CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: 3D Vision · 389 papers · Reset filters

VP3D: Unleashing 2D Visual Prompt for Text-to-3D Generation

Yang Chen, Yingwei Pan, Haibo Yang, Ting Yao, Tao Mei

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Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS) which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However current SDS-based models still struggle with intricate text prompts and commonly result in distorted 3D models with unrealistic textures or cross-view inconsistency issues. In this work we introduce a novel Visual Prompt-guided text-to-3D diffusion model (VP3D) that explicitly unleashes the visual appearance knowledge in 2D visual prompt to boost text-to-3D generation. Instead of solely supervising SDS with text prompt VP3D first capitalizes on 2D diffusion model to generate a high-quality image from input text which subsequently acts as visual prompt to strengthen SDS optimization with explicit visual appearance. Meanwhile we couple the SDS optimization with additional differentiable reward function that encourages rendering images of 3D models to better visually align with 2D visual prompt and semantically match with text prompt. Through extensive experiments we show that the 2D Visual Prompt in our VP3D significantly eases the learning of visual appearance of 3D models and thus leads to higher visual fidelity with more detailed textures. It is also appealing in view that when replacing the self-generating visual prompt with a given reference image VP3D is able to trigger a new task of stylized text-to-3D generation. Our project page is available at https://vp3d-cvpr24.github.io.

Poster
Unsupervised Template-assisted Point Cloud Shape Correspondence Network

Jiacheng Deng, Jiahao Lu, Tianzhu Zhang

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Unsupervised point cloud shape correspondence aims to establish point-wise correspondences between source and target point clouds. Existing methods obtain correspondences directly by computing point-wise feature similarity between point clouds. However non-rigid objects possess strong deformability and unusual shapes making it a longstanding challenge to directly establish correspondences between point clouds with unconventional shapes. To address this challenge we propose an unsupervised Template-Assisted point cloud shape correspondence Network termed TANet including a template generation module and a template assistance module. The proposed TANet enjoys several merits. Firstly the template generation module establishes a set of learnable templates with explicit structures. Secondly we introduce a template assistance module that extensively leverages the generated templates to establish more accurate shape correspondences from multiple perspectives. Extensive experiments on four human and animal datasets demonstrate that TANet achieves favorable performance against state-of-the-art methods.

Poster
Unsupervised Occupancy Learning from Sparse Point Cloud

Amine Ouasfi, Adnane Boukhayma

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Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation Neural Signed Distance Functions (SDF) have demonstrated remarkable potential in faithfully encoding intricate shape geometry. However learning SDFs from 3D point clouds in the absence of ground truth supervision remains a very challenging task. In this paper we propose a method to infer occupancy fields instead of SDFs as they are easier to learn from sparse inputs. We leverage a margin-based uncertainty measure to differentiably sample from the decision boundary of the occupancy function and supervise the sampled boundary points using the input point cloud. We further stabilise the optimization process at the early stages of the training by biasing the occupancy function towards minimal entropy fields while maximizing its entropy at the input point cloud. Through extensive experiments and evaluations we illustrate the efficacy of our proposed method highlighting its capacity to improve implicit shape inference with respect to baselines and the state-of-the-art using synthetic and real data.

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Unifying Correspondence Pose and NeRF for Generalized Pose-Free Novel View Synthesis

Sunghwan Hong, Jaewoo Jung, Heeseong Shin, Jiaolong Yang, Seungryong Kim, Chong Luo

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This work delves into the task of pose-free novel view synthesis from stereo pairs a challenging and pioneering task in 3D vision. Our innovative framework unlike any before seamlessly integrates 2D correspondence matching camera pose estimation and NeRF rendering fostering a synergistic enhancement of these tasks. We achieve this through designing an architecture that utilizes a shared representation which serves as a foundation for enhanced 3D geometry understanding. Capitalizing on the inherent interplay between the tasks our unified framework is trained end-to-end with the proposed training strategy to improve overall model accuracy. Through extensive evaluations across diverse indoor and outdoor scenes from two real-world datasets we demonstrate that our approach achieves substantial improvement over previous methodologies especially in scenarios characterized by extreme viewpoint changes and the absence of accurate camera poses.

