CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: 3D Vision · 389 papers · Reset filters

Cam4DOcc: Benchmark for Camera-Only 4D Occupancy Forecasting in Autonomous Driving Applications

Junyi Ma, Xieyuanli Chen, Jiawei Huang, Jingyi Xu, Zhen Luo, Jintao Xu, Weihao Gu, Rui Ai, Hesheng Wang

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Understanding how the surrounding environment changes is crucial for performing downstream tasks safely and reliably in autonomous driving applications. Recent occupancy estimation techniques using only camera images as input can provide dense occupancy representations of large-scale scenes based on the current observation. However they are mostly limited to representing the current 3D space and do not consider the future state of surrounding objects along the time axis. To extend camera-only occupancy estimation into spatiotemporal prediction we propose Cam4DOcc a new benchmark for camera-only 4D occupancy forecasting evaluating the surrounding scene changes in a near future. We build our benchmark based on multiple publicly available datasets including nuScenes nuScenes-Occupancy and Lyft-Level5 which provides sequential occupancy states of general movable and static objects as well as their 3D backward centripetal flow. To establish this benchmark for future research with comprehensive comparisons we introduce four baseline types from diverse camera-based perception and prediction implementations including a static-world occupancy model voxelization of point cloud prediction 2D-3D instance-based prediction and our proposed novel end-to-end 4D occupancy forecasting network. Furthermore the standardized evaluation protocol for preset multiple tasks is also provided to compare the performance of all the proposed baselines on present and future occupancy estimation with respect to objects of interest in autonomous driving scenarios. The dataset and our implementation of all four baselines in the proposed Cam4DOcc benchmark are released as open source at https://github.com/haomo-ai/Cam4DOcc.

Poster
CaKDP: Category-aware Knowledge Distillation and Pruning Framework for Lightweight 3D Object Detection

Haonan Zhang, Longjun Liu, Yuqi Huang, Zhao Yang, Xinyu Lei, Bihan Wen

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Knowledge distillation (KD) possesses immense potential to accelerate the deep neural networks (DNNs) for LiDAR-based 3D detection. However in most of prevailing approaches the suboptimal teacher models and insufficient student architecture investigations limit the performance gains. To address these issues we propose a simple yet effective Category-aware Knowledge Distillation and Pruning (CaKDP) framework for compressing 3D detectors. Firstly CaKDP transfers the knowledge of two-stage detector to one-stage student one mitigating the impact of inadequate teacher models. To bridge the gap between the heterogeneous detectors we investigate their differences and then introduce the student-motivated category-aware KD to align the category prediction between distillation pairs. Secondly we propose a category-aware pruning scheme to obtain the customizable architecture of compact student model. The method calculates the category prediction gap before and after removing each filter to evaluate the importance of filters and retains the important filters. Finally to further improve the student performance a modified IOU-aware refinement module with negligible computations is leveraged to remove the redundant false positive predictions. Experiments demonstrate that CaKDP achieves the compact detector with high performance. For example on WOD CaKDP accelerates CenterPoint by half while boosting L2 mAPH by 1.61%. The code is available at https://github.com/zhnxjtu/CaKDP.

Poster
C^2RV: Cross-Regional and Cross-View Learning for Sparse-View CBCT Reconstruction

Yiqun Lin, Jiewen Yang, Hualiang Wang, Xinpeng Ding, Wei Zhao, Xiaomeng Li

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Cone beam computed tomography (CBCT) is an important imaging technology widely used in medical scenarios such as diagnosis and preoperative planning. Using fewer projection views to reconstruct CT also known as sparse-view reconstruction can reduce ionizing radiation and further benefit interventional radiology. Compared with sparse-view reconstruction for traditional parallel/fan-beam CT CBCT reconstruction is more challenging due to the increased dimensionality caused by the measurement process based on cone-shaped X-ray beams. As a 2D-to-3D reconstruction problem although implicit neural representations have been introduced to enable efficient training only local features are considered and different views are processed equally in previous works resulting in spatial inconsistency and poor performance on complicated anatomies. To this end we propose C^2RV by leveraging explicit multi-scale volumetric representations to enable cross-regional learning in the 3D space. Additionally the scale-view cross-attention module is introduced to adaptively aggregate multi-scale and multi-view features. Extensive experiments demonstrate that our C^2RV achieves consistent and significant improvement over previous state-of-the-art methods on datasets with diverse anatomy. Code is available at https://github.com/xmed-lab/C2RV-CBCT.

