensive experimental results demonstrate that BAMI significantly enhances the accuracy of various GUI grounding models in a training-free setting. For instance, applying our method to the TianXi-Action-7B model boosts its accuracy on the ScreenSpot-Pro benchmark from 51.9% to 57.8%. Furthermore, ablation studies confirm the robustness of the BAMI approach across diverse parameter configurations, highlighting its stability and effectiveness.
Fast Spatial Tracking with Visual Geometry Transformer
Chengjie Huang, Guile Wu, Dongfeng Bai, Bingbing Liu
Existing 3D point tracking methods mostly rely on heuristic designs or scene reconstruction, which incurs significant computational overhead and makes it difficult to meet the demands of real-time applications. To address this problem, in this work, we present a novel spatial tracker that leverages a feed-forward visual geometry transformer to predict the trajectories of arbitrary query points from monocular videos in real time. Specifically, we employ a query initialization mechanism to maintain and update a global feature vector and a set of frame-level feature vectors for each query point. Then, we propose a new spatial tracking framework, which consists of a visual geometry transformer backbone, a global embedding branch, a frame-level embedding branch, and a tracking head. The key innovation lies in the dual-branch embedding design, where the global embedding branch integrates geometry-grounded features of the entire video into global query features to optimize track information across the entire sequence and the frame-level branch combines geometry-grounded features of each respective frame into frame-level query features to refine fine-grained track coordinate predictions. Furthermore, to facilitate collaboration between the global branch and the frame-level branch, we introduce an interaction module which enables unidirectional or bidirectional information exchange between the global query features and frame-level query features. Extensive experiments on various point tracking benchmark datasets show that our approach achieves significantly fast spatial tracking speed compared with state-of-the-art methods, while maintaining comparable tracking accuracy.
ORD: Object-Relation Decoupling for Generalized 3D Visual Grounding
Ronggang Huang, Fansen Meng, Huaidong Zhang, Xuemiao Xu
3D visual grounding task aims to accurately identify and grounding target objects in 3D space based on natural language descriptions,where the effective exploitation of relative relations between the target and anchor is crucial.However, in existing methods, relative relations are often tightly entangled with entity semantics. This tight coupling encourages models to rely on semantic shortcuts from entity names, making it difficult to maintain good generalization under multi-view and complex multi-object scenarios.To address this, we propose an object-relation decoupling framework that treats target-anchor relations as first-class geometric and semantic primitives and models them explicitly.First, we construct a scene-level relative geometric representation that encodes the direction and distance between the target and anchor, and introduce a scene-level hyper-object token as a unified prior for scale and viewpoint.Second, we develop a predicate-decoupled cross-modal alignment strategy that preserves only predicates carrying spatial relational semantics while masking out all other tokens, thereby suppressing semantic leakage from entity names.Finally, we design an anchor-guided regression module that predicts auxiliary anchors and samples their features to guide the model in learning entity semantics from text, explicitly injecting target-anchor priors and effectively resolving ambiguities in complex multi-object scenes.Extensive experiments on multiple 3D visual grounding benchmarks demonstrate that our method consistently outperforms state-of-the-art approaches and exhibits strong robustness and generalization under challenging multi-view and relation-intensive settings.
HERO: Hierarchical Embedding-Refinement for Open-Vocabulary Temporal Sentence Grounding in Videos
Tingting Han, Xinsong Tao, Yufei Yin, Min Tan, Sicheng Zhao, Zhou Yu
Temporal Sentence Grounding in Videos (TSGV) aims to temporally localize segments of a video that correspond to a given natural language query. Despite recent progress, most existing TSGV approaches operate under closed-vocabulary settings, limiting their ability to generalize to real-world queries involving novel or diverse linguistic expressions. To bridge this critical gap, we introduce the Open-Vocabulary TSGV (OV-TSGV) task and construct the first dedicated benchmarks--Charades-OV and ActivityNet-OV--that simulate realistic vocabulary shifts and paraphrastic variations. These benchmarks facilitate systematic evaluation of model generalization beyond seen training concepts. To tackle OV-TSGV, we propose HERO (Hierarchical Embedding-Refinement for Open-Vocabulary grounding), a unified framework that leverages hierarchical linguistic embeddings and performs parallel cross-modal refinement. HERO jointly models multi-level semantics and enhances video-language alignment via semantic-guided visual filtering and contrastive masked text refinement. Extensive experiments on both standard and open vocabulary benchmarks demonstrate that HERO consistently surpasses state-of-the-art methods, particularly under open-vocabulary scenarios, validating its strong generalization capability and underscoring the significance of OV-TSGV as a new research direction.