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UniRepLKNet: A Universal Perception Large-Kernel ConvNet for Audio Video Point Cloud Time-Series and Image Recognition

Xiaohan Ding, Yiyuan Zhang, Yixiao Ge, Sijie Zhao, Lin Song, Xiangyu Yue, Ying Shan

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Large-kernel convolutional neural networks (ConvNets) have recently received extensive research attention but two unresolved and critical issues demand further investigation. 1) The architectures of existing large-kernel ConvNets largely follow the design principles of conventional ConvNets or transformers while the architectural design for large-kernel ConvNets remains under-addressed. 2) As transformers have dominated multiple modalities it remains to be investigated whether ConvNets also have a strong universal perception ability in domains beyond vision. In this paper we contribute from two aspects. 1) We propose four architectural guidelines for designing large-kernel ConvNets the core of which is to exploit the essential characteristics of large kernels that distinguish them from small kernels - they can see wide without going deep. Following such guidelines our proposed large-kernel ConvNet shows leading performance in image recognition (ImageNet accuracy of 88.0% ADE20K mIoU of 55.6% and COCO box AP of 56.4%) demonstrating better performance and higher speed than the recent powerful competitors. 2) We discover large kernels are the key to unlocking the exceptional performance of ConvNets in domains where they were originally not proficient. With certain modality-related preprocessing approaches the proposed model achieves state-of-the-art performance on time-series forecasting and audio recognition tasks even without modality-specific customization to the architecture. All the code and models are publicly available on GitHub and Huggingface.

Poster
UniBind: LLM-Augmented Unified and Balanced Representation Space to Bind Them All

Yuanhuiyi Lyu, Xu Zheng, Jiazhou Zhou, Lin Wang

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We present UniBind a flexible and efficient approach that learns a unified representation space for seven diverse modalities-- images text audio point cloud thermal video and event data. Existing works eg. ImageBind treat the image as the central modality and build an image-centered representation space; however the space may be sub-optimal as it leads to an unbalanced representation space among all modalities. Moreover the category names are directly used to extract text embeddings for the downstream tasks making it hardly possible to represent the semantics of multi-modal data. The 'out-of-the-box' insight of our UniBind is to make the alignment center modality-agnostic and further learn a unified and balanced representation space empowered by the large language models (LLMs). UniBind is superior in its flexible application to all CLIP-style models and delivers remarkable performance boosts. To make this possible we 1) construct a knowledge base of text embeddings with the help of LLMs and multi-modal LLMs; 2) adaptively build LLM-augmented class-wise embedding center on top of the knowledge base and encoded visual embeddings; 3) align all the embeddings to the LLM-augmented embedding center via contrastive learning to achieve a unified and balanced representation space. UniBind shows strong zero-shot recognition performance gains over prior arts by an average of 6.36%. Finally we achieve new state-of-the-art performance eg. a 6.75% gain on ImageNet on the multi-modal fine-tuning setting while reducing 90% of the learnable parameters.

Poster
UnO: Unsupervised Occupancy Fields for Perception and Forecasting

Ben Agro, Quinlan Sykora, Sergio Casas, Thomas Gilles, Raquel Urtasun

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Perceiving the world and forecasting its future state is a critical task for self-driving. Supervised approaches leverage annotated object labels to learn a model of the world --- traditionally with object detections and trajectory predictions or temporal bird's-eye-view (BEV) occupancy fields. However these annotations are expensive and typically limited to a set of predefined categories that do not cover everything we might encounter on the road. Instead we learn to perceive and forecast a continuous 4D (spatio-temporal) occupancy field with self-supervision from LiDAR data. This unsupervised world model can be easily and effectively transferred to downstream tasks. We tackle point cloud forecasting by adding a lightweight learned renderer and achieve state-of-the-art performance in Argoverse 2 nuScenes and KITTI. To further showcase its transferability we fine-tune our model for BEV semantic occupancy forecasting and show that it outperforms the fully supervised state-of-the-art especially when labeled data is scarce. Finally when compared to prior state-of-the-art on spatio-temporal geometric occupancy prediction our 4D world model achieves a much higher recall of objects from classes relevant to self-driving.

