CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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WonderWorld: Interactive 3D Scene Generation from a Single Image

Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu

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We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall short of speed as they often require (1) progressively generating many views and depth maps, and (2) time-consuming optimization of the scene representations. Our approach does not need multiple views, and it leverages a geometry-based initialization that significantly reduces optimization time. Another challenge is generating coherent geometry that allows all scenes to be connected. We introduce the guided depth diffusion that allows partial conditioning of depth estimation. WonderWorld generates connected and diverse 3D scenes in less than 10 seconds on a single A6000 GPU, enabling real-time user interaction and exploration. Our interactive demo, full code, data, and software can be found at https://kovenyu.com/WonderWorld/

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Wavelet and Prototype Augmented Query-based Transformer for Pixel-level Surface Defect Detection

Feng Yan, Xiaoheng Jiang, Yang Lu, Jiale Cao, Dong Chen, Mingliang Xu

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As an important part of intelligent manufacturing, pixel-level surface defect detection (SDD) aims to locate defect areas through mask prediction. Previous methods adopt the image-independent static convolution to indiscriminately classify per-pixel features for mask prediction, which leads to suboptimal results for some challenging scenes such as weak defects and cluttered backgrounds. In this paper, inspired by query-based methods, we propose a Wavelet and Prototype Augmented Query-based Transformer (WPFormer) for surface defect detection. Specifically, a set of dynamic queries for mask prediction is updated through the dual-domain transformer decoder. Firstly, a Wavelet-enhanced Cross-Attention (WCA) is proposed, which aggregates meaningful high- and low-frequency information of image features in the wavelet domain to refine queries. WCA enhances the representation of high-frequency components by capturing multi-scale relationships between different frequency components, enabling queries to focus more on defect details. Secondly, a Prototype-guided Cross-Attention (PCA) is proposed to refine queries through meta-prototypes in the spatial domain. The prototypes aggregate semantically meaningful tokens from image features, facilitating queries to aggregate crucial defect information under the cluttered backgrounds. Extensive experiments on three defect detection datasets (i.e., ESDIs-SOD, CrackSeg9k, and ZJU-Leaper) demonstrate that the proposed method achieves state-of-the-art performance in defect detection. The code will be available at https://github.com/yfhdm/WPFormer.

Poster
WISNet: Pseudo Label Generation on Unbalanced and Patch Annotated Waste Images

Shifan Zhang, Hongzi Zhu, Yinan He, Minyi Guo, Ziyang Lou, Shan Chang

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Computer-vision-based assessment on waste sorting is desired to replace manpower supervision in Shanghai city. Due to the hardness of labeling a multitude of waste images, it is infeasible to train a semantic segmentation model for this purpose directly. In this work, we construct a new dataset consisting of 12,208 waste images, upon which seed regions (i.e., patches) are annotated and classified into 21 categories in a crowdsourcing fashion. To obtain pixel-level labels to train an effective segmentation model, we propose a weakly-supervised waste image pseudo label generation scheme, called WISNet. Specifically, we train a cohesive feature extractor with contrastive prototype learning, incorporating an unsupervised classification pretext task to help the extractor focus on more discriminative regions even with the same category. Furthermore, we propose an effective iterative patch expansion method to generate accurate pixel-level pseudo labels. Given these generated pseudo labels, a few-shot segmentation model can be trained to segment waste images. We implement and deploy WISNet in two real-world scenarios and conduct intensive experiments. Results show that WISNet can achieve a state-of-the-art 40.2% final segmentation mIoU on our waste benchmark, outperforming all other baselines and demonstrating the efficacy of WISNet.

Poster
VLog: Video-Language Models by Generative Retrieval of Narration Vocabulary

Kevin Qinghong Lin, Mike Zheng Shou

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Human daily activities can be concisely narrated as sequences of routine events (e.g., turning off an alarm) in video streams, forming an event vocabulary. Motivated by this, we introduce **VLog**, a novel video understanding framework that defines video narrations as a vocabulary, going beyond the typical subword vocabularies in existing generative video-language models. Built on the lightweight language model GPT-2, **VLog** features three key innovations:1. **A Generative Retrieval Model** Marrying the language model's complex reasoning capabilities with contrastive retrieval's efficient similarity search.2. **A Hierarchical Vocabulary** Derived from large-scale video narrations using our narration pair encoding algorithm, enabling efficient indexing of specific events (e.g., cutting a tomato) by identifying broader scenarios (e.g., kitchen) with expressive postfixes (e.g., by the left hand).3. **A Vocabulary Update Strategy** Leveraging generative models to extend the vocabulary for novel events encountered during inference.To validate our approach, we introduce **VidCab-Eval**, a development set requiring concise narrations with reasoning relationships (e.g., before and after). Experiments on **EgoSchema**, **COIN**, and **HiREST** further demonstrate the effectiveness of **VLog**, highlighting its ability to generate concise, contextually accurate, and efficient narrations. This offers a novel perspective on video understanding.

