CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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X-Dyna: Expressive Dynamic Human Image Animation

Di Chang, Hongyi Xu, You Xie, Yipeng Gao, Zhengfei Kuang, Shengqu Cai, Chenxu Zhang, Guoxian Song, Chao Wang, Yichun Shi, Zeyuan Chen, Shijie Zhou, Linjie Luo, Gordon Wetzstein, Mohammad Soleymani

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We introduce X-Dyna, a novel zero-shot, diffusion-based pipeline for animating a single human image using facial expressions and body movements derived from a driving video, that generates realistic, context-aware dynamics for both the subject and the surrounding environment. Building on prior approaches centered on human pose control, X-Dyna addresses key factors underlying the loss of dynamic details, enhancing the lifelike qualities of human video animations.At the core of our approach is the Dynamics-Adapter, a lightweight module that effectively integrates reference appearance context into the spatial attentions of the diffusion backbone while preserving the capacity of motion modules in synthesizing fluid and intricate dynamic details. Beyond body pose control, we connect a local control module with our model to capture identity-disentangled facial expressions, facilitating accurate expression transfer for enhanced realism in animated scenes. Together, these components form a unified framework capable of learning physical human motion and natural scene dynamics from a diverse blend of human and scene videos. Comprehensive qualitative and quantitative evaluations demonstrate that X-Dyna outperforms state-of-the-art methods, creating highly lifelike and expressive animations. The code is available at https://github.com/bytedance/X-Dyna

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StickMotion: Generating 3D Human Motions by Drawing a Stickman

Tao Wang, Zhihua Wu, Qiaozhi He, Jiaming Chu, Ling Qian, Yu Cheng, Junliang Xing, Jian Zhao, Lei Jin

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Text-to-motion generation, which translates textual descriptions into human motions, has been challenging in accurately capturing detailed user-imagined motions from simple text inputs. This paper introduces StickMotion, an efficient diffusion-based network designed for multi-condition scenarios, which generates desired motions based on traditional text and our proposed stickman conditions for global and local control of these motions, respectively. We address the challenges introduced by the user-friendly stickman from three perspectives: 1) Data generation. We develop an algorithm to generate hand-drawn stickmen automatically across different dataset formats. 2) Multi-condition fusion. We propose a multi-condition module that integrates into the diffusion process and obtains outputs of all possible condition combinations, reducing computational complexity and enhancing StickMotion's performance compared to conventional approaches with the self-attention module. 3) Dynamic supervision. We empower StickMotion to make minor adjustments to the stickman's position within the output sequences, generating more natural movements through our proposed dynamic supervision strategy. Through quantitative experiments and user studies, sketching stickmen saves users about 51.5% of their time generating motions consistent with their imagination. Our codes, demos, and relevant data will be released to facilitate further research and validation within the scientific community.

Poster
Sketch Down the FLOPs: Towards Efficient Networks for Human Sketch

Aneeshan Sain, Subhajit Maity, Pinaki Nath Chowdhury, Shubhadeep Koley, Ayan Kumar Bhunia, Yi-Zhe Song

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As sketch research has collectively matured over time, its adaptation for at-mass commercialisation emerges on the immediate horizon. Despite an already mature research endeavour for photos, there is no research on the efficient inference specifically designed for sketch data. In this paper, we first demonstrate existing state-of-the-art efficient light-weight models designed for photos do not work on sketches. We then propose two sketch-specific components which work in a plug-n-play manner on any photo efficient network to adapt them to work on sketch data. We specifically chose fine-grained sketch-based image retrieval (FG-SBIR) as a demonstrator as the most recognised sketch problem with immediate commercial value. Technically speaking, we first propose a cross-modal knowledge distillation network to transfer existing photo efficient networks to be compatible with sketch, which brings down number of FLOPs and model parameters by 97.96% percent and 84.89% respectively. We then exploit the abstract trait of sketch to introduce a RL-based canvas selector that dynamically adjusts to the abstraction level which further cuts down number of FLOPs by two thirds. The end result is an overall reduction of 99.37% of FLOPs (from 40.18G to 0.254G) when compared with a full network, while retaining the accuracy (33.03% vs 32.77%) -- finally making an efficient network for the sparse sketch data that exhibit even fewer FLOPs than the best photo counterpart.