Poster
TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations

Bo Sun, Thibault Groueix, Chen Song, Qixing Huang, Noam Aigerman

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This work proposes a novel representation of injective deformations of 3D space which overcomes existing limitations of injective methods namely inaccuracy lack of robustness and incompatibility with general learning and optimization frameworks. Our core idea is to reduce the problem to a "deep" composition of multiple 2D mesh-based piecewise-linear maps. Namely we build differentiable layers that produce mesh deformations through Tutte's embedding (guaranteed to be injective in 2D) and compose these layers over different planes to create complex 3D injective deformations of the 3D volume. We show our method provides the ability to ef?ciently and accurately optimize and learn complex deformations outperforming other injective approaches. As a main application we produce complex and artifact-free NeRF and SDF deformations.

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Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo, Yangguang Li, Ding Liang, Yan-Pei Cao, Song-Hai Zhang

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Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the 3D domain. Despite their progress these techniques often face limitations due to slow optimization or rendering processes leading to extensive training and optimization times. In this paper we introduce a novel approach for single-view reconstruction that efficiently generates a 3D model from a single image via feed-forward inference. Our method utilizes two transformer-based networks namely a point decoder and a triplane decoder to reconstruct 3D objects using a hybrid Triplane-Gaussian intermediate representation. This hybrid representation strikes a balance achieving a faster rendering speed compared to implicit representations while simultaneously delivering superior rendering quality than explicit representations. The point decoder is designed for generating point clouds from single images offering an explicit representation which is then utilized by the triplane decoder to query Gaussian features for each point. This design choice addresses the challenges associated with directly regressing explicit 3D Gaussian attributes characterized by their non-structural nature. Subsequently the 3D Gaussians are decoded by an MLP to enable rapid rendering through splatting. Both decoders are built upon a scalable transformer-based architecture and have been efficiently trained on large-scale 3D datasets. The evaluations conducted on both synthetic datasets and real-world images demonstrate that our method not only achieves higher quality but also ensures a faster runtime in comparison to previous state-of-the-art techniques. Please see our project page at https://zouzx.github.io/TriplaneGaussian/

Poster
Tri-Perspective View Decomposition for Geometry-Aware Depth Completion

Zhiqiang Yan, Yuankai Lin, Kun Wang, Yupeng Zheng, Yufei Wang, Zhenyu Zhang, Jun Li, Jian Yang

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Depth completion is a vital task for autonomous driving as it involves reconstructing the precise 3D geometry of a scene from sparse and noisy depth measurements. However most existing methods either rely only on 2D depth representations or directly incorporate raw 3D point clouds for compensation which are still insufficient to capture the fine-grained 3D geometry of the scene. To address this challenge we introduce Tri-Perspective View Decomposition (TPVD) a novel framework that can explicitly model 3D geometry. In particular (1) TPVD ingeniously decomposes the original point cloud into three 2D views one of which corresponds to the sparse depth input. (2) We design TPV Fusion to update the 2D TPV features through recurrent 2D-3D-2D aggregation where a Distance-Aware Spherical Convolution (DASC) is applied. (3) By adaptively choosing TPV affinitive neighbors the newly proposed Geometric Spatial Propagation Network (GSPN) further improves the geometric consistency. As a result our TPVD outperforms existing methods on KITTI NYUv2 and SUN RGBD. Furthermore we build a novel depth completion dataset named TOFDC which is acquired by the time-of-flight (TOF) sensor and the color camera on smartphones.