Poster
VDocRAG: Retrieval-Augmented Generation over Visually-Rich Documents

Ryota Tanaka, Taichi Iki, Taku Hasegawa, Kyosuke Nishida, Kuniko Saito, Jun Suzuki

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We aim to develop a retrieval-augmented generation (RAG) framework that answers questions over a corpus of visually-rich documents presented in mixed modalities (e.g., charts, tables) and diverse formats (e.g., PDF, PPTX). In this paper, we introduce a new RAG framework, VDocRAG, which can directly understand varied documents and modalities in a unified image format to prevent missing information that occurs by parsing documents to obtain text. To improve the performance, we propose novel self-supervised pre-training tasks that adapt large vision-language models for retrieval by compressing visual information into dense token representations while aligning them with textual content in documents. Furthermore, we introduce OpenDocVQA, the first unified collection of open-domain document visual question answering datasets, encompassing diverse document types and formats. OpenDocVQA provides a comprehensive resource for training and evaluating retrieval and question answering models on visually-rich documents in an open-domain setting. Experiments show that VDocRAG substantially outperforms conventional text-based RAG and has strong generalization capability, highlighting the potential of an effective RAG paradigm for real-world documents.

Poster
Universal Scene Graph Generation

Shengqiong Wu, Hao Fei, Tat-Seng Chua

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Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as images, text, video, and 3D data, expressing distinct characteristics. Unfortunately, current SG research is largely confined to single-modality scene modeling, preventing the full utilization of the complementary strengths of different modality SG representations in depicting holistic scene semantics. To this end, we introduce Universal SG (USG), a novel representation capable of fully characterizing comprehensive semantic scenes from any given combination of modality inputs, encompassing modality-invariant and modality-specific scenes. Further, we tailor a niche-targeting USG parser, USG-Par, which effectively addresses two key bottlenecks of cross-modal object alignment and out-of-domain challenges. We design the USG-Par with modular architecture for end-to-end USG generation, in which we devise an object associator to relieve the modality gap for cross-modal object alignment. Further, we propose a text-centric scene contrasting learning mechanism to mitigate domain imbalances by aligning multimodal objects and relations with textual SGs. Through extensive experiments, we demonstrate that USG offers a stronger capability for expressing scene semantics than standalone SGs, and also that our USG-Par achieves higher efficacy and performance.

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Towards Unbiased and Robust Spatio-Temporal Scene Graph Generation and Anticipation

Rohith Peddi, Saurabh Saurabh, Ayush Abhay Shrivastava, Parag Singla, Vibhav Gogate

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Spatio-Temporal Scene Graphs (STSGs) provide a concise and expressive representation of dynamic scenes by modeling objects and their evolving relationships over time. However, real-world visual relationships often exhibit a long-tailed distribution, causing existing methods for tasks like Video Scene Graph Generation (VidSGG) and Scene Graph Anticipation (SGA) to produce biased scene graphs. To this end, we propose ImparTail, a novel training framework that leverages loss masking and curriculum learning to mitigate bias in the generation and anticipation of spatio-temporal scene graphs. Unlike prior methods that add extra architectural components to learn unbiased estimators, we propose an impartial training objective that reduces the dominance of head classes during learning and focuses on underrepresented tail relationships. Our curriculum-driven mask generation strategy further empowers the model to adaptively adjust its bias mitigation strategy over time, enabling more balanced and robust estimations. To thoroughly assess performance under various distribution shifts, we also introduce two new tasks--Robust Spatio-Temporal Scene Graph Generation and Robust Scene Graph Anticipation--offering a challenging benchmark for evaluating the resilience of STSG models. Extensive experiments on the Action Genome dataset demonstrate the superior unbiased performance and robustness of our method compared to existing baselines.

