CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Let's Think Outside the Box: Exploring Leap-of-Thought in Large Language Models with Creative Humor Generation

Shanshan Zhong, Zhongzhan Huang, Shanghua Gao, Wushao Wen, Liang Lin, Marinka Zitnik, Pan Zhou

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Chain-of-Thought (CoT) guides large language models (LLMs) to reason step-by-step and can motivate their logical reasoning ability. While effective for logical tasks CoT is not conducive to creative problem-solving which often requires out-of-box thoughts and is crucial for innovation advancements. In this paper we explore the Leap-of-Thought (LoT) abilities within LLMs -- a non-sequential creative paradigm involving strong associations and knowledge leaps. To this end we study LLMs on the popular Oogiri game which needs participants to have good creativity and strong associative thinking for responding unexpectedly and humorously to the given image text or both and thus is suitable for LoT study. Then to investigate LLMs' LoT ability in the Oogiri game we first build a multimodal and multilingual Oogiri-GO dataset which contains over 130000 samples from the Oogiri game and observe the insufficient LoT ability or failures of most existing LLMs on the Oogiri game. Accordingly we introduce a creative Leap-of-Thought (CLoT) paradigm to improve LLM's LoT ability. CLoT first formulates the Oogiri-GO dataset into LoT-oriented instruction tuning data to train pretrained LLM for achieving certain LoT humor generation and discrimination abilities. Then CLoT designs an explorative self-refinement that encourages the LLM to generate more creative LoT data via exploring parallels between seemingly unrelated concepts and selects high-quality data to train itself for self-refinement. CLoT not only excels in humor generation in the Oogiri game as shown in Fig. 1 but also boosts creative abilities in various tasks like "cloud guessing game" and "divergent association task". These findings advance our understanding and offer a pathway to improve LLMs' creative capacities for innovative applications across domains. The dataset code and models have been released online: https://zhongshsh.github.io/CLoT.

Poster
LayoutLLM: Layout Instruction Tuning with Large Language Models for Document Understanding

Chuwei Luo, Yufan Shen, Zhaoqing Zhu, Qi Zheng, Zhi Yu, Cong Yao

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Recently leveraging large language models (LLMs) or multimodal large language models (MLLMs) for document understanding has been proven very promising. However previous works that employ LLMs/MLLMs for document understanding have not fully explored and utilized the document layout information which is vital for precise document understanding. In this paper we propose LayoutLLM an LLM/MLLM based method for document understanding. The core of LayoutLLM is a layout instruction tuning strategy which is specially designed to enhance the comprehension and utilization of document layouts. The proposed layout instruction tuning strategy consists of two components: Layout-aware Pre-training and Layout-aware Supervised Fine-tuning. To capture the characteristics of document layout in Layout-aware Pre-training three groups of pre-training tasks corresponding to document-level region-level and segment-level information are introduced. Furthermore a novel module called layout chain-of-thought (LayoutCoT) is devised to enable LayoutLLM to focus on regions relevant to the question and generate accurate answers. LayoutCoT is effective for boosting the performance of document understanding. Meanwhile it brings a certain degree of interpretability which could facilitate manual inspection and correction. Experiments on standard benchmarks show that the proposed LayoutLLM significantly outperforms existing methods that adopt open-source 7B LLMs/MLLMs for document understanding.

Poster
Language Model Guided Interpretable Video Action Reasoning

Ning Wang, Guangming Zhu, HS Li, Liang Zhang, Syed Afaq Ali Shah, Mohammed Bennamoun

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Although neural networks excel in video action recognition tasks their "black-box" nature makes it challenging to understand the rationale behind their decisions. Recent approaches used inherently interpretable models to analyze video actions in a manner akin to human reasoning. However it has been observed that these interpretable models tend to underperform when compared to their black-box counterparts. In this work we present a new framework called Language-guided Interpretable Action Recognition framework (LaIAR). This framework leverages knowledge from language models to enhance both the recognition capabilities and the interpretability of video models. In essence we reframe the challenge of understanding video model decisions as a task of aligning video and language models. Using the logical reasoning captured by the language model we steer the training of the video model. This integrated approach not only improves the video model's adaptability to different domains but also boosts its overall performance. Extensive experiments on Charades and CAD-120 datasets demonstrate the superior performance and interpretability of our proposed method. The code of LaIAR is available at https://github.com/NingWang2049/LaIAR.