Poster
TransNeXt: Robust Foveal Visual Perception for Vision Transformers

Dai Shi

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Due to the depth degradation effect in residual connections many efficient Vision Transformers models that rely on stacking layers for information exchange often fail to form sufficient information mixing leading to unnatural visual perception. To address this issue in this paper we propose Aggregated Attention a biomimetic design-based token mixer that simulates biological foveal vision and continuous eye movement while enabling each token on the feature map to have a global perception. Furthermore we incorporate learnable tokens that interact with conventional queries and keys which further diversifies the generation of affinity matrices beyond merely relying on the similarity between queries and keys. Our approach does not rely on stacking for information exchange thus effectively avoiding depth degradation and achieving natural visual perception. Additionally we propose Convolutional GLU a channel mixer that bridges the gap between GLU and SE mechanism which empowers each token to have channel attention based on its nearest neighbor image features enhancing local modeling capability and model robustness. We combine aggregated attention and convolutional GLU to create a new visual backbone called TransNeXt. Extensive experiments demonstrate that our TransNeXt achieves state-of-the-art performance across multiple model sizes. At a resolution of 224^2 TransNeXt-Tiny attains an ImageNet accuracy of 84.0% surpassing ConvNeXt-B with 69% fewer parameters. Our TransNeXt-Base achieves an ImageNet accuracy of 86.2% and an ImageNet-A accuracy of 61.6% at a resolution of 384^2 a COCO object detection mAP of 57.1 and an ADE20K semantic segmentation mIoU of 54.7.

Poster
TransLoc4D: Transformer-based 4D Radar Place Recognition

Guohao Peng, Heshan Li, Yangyang Zhao, Jun Zhang, Zhenyu Wu, Pengyu Zheng, Danwei Wang

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Place Recognition is crucial for unmanned vehicles in terms of localization and mapping. Recent years have witnessed numerous explorations in the field where 2D cameras and 3D LiDARs are mostly employed. Despite their admirable performance they may encounter challenges in adverse weather such as rain and fog. Hopefully 4D millimeter-wave Radar emerges as a promising alternative as its longer wavelength makes it virtually immune to interference from tiny particles of fog and rain. Therefore in this work we propose a novel 4D Radar place recognition model TransLoc4D based on sparse convolution and Transformer structures. Specifically a Minkloc4D backbone is first proposed to leverage the geometric intensity and velocity information from 4D Radar scans. While mainstream 3D LiDAR solutions merely capture geometric structures of point clouds Minkloc4D explores the intensity and velocity properties of 4D Radar scans and demonstrates their effectiveness. After feature extraction a Transformer layer is introduced to enhance local features where linear self-attention captures the long-range dependency of point cloud alleviating its sparsity and noise. To validate TransLoc4D we construct two datasets and set up benchmarks for 4D radar place recognition. Experiments show TransLoc4D is feasible and can robustly deal with dynamic and adverse environments.

Poster
Towards Understanding and Improving Adversarial Robustness of Vision Transformers

Samyak Jain, Tanima Dutta

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Recent literature has demonstrated that vision transformers (VITs) exhibit superior performance compared to convolutional neural networks (CNNs). The majority of recent research on adversarial robustness however has predominantly focused on CNNs. In this work we bridge this gap by analyzing the effectiveness of existing attacks on VITs. We demonstrate that due to the softmax computations in every attention block in VITs they are inherently vulnerable to floating point underflow errors. This can lead to a gradient masking effect resulting in suboptimal attack strength of well-known attacks like PGD Carlini and Wagner (CW) GAMA and Patch attacks. Motivated by this we propose Adaptive Attention Scaling (AAS) attack that can automatically find the optimal scaling factors of pre-softmax outputs using gradient-based optimization. We show that the proposed simple strategy can be incorporated with any existing adversarial attacks as well as adversarial training methods and achieved improved performance. On VIT-B16 we demonstrate an improved attack strength of upto 2.2% on CIFAR10 and upto 2.9% on CIFAR100 by incorporating the proposed AAS attack with state-of-the-art single attack methods like GAMA attack. Further we utilise the proposed AAS attack for every few epochs in existing adversarial training methods which is termed as Adaptive Attention Scaling Adversarial Training (AAS-AT). On incorporating AAS-AT with existing methods we outperform them on VITs over 1.3-3.5% on CIFAR10. We observe improved performance on ImageNet-100 as well.