OddGridBench: Exposing the Lack of Fine-Grained Visual Discrepancy Sensitivity in Multimodal Large Language Models
Tengjin Weng, Wenhao Jiang, Jingyi Wang, Ming Li, Lin Ma, Zhong Ming
Multimodal large language models (MLLMs) have achieved remarkable performance across a wide range of vision-language tasks. However, their ability in low-level visual perception, particularly in detecting fine-grained visual discrepancies, remains underexplored and lacks systematic analysis.In this work, we introduce OddGridBench, a controllable benchmark for evaluating the visual discrepancy sensitivity of MLLMs. OddGridBench comprises over 1,400 grid-based images, where a single element differs from all others by one or multiple visual attributes such as color, size, rotation, or position.Experiments reveal that all evaluated MLLMs, including open-source families such as Qwen3-VL and InternVL3.5, and proprietary systems like Gemini-2.5-Pro and GPT-5, perform far below human levels in visual discrepancy detection. We further propose OddGrid-GRPO, a reinforcement learning framework that integrates curriculum learning and distance-aware reward. By progressively controlling the difficulty of training samples and incorporating spatial proximity constraints into the reward design, OddGrid-GRPO significantly enhances the model's fine-grained visual discrimination ability.We hope OddGridBench and OddGrid-GRPO will lay the groundwork for advancing perceptual grounding and visual discrepancy sensitivity in multimodal intelligence.All resources will be publicly released upon acceptance.
PET-DINO: Unifying Visual Cues into Grounding DINO with Prompt-Enriched Training
Weifu Fu, Jinyang Li, Bin-Bin Gao, Jialin Li, Yuhuan Lin, Hanqiu Deng, Wenbing Tao, Yong Liu, Chengjie Wang
Open-Set Object Detection (OSOD) enables recognition of novel categories beyond fixed classes but faces challenges in aligning text representations with complex visual concepts and the scarcity of image-text pairs for rare categories. This results in suboptimal performance in specialized domains or with complex objects. Recent visual-prompted methods partially address these issues but often involve complex multi-modal designs and multi-stage optimizations, prolonging the development cycle. Additionally, effective training strategies for data-driven OSOD models remain largely unexplored. To address these challenges, we propose PET-DINO, a universal detector supporting both text and visual prompts. Our Alignment-Friendly Visual Prompt Generation (AFVPG) module builds upon an advanced text-prompted detector, addressing the limitations of text representation guidance and reducing the development cycle. We introduce two prompt-enriched training strategies: Intra-Batch Parallel Prompting (IBP) at the iteration level and Dynamic Memory-Driven Prompting (DMD) at the overall training level. These strategies enable simultaneous modeling of multiple prompt routes, facilitating parallel alignment with diverse real-world usage scenarios. Comprehensive experiments demonstrate that PET-DINO exhibits competitive zero-shot object detection capabilities across various prompt-based detection protocols. These strengths can be attributed to inheritance-based philosophy and prompt-enriched training strategies, which play a critical role in building an effective generic object detector. Project page: https://fuweifuvtoo.github.io/pet-dino.