Poster
LLM4SGG: Large Language Models for Weakly Supervised Scene Graph Generation

Kibum Kim, Kanghoon Yoon, Jaehyeong Jeon, Yeonjun In, Jinyoung Moon, Donghyun Kim, Chanyoung Park

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Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard studies on WSSGG have utilized image captions to obtain unlocalized triplets while primarily focusing on grounding the unlocalized triplets over image regions. However they have overlooked the two issues involved in the triplet formation process from the captions: 1) Semantic over-simplification issue arises when extracting triplets from captions where fine-grained predicates in captions are undesirably converted into coarse-grained predicates resulting in a long-tailed predicate distribution and 2) Low-density scene graph issue arises when aligning the triplets in the caption with entity/predicate classes of interest where many triplets are discarded and not used in training leading to insufficient supervision. To tackle the two issues we propose a new approach i.e. Large Language Model for weakly-supervised SGG (LLM4SGG) where we mitigate the two issues by leveraging the LLM's in-depth understanding of language and reasoning ability during the extraction of triplets from captions and alignment of entity/predicate classes with target data. To further engage the LLM in these processes we adopt the idea of Chain-of-Thought and the in-context few-shot learning strategy. To validate the effectiveness of LLM4SGG we conduct extensive experiments on Visual Genome and GQA datasets showing significant improvements in both Recall@K and mean Recall@K compared to the state-of-the-art WSSGG methods. A further appeal is that LLM4SGG is data-efficient enabling effective model training with a small amount of training images.

Poster
LISA: Reasoning Segmentation via Large Language Model

Xin Lai, Zhuotao Tian, Yukang Chen, Yanwei Li, Yuhui Yuan, Shu Liu, Jiaya Jia

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Although perception systems have made remarkable advancements in recent years they still rely on explicit human instruction or pre-defined categories to identify the target objects before executing visual recognition tasks. Such systems cannot actively reason and comprehend implicit user intention. In this work we propose a new segmentation task --- reasoning segmentation. The task is designed to output a segmentation mask given a complex and implicit query text. Furthermore we establish a benchmark comprising over one thousand image-instruction-mask data samples incorporating intricate reasoning and world knowledge for evaluation purposes. Finally we present LISA: large Language Instructed Segmentation Assistant which inherits the language generation capabilities of multimodal Large Language Models (LLMs) while also possessing the ability to produce segmentation masks. We expand the original vocabulary with a <SEG> token and propose the embedding-as-mask paradigm to unlock the segmentation capability. Remarkably LISA can handle cases involving complex reasoning and world knowledge. Also it demonstrates robust zero-shot capability when trained exclusively on reasoning-free datasets. In addition fine-tuning the model with merely 239 reasoning segmentation data samples results in further performance enhancement. Both quantitative and qualitative experiments show our method effectively unlocks new reasoning segmentation capabilities for multimodal LLMs. Code models and data are available at github.com/dvlab-research/LISA.

Poster
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing

Shaofei Wang, Bozidar Antic, Andreas Geiger, Siyu Tang

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We present IntrinsicAvatar a novel approach to recovering the intrinsic properties of clothed human avatars including geometry albedo material and environment lighting from only monocular videos. Recent advancements in human-based neural rendering have enabled high-quality geometry and appearance reconstruction of clothed humans from just monocular videos. However these methods bake intrinsic properties such as albedo material and environment lighting into a single entangled neural representation. On the other hand only a handful of works tackle the problem of estimating geometry and disentangled appearance properties of clothed humans from monocular videos. They usually achieve limited quality and disentanglement due to approximations of secondary shading effects via learned MLPs. In this work we propose to model secondary shading effects explicitly via Monte-Carlo ray tracing. We model the rendering process of clothed humans as a volumetric scattering process and combine ray tracing with body articulation. Our approach can recover high-quality geometry albedo material and lighting properties of clothed humans from a single monocular video without requiring supervised pre-training using ground truth materials. Furthermore since we explicitly model the volumetric scattering process and ray tracing our model naturally generalizes to novel poses enabling animation of the reconstructed avatar in novel lighting conditions.