Poster
Towards Transferable Targeted 3D Adversarial Attack in the Physical World

Yao Huang, Yinpeng Dong, Shouwei Ruan, Xiao Yang, Hang Su, Xingxing Wei

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Compared with transferable untargeted attacks transferable targeted adversarial attacks could specify the misclassification categories of adversarial samples posing a greater threat to security-critical tasks. In the meanwhile 3D adversarial samples due to their potential of multi-view robustness can more comprehensively identify weaknesses in existing deep learning systems possessing great application value. However the field of transferable targeted 3D adversarial attacks remains vacant. The goal of this work is to develop a more effective technique that could generate transferable targeted 3D adversarial examples filling the gap in this field. To achieve this goal we design a novel framework named TT3D that could rapidly reconstruct from few multi-view images into Transferable Targeted 3D textured meshes. While existing mesh-based texture optimization methods compute gradients in the high-dimensional mesh space and easily fall into local optima leading to unsatisfactory transferability and distinct distortions TT3D innovatively performs dual optimization towards both feature grid and Multi-layer Perceptron (MLP) parameters in the grid-based NeRF space which significantly enhances black-box transferability while enjoying naturalness. Experimental results show that TT3D not only exhibits superior cross-model transferability but also maintains considerable adaptability across different renders and vision tasks. More importantly we produce 3D adversarial examples with 3D printing techniques in the real world and verify their robust performance under various scenarios.

Poster
Towards Scalable 3D Anomaly Detection and Localization: A Benchmark via 3D Anomaly Synthesis and A Self-Supervised Learning Network

Wenqiao Li, Xiaohao Xu, Yao Gu, Bozhong Zheng, Shenghua Gao, Yingna Wu

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Recently 3D anomaly detection a crucial problem involving fine-grained geometry discrimination is getting more attention. However the lack of abundant real 3D anomaly data limits the scalability of current models. To enable scalable anomaly data collection we propose a 3D anomaly synthesis pipeline to adapt existing large-scale 3D models for 3D anomaly detection. Specifically we construct a synthetic dataset i.e. Anomaly-ShapeNet based on ShapeNet. Anomaly-ShapeNet consists of 1600 point cloud samples under 40 categories which provides a rich and varied collection of data enabling efficient training and enhancing adaptability to industrial scenarios. Meanwhile to enable scalable representation learning for 3D anomaly localization we propose a self-supervised method i.e. Iterative Mask Reconstruction Network (IMRNet). During training we propose a geometry-aware sample module to preserve potentially anomalous local regions during point cloud down-sampling. Then we randomly mask out point patches and sent the visible patches to a transformer for reconstruction-based self-supervision. During testing the point cloud repeatedly goes through the Mask Reconstruction Network with each iteration's output becoming the next input. By merging and contrasting the final reconstructed point cloud with the initial input our method successfully locates anomalies. Experiments show that IMRNet outperforms previous state-of-the-art methods achieving 66.1% in I-AUC on our Anomaly-ShapeNet dataset and 72.5% in I-AUC on Real3D-AD dataset. Our benchmark will be released at https://github.com/Chopper233/Anomaly-ShapeNet.

Poster
Towards Large-scale 3D Representation Learning with Multi-dataset Point Prompt Training

Xiaoyang Wu, Zhuotao Tian, Xin Wen, Bohao PENG, Xihui Liu, Kaicheng Yu, Hengshuang Zhao

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The rapid advancement of deep learning models is often attributed to their ability to leverage massive training data. In contrast such privilege has not yet fully benefited 3D deep learning mainly due to the limited availability of large-scale 3D datasets. Merging multiple available data sources and letting them collaboratively train a single model is a potential solution. However due to the large domain gap between 3D point cloud datasets such mixed supervision could adversely affect the model's performance and lead to degenerated performance (i.e. negative transfer) compared to single-dataset training. In view of this challenge we introduce Point Prompt Training (PPT) a novel framework for multi-dataset synergistic learning in the context of 3D representation learning that supports multiple pre-training paradigms. Based on this framework we propose Prompt-driven Normalization which adapts the model to different datasets with domain-specific prompts and Language-guided Categorical Alignment that decently unifies the multiple-dataset label spaces by leveraging the relationship between label text. Extensive experiments verify that PPT can overcome the negative transfer associated with synergistic learning and produce generalizable representations. Notably it achieves state-of-the-art performance on each dataset using a single weight-shared model with supervised multi-dataset training. Moreover when served as a pre-training framework it outperforms other pre-training approaches regarding representation quality and attains remarkable state-of-the-art performance across over ten diverse downstream tasks spanning both indoor and outdoor 3D scenarios.

