CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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ContraNeRF: Generalizable Neural Radiance Fields for Synthetic-to-Real Novel View Synthesis via Contrastive Learning

Hao Yang, Lanqing HONG, Aoxue Li, Tianyang Hu, Zhenguo Li, Gim Hee Lee, Liwei Wang

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Although many recent works have investigated generalizable NeRF-based novel view synthesis for unseen scenes, they seldom consider the synthetic-to-real generalization, which is desired in many practical applications. In this work, we first investigate the effects of synthetic data in synthetic-to-real novel view synthesis and surprisingly observe that models trained with synthetic data tend to produce sharper but less accurate volume densities. For pixels where the volume densities are correct, fine-grained details will be obtained. Otherwise, severe artifacts will be produced. To maintain the advantages of using synthetic data while avoiding its negative effects, we propose to introduce geometry-aware contrastive learning to learn multi-view consistent features with geometric constraints. Meanwhile, we adopt cross-view attention to further enhance the geometry perception of features by querying features across input views. Experiments demonstrate that under the synthetic-to-real setting, our method can render images with higher quality and better fine-grained details, outperforming existing generalizable novel view synthesis methods in terms of PSNR, SSIM, and LPIPS. When trained on real data, our method also achieves state-of-the-art results. https://haoy945.github.io/contranerf/

Poster
Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categories

Samarth Sinha, Roman Shapovalov, Jeremy Reizenstein, Ignacio Rocco, Natalia Neverova, Andrea Vedaldi, David Novotny

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Obtaining photorealistic reconstructions of objects from sparse views is inherently ambiguous and can only be achieved by learning suitable reconstruction priors. Earlier works on sparse rigid object reconstruction successfully learned such priors from large datasets such as CO3D. In this paper, we extend this approach to dynamic objects. We use cats and dogs as a representative example and introduce Common Pets in 3D (CoP3D), a collection of crowd-sourced videos showing around 4,200 distinct pets. CoP3D is one of the first large-scale datasets for benchmarking non-rigid 3D reconstruction "in the wild". We also propose Tracker-NeRF, a method for learning 4D reconstruction from our dataset. At test time, given a small number of video frames of an unseen sequence, Tracker-NeRF predicts the trajectories and dynamics of the 3D points and generates new views, interpolating viewpoint and time. Results on CoP3D reveal significantly better non-rigid new-view synthesis performance than existing baselines. The data is available on the project webpage: https://cop3d.github.io/.

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Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM

Hengyi Wang, Jingwen Wang, Lourdes Agapito

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We present Co-SLAM, a neural RGB-D SLAM system based on a hybrid representation, that performs robust camera tracking and high-fidelity surface reconstruction in real time. Co-SLAM represents the scene as a multi-resolution hash-grid to exploit its high convergence speed and ability to represent high-frequency local features. In addition, Co-SLAM incorporates one-blob encoding, to encourage surface coherence and completion in unobserved areas. This joint parametric-coordinate encoding enables real-time and robust performance by bringing the best of both worlds: fast convergence and surface hole filling. Moreover, our ray sampling strategy allows Co-SLAM to perform global bundle adjustment over all keyframes instead of requiring keyframe selection to maintain a small number of active keyframes as competing neural SLAM approaches do. Experimental results show that Co-SLAM runs at 10-17Hz and achieves state-of-the-art scene reconstruction results, and competitive tracking performance in various datasets and benchmarks (ScanNet, TUM, Replica, Synthetic RGBD). Project page: https://hengyiwang.github.io/projects/CoSLAM

Poster
Cloud-Device Collaborative Adaptation to Continual Changing Environments in the Real-World

Yulu Gan, Mingjie Pan, Rongyu Zhang, Zijian Ling, Lingran Zhao, Jiaming Liu, Shanghang Zhang

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When facing changing environments in the real world, the lightweight model on client devices suffer from severe performance drop under distribution shifts. The main limitations of existing device model lie in: (1) unable to update due to the computation limit of the device, (2) limited generalization ability of the lightweight model. Meanwhile, recent large models have shown strong generalization capability on cloud while they can not be deployed on client devices due to the poor computation constraint. To enable the device model to deal with changing environments, we propose a new learning paradigm of Cloud-Device Collaborative Continual Adaptation. To encourage collaboration between cloud and device and improve the generalization of device model, we propose an Uncertainty-based Visual Prompt Adapted (U-VPA) teacher-student model in such paradigm. Specifically, we first design the Uncertainty Guided Sampling (UGS) to screen out challenging data continuously and transmit the most out-of-distribution samples from the device to the cloud. To further transfer the generalization capability of the large model on the cloud to the device model, we propose a Visual Prompt Learning Strategy with Uncertainty guided updating (VPLU) to specifically deal with the selected samples with more distribution shifts. Then, we transmit the visual prompts to the device and concatenate them with the incoming data to pull the device testing distribution closer to the cloud training distribution. We conduct extensive experiments on two object detection datasets with continually changing environments. Our proposed U-VPA teacher-student framework outperforms previous state-of-the-art test time adaptation and device-cloud collaboration methods. The code and datasets will be released.