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The Devil is in the Prompts: Retrieval-Augmented Prompt Optimization for Text-to-Video Generation

Bingjie Gao, Xinyu Gao, Xiaoxue Wu, Yujie Zhou, Yu Qiao, Li Niu, Xinyuan Chen, Yaohui Wang

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The evolution of Text-to-video (T2V) generative models, trained on large-scale datasets, has been marked by significant progress. However, the sensitivity of T2V generative models to input prompts highlights the critical role of prompt design in influencing generative outcomes. Prior research has predominantly relied on Large Language Models (LLMs) to align user-provided prompts with the distribution of training prompts, albeit without tailored guidance encompassing prompt vocabulary and sentence structure nuances. To this end, we introduce RAPO, a novel Retrieval-Augmented Prompt Optimization framework. In order to address potential inaccuracies and ambiguous details generated by LLM-generated prompts. RAPO refines the naive prompts through dual optimization branches, selecting the superior prompt for T2V generation. The first branch augments user prompts with diverse modifiers extracted from a learned relational graph, refining them to align with the format of training prompts via a fine-tuned LLM. Conversely, the second branch rewrites the naive prompt using a pre-trained LLM following a well-defined instruction set. Extensive experiments demonstrate that RAPO can effectively enhance both the static and dynamic dimensions of generated videos, demonstrating the significance of prompt optimization for user-provided prompts. Project website: \href https://whynothaha.github.io/Prompt_optimizer/RAPO.html GitHub .

Poster
TFCustom: Customized Image Generation with Time-Aware Frequency Feature Guidance

Mushui Liu, Dong She, Jingxuan Pang, Qihan Huang, Jiacheng Ying, Wanggui He, Yuanlei Hou, Siming Fu

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Subject-driven image personalization has seen notable advancements, especially with the advent of the ReferenceNet paradigm. ReferenceNet excels in integrating image reference features, making it highly applicable in creative and commercial settings. However, current implementations of ReferenceNet primarily operate as latent-level feature extractors, which limit their potential. This constraint hinders the provision of appropriate features to the denoising backbone across different timesteps, leading to suboptimal image consistency. In this paper, we revisit the extraction of reference features and propose TFCustom, a model framework designed to focus on reference image features at different temporal steps and frequency levels. Specifically, we firstly propose synchronized ReferenceNet to extract reference image features while simultaneously optimizing noise injection and denoising for the reference image. We also propose a time-aware frequency feature refinement module that leverages high- and low-frequency filters, combined with time embeddings, to adaptively select the degree of reference feature injection. Additionally, to enhance the similarity between reference objects and the generated image, we introduce a novel reward-based loss that encourages greater alignment between the reference and generated images. Experimental results demonstrate state-of-the-art performance in both multi-object and single-object reference generation, with significant improvements in texture and textual detail generation over existing methods.

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Synergizing Motion and Appearance: Multi-Scale Compensatory Codebooks for Talking Head Video Generation

Shuling Zhao, Fa-Ting Hong, Xiaoshui Huang, Dan Xu

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Talking head video generation aims to generate a realistic talking head video that preserves the person's identity from a source image and the motion from a driving video. Despite the promising progress made in the field, it remains a challenging and critical problem to generate videos with accurate poses and fine-grained facial details simultaneously. Essentially, facial motion is often highly complex to model precisely, and the one-shot source face image cannot provide sufficient appearance guidance during generation due to dynamic pose changes. To tackle the problem, we propose to jointly learn motion and appearance codebooks and perform multi-scale codebook compensation to effectively refine both the facial motion conditions and appearance features for talking face image decoding. Specifically, the designed multi-scale motion and appearance codebooks are learned simultaneously in a unified framework to store representative global facial motion flow and appearance patterns. Then, we present a novel multi-scale motion and appearance compensation module, which utilizes a transformer-based codebook retrieval strategy to query complementary information from the two codebooks for joint motion and appearance compensation. The entire process produces motion flows of greater flexibility and appearance features with fewer distortions across different scales, resulting in a high-quality talking head video generation framework. Extensive experiments on various benchmarks validate the effectiveness of our approach and demonstrate superior generation results from both qualitative and quantitative perspectives when compared to state-of-the-art competitors. The project page is available at https://shaelynz.github.io/synergize-motion-appearance/.

Poster
Structured 3D Latents for Scalable and Versatile 3D Generation

Jianfeng Xiang, Zelong Lv, Sicheng Xu, Yu Deng, Ruicheng Wang, Bowen Zhang, Dong Chen, Xin Tong, Jiaolong Yang

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We introduce a novel 3D generation method for versatile and high-quality 3D asset creation.The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding.We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

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StoryGPT-V: Large Language Models as Consistent Story Visualizers

Xiaoqian Shen, Mohamed Elhoseiny

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Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce StoryGPT-V, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code is publicly available at: https://xiaoqian-shen.github.io/StoryGPT-V.