Poster
Towards 3D Vision with Low-Cost Single-Photon Cameras

Fangzhou Mu, Carter Sifferman, Sacha Jungerman, Yiquan Li, Mark Han, Michael Gleicher, Mohit Gupta, Yin Li

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We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature energy-efficient low-cost single-photon cameras. These cameras operating as time resolved image sensors illuminate the scene with a very fast pulse of diffuse light and record the shape of that pulse as it returns back from the scene at a high temporal resolution. We propose to model this image formation process account for its non-idealities and adapt neural rendering to reconstruct 3D geometry from a set of spatially distributed sensors with known poses. We show that our approach can successfully recover complex 3D shapes from simulated data. We further demonstrate 3D object reconstruction from real-world captures utilizing measurements from a commodity proximity sensor. Our work draws a connection between image-based modeling and active range scanning and offers a step towards 3D vision with single-photon cameras.

Poster
Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction

Xiaoyang Lyu, Chirui Chang, Peng Dai, Yang-Tian Sun, Xiaojuan Qi

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Scene reconstruction from multi-view images is a fundamental problem in computer vision and graphics. Recent neural implicit surface reconstruction methods have achieved high-quality results; however editing and manipulating the 3D geometry of reconstructed scenes remains challenging due to the absence of naturally decomposed object entities and complex object/background compositions. In this paper we present Total-Decom a novel method for decomposed 3D reconstruction with minimal human interaction. Our approach seamlessly integrates the Segment Anything Model (SAM) with hybrid implicit-explicit neural surface representations and a mesh-based region-growing technique for accurate 3D object decomposition. Total-Decom requires minimal human annotations while providing users with real-time control over the granularity and quality of decomposition. We extensively evaluate our method on benchmark datasets and demonstrate its potential for downstream applications such as animation and scene editing.

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Token Transformation Matters: Towards Faithful Post-hoc Explanation for Vision Transformer

Junyi Wu, Bin Duan, Weitai Kang, Hao Tang, Yan Yan

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While Transformers have rapidly gained popularity in various computer vision applications post-hoc explanations of their internal mechanisms remain largely unexplored. Vision Transformers extract visual information by representing image regions as transformed tokens and integrating them via attention weights. However existing post-hoc explanation methods merely consider these attention weights neglecting crucial information from the transformed tokens which fails to accurately illustrate the rationales behind the models' predictions. To incorporate the influence of token transformation into interpretation we propose TokenTM a novel post-hoc explanation method that utilizes our introduced measurement of token transformation effects. Specifically we quantify token transformation effects by measuring changes in token lengths and correlations in their directions pre- and post-transformation. Moreover we develop initialization and aggregation rules to integrate both attention weights and token transformation effects across all layers capturing holistic token contributions throughout the model. Experimental results on segmentation and perturbation tests demonstrate the superiority of our proposed TokenTM compared to state-of-the-art Vision Transformer explanation methods.

Poster
The More You See in 2D the More You Perceive in 3D

Xinyang Han, Zelin Gao, Angjoo Kanazawa, Shubham Goel, Yossi Gandelsman

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Humans can infer 3D structure from 2D images of an object based on past experience and improve their 3D understanding as they see more images. Inspired by this behavior we introduce SAP3D a system for 3D reconstruction and novel view synthesis from an arbitrary number of unposed images. Given a few unposed images of an object we adapt a pre-trained view-conditioned diffusion model together with the camera poses of the images via test-time fine-tuning. The adapted diffusion model and the obtained camera poses are then utilized as instance-specific priors for 3D reconstruction and novel view synthesis. We show that as the number of input images increases the performance of our approach improves bridging the gap between optimization-based prior-less 3D reconstruction methods and single-image-to-3D diffusion-based methods. We demonstrate our system on real images as well as standard synthetic benchmarks. Our ablation studies confirm that this adaption behavior is key for more accurate 3D understanding.

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