Poster
Center Focusing Network for Real-Time LiDAR Panoptic Segmentation

Xiaoyan Li, Gang Zhang, Boyue Wang, Yongli Hu, Baocai Yin

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LiDAR panoptic segmentation facilitates an autonomous vehicle to comprehensively understand the surrounding objects and scenes and is required to run in real time. The recent proposal-free methods accelerate the algorithm, but their effectiveness and efficiency are still limited owing to the difficulty of modeling non-existent instance centers and the costly center-based clustering modules. To achieve accurate and real-time LiDAR panoptic segmentation, a novel center focusing network (CFNet) is introduced. Specifically, the center focusing feature encoding (CFFE) is proposed to explicitly understand the relationships between the original LiDAR points and virtual instance centers by shifting the LiDAR points and filling in the center points. Moreover, to leverage the redundantly detected centers, a fast center deduplication module (CDM) is proposed to select only one center for each instance. Experiments on the SemanticKITTI and nuScenes panoptic segmentation benchmarks demonstrate that our CFNet outperforms all existing methods by a large margin and is 1.6 times faster than the most efficient method.

Poster
CAP-VSTNet: Content Affinity Preserved Versatile Style Transfer

Linfeng Wen, Chengying Gao, Changqing Zou

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Content affinity loss including feature and pixel affinity is a main problem which leads to artifacts in photorealistic and video style transfer. This paper proposes a new framework named CAP-VSTNet, which consists of a new reversible residual network and an unbiased linear transform module, for versatile style transfer. This reversible residual network can not only preserve content affinity but not introduce redundant information as traditional reversible networks, and hence facilitate better stylization. Empowered by Matting Laplacian training loss which can address the pixel affinity loss problem led by the linear transform, the proposed framework is applicable and effective on versatile style transfer. Extensive experiments show that CAP-VSTNet can produce better qualitative and quantitative results in comparison with the state-of-the-art methods.

Poster
Blur Interpolation Transformer for Real-World Motion From Blur

Zhihang Zhong, Mingdeng Cao, Xiang Ji, Yinqiang Zheng, Imari Sato

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This paper studies the challenging problem of recovering motion from blur, also known as joint deblurring and interpolation or blur temporal super-resolution. The challenges are twofold: 1) the current methods still leave considerable room for improvement in terms of visual quality even on the synthetic dataset, and 2) poor generalization to real-world data. To this end, we propose a blur interpolation transformer (BiT) to effectively unravel the underlying temporal correlation encoded in blur. Based on multi-scale residual Swin transformer blocks, we introduce dual-end temporal supervision and temporally symmetric ensembling strategies to generate effective features for time-varying motion rendering. In addition, we design a hybrid camera system to collect the first real-world dataset of one-to-many blur-sharp video pairs. Experimental results show that BiT has a significant gain over the state-of-the-art methods on the public dataset Adobe240. Besides, the proposed real-world dataset effectively helps the model generalize well to real blurry scenarios. Code and data are available at https://github.com/zzh-tech/BiT.

Poster
Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-Time Mobile Telepresence

Yonggan Fu, Yuecheng Li, Chenghui Li, Jason Saragih, Peizhao Zhang, Xiaoliang Dai, Yingyan (Celine) Lin

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Real-time and robust photorealistic avatars for telepresence in AR/VR have been highly desired for enabling immersive photorealistic telepresence. However, there still exists one key bottleneck: the considerable computational expense needed to accurately infer facial expressions captured from headset-mounted cameras with a quality level that can match the realism of the avatar's human appearance. To this end, we propose a framework called Auto-CARD, which for the first time enables real-time and robust driving of Codec Avatars when exclusively using merely on-device computing resources. This is achieved by minimizing two sources of redundancy. First, we develop a dedicated neural architecture search technique called AVE-NAS for avatar encoding in AR/VR, which explicitly boosts both the searched architectures' robustness in the presence of extreme facial expressions and hardware friendliness on fast evolving AR/VR headsets. Second, we leverage the temporal redundancy in consecutively captured images during continuous rendering and develop a mechanism dubbed LATEX to skip the computation of redundant frames. Specifically, we first identify an opportunity from the linearity of the latent space derived by the avatar decoder and then propose to perform adaptive latent extrapolation for redundant frames. For evaluation, we demonstrate the efficacy of our Auto-CARD framework in real-time Codec Avatar driving settings, where we achieve a 5.05x speed-up on Meta Quest 2 while maintaining a comparable or even better animation quality than state-of-the-art avatar encoder designs.