Poster
CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs

Yingji Zhong, Lanqing HONG, Zhenguo Li, Dan Xu

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Neural Radiance Fields (NeRF) have shown impressive capabilities for photorealistic novel view synthesis when trained on dense inputs. However when trained on sparse inputs NeRF typically encounters issues of incorrect density or color predictions mainly due to insufficient coverage of the scene causing partial and sparse supervision thus leading to significant performance degradation. While existing works mainly consider ray-level consistency to construct 2D learning regularization based on rendered color depth or semantics on image planes in this paper we propose a novel approach that models 3D spatial field consistency to improve NeRF's performance with sparse inputs. Specifically we first adopt a voxel-based ray sampling strategy to ensure that the sampled rays intersect with a certain voxel in 3D space. We then randomly sample additional points within the voxel and apply a Transformer to infer the properties of other points on each ray which are then incorporated into the volume rendering. By backpropagating through the rendering loss we enhance the consistency among neighboring points. Additionally we propose to use a contrastive loss on the encoder output of the Transformer to further improve consistency within each voxel. Experiments demonstrate that our method yields significant improvement over different radiance fields in the sparse inputs setting and achieves comparable performance with current works. The project page for this paper is available at https://zhongyingji.github.io/CVT-xRF.

Poster
CRKD: Enhanced Camera-Radar Object Detection with Cross-modality Knowledge Distillation

Lingjun Zhao, Jingyu Song, Katherine A. Skinner

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In the field of 3D object detection for autonomous driving LiDAR-Camera (LC) fusion is the top-performing sensor configuration. Still LiDAR is relatively high cost which hinders adoption of this technology for consumer automobiles. Alternatively camera and radar are commonly deployed on vehicles already on the road today but performance of Camera-Radar (CR) fusion falls behind LC fusion. In this work we propose Camera-Radar Knowledge Distillation (CRKD) to bridge the performance gap between LC and CR detectors with a novel cross-modality KD framework. We use the Bird's-Eye-View (BEV) representation as the shared feature space to enable effective knowledge distillation. To accommodate the unique cross-modality KD path we propose four distillation losses to help the student learn crucial features from the teacher model. We present extensive evaluations on the nuScenes dataset to demonstrate the effectiveness of the proposed CRKD framework. The project page for CRKD is https://song-jingyu.github.io/CRKD.

Poster
CORE-MPI: Consistency Object Removal with Embedding MultiPlane Image

Donggeun Yoon, Donghyeon Cho

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Novel view synthesis is attractive for social media but it often contains unwanted details such as personal information that needs to be edited out for a better experience. Multiplane image (MPI) is desirable for social media because of its generality but it is complex and computationally expensive making object removal challenging. To address these challenges we propose CORE-MPI which employs embedding images to improve the consistency and accessibility of MPI object removal. CORE-MPI allows for real-time transmission and interaction with embedding images on social media facilitating object removal with a single mask. However recovering the geometric information hidden in the embedding images is a significant challenge. Therefore we propose a dual-network approach where one network focuses on color restoration and the other on inpainting the embedding image including geometric information. For the training of CORE-MPI we introduce a pseudo-reference loss aimed at proficient color recovery even in complex scenes or with large masks. Furthermore we present a disparity consistency loss to preserve the geometric consistency of the inpainted region. We demonstrate the effectiveness of CORE-MPI on RealEstate10K and UCSD datasets.

