CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Topic: Video Understanding · 204 papers · Reset filters

3DInAction: Understanding Human Actions in 3D Point Clouds

Yizhak Ben-Shabat, Oren Shrout, Stephen Gould

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We propose a novel method for 3D point cloud action recognition. Understanding human actions in RGB videos has been widely studied in recent years however its 3D point cloud counterpart remains under-explored despite the clear value that 3D information may bring. This is mostly due to the inherent limitation of the point cloud data modality---lack of structure permutation invariance and varying number of points---which makes it difficult to learn a spatio-temporal representation. To address this limitation we propose the 3DinAction pipeline that first estimates patches moving in time (t-patches) as a key building block alongside a hierarchical architecture that learns an informative spatio-temporal representation. We show that our method achieves improved performance on existing datasets including DFAUST and IKEA ASM. Code is publicly available at https://github.com/sitzikbs/3dincaction

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3D Multi-frame Fusion for Video Stabilization

Zhan Peng, Xinyi Ye, Weiyue Zhao, Tianqi Liu, Huiqiang Sun, Baopu Li, Zhiguo Cao

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In this paper we present RStab a novel framework for video stabilization that integrates 3D multi-frame fusion through volume rendering. Departing from conventional methods we introduce a 3D multi-frame perspective to generate stabilized images addressing the challenge of full-frame generation while preserving structure. The core of our RStab framework lies in Stabilized Rendering (SR) a volume rendering module fusing multi-frame information in 3D space. Specifically SR involves warping features and colors from multiple frames by projection fusing them into descriptors to render the stabilized image. However the precision of warped information depends on the projection accuracy a factor significantly influenced by dynamic regions. In response we introduce the Adaptive Ray Range (ARR) module to integrate depth priors adaptively defining the sampling range for the projection process. Additionally we propose Color Correction (CC) assisting geometric constraints with optical flow for accurate color aggregation. Thanks to the three modules our RStab demonstrates superior performance compared with previous stabilizers in the field of view (FOV) image quality and video stability across various datasets.

Poster
3D Face Tracking from 2D Video through Iterative Dense UV to Image Flow

Felix Taubner, Prashant Raina, Mathieu Tuli, Eu Wern Teh, Chul Lee, Jinmiao Huang

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When working with 3D facial data improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods are expensive and due to the widespread availability of 2D videos recent methods have focused on how to perform monocular 3D face tracking. However these methods often fall short in capturing precise facial movements due to limitations in their network architecture training and evaluation processes. Addressing these challenges we propose a novel face tracker FlowFace that introduces an innovative 2D alignment network for dense per-vertex alignment. Unlike prior work FlowFace is trained on high-quality 3D scan annotations rather than weak supervision or synthetic data. Our 3D model fitting module jointly fits a 3D face model from one or many observations integrating existing neutral shape priors for enhanced identity and expression disentanglement and per-vertex deformations for detailed facial feature reconstruction. Additionally we propose a novel metric and benchmark for assessing tracking accuracy. Our method exhibits superior performance on both custom and publicly available benchmarks. We further validate the effectiveness of our tracker by generating high-quality 3D data from 2D videos which leads to performance gains on downstream tasks.

Poster
360+x: A Panoptic Multi-modal Scene Understanding Dataset

Hao Chen, Yuqi Hou, Chenyuan Qu, Irene Testini, Xiaohan Hong, Jianbo Jiao

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Human perception of the world is shaped by a multitude of viewpoints and modalities. While many existing datasets focus on scene understanding from a certain perspective (e.g. egocentric or third-person views) our dataset offers a panoptic perspective (i.e. multiple viewpoints with multiple data modalities). Specifically we encapsulate third-person panoramic and front views as well as egocentric monocular/binocular views with rich modalities including video multi-channel audio directional binaural delay location data and textual scene descriptions within each scene captured presenting comprehensive observation of the world. To the best of our knowledge this is the first database that covers multiple viewpoints with multiple data modalities to mimic how daily information is accessed in the real world. Through our benchmark analysis we presented 5 different scene understanding tasks on the proposed 360+x dataset to evaluate the impact and benefit of each data modality and perspective in panoptic scene understanding. We hope this unique dataset could broaden the scope of comprehensive scene understanding and encourage the community to approach these problems from more diverse perspectives.

Poster