VES-RFT: Rewarding Visual Evidence Sensitivity to Mitigate Hallucinations in Large Vision-Language Models
Xuehe Hou, Wenshuo Li, Yali Li, Han Shu, Yuan Wang, Xinghao Chen, Shengjin Wang
Vision-Language Models (VLMs) often over-rely on linguistic priors even when images are provided, leading to object hallucinations. We revisit object-wise hallucination from the perspective of how visual evidence shapes the model's uncertainty. For each input, we measure decision uncertainty with and without the image, and define a Visual Evidence Sensitivity (VES) signal as the image-attributable change in entropy. Building on this signal, we introduce Visual Evidence Sensitivity Reinforcement Fine-Tuning (VES-RFT), a training-time reinforcement fine-tuning method that explicitly rewards reliance on correct visual evidence. We pair this continuous, annotation-free signal with a verifiable reward that enforces factual object correctness by automatically checking generated object mentions against the image, yielding a computable objective without human annotations. We optimize the dual objective using critic-free GRPO with KL regularization, requiring only parallel image and no-image passes during training while preserving single-pass inference. Across multiple VLM families and benchmarks, VES-RFT consistently suppresses object hallucinations and improves robustness under ambiguity. Specifically, on LLaVA-7B, VES-RFT reduces 12.8 and 1.8 on CHAIR_S/CHAIR_I of MS-COCO, and increases POPE accuracy by 4.92%. Extensive experiments indicate that turning uncertainty into a learnable reward, paired with verifiable correctness signals, provides a scalable mechanism for training-time hallucination mitigation and stronger visual grounding.
S$^2$-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance
Beining Xu, Siting Zhu, Zhao Jin, Junxian Li, Hesheng Wang
3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have motivated research into extending them to 3DVG. However, MLLMs primarily process 2D visual inputs and struggle with understanding 3D spatial structure of scenes solely from these limited perspectives. Existing methods mainly utilize viewpoint-dependent rendering of reconstructed point clouds to provide explicit structural guidance for MLLMs in 3DVG tasks, leading to inefficiency and limited spatial reasoning. To address this issue, we propose S^2-MLLM, an efficient framework that enhances spatial reasoning in MLLMs through implicit spatial reasoning. We introduce a spatial guidance strategy that leverages the structure awareness of feed-forward 3D reconstruction. By acquiring 3D structural understanding during training, our model can implicitly reason about 3D scenes without relying on inefficient point cloud reconstruction. Moreover, we propose a structure-enhanced module (SE), which first employs intra-view and inter-view attention mechanisms to capture dependencies within views and correspondences across views. The module further integrates multi-level position encoding to associate visual representations with spatial positions and viewpoint information, enabling more accurate structural understanding. Extensive experiments demonstrate that S^2-MLLM unifies superior performance, generalization, and efficiency, achieving significant performance over existing methods across the ScanRefer, Nr3D, and Sr3D datasets. Code will be available upon acceptance.
Beyond the Global Scores: Fine-Grained Token Grounding as a Robust Detector of LVLM Hallucinations
Tuan Dung Nguyen, Minh Khoi Ho, Qi Chen, Yutong Xie, Cam-Tu Nguyen, Minh Khoi Nguyen, Dang Huy Pham Nguyen, Anton van den Hengel, Johan Verjans, Phi Le Nguyen, Vu Minh Hieu Phan
Large vision-language models (LVLMs) achieve strong performance on visual reasoning tasks but remain highly susceptible to hallucination. Existing detection methods predominantly rely on coarse, whole-image measures of how an object token relates to the input image. This global strategy is limited: hallucinated tokens may exhibit weak but widely scattered correlations across many local regions, which aggregate into deceptively high overall relevance, thus evading the current global hallucination detectors. We begin with a simple yet critical observation: a faithful object token must be strongly grounded in a specific image region. Building on this insight, we introduce a patch-level hallucination detection framework that examines fine-grained token-level interactions across model layers. Our analysis uncovers two characteristic signatures of hallucinated tokens: (i) they yield diffuse, non-localized attention patterns, in contrast to the compact, well-focused attention and (ii) they fail to exhibit meaningful semantic alignment with any visual region. Guided by these findings, we develop a lightweight and interpretable detection method that leverages patch-level statistical features, combined with hidden-layer representations. Our approach achieves up to 90% accuracy in token-level hallucination detection, demonstrating the superiority of fine-grained structural analysis for detecting hallucinations.