Poster
SerialGen: Personalized Image Generation by First Standardization Then Personalization

Cong Xie, Han Zou, Ruiqi Yu, Yan Zhang, Zhenpeng Zhan

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In this work, we are interested in achieving both high text controllability and whole-body appearance consistency in the generation of personalized human characters. We propose a novel framework, named SerialGen, which is a serial generation method consisting of two stages: first, a standardization stage that standardizes reference images, and then a personalized generation stage based on the standardized reference. Furthermore, we introduce two modules aimed at enhancing the standardization process. Our experimental results validate the proposed framework's ability to produce personalized images that faithfully recover the reference image's whole-body appearance while accurately responding to a wide range of text prompts. Through thorough analysis, we highlight the critical contribution of the proposed serial generation method and standardization model, evidencing enhancements in appearance consistency between reference and output images and across serial outputs generated from diverse text prompts. The term "Serial" in this work carries a double meaning: it refers to the two-stage method and also underlines our ability to generate serial images with consistent appearance throughout.

Poster
SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance

Peishan Cong, Ziyi Wang, Yuexin Ma, Xiangyu Yue

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Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we introduce an effective method, SemGeoMo, for dynamic contextual human motion generation, which fully leverages the text-affordance-joint multi-level semantic and geometric guidance in the generation process, improving the semantic rationality and geometric correctness of generative motions. Our method achieves state-of-the-art performance on three datasets and demonstrates superior generalization capability for diverse interaction scenarios.

Poster
Seeing What Matters: Empowering CLIP with Patch Generation-to-Selection

Gensheng Pei, Tao Chen, Yujia Wang, Xinhao Cai, Xiangbo Shu, Tianfei Zhou, Yazhou Yao

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The CLIP model has demonstrated significant advancements in aligning visual and language modalities through large-scale pre-training on image-text pairs, enabling strong zero-shot classification and retrieval capabilities on various domains. However, CLIP's training remains computationally intensive, with high demands on both data processing and memory. To address these challenges, recent masking strategies have emerged, focusing on the selective removal of image patches to improve training efficiency. Although effective, these methods often compromise key semantic information, resulting in suboptimal alignment between visual features and text descriptions.In this work, we present a concise yet effective approach called Patch Generation-to-Selection (CLIP-PGS) to enhance CLIP's training efficiency while preserving critical semantic content. Our method introduces a gradual masking process in which a small set of candidate patches is first pre-selected as potential mask regions. Then, we apply Sobel edge detection across the entire image to generate an edge mask that prioritizes the retention of the primary object areas. Finally, similarity scores between the candidate mask patches and their neighboring patches are computed, with optimal transport normalization refining the selection process to ensure a balanced similarity matrix.Our approach, CLIP-PGS, sets new state-of-the-art results in zero-shot classification and retrieval tasks, achieving superior performance in robustness evaluation and language compositionality benchmarks.

Poster
Search and Detect: Training-Free Long Tail Object Detection via Web-Image Retrieval

Mankeerat Sidhu, Hetarth Chopra, Ansel Blume, Jeonghwan Kim, Revanth Gangi Reddy, Heng Ji

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In this paper, we introduce SearchDet, a training-free long-tail object detection framework that significantly enhances open-vocabulary object detection performance. SearchDet retrieves a set of positive and negative images of an object to ground, embeds these images, and computes an input image--weighted query which is used to detect the desired concept in the image. Our proposed method is simple and training-free, yet achieves over 16.81% mAP improvement on ODinW and 59.85% mAP improvement on LVIS compared to state-of-the-art models such as GroundingDINO. We further show that our approach of basing object detection on a set of Web-retrieved exemplars is stable with respect to variations in the exemplars, suggesting a path towards eliminating costly data annotation and training procedures.