Poster
HumanNeRF-SE: A Simple yet Effective Approach to Animate HumanNeRF with Diverse Poses

Caoyuan Ma, Yu-Lun Liu, Zhixiang Wang, Wu Liu, Xinchen Liu, Zheng Wang

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We present HumanNeRF-SE a simple yet effective method that synthesizes diverse novel pose images with simple input. Previous HumanNeRF works require a large number of optimizable parameters to fit the human images. Instead we reload these approaches by combining explicit and implicit human representations to design both generalized rigid deformation and specific non-rigid deformation. Our key insight is that explicit shape can reduce the sampling points used to fit implicit representation and frozen blending weights from SMPL constructing a generalized rigid deformation can effectively avoid overfitting and improve pose generalization performance. Our architecture involving both explicit and implicit representation is simple yet effective. Experiments demonstrate our model can synthesize images under arbitrary poses with few-shot input and increase the speed of synthesizing images by 15 times through a reduction in computational complexity without using any existing acceleration modules. Compared to the state-of-the-art HumanNeRF studies HumanNeRF-SE achieves better performance with fewer learnable parameters and less training time.

Poster
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras

Ashwath Shetty, Marc Habermann, Guoxing Sun, Diogo Luvizon, Vladislav Golyanik, Christian Theobalt

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We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel from sparse multi-view recording to display in real-time at an unprecedented 4K resolution. At inference our method only requires four camera views of the moving actor and the respective 3D skeletal pose. It handles actors in wide clothing and reproduces even fine-scale dynamic detail e.g. clothing wrinkles face expressions and hand gestures. At training time our learning-based approach expects dense multi-view video and a rigged static surface scan of the actor. Our method comprises three main stages. Stage 1 is a skeleton-driven neural approach for high-quality capture of the detailed dynamic mesh geometry. Stage 2 is a novel solution to create a view-dependent texture using four test-time camera views as input. Finally stage 3 comprises a new image-based refinement network rendering the final 4K image given the output from the previous stages. Our approach establishes a new benchmark for real-time rendering resolution and quality using sparse input camera views unlocking possibilities for immersive telepresence.

Poster
Higher-order Relational Reasoning for Pedestrian Trajectory Prediction

Sungjune Kim, Hyung-gun Chi, Hyerin Lim, Karthik Ramani, Jinkyu Kim, Sangpil Kim

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Social relations have substantial impacts on the potential trajectories of each individual. Modeling these dynamics has been a central solution for more precise and accurate trajectory forecasting. However previous works ignore the importance of `social depth' meaning the influences flowing from different degrees of social relations. In this work we propose HighGraph a graph-based pedestrian relational reasoning method that captures the higher-order dynamics of social interactions. First we construct a collision-aware relation graph based on the agents' observed trajectories. Upon this graph structure we build our core module that aggregates the agent features from diverse social distances. As a result the network is able to model complex social relations thereby yielding more accurate and socially acceptable trajectories. Our HighGraph is a plug-and-play module that can be easily applied to any current trajectory predictors. Extensive experiments with ETH/UCY and SDD datasets demonstrate that our HighGraph noticeably improves the previous state-of-the-art baselines both quantitatively and qualitatively.

Poster
Genuine Knowledge from Practice: Diffusion Test-Time Adaptation for Video Adverse Weather Removal

Yijun Yang, Hongtao Wu, Angelica I. Aviles-Rivero, Yulun Zhang, Jing Qin, Lei Zhu