Poster
SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories

Muzhi Zhu, Yuzhuo Tian, Hao Chen, Chunluan Zhou, Qingpei Guo, Yang Liu, Ming Yang, Chunhua Shen

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While MLLMs have demonstrated adequate image understanding capabilities, they still struggle with pixel-level comprehension, limiting their practical applications. Current evaluation tasks like VQA and visual grounding remain too coarse to assess fine-grained pixel comprehension accurately. Though segmentation is foundational for pixel-level understanding, existing methods often require MLLMs to generate implicit tokens, decoded through external pixel decoders. This approach disrupts the MLLM's text output space, potentially compromising language capabilities and reducing flexibility and extensibility, while failing to reflect the model's intrinsic pixel-level understanding.Thus, We introduce the Human-Like Mask Annotation Task (HLMAT), a new paradigm where MLLMs mimic human annotators using interactive segmentation tools. Modeling segmentation as a multi-step Markov Decision Process, HLMAT enables MLLMs to iteratively generate text-based click points, achieving high-quality masks without architectural changes or implicit tokens. Through this setup, we develop SegAgent, a model fine-tuned on human-like annotation trajectories, which achieves performance comparable to SOTA methods and supports additional tasks like mask refinement and annotation filtering.HLMAT provides a protocol for assessing fine-grained pixel understanding in MLLMs and introduces a vision-centric, multi-step decision-making task that facilitates exploration of MLLMs' visual reasoning abilities. Our adaptations of policy improvement method StaR and PRM guided tree search further enhance model robustness in complex segmentation tasks, laying a foundation for future advancements in fine-grained visual perception and multi-step decision-making for MLLMs.

Poster
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance

Yuheng Jiang, Zhehao Shen, Chengcheng Guo, Yu Hong, Zhuo Su, Yingliang Zhang, Marc Habermann, Lan Xu

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Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In this paper, we present RePerformer, a novel Gaussian-based representation that unifies playback and re-performance for high-fidelity human-centric volumetric videos. Specifically, we hierarchically disentangle the dynamic scenes into motion Gaussians and appearance Gaussians which are associated in the canonical space. We further employ a Morton-based parameterization to efficiently encode the appearance Gaussians into 2D position and attribute maps. For enhanced generalization, we adopt 2D CNNs to map position maps to attribute maps, which can be assembled into appearance Gaussians for high-fidelity rendering of the dynamic scenes. For re-performance, we develop a semantic-aware alignment module and apply deformation transfer on motion Gaussians, enabling photo-real rendering under novel motions. Extensive experiments validate the robustness and effectiveness of RePerformer, setting a new benchmark for playback-then-reperformance paradigm in human-centric volumetric videos.

Poster
PromptHMR: Promptable Human Mesh Recovery

Yufu Wang, Yu Sun, Priyanka Patel, Kostas Daniilidis, Michael J. Black, Muhammed Kocabas

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Human pose and shape (HPS) estimation presents challenges in diverse scenarios such as crowded scenes, person-person interactions, and single-view reconstruction. Existing approaches lack mechanisms to incorporate auxiliary "side information" that could enhance reconstruction accuracy in such challenging scenarios. Furthermore, the most accurate methods rely on cropped person detections and cannot exploit scene context while methods that process the whole image often fail to detect people and are less accurate than methods that use crops. While recent language-based methods explore HPS reasoning through large language or vision-language models, their metric accuracy is well below the state of the art. In contrast, we present PromptHMR, a transformer-based promptable method that reformulates HPS estimation through spatial and semantic prompts. Our method processes full images to maintain scene context and accepts multiple input modalities: spatial prompts like bounding boxes and masks, and semantic prompts like language descriptions or interaction labels. PromptHMR demonstrates robust performance across challenging scenarios: estimating people from bounding boxes as small as faces in crowded scenes, improving body shape estimation through language descriptions, modeling person-person interactions, and producing temporally coherent motions in videos. Experiments on benchmarks show that PromptHMR achieves state-of-the-art performance while offering flexible prompt-based control over the HPS estimation process.