Poster
COLMAP-Free 3D Gaussian Splatting

Yang Fu, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A. Efros, Xiaolong Wang

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While neural rendering has led to impressive advances in scene reconstruction and novel view synthesis it relies heavily on accurately pre-computed camera poses. To relax this constraint multiple efforts have been made to train Neural Radiance Fields (NeRFs) without pre-processed camera poses. However the implicit representations of NeRFs provide extra challenges to optimize the 3D structure and camera poses at the same time. On the other hand the recently proposed 3D Gaussian Splatting provides new opportunities given its explicit point cloud representations. This paper leverages both the explicit geometric representation and the continuity of the input video stream to perform novel view synthesis without any SfM preprocessing. We process the input frames in a sequential manner and progressively grow the 3D Gaussians set by taking one input frame at a time without the need to pre-compute the camera poses. Our method significantly improves over previous approaches in view synthesis and camera pose estimation under large motion changes. Our project page is: https: //oasisyang.github.io/colmap-free-3dgs.

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CN-RMA: Combined Network with Ray Marching Aggregation for 3D Indoor Object Detection from Multi-view Images

Guanlin Shen, Jingwei Huang, Zhihua Hu, Bin Wang

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This paper introduces CN-RMA a novel approach for 3D indoor object detection from multi-view images. We observe the key challenge as the ambiguity of image and 3D correspondence without explicit geometry to provide occlusion information. To address this issue CN-RMA leverages the synergy of 3D reconstruction networks and 3D object detection networks where the reconstruction network provides a rough Truncated Signed Distance Function (TSDF) and guides image features to vote to 3D space correctly in an end-to-end manner. Specifically we associate weights to sampled points of each ray through ray marching representing the contribution of a pixel in an image to corresponding 3D locations. Such weights are determined by the predicted signed distances so that image features vote only to regions near the reconstructed surface. Our method achieves state-of-the-art performance in 3D object detection from multi-view images as measured by mAP@0.25 and mAP@0.5 on the ScanNet and ARKitScenes datasets. The code and models are released at https://github.com/SerCharles/CN-RMA.

Poster
CLIP-Driven Open-Vocabulary 3D Scene Graph Generation via Cross-Modality Contrastive Learning

Lianggangxu Chen, Xuejiao Wang, Jiale Lu, Shaohui Lin, Changbo Wang, Gaoqi He

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3D Scene Graph Generation (3DSGG) aims to classify objects and their predicates within 3D point cloud scenes. However current 3DSGG methods struggle with two main challenges. 1) The dependency on labor-intensive ground-truth annotations. 2) Closed-set classes training hampers the recognition of novel objects and predicates. Addressing these issues our idea is to extract cross-modality features by CLIP from text and image data naturally related to 3D point clouds. Cross-modality features are used to train a robust 3D scene graph (3DSG) feature extractor. Specifically we propose a novel Cross-Modality Contrastive Learning 3DSGG (CCL-3DSGG) method. Firstly to align the text with 3DSG the text is parsed into word level that are consistent with the 3DSG annotation. To enhance robustness during the alignment adjectives are exchanged for different objects as negative samples. Then to align the image with 3DSG the camera view is treated as a positive sample and other views as negatives. Lastly the recognition of novel object and predicate classes is achieved by calculating the cosine similarity between prompts and 3DSG features. Our rigorous experiments confirm the superior open-vocabulary capability and applicability of CCL-3DSGG in real-world contexts.

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CLIP-BEVFormer: Enhancing Multi-View Image-Based BEV Detector with Ground Truth Flow

Chenbin Pan, Burhaneddin Yaman, Senem Velipasalar, Liu Ren

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Autonomous driving stands as a pivotal domain in computer vision shaping the future of transportation. Within this paradigm the backbone of the system plays a crucial role in interpreting the complex environment. However a notable challenge has been the loss of clear supervision when it comes to Bird's Eye View elements. To address this limitation we introduce CLIP-BEVFormer a novel approach that leverages the power of contrastive learning techniques to enhance the multi-view image-derived BEV backbones with ground truth information flow. We conduct extensive experiments on the challenging nuScenes dataset and showcase significant and consistent improvements over the SOTA. Specifically CLIP-BEVFormer achieves an impressive 8.5% and 9.2% enhancement in terms of NDS and mAP respectively over the previous best BEV model on the 3D object detection task.