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Real-world vision tasks frequently suffer from the appearance of unexpected adverse weather conditions including rain haze snow and raindrops. In the last decade convolutional neural networks and vision transformers have yielded outstanding results in single-weather video removal. However due to the absence of appropriate adaptation most of them fail to generalize to other weather conditions. Although ViWS-Net is proposed to remove adverse weather conditions in videos with a single set of pre-trained weights it is seriously blinded by seen weather at train-time and degenerates when coming to unseen weather during test-time. In this work we introduce test-time adaptation into adverse weather removal in videos and propose the first framework that integrates test-time adaptation into the iterative diffusion reverse process. Specifically we devise a diffusion-based network with a novel temporal noise model to efficiently explore frame-correlated information in degraded video clips at training stage. During inference stage we introduce a proxy task named Diffusion Tubelet Self-Calibration to learn the primer distribution of test video stream and optimize the model by approximating the temporal noise model for online adaptation. Experimental results on benchmark datasets demonstrate that our Test-Time Adaptation method with Diffusion-based network(Diff-TTA) outperforms state-of-the-art methods in terms of restoring videos degraded by seen weather conditions. Its generalizable capability is validated with unseen weather conditions in synthesized and real-world videos.

Poster
Generate Subgoal Images before Act: Unlocking the Chain-of-Thought Reasoning in Diffusion Model for Robot Manipulation with Multimodal Prompts

Fei Ni, Jianye Hao, Shiguang Wu, Longxin Kou, Jiashun Liu, Yan Zheng, Bin Wang, Yuzheng Zhuang

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Robotics agents often struggle to understand and follow the multi-modal prompts in complex manipulation scenes which are challenging to be sufficiently and accurately described by text alone. Moreover for long-horizon manipulation tasks the deviation from general instruction tends to accumulate if lack of intermediate guidance from high-level subgoals. For this we consider can we generate subgoal images before act to enhance the instruction following in long-horizon manipulation with multi-modal prompts? Inspired by the great success of diffusion model in image generation tasks we propose a novel hierarchical framework named as CoTDiffusion that incorporates diffusion model as a high-level planner to convert the general and multi-modal prompts into coherent visual subgoal plans which further guide the low-level policy model before action execution. We design a semantic alignment module that can anchor the progress of generated keyframes along a coherent generation chain unlocking the chain-of-thought reasoning ability of diffusion model. Additionally we propose bi-directional generation and frame concat mechanism to further enhance the fidelity of generated subgoal images and the accuracy of instruction following. The experiments cover various robotics manipulation scenarios including visual reasoning visual rearrange and visual constraints. CoTDiffusion achieves outstanding performance gain compared to the baselines without explicit subgoal generation which proves that a subgoal image is worth a thousand words of instruction.

Poster
GRAM: Global Reasoning for Multi-Page VQA

Tsachi Blau, Sharon Fogel, Roi Ronen, Alona Golts, Roy Ganz, Elad Ben Avraham, Aviad Aberdam, Shahar Tsiper, Ron Litman

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The increasing use of transformer-based large language models brings forward the challenge of processing long sequences. In document visual question answering (DocVQA) leading methods focus on the single-page setting while documents can span hundreds of pages. We present GRAM a method that seamlessly extends pre-trained single-page models to the multi-page setting without requiring computationally-heavy pretraining. To do so we leverage a single-page encoder for local page-level understanding and enhance it with document-level designated layers and learnable tokens facilitating the flow of information across pages for global reasoning. To enforce our model to utilize the newly introduced document tokens we propose a tailored bias adaptation method. For additional computational savings during decoding we introduce an optional compression stage using our compression-transformer (CFormer)reducing the encoded sequence length thereby allowing a tradeoff between quality and latency. Extensive experiments showcase GRAM's state-of-the-art performance on the benchmarks for multi-page DocVQA demonstrating the effectiveness of our approach.

Poster
ExACT: Language-guided Conceptual Reasoning and Uncertainty Estimation for Event-based Action Recognition and More

Jiazhou Zhou, Xu Zheng, Yuanhuiyi Lyu, Lin Wang

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Event cameras have recently been shown beneficial for practical vision tasks such as action recognition thanks to their high temporal resolution power efficiency and reduced privacy concerns. However current research is hindered by 1) the difficulty in processing events because of their prolonged duration and dynamic actions with complex and ambiguous semantics and 2) the redundant action depiction of the event frame representation with fixed stacks. We find language naturally conveys abundant semantic information rendering it stunningly superior in reducing semantic uncertainty. In light of this we propose ExACT a novel approach that for the first time tackles event-based action recognition from a cross-modal conceptualizing perspective. Our ExACT brings two technical contributions. Firstly we propose an adaptive fine-grained event (AFE) representation to adaptively filter out the repeated events for the stationary objects while preserving dynamic ones. This subtly enhances the performance of ExACT without extra computational cost. Then we propose a conceptual reasoning-based uncertainty estimation module which simulates the recognition process to enrich the semantic representation. In particular conceptual reasoning builds the temporal relation based on the action semantics and uncertainty estimation tackles the semantic uncertainty of actions based on the distributional representation. Experiments show that our ExACT achieves superior recognition accuracy of 94.83%(+2.23%) 90.10%(+37.47%) and 67.24% on PAF HARDVS and our SeAct datasets respectively.