Poster
PI-HMR: Towards Robust In-bed Temporal Human Shape Reconstruction with Contact Pressure Sensing

Ziyu Wu, Yufan Xiong, Mengting Niu, Fangting Xie, Quan Wan, Qijun Ying, Boyan Liu, Xiaohui Cai

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Long-term in-bed monitoring benefits automatic and real-time health management within healthcare, and the advancement of human shape reconstruction technologies further enhances the representation and visualization of users' activity patterns. However, existing technologies are primarily based on visual cues, facing serious challenges in non-light-of-sight and privacy-sensitive in-bed scenes. Pressure-sensing bedsheets offer a promising solution for real-time motion reconstruction. Yet, limited exploration in model designs and data have hindered its further development. To tackle these issues, we propose a general framework that bridges gaps in data annotation and model design. Firstly, we introduce SMPLify-IB, an optimization method that overcomes the depth ambiguity issue in top-view scenarios through gravity constraints, enabling generating high-quality 3D human shape annotations for in-bed datasets. Then we present PI-HMR, a temporal-based human shape estimator to regress meshes from pressure sequences. By integrating multi-scale feature fusion with high-pressure distribution and spatial position priors, PI-HMR outperforms SOTA methods with 17.01mm Mean-Per-Joint-Error decrease. This work provides a whole tool-chain to support the development of in-bed monitoring with pressure contact sensing.

Poster
Multi-modal Medical Diagnosis via Large-small Model Collaboration

wanyi Chen, Zihua Zhao, Jiangchao Yao, Ya Zhang, Jiajun Bu, Haishuai Wang

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Recent advances in medical AI have shown a clear trend towards large models in healthcare. However, developing large models for multi-modal medical diagnosis remains challenging due to a lack of sufficient modal-complete medical data. Most existing multi-modal diagnostic models are relatively small and struggle with limited feature extraction capabilities. To bridge this gap, we propose **AdaCoMed**, an **ada**ptive **co**llaborative-learning framework that synergistically integrates the off-the-shelf **med**ical single-modal large models with multi-modal small models. Our framework first employs a mixture-of-modality-experts (MoME) architecture to combine features extracted from multiple single-modal medical large models, and then introduces a novel adaptive co-learning mechanism to collaborate with a multi-modal small model. This co-learning mechanism, guided by an adaptive weighting strategy, dynamically balances the complementary strengths between the MoME-fused large model features and the cross-modal reasoning capabilities of the small model. Extensive experiments on two representative multi-modal medical datasets (MIMIC-IV-MM and MMIST ccRCC) across six modalities and four diagnostic tasks demonstrate consistent improvements over state-of-the-art baselines, making it a promising solution for real-world medical diagnosis applications.

Poster
MotionMap: Representing Multimodality in Human Pose Forecasting

Reyhaneh Hosseininejad, Megh Shukla, Saeed Saadatnejad, Mathieu Salzmann, Alexandre Alahi

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Human pose forecasting is inherently multimodal since multiple future motions exist for an observed pose sequence. However, learning this multimodality is challenging since the task is ill-posed. To address this issue, we propose an alternative paradigm to make the task well-posed. Additionally, while state-of-the-art methods predict multimodality, this is attained through a large volume of predictions obtained by oversampling. However, such an approach glosses over key questions: (1) Can we capture multimodality by efficiently sampling a smaller number of predictions? (2) Subsequently, which of the predicted futures is more likely for an observed pose sequence? We address these questions with MotionMap, a simple yet effective heatmap based representation for multimodality. We extend heatmaps to represent a spatial distribution over the space of all possible motions, where different local maxima correspond to different forecasts for a given observation. Not only can MotionMap capture a variable number of modes per observation, but it also provides confidence measures for different modes. Further, MotionMap captures rare modes that are non-trivial to evaluate yet critical for robustness. Finally, MotionMap allows us to introduce the notion of uncertainty and controllability over the forecasted pose sequence. We support our claims through multiple qualitative and quantitative experiments using popular 3D human pose datasets: Human3.6M and AMASS, highlighting the strengths and limitations of our proposed method.

Poster
MODA: Motion-Drift Augmentation for Inertial Human Motion Analysis

Yinghao Wu, Shihui Guo, Yipeng Qin

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While data augmentation (DA) has been extensively studied in computer vision, its application to Inertial Measurement Unit (IMU) signals remains largely unexplored, despite IMUs' growing importance in human motion analysis. In this paper, we present the first systematic study of IMU-specific data augmentation, beginning with a comprehensive analysis that identifies three fundamental properties of IMU signals: their time-series nature, inherent multimodality (rotation and acceleration) and motion-consistency characteristics. Through this analysis, we demonstrate the limitations of applying conventional time-series augmentation techniques to IMU data. We then introduce Motion-Drift Augmentation (MODA), a novel technique that simulates the natural displacement of body-worn IMUs during motion. We evaluate our approach across five diverse datasets and five deep learning settings, including i) fully-supervised, ii) semi-supervised, iii) domain adaptation, iv) domain generalization and v) few-shot learning for both Human Action Recognition (HAR) and Human Pose Estimation (HPE) tasks. Experimental results show that our proposed MODA consistently outperforms existing augmentation methods, with semi-supervised learning performance approaching state-of-the-art fully-supervised methods.