Poster
CAD-SIGNet: CAD Language Inference from Point Clouds using Layer-wise Sketch Instance Guided Attention

Mohammad Sadil Khan, Elona Dupont, Sk Aziz Ali, Kseniya Cherenkova, Anis Kacem, Djamila Aouada

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Reverse engineering in the realm of Computer-Aided Design (CAD) has been a longstanding aspiration though not yet entirely realized. Its primary aim is to uncover the CAD process behind a physical object given its 3D scan. We propose CAD-SIGNet an end-to-end trainable and auto-regressive architecture to recover the design history of a CAD model represented as a sequence of sketch- and-extrusion from an input point cloud. Our model learns CAD visual-language representations by layer-wise cross-attention between point cloud and CAD language embedding. In particular a new Sketch instance Guided Attention (SGA) module is proposed in order to reconstruct the fine- grained details of the sketches. Thanks to its auto-regressive nature CAD-SIGNet not only reconstructs a unique full design history of the corresponding CAD model given an in- put point cloud but also provides multiple plausible design choices. This allows for an interactive reverse engineering scenario by providing designers with multiple next step choices along with the design process. Extensive experiments on publicly available CAD datasets showcase the effectiveness of our approach against existing baseline models in two settings namely full design history recovery and conditional auto-completion from point clouds.

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Brain Decodes Deep Nets

Huzheng Yang, James Gee, Jianbo Shi

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We developed a tool for visualizing and analyzing large pre-trained vision models by mapping them onto the brain thus exposing their hidden inside. Our innovation arises from a surprising usage of brain encoding: predicting brain fMRI measurements in response to images. We report two findings. First explicit mapping between the brain and deep-network features across dimensions of space layers scales and channels is crucial. This mapping method FactorTopy is plug-and-play for any deep-network; with it one can paint a picture of the network onto the brain (literally!). Second our visualization shows how different training methods matter: they lead to remarkable differences in hierarchical organization and scaling behavior growing with more data or network capacity. It also provides insight into fine-tuning: how pre-trained models change when adapting to small datasets. We found brain-like hierarchically organized network suffer less from catastrophic forgetting after fine-tuned.

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Bootstrapping SparseFormers from Vision Foundation Models

Ziteng Gao, Zhan Tong, Kevin Qinghong Lin, Joya Chen, Mike Zheng Shou

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The recently proposed SparseFormer architecture provides an alternative approach to visual understanding by utilizing a significantly lower number of visual tokens via adjusting RoIs greatly reducing computational costs while still achieving promising performance. However training SparseFormers from scratch is still expensive and scaling up the number of parameters can be challenging. In this paper we propose to bootstrap SparseFormers from ViT-based vision foundation models in a simple and efficient way. Since the majority of SparseFormer blocks are the standard transformer ones we can inherit weights from large-scale pre-trained vision transformers and freeze them as much as possible. Therefore we only need to train the SparseFormer-specific lightweight focusing transformer to adjust token RoIs and fine-tune a few early pre-trained blocks to align the final token representation. In such a way we can bootstrap SparseFormer architectures from various large-scale pre-trained models (e.g. IN-21K pre-trained AugRegs or CLIPs) using a rather smaller amount of training samples (e.g. IN-1K) and without labels or captions within just a few hours. As a result the bootstrapped unimodal SparseFormer (from AugReg-ViT-L/16-384) can reach 84.9% accuracy on IN-1K with only 49 tokens and the multimodal SparseFormer from CLIPs also demonstrates notable zero-shot performance with highly reduced computational cost without seeing any caption during the bootstrapping procedure. In addition CLIP-bootstrapped SparseFormers which align the output space with language without seeing a word can serve as efficient vision encoders in multimodal large language models. Code and models are available at https://github.com/showlab/sparseformer