Highlight
EventPS: Real-Time Photometric Stereo Using an Event Camera

Bohan Yu, Jieji Ren, Jin Han, Feishi Wang, Jinxiu Liang, Boxin Shi

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Photometric stereo is a well-established technique to estimate the surface normal of an object. However the requirement of capturing multiple high dynamic range images under different illumination conditions limits the speed and real-time applications. This paper introduces EventPS a novel approach to real-time photometric stereo using an event camera. Capitalizing on the exceptional temporal resolution dynamic range and low bandwidth characteristics of event cameras EventPS estimates surface normal only from the radiance changes significantly enhancing data efficiency. EventPS seamlessly integrates with both optimization-based and deep-learning-based photometric stereo techniques to offer a robust solution for non-Lambertian surfaces. Extensive experiments validate the effectiveness and efficiency of EventPS compared to frame-based counterparts. Our algorithm runs at over 30 fps in real-world scenarios unleashing the potential of EventPS in time-sensitive and high-speed downstream applications.

Poster
Domain-Specific Block Selection and Paired-View Pseudo-Labeling for Online Test-Time Adaptation

Yeonguk Yu, Sungho Shin, Seunghyeok Back, Mihwan Ko, Sangjun Noh, Kyoobin Lee

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Test-time adaptation (TTA) aims to adapt a pre-trained model to a new test domain without access to source data after deployment. Existing approaches typically rely on self-training with pseudo-labels since ground-truth cannot be obtained from test data. Although the quality of pseudo labels is important for stable and accurate long-term adaptation it has not been previously addressed. In this work we propose DPLOT a simple yet effective TTA framework that consists of two components: (1) domain-specific block selection and (2) pseudo-label generation using paired-view images. Specifically we select blocks that involve domain-specific feature extraction and train these blocks by entropy minimization. After blocks are adjusted for current test domain we generate pseudo-labels by averaging given test images and corresponding flipped counterparts. By simply using flip augmentation we prevent a decrease in the quality of the pseudo-labels which can be caused by the domain gap resulting from strong augmentation. Our experimental results demonstrate that DPLOT outperforms previous TTA methods in CIFAR10-C CIFAR100-C and ImageNet-C benchmarks reducing error by up to 5.4% 9.1% and 2.9% respectively. Also we provide an extensive analysis to demonstrate effectiveness of our framework. Code is available at https://github.com/gist-ailab/domain-specific-block-selection-and-paired-view-pseudo-labeling-for-online-TTA.

Poster
Compositional Chain-of-Thought Prompting for Large Multimodal Models

Chancharik Mitra, Brandon Huang, Trevor Darrell, Roei Herzig

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The combination of strong visual backbones and Large Language Model (LLM) reasoning has led to Large Multimodal Models (LMMs) becoming the current standard for a wide range of vision and language (VL) tasks. However recent research has shown that even the most advanced LMMs still struggle to capture aspects of compositional visual reasoning such as attributes and relationships between objects. One solution is to utilize scene graphs (SGs)---a formalization of objects and their relations and attributes that has been extensively used as a bridge between the visual and textual domains. Yet scene graph data requires scene graph annotations which are expensive to collect and thus not easily scalable. Moreover finetuning an LMM based on SG data can lead to catastrophic forgetting of the pretraining objective. To overcome this inspired by chain-of-thought methods we propose Compositional Chain-of-Thought (CCoT) a novel zero-shot Chain-of-Thought prompting method that utilizes SG representations in order to extract compositional knowledge from an LMM. Specifically we first generate an SG using the LMM and then use that SG in the prompt to produce a response. Through extensive experiments we find that the proposed CCoT approach not only improves LMM performance on several vision and language VL compositional benchmarks but also improves the performance of several popular LMMs on general multimodal benchmarks without the need for fine-tuning or annotated ground-truth SGs. Code: https://github.com/chancharikmitra/CCoT