IAG: Input-aware Backdoor Attack on VLM-based Visual Grounding
Junxian Li, Beining Xu, Simin Chen, Jiatong Li, Jingdi Lei, Haodong Zhao, Di Zhang
Recent advances in vision-language models (VLMs) have significantly enhanced the visual grounding task, which involves locating objects in an image based on natural language queries. Despite these advancements, the security of VLM-based grounding systems has not been thoroughly investigated. This paper reveals a novel and realistic vulnerability: the first multi-target backdoor attack on VLM-based visual grounding. Unlike prior attacks that rely on static triggers or fixed targets, we propose IAG, a method that dynamically generates input-aware, text-guided triggers conditioned on any specified target object description to execute the attack. This is achieved through a text-conditioned UNet that embeds imperceptible target semantic cues into visual inputs while preserving normal grounding performance on benign samples. We further develop a joint training objective that balances language capability with perceptual reconstruction to ensure imperceptibility, effectiveness, and stealth. Extensive experiments on multiple VLMs (e.g., LLaVA, InternVL, Ferret) and benchmarks (RefCOCO, RefCOCO+, RefCOCOg, Flickr30k Entities, and ShowUI) demonstrate that IAG achieves the best ASRs compared with other baselines on almost all settings without compromising clean accuracy, maintaining robustness against existing defenses, and exhibiting transferability across datasets and models. These findings underscore critical security risks in grounding-capable VLMs and highlight the need for further research on trustworthy multimodal understanding. Code is in the supplementary material.
GroundVTS: Visual Token Sampling in Multimodal Large Language Models for Video Temporal Grounding
Rong Fan, Kaiyan Xiao, Minghao Zhu, Liuyi Wang, Kai Dai, Zhao Yang
Video temporal grounding (VTG) is a critical task in video understanding and a key capability for extending video large language models (Vid-LLMs) to broader applications. However, existing Vid-LLMs rely on uniform frame sampling to extract video information, resulting in a sparse distribution of key frames and the loss of crucial temporal cues. To address this limitation, we propose Grounded Visual Token Sampling (GroundVTS), a Vid-LLM architecture that focuses on the most informative temporal segments. GroundVTS employs a fine-grained, query-guided mechanism to filter visual tokens before feeding them into the LLM, thereby preserving essential spatio-temporal information and maintaining temporal coherence. Futhermore, we introduce a progressive optimization strategy that enables the LLM to effectively adapt to the non-uniform distribution of visual features, enhancing its ability to model temporal dependencies and achieve precise video localization. We comprehensively evaluate GroundVTS on three standard VTG benchmarks, where it outperforms existing methods, achieving a 7.7-point improvement in mIoU for moment retrieval and 12.0-point improvement in mAP for highlight detection. Code is available at the \href https://github.com/Florence365/GroundVTS GroundVTS code repository .
Prompt Yourself: Awakening Textual Semantics in 1D Visual Tokenizers
Hualiang Wang, Siming Fu, Weinan Jia, Yuning Lu, Mu Liu, Jidong Jiang, Xiaomeng Li
One-dimensional (1D) visual tokenizers offer notable semantic compactness by discarding local spatial priors, and have become increasingly popular for image reconstruction and generation tasks. However, such global and sequential representations struggle to preserve fine-grained visual content; simply increasing network size or token count offers only superficial mitigation. To address this, we introduce VLTok, a novel 1D hybrid tokenizer that unifies visual and language representations in a shared token space through a self-prompted training paradigm. During training, VLTok simultaneously generates 1D visual and textual tokens from images, aligning the textual tokens with embeddings from a pre-trained language model. This cross-modal alignment infuses implicit linguistic cues into the tokenizer, enhancing fine-grained image encoding. At inference, the self-prompted paradigm eliminates the need for external text, maintaining the simplicity of the image-only framework while benefiting from multi-modal guidance. Extensive experiments on the ImageNet benchmark demonstrate that VLTok achieves state-of-the-art performance in both image reconstruction and image generation. For example, under the same model parameter budget, our method yields relative reduction of 11.1% in rFID and 18.7% in gFID compared to GigaTok.