Poster
Boosting Self-Supervision for Single-View Scene Completion via Knowledge Distillation

Keonhee Han, Dominik Muhle, Felix Wimbauer, Daniel Cremers

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Inferring scene geometry from images via Structure from Motion is a long-standing and fundamental problem in computer vision. While classical approaches and more recently depth map predictions only focus on the visible parts of a scene the task of scene completion aims to reason about geometry even in occluded regions. With the popularity of NeRF implicit representations also became popular for scene completion by predicting so-called density fields. Unlike explicit approaches e.g. voxel-based methods density fields also allow for accurate depth prediction and novel-view synthesis via image-based rendering. In this work we propose to fuse the scene reconstruction from multiple images and distill this knowledge into a more accurate single-view scene reconstruction. To this end we propose MVBTS to fuse density fields from multiple posed images trained fully self-supervised only from image data. Using knowledge distillation we use MVBTS to train a single-view scene completion network via direct supervision called KDBTS. It achieves state-of-the-art performance on occupancy prediction especially in occluded regions.

Poster
BoQ: A Place is Worth a Bag of Learnable Queries

Amar Ali-bey, Brahim Chaib-draa, Philippe Giguère

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In visual place recognition accurately identifying and matching images of locations under varying environmental conditions and viewpoints remains a significant challenge. In this paper we introduce a new technique called Bag-of-Queries (BoQ) which learns a set of global queries designed to capture universal place-specific attributes. Unlike existing techniques that employ self-attention and generate the queries directly from the input BoQ employ distinct learnable global queries which probe the input features via cross-attention ensuring consistent information aggregation. In addition this technique provides an interpretable attention mechanism and integrates with both CNN and Vision Transformer backbones. The performance of BoQ is demonstrated through extensive experiments on 14 large-scale benchmarks. It consistently outperforms current state-of-the-art techniques including NetVLAD MixVPR and EigenPlaces. Moreover despite being a global retrieval technique (one-stage) BoQ surpasses two-stage retrieval methods such as Patch-NetVLAD TransVPR and R2Former all while being orders of magnitude faster and more efficient. The code and model weights are publicly available at https://github.com/amaralibey/Bag-of-Queries.

Poster
BigGait: Learning Gait Representation You Want by Large Vision Models

Dingqiang Ye, Chao Fan, Jingzhe Ma, Xiaoming Liu, Shiqi Yu

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Gait recognition stands as one of the most pivotal remote identification technologies and progressively expands across research and industry communities. However existing gait recognition methods heavily rely on task-specific upstream driven by supervised learning to provide explicit gait representations like silhouette sequences which inevitably introduce expensive annotation costs and potential error accumulation. Escaping from this trend this work explores effective gait representations based on the all-purpose knowledge produced by task-agnostic Large Vision Models (LVMs) and proposes a simple yet efficient gait framework termed BigGait. Specifically the Gait Representation Extractor (GRE) within BigGait draws upon design principles from established gait representations effectively transforming all-purpose knowledge into implicit gait representations without requiring third-party supervision signals. Experiments on CCPG CAISA-B* and SUSTech1K indicate that BigGait significantly outperforms the previous methods in both within-domain and cross-domain tasks in most cases and provides a more practical paradigm for learning the next-generation gait representation. Finally we delve into prospective challenges and promising directions in LVMs-based gait recognition aiming to inspire future work in this emerging topic. The source code is available at https://github.com/ShiqiYu/OpenGait.