Poster
CoG-DQA: Chain-of-Guiding Learning with Large Language Models for Diagram Question Answering

Shaowei Wang, Lingling Zhang, Longji Zhu, Tao Qin, Kim-Hui Yap, Xinyu Zhang, Jun Liu

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Diagram Question Answering (DQA) is a challenging task requiring models to answer natural language questions based on visual diagram contexts. It serves as a crucial basis for academic tutoring technical support and more practical applications. DQA poses significant challenges such as the demand for domain-specific knowledge and the scarcity of annotated data which restrict the applicability of large-scale deep models. Previous approaches have explored external knowledge integration through pre-training but these methods are costly and can be limited by domain disparities. While Large Language Models (LLMs) show promise in question-answering there is still a gap in how to cooperate and interact with the diagram parsing process. In this paper we introduce the Chain-of-Guiding Learning Model for Diagram Question Answering (CoG-DQA) a novel framework that effectively addresses DQA challenges. CoG-DQA leverages LLMs to guide diagram parsing tools (DPTs) through the guiding chains enhancing the precision of diagram parsing while introducing rich background knowledge. Our experimental findings reveal that CoG-DQA surpasses all comparison models in various DQA scenarios achieving an average accuracy enhancement exceeding 5% and peaking at 11% across four datasets. These results underscore CoG-DQA's capacity to advance the field of visual question answering and promote the integration of LLMs into specialized domains.

Poster
Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM

Tongyan Hua, Lin Wang

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Implicit neural representation (INR) in combination with geometric rendering has recently been employed in real-time dense RGB-D SLAM. Despite active research endeavors being made there lacks a unified protocol for fair evaluation impeding the evolution of this area. In this work we establish to our knowledge the first open-source benchmark framework to evaluate the performance of a wide spectrum of commonly used INRs and rendering functions for mapping and localization. The goal of our benchmark is to 1) gain an intuition of how different INRs and rendering functions impact mapping and localization and 2) establish a unified evaluation protocol w.r.t. the design choices that may impact the mapping and localization. With the framework we conduct a large suite of experiments offering various insights in choosing the INRs and geometric rendering functions: for example the dense feature grid outperforms other INRs (e.g. tri-plane and hash grid) even when geometric and color features are jointly encoded for memory efficiency. To extend the findings into the practical scenario a hybrid encoding strategy is proposed to bring the best of the accuracy and completion from the grid-based and decomposition-based INRs. We further propose explicit hybrid encoding for high-fidelity dense grid mapping to comply with the RGB-D SLAM system that puts the premise on robustness and computation efficiency.

Poster
Backpropagation-free Network for 3D Test-time Adaptation

Yanshuo Wang, Ali Cheraghian, Zeeshan Hayder, Jie Hong, Sameera Ramasinghe, Shafin Rahman, David Ahmedt-Aristizabal, Xuesong Li, Lars Petersson, Mehrtash Harandi

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Real-world systems often encounter new data over time which leads to experiencing target domain shifts. Existing Test-Time Adaptation (TTA) methods tend to apply computationally heavy and memory-intensive backpropagation-based approaches to handle this. Here we propose a novel method that uses a backpropagation-free approach for TTA for the specific case of 3D data. Our model uses a two-stream architecture to maintain knowledge about the source domain as well as complementary target-domain-specific information. The backpropagation-free property of our model helps address the well-known forgetting problem and mitigates the error accumulation issue. The proposed method also eliminates the need for the usually noisy process of pseudo-labeling and reliance on costly self-supervised training. Moreover our method leverages subspace learning effectively reducing the distribution variance between the two domains. Furthermore the source-domain-specific and the target-domain-specific streams are aligned using a novel entropy-based adaptive fusion strategy. Extensive experiments on popular benchmarks demonstrate the effectiveness of our method. The code will be available at https://github.com/abie-e/BFTT3D.

Poster