The Coherence Trap: When MLLM-Crafted Narratives Exploit Manipulated Visual Contexts
Yuchen Zhang, Yaxiong Wang, Yujiao Wu, Lianwei Wu, Li Zhu, Zhedong Zheng
The detection and grounding of multimedia manipulation has emerged as a critical challenge in combating AI-generated disinformation. While existing methods have made progress in recent years, we identify two fundamental limitations in current approaches: (1) Underestimation of MLLM-driven deception risk: prevailing techniques primarily address rule-based text manipulations, yet fail to account for sophisticated misinformation synthesized by multimodal large language models (MLLMs) that can dynamically generate semantically coherent, contextually plausible yet deceptive narratives conditioned on manipulated images; (2) Unrealistic misalignment artifacts: currently focused scenarios rely on artificially misaligned content that lacks semantic coherence, rendering them easily detectable. To address these gaps holistically, we propose a new adversarial pipeline that leverages MLLMs to generate high-risk disinformation. Our approach begins with constructing the MLLM-Driven Synthetic Multimodal (MDSM) dataset, where images are first altered using state-of-the-art editing techniques and then paired with MLLM-generated deceptive texts that maintain semantic consistency with the visual manipulations. Building upon this foundation, we present the Artifact-aware Manipulation Diagnosis via MLLM (AMD) framework featuring two key innovations: Artifact Pre-perception Encoding strategy and Manipulation-Oriented Reasoning, to tame MLLMs for the MDSM problem. Comprehensive experiments validate our framework's superior generalization capabilities as a unified architecture for detecting MLLM-powered multimodal deceptions. In cross-domain testing on the MDSM dataset, AMD achieves the best average performance, with ACC, mAP, and mIoU scores of 88.18, 60.25, and 61.02, respectively.
VideoITG: Multimodal Video Understanding with Instructed Temporal Grounding
Shihao Wang, Guo Chen, De-An Huang, Zhiqi Li, Minghan Li, Guilin Liu, Jan Kautz, Jose M. Alvarez, Lei Zhang, Zhiding Yu
While Video Large Language Models (Video-LLMs) have shown significant potential in multimodal understanding and reasoning tasks, how to efficiently select the most informative frames from videos remains a critical challenge. Existing methods attempt to optimize frame sampling by reducing inter-frame redundancy or employing unsupervised event localization. However, these approaches often fall short in handling complex instruction-following tasks and scenarios that demand precise temporal modeling, resulting in limited performance in both semantic alignment and temporal reasoning. To address the above challenges, we introduce Instructed Temporal Grounding for Videos (VideoITG), a framework aiming to adaptively customize frame sampling strategies based on user instructions. Specifically, we design the VidThinker pipeline, which automates annotation by generating instruction-conditioned captions, retrieving relevant video segments, and selecting key frames to enable efficient supervision. Using VidThinker, we build the VideoITG-40K dataset with 40K videos and 500K temporal grounding annotations. Our plug-and-play VideoITG model leverages Video-LLMs' visual-language alignment and reasoning for discriminative frame selection. VideoITG consistently boosts the performance on multiple multimodal video understanding benchmarks, demonstrating its effectiveness and potential.
DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding
Yichao Liu, Huawen Shen, Liu Yu, Shiyu Liu, Zeyu Chen, Yu Zhou
GUI agents powered by Multimodal Large Language Models (MLLMs) have demonstrated impressive capability in understanding and executing user instructions. However, accurately grounding instruction-relevant elements from high-resolution screenshots cluttered with irrelevant UI components remains challenging for existing approaches. Inspired by how humans dynamically adjust their perceptual scope to locate task-related regions on complex screens, we propose DRS-GUI, a training-free dynamic region search framework for GUI grounding that can be seamlessly integrated into existing MLLMs. DRS-GUI introduces a lightweight UI Perceptor that performs three human-like perceptual actions (Focus, Shift, and Scatter) to progressively explore the interface and generate region proposals. To dynamically schedule these actions, we further design an Action Planner based on Monte Carlo Tree Search (MCTS). A region quality reward is employed to evaluate and select the highly instruction-relevant region, efficiently pruning redundant UI elements. Experiments demonstrate that DRS-GUI yields a 14% improvement on ScreenSpot-Pro for general and GUI-specific MLLMs (Qwen2.5-VL-7B and UGround-V1-7B), significantly enhancing grounding performance and generalization.