Poster
BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation

Qihang Zhang, Yinghao Xu, Yujun Shen, Bo Dai, Bolei Zhou, Ceyuan Yang

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Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and efficient 3D representation that incorporates an equivariant radiance field with the guidance of a bird's-eye view (BEV) map. Concretely objects of synthesized 3D scenes could be easily manipulated through steering the corresponding BEV maps. Moreover by adequately incorporating positional encoding and low-pass filters into the generator the representation becomes equivariant to the given BEV map. Such equivariance allows us to produce large-scale even infinite-scale 3D scenes via synthesizing local scenes and then stitching them with smooth consistency. Extensive experiments on 3D scene datasets demonstrate the effectiveness of our approach. Our project website is at: https://https://zqh0253.github.io/BerfScene.

Poster
Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion

Su Sun, Cheng Zhao, Yuliang Guo, Ruoyu Wang, Xinyu Huang, Yingjie Victor Chen, Liu Ren

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In this paper we present a novel indoor 3D reconstruction method with occluded surface completion given a sequence of depth readings. Prior state-of-the-art (SOTA) methods only focus on the reconstruction of the visible areas in a scene neglecting the invisible areas due to the occlusions e.g. the contact surface between furniture occluded wall and floor. Our method tackles the task of completing the occluded scene surfaces resulting in a complete 3D scene mesh. The core idea of our method is learning 3D geometry prior from various complete scenes to infer the occluded geometry of an unseen scene from solely depth measurements. We design a coarse-fine hierarchical octree representation coupled with a dual-decoder architecture i.e. Geo-decoder and 3D Inpainter which jointly reconstructs the complete 3D scene geometry. The Geo-decoder with detailed representation at fine levels is optimized online for each scene to reconstruct visible surfaces. The 3D Inpainter with abstract representation at coarse levels is trained offline using various scenes to complete occluded surfaces. As a result while the Geo-decoder is specialized for an individual scene the 3D Inpainter can be generally applied across different scenes. We evaluate the proposed method on the 3D Completed Room Scene (3D-CRS) and iTHOR datasets significantly outperforming the SOTA methods by a gain of 16.8% and 24.2% in terms of the completeness of 3D reconstruction. 3D-CRS dataset including a complete 3D mesh of each scene is provided at project webpage.

Poster
Bayesian Diffusion Models for 3D Shape Reconstruction

Haiyang Xu, Yu Lei, Zeyuan Chen, Xiang Zhang, Yue Zhao, Yilin Wang, Zhuowen Tu

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We present Bayesian Diffusion Models (BDM) a prediction algorithm that performs effective Bayesian inference by tightly coupling the top-down (prior) information with the bottom-up (data-driven) procedure via joint diffusion processes. We demonstrate the application of BDM on the 3D shape reconstruction task. Compared to standard deep learning data-driven approaches relying on supervised data our BDM can bring in rich prior information trained in an unsupervised manner to improve the bottom-up 3D reconstruction. As opposed to the traditional Bayesian frameworks where explicitly learned prior and data-driven distributions are required for gradient computation and combination BDM performs a seamless fusion of the two via coupled diffusion processes with learned gradient computation networks. The specialty of our Bayesian Diffusion Models (BDM) lies in its capability to engage the active and effective information exchange and fusion of the top-down and bottom-up processes where each itself is a diffusion process. We demonstrate state-of-the-art results on both synthetic and real-world benchmarks for 3D shape reconstruction. Project link: https://mlpc-ucsd.github.io/BDM

Poster
Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields

Lily Goli, Cody Reading, Silvia Sellán, Alec Jacobson, Andrea Tagliasacchi

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Neural Radiance Fields (NeRFs) have shown promise in applications like view synthesis and depth estimation but learning from multiview images faces inherent uncertainties. Current methods to quantify them are either heuristic or computationally demanding. We introduce BayesRays a post-hoc framework to evaluate uncertainty in any pretrained NeRF without modifying the training process. Our method establishes a volumetric uncertainty field using spatial perturbations and a Bayesian Laplace approximation. We derive our algorithm statistically and show its superior performance in key metrics and applications. Additional results available at: https://bayesrays.github.io/

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