Poster
MLLM-as-a-Judge for Image Safety without Human Labeling

Zhenting Wang, Shuming Hu, Shiyu Zhao, Xiaowen Lin, Felix Juefei-Xu, Zhuowei Li, Ligong Han, Harihar Subramanyam, Li Chen, Jianfa Chen, Nan Jiang, Lingjuan Lyu, Shiqing Ma, Dimitris N. Metaxas, Ankit Jain

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Image content safety has become a significant challenge with the rise of visual media on online platforms. Meanwhile, in the age of AI-generated content (AIGC), many image generation models are capable of producing harmful content, such as images containing sexual or violent material. Thus, it becomes crucial to identify such unsafe images based on established safety rules. Pre-trained Multimodal Large Language Models (MLLMs) offer potential in this regard, given their strong pattern recognition abilities. Existing approaches typically fine-tune MLLMs with human-labeled datasets, which however brings a series of drawbacks. First, relying on human annotators to label data following intricate and detailed guidelines is both expensive and labor-intensive. Furthermore, users of safety judgment systems may need to frequently update safety rules, making fine-tuning on human-based annotation more challenging. This raises the research question: Can we detect unsafe images by querying MLLMs in a zero-shot setting using a predefined safety constitution (a set of safety rules)? Our research showed that simply querying pre-trained MLLMs does not yield satisfactory results. This lack of effectiveness stems from factors such as the subjectivity of safety rules, the complexity of lengthy constitutions, and the inherent biases in the models. To address these challenges, we propose a MLLM-based method includes objectifying safety rules, assessing the relevance between rules and images, making quick judgments based on debiased token probabilities with logically complete yet simplified precondition chains for safety rules, and conducting more in-depth reasoning with cascaded chain-of-thought processes if necessary. Experiment results demonstrate that our method is highly effective for zero-shot image safety judgment tasks.

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MEGA: Masked Generative Autoencoder for Human Mesh Recovery

Guénolé Fiche, Simon Leglaive, Xavier Alameda-Pineda, Francesc Moreno-Noguer

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Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single prediction without accounting for this ambiguity. A few approaches generate a distribution of human meshes, enabling the sampling of multiple predictions; however, none of them is competitive with the latest single-output model when making a single prediction. This work proposes a new approach based on masked generative modeling. By tokenizing the human pose and shape, we formulate the HMR task as generating a sequence of discrete tokens conditioned on an input image. We introduce MEGA, a MaskEd Generative Autoencoder trained to recover human meshes from images and partial human mesh token sequences. Given an image, our flexible generation scheme allows us to predict a single human mesh in deterministic mode or to generate multiple human meshes in stochastic mode. Experiments on in-the-wild benchmarks show that MEGA achieves state-of-the-art performance in deterministic and stochastic modes, outperforming single-output and multi-output approaches.

Poster
LAL: Enhancing 3D Human Motion Prediction with Latency-aware Auxiliary Learning

Xiaoning Sun, Dong Wei, Huaijiang Sun, Shengxiang Hu

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Making accurate prediction of human motions based on the historical observation is a crucial technology for robots to collaborate with humans. Existing human motion prediction methods are all built under an ideal assumption that robots can instantaneously react, which ignores the time delay introduced during data processing & analysis and future reaction planning -- jointly known as "response latency". Consequently, the predictions made within this latency period become meaningless for practical use, as part of the time has passed and the corresponding real motions have already occurred before robot deliver its reaction. In this paper, we argue that the seemingly meaningless prediction period, however, can be leveraged to enhance prediction accuracy significantly. We propose LAL, a Latency-aware Auxiliary Learning framework, which shifts the existing "reaction instantaneous" convention into a new motion prediction paradigm with both latency compatibility and utility. The framework consists of two branches handling different tasks: the primary branch learns to directly predict the valid target (excluding the beginning latency period) based on observation; while the auxiliary branch learns the same target, but based on the reformed observation with additional latency data incorporated. A direct and effective way of auxiliary feature sharing is forced by our tailored consistency loss, to gradually integrate auxiliary latency insights into the primary prediction branch. Estimated feature statistics-based alignment method is presented as optional step for primary branch refinement. Experiments show that LAL achieves significant improvement on prediction accuracy, without additional time consumption during testing.