MVP: Multiple View Prediction Improves GUI Grounding
Yunzhu Zhang, Zeyu Pan, Zhengwen Zeng, Shuheng Shen, Changhua Meng, Linchao Zhu
GUI grounding, which translates natural language instructions into precise pixel coordinates, is essential for developing practical GUI agents. However, we observe that existing grounding models exhibit significant coordinate prediction instability--minor visual perturbations (e.g., cropping a few pixels) can drastically alter predictions, flipping results between correct and incorrect. This instability severely undermines model performance, especially for samples with high-resolution and small UI elements. To address this issue, we propose Multi-View Prediction (MVP), a training-free framework that enhances grounding performance through multi-view inference. Our key insight is that while single-view predictions may be unstable, aggregating predictions from multiple carefully cropped views can effectively distinguish correct coordinates from outliers. MVP comprises two components: (1) Attention-Guided View Proposal, which derives diverse views guided by instruction-to-image attention scores, and (2) Multi-Coordinates Clustering, which ensembles predictions by selecting the centroid of the densest spatial cluster. Extensive experiments demonstrate MVP's effectiveness across various models and benchmarks. Notably, on ScreenSpot-Pro, MVP boosts UI-TARS-1.5-7B to 56.1%, GTA1-7B to 61.7%, Qwen3VL-8B-Instruct to 65.3%, and Qwen3VL-32B-Instruct to 74.0%.
Do Vision-Language Models Measure Up? Benchmarking Visual Measurement Reading with MeasureBench
Fenfen Lin, Yesheng Liu, Haiyu Xu, Yue Chen, Zheqi He, Mingxuan Zhao, Miguel Hu Chen, Jin-Ge Yao, Xi Yang
Reading measurement instruments is effortless for humans and requires relatively little domain expertise, yet it remains surprisingly challenging for current vision-language models (VLMs) as we find in preliminary evaluation. In this work, we introduce MeasureBench, a benchmark on visual measurement reading covering both real-world and synthesized images of various types of measurements, along with an extensible pipeline for data synthesis. Our pipeline procedurally generates a specified type of gauge with controllable visual appearance, enabling scalable variation in key details such as pointers, scales, fonts, lighting, and clutter. Evaluation on popular proprietary and open-weight VLMs shows that even the strongest frontier VLMs struggle with measurement reading in general. We have also conducted preliminary experiments with reinforcement finetuning (RFT) over synthetic data, and find a significant improvement on both in-domain synthetic subset and real-world images. Our analysis highlights a fundamental limitation of current VLMs in fine-grained spatial grounding. We hope this resource and our code releases can help future advances on visually grounded numeracy and precise spatial perception of VLMs, bridging the gap between recognizing numbers and measuring the world.
FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection
Mingyu Ouyang, Kevin Qinghong Lin, Mike Zheng Shou, Hwee Tou Ng
Vision-Language Models (VLMs) have shown strong performance on User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots. However, screenshots are tokenized into thousands of visual tokens (e.g., about 4,700 for 2K resolution), which incurs significant computational overhead and dilutes attention. In contrast, humans typically focus on regions of interest when interacting with UIs. In this work, we pioneer the task of efficient UI grounding. We propose FocusUI, an efficient UI grounding framework that selects patches most relevant to the instruction while preserving positional continuity for precise grounding. FocusUI addresses two key challenges: (1) eliminating redundant tokens in visual encoding by constructing patch-level supervision that fuses an instruction-conditioned score with a rule-based UI-graph score, down-weighting large homogeneous regions to select distinct and instruction-relevant visual tokens; and (2) preserving positional continuity during visual token selection. We find that general visual token pruning methods suffer from severe accuracy degradation on UI grounding tasks due to broken positional information. To address this, we introduce a PosPad strategy, which compresses each contiguous sequence of dropped visual tokens into a single special marker placed at the sequence's last index to preserve positional continuity. Comprehensive experiments on four grounding benchmarks demonstrate that FocusUI surpasses GUI-specific baselines. On the ScreenSpot-Pro benchmark, FocusUI-7B achieves a 3.7% performance improvement over GUI-Actor-7B. Even with only 30% visual token retention, the performance of FocusUI-7B drops by just 3.2%, while achieving up to 1.44x faster inference and 17% lower peak GPU memory.