Poster
Scene Map-based Prompt Tuning for Navigation Instruction Generation

Sheng Fan, Rui Liu, Wenguan Wang, Yi Yang

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Navigation instruction generation (NIG), which provides interactive feedback and guidance to humans along a trajectory, is vital for developing embodied agents capable of human-machine communication and collaboration through natural language. Early data-driven methods directly map sequences of past observations to trajectory descriptions on limited datasets, lacking the necessary spatial understanding in complex 3D environments. While recent approaches leverage Large Language Models (LLMs) to improve NIG, they often overlook the global spatial context in navigation, such as the inherent space discretization in maps. Instead of straightforwardly feeding textual descriptions of the map into LLMs, we propose a scene map-based prompt tuning framework for NIG, MAPInstructor, which incorporates map context for parameter-efficient updating of LLMs. MAPInstructor comprises three key components: (i) scene representation encoding, where egocentric observations are projected into 3D voxels for fine-grained scene understanding; (ii) map prompt tuning, which integrates a topological map representation of the entire trajectory into an LLM-based decoder; and (iii) landmark uncertainty assessment, which mitigates hallucinations in landmark predictions, thereby enhancing the reliability and coherence of instruction generation. Extensive experiments on three navigation datasets (i.e., R2R, REVERIE, RxR) confirm the generalization and effectiveness of our algorithm.

Poster
Scaling Mesh Generation via Compressive Tokenization

Haohan Weng, Zibo Zhao, Biwen Lei, Xianghui Yang, Jian Liu, Zeqiang Lai, Zhuo Chen, Yuhong Liu, Jie Jiang, Chunchao Guo, Tong Zhang, Shenghua Gao, C.L. Philip Chen

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We propose a compressive yet effective mesh tokenization, Blocked and Patchified Tokenization (BPT), facilitating the generation of meshes exceeding 8k faces. BPT compresses mesh sequences by employing block-wise indexing and patch aggregation, reducing their length by approximately 75% compared to the vanilla sequences. This compression milestone unlocks the potential to utilize mesh data with significantly more faces, thereby enhancing detail richness and improving generation robustness. Empowered with the BPT, we have built a foundation mesh generative model training on scaled mesh data to support flexible control for point clouds and images. Our model demonstrates the capability to generate meshes with intricate details and accurate topology, achieving SoTA performance on mesh generation and reaching the level for direct product usage.

Poster
SKDream: Controllable Multi-view and 3D Generation with Arbitrary Skeletons

Yuanyou Xu, Zongxin Yang, Yi Yang

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Controllable generation has achieved substantial progress in both 2D and 3D domains, yet current conditional generation methods still face limitations in describing detailed shape structures. Skeletons can effectively represent and describe object anatomy and pose. Unfortunately, past studies are often limited to human skeletons. In this work, we generalize skeletal conditioned generation to arbitrary structures. First, we design a reliable mesh skeletonization pipeline to generate a large-scale mesh-skeleton paired dataset.Based on the dataset, a multi-view and 3D generation pipeline is built. We propose to represent 3D skeletons by Coordinate Color Encoding as 2D conditional images. A Skeletal Correlation Module is designed to extract global skeletal features for condition injection. After multi-view images are generated, 3D assets can be obtained by incorporating a large reconstruction model, followed by a UV texture refinement stage. As a result, our method achieves instant generation of multi-view and 3D contents that are aligned with given skeletons. The proposed techniques largely improve the object-skeleton alignment and generation quality.

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SALOVA: Segment-Augmented Long Video Assistant for Targeted Retrieval and Routing in Long-Form Video Analysis

Junho Kim, Hyunjun Kim, Hosu Lee, Yong Man Ro

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Despite advances in Large Multi-modal Models, applying them to long and untrimmed video content remains challenging due to limitations in context length and substantial memory overhead. These constraints often lead to significant information loss and reduced relevance in the model responses. With the exponential growth of video data across web platforms, understanding long-form video is crucial for advancing generalized intelligence. In this paper, we introduce SALOVA: Segment-Augmented LOng Video Assistant, a novel video-LLM framework designed to enhance the comprehension of lengthy video content through targeted retrieval process. We address two main challenges to achieve it: (i) We present the SceneWalk dataset, a high-quality collection of 87.8K long videos, each densely captioned at the segment level to enable models to capture scene continuity and maintain rich descriptive context. (ii) We develop robust architectural designs integrating dynamic routing mechanism and spatio-temporal projector to efficiently retrieve and process relevant video segments based on user queries. Our framework mitigates the limitations of current video-LMMs by allowing for precise identification and retrieval of relevant video segments in response to queries, thereby improving the contextual relevance of the generated responses. Through extensive experiments, SALOVA demonstrates enhanced capability in processing complex long-form videos, showing significant capability to maintain contextual integrity across extended sequences.

Poster