Poster
Human Motion Instruction Tuning

Lei Li, Sen Jia, Jianhao Wang, Zhongyu Jiang, Feng Zhou, Ju Dai, Tianfang Zhang, Zongkai Wu, Jenq-Neng Hwang

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This paper presents LLaMo (Large Language and Human Motion Assistant), a multimodal framework for human motion instruction tuning. In contrast to conventional instruction-tuning approaches that convert non-linguistic inputs, such as video or motion sequences, into language tokens, LLaMo retains motion in its native form for instruction tuning. This method preserves motion-specific details that are often diminished in tokenization, thereby improving the model's ability to interpret complex human behaviors. By processing both video and motion data alongside textual inputs, LLaMo enables a flexible, human-centric analysis. Experimental evaluations across high-complexity domains, including human behaviors and professional activities, indicate that LLaMo effectively captures domain-specific knowledge, enhancing comprehension and prediction in motion-intensive scenarios. We hope LLaMo offers a foundation for future multimodal AI systems with broad applications, from sports analytics to behavioral prediction.

Poster
HuPerFlow: A Comprehensive Benchmark for Human vs. Machine Motion Estimation Comparison

Yung-Hao Yang, Zitang Sun, Taiki Fukiage, Shin'ya Nishida

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As AI models are increasingly integrated into applications involving human interaction, understanding the alignment between human perception and machine vision has become essential. One example is the estimation of visual motion (optical flow) in dynamic applications such as driving assistance. While there are numerous optical flow datasets and benchmarks with ground truth information, human-perceived flow in natural scenes remains underexplored. We introduce HuPerFlow--a benchmark for human-perceived flow, measured at 2,400 locations across ten optical flow datasets, with 38,400 response vectors collected through online psychophysical experiments. Our data demonstrate that human-perceived flow aligns with ground truth in spatiotemporally smooth locations while also showing systematic errors influenced by various environmental properties. Additionally, we evaluated several optical flow algorithms against human-perceived flow, uncovering both similarities and unique aspects of human perception in complex natural scenes. HuPerFlow is the first large-scale human-perceived flow benchmark for alignment between computer vision models and human perception, as well as for scientific exploration of human motion perception in natural scenes. The HuPerFlow benchmark will be available online upon acceptance.

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HiPART: Hierarchical Pose AutoRegressive Transformer for Occluded 3D Human Pose Estimation

Hongwei Zheng, Han Li, Wenrui Dai, Ziyang Zheng, Chenglin Li, Junni Zou, Hongkai Xiong

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Existing 2D-to-3D human pose estimation (HPE) methods struggle with the occlusion issue by enriching information like temporal and visual cues in the lifting stage. In this paper, we argue that these methods ignore the limitation of the sparse skeleton 2D input representation, which fundamentally restricts the 2D-to-3D lifting and worsens the occlusion issue. To address these, we propose a novel two-stage generative densification method, named Hierarchical Pose AutoRegressive Transformer (HiPART), to generate hierarchical 2D dense poses from the original sparse 2D pose. Specifically, we first develop a multi-scale skeleton tokenization module to quantize the highly dense 2D pose into hierarchical tokens and propose a skeleton-aware alignment to strengthen token connections. We then develop a hierarchical autoregressive modeling scheme for hierarchical 2D pose generation. With generated hierarchical poses as inputs for 2D-to-3D lifting, the proposed method shows strong robustness in occluded scenarios and achieves state-of-the-art performance on the single-frame-based 3D HPE. Moreover, it outperforms numerous multi-frame methods while reducing parameter and computational complexity and can also complement them to further enhance performance and robustness.

Poster
HeatFormer: A Neural Optimizer for Multiview Human Mesh Recovery

Yuto Matsubara, Ko Nishino

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We introduce a novel method for human shape and pose recovery that can fully leverage multiple static views. We target fixed-multiview people monitoring, including elderly care and safety monitoring, in which cameras can be installed at the corners of a room or an open space but whose configuration may vary depending on the environment. Our key idea is to formulate it as neural optimization. We achieve this with HeatFormer, a neural optimizer that iteratively refines the SMPL parameters given multiview images. HeatFormer realizes this SMPL parameter estimation as heatmap generation and alignment with a novel transformer encoder and decoder. Our formulation makes HeatFormer fundamentally agnostic to the number of cameras, their configuration, and calibration. We demonstrate the effectiveness of HeatFormer including its accuracy, robustness to occlusion, and generalizability through an extensive set of experiments. We believe HeatFormer can serve a key role in passive human behavior modeling.

Poster
HORP: Human-Object Relation Priors Guided HOI Detection

Pei Geng, Jian Yang, Shanshan Zhang

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Human-Object Interaction (HOI) detection aims to predict the <Human, Interaction, Object> triplets, where the core challenge lies in recognizing the interaction of each human-object pair. Despite recent progress thanks to more advanced model architectures, HOI performance remains unsatisfactory. In this work, we first perform some failure analysis and find that the accuracy of the no-interaction category is extremely low, largely hindering the improvement of overall performance. We further look into the error types and find the mis-classification between no-interaction and with-interaction ones can be handled by human-object relation priors. Specifically, to better distinguish no-interaction from direct interactions, we propose 3D location prior, which indicates the distance between human and object; as of no-interaction vs. indirect interactions, we propose gaze area prior, which denotes whether human can see the object or not. The above two types of human-object relation priors are represented by text and are combined with the original visual features, generating multi-modal cues for interaction recognition.Experimental results on the HICO-DET and V-COCO datasets demonstrate that our proposed human-object relation priors are effective and our method HORP surpasses previous methods under various settings and scenarios. In particular, the usage of our priors significantly enhances the model's recognition ability for the no-interaction category.

Poster
H-MoRe: Learning Human-centric Motion Representation for Action Analysis

Zhanbo Huang, Xiaoming Liu, Yu Kong

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In this paper, we propose H-MoRe, a novel pipeline for learning precise human-centric motion representation. Our approach dynamically preserves relevant human motion while filtering out background movement. Notably, unlike previous methods relying on fully supervised learning from synthetic data, H-MoRe learns directly from real-world scenarios in a self-supervised manner, incorporating both human pose and body shape information. Inspired by kinematics, H-MoRe represents absolute and relative movements of each body point in a matrix format that captures nuanced motion details, termed world-local flows. H-MoRe offers refined insights into human motion, which can be integrated seamlessly into various action-related applications. Experimental results demonstrate that H-MoRe brings substantial improvements across various downstream tasks, including gait recognition(CL@R1: +16.01%), action recognition(Acc@1: +8.92%), and video generation(FVD: -67.07%). Additionally, H-MoRe exhibits high inference efficiency (34 fps), making it suitable for most real-time scenarios. Models and code will be released upon publication.

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Gazing at Rewards: Eye Movements as a Lens into Human and AI Decision-Making in Hybrid Visual Foraging

Bo Wang, Dingwei Tan, Yen-Ling Kuo, Zhaowei Sun, Jeremy M. Wolfe, Tat-Jen Cham, Mengmi Zhang

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Imagine searching a collection of coins for quarters (0.25), dimes (0.10), nickels (0.05), and pennies (0.01)--a hybrid foraging task where observers search for multiple instances of multiple target types. In such tasks, how do target values and their prevalence influence foraging and eye movement behaviors (e.g., should you prioritize rare quarters or common nickels)? To explore this, we conducted human psychophysics experiments, revealing that humans are proficient reward foragers. Their eye fixations are drawn to regions with higher average rewards, fixation durations are longer on more valuable targets, and their cumulative rewards exceed chance, approaching the upper bound of optimal foragers. To probe these decision making process of humans, we developed a transformer-based Visual Forager (VF) model trained via reinforcement learning. Our VF model takes a series of targets, their corresponding values, and the search image as inputs, processes the images using foveated vision, and produces a sequence of eye movements along with decisions on whether to click on each fixated item. Our model outperforms all baselines, achieves cumulative rewards comparable to those of humans, and closely mirrors human foraging behavior in eye movements and click biases. Furthermore, stress tests on out-of-distribution tasks with novel targets, unseen values, and varying set sizes demonstrate the VF model's effective generalization. Our work offers valuable insights into the relationship between eye movements and decision-making, with our model serving as a powerful tool for further exploration of this connection. All data, code, and models are available at https://github.com/ZhangLab-DeepNeuroCogLab/visual-forager.

Poster