Poster
Affection: Learning Affective Explanations for Real-World Visual Data

Panos Achlioptas, Maks Ovsjanikov, Leonidas Guibas, Sergey Tulyakov

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In this work, we explore the space of emotional reactions induced by real-world images. For this, we first introduce a large-scale dataset that contains both categorical emotional reactions and free-form textual explanations for 85,007 publicly available images, analyzed by 6,283 annotators who were asked to indicate and explain how and why they felt when observing a particular image, with a total of 526,749 responses. Although emotional reactions are subjective and sensitive to context (personal mood, social status, past experiences) -- we show that there is significant common ground to capture emotional responses with a large support in the subject population. In light of this observation, we ask the following questions: i) Can we develop neural networks that provide plausible affective responses to real-world visual data explained with language? ii) Can we steer such methods towards producing explanations with varying degrees of pragmatic language, justifying different emotional reactions by grounding them in the visual stimulus? Finally, iii) How to evaluate the performance of such methods for this novel task? In this work, we take the first steps in addressing all of these questions, paving the way for more human-centric and emotionally-aware image analysis systems. Our code and data are publicly available at https://affective-explanations.org.

Poster
Adversarially Masking Synthetic To Mimic Real: Adaptive Noise Injection for Point Cloud Segmentation Adaptation

Guangrui Li, Guoliang Kang, Xiaohan Wang, Yunchao Wei, Yi Yang

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This paper considers the synthetic-to-real adaptation of point cloud semantic segmentation, which aims to segment the real-world point clouds with only synthetic labels available. Contrary to synthetic data which is integral and clean, point clouds collected by real-world sensors typically contain unexpected and irregular noise because the sensors may be impacted by various environmental conditions. Consequently, the model trained on ideal synthetic data may fail to achieve satisfactory segmentation results on real data. Influenced by such noise, previous adversarial training methods, which are conventional for 2D adaptation tasks, become less effective. In this paper, we aim to mitigate the domain gap caused by target noise via learning to mask the source points during the adaptation procedure. To this end, we design a novel learnable masking module, which takes source features and 3D coordinates as inputs. We incorporate Gumbel-Softmax operation into the masking module so that it can generate binary masks and be trained end-to-end via gradient back-propagation. With the help of adversarial training, the masking module can learn to generate source masks to mimic the pattern of irregular target noise, thereby narrowing the domain gap. We name our method "Adversarial Masking" as adversarial training and learnable masking module depend on each other and cooperate with each other to mitigate the domain gap. Experiments on two synthetic-to-real adaptation benchmarks verify the effectiveness of the proposed method.

Poster
A New Benchmark: On the Utility of Synthetic Data With Blender for Bare Supervised Learning and Downstream Domain Adaptation

Hui Tang, Kui Jia

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Deep learning in computer vision has achieved great success with the price of large-scale labeled training data. However, exhaustive data annotation is impracticable for each task of all domains of interest, due to high labor costs and unguaranteed labeling accuracy. Besides, the uncontrollable data collection process produces non-IID training and test data, where undesired duplication may exist. All these nuisances may hinder the verification of typical theories and exposure to new findings. To circumvent them, an alternative is to generate synthetic data via 3D rendering with domain randomization. We in this work push forward along this line by doing profound and extensive research on bare supervised learning and downstream domain adaptation. Specifically, under the well-controlled, IID data setting enabled by 3D rendering, we systematically verify the typical, important learning insights, e.g., shortcut learning, and discover the new laws of various data regimes and network architectures in generalization. We further investigate the effect of image formation factors on generalization, e.g., object scale, material texture, illumination, camera viewpoint, and background in a 3D scene. Moreover, we use the simulation-to-reality adaptation as a downstream task for comparing the transferability between synthetic and real data when used for pre-training, which demonstrates that synthetic data pre-training is also promising to improve real test results. Lastly, to promote future research, we develop a new large-scale synthetic-to-real benchmark for image classification, termed S2RDA, which provides more significant challenges for transfer from simulation to reality. The code and datasets are available at https://github.com/huitangtang/On_the_Utility_of_Synthetic_Data.

Poster
A Data-Based Perspective on Transfer Learning

Saachi Jain, Hadi Salman, Alaa Khaddaj, Eric Wong, Sung Min Park, Aleksander Mądry

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It is commonly believed that more pre-training data leads to better transfer learning performance. However, recent evidence suggests that removing data from the source dataset can actually help too. In this work, we present a framework for probing the impact of the source dataset's composition on transfer learning performance. Our framework facilitates new capabilities such as identifying transfer learning brittleness and detecting pathologies such as data-leakage and the presence of misleading examples in the source dataset. In particular, we demonstrate that removing detrimental datapoints identified by our framework improves transfer performance from ImageNet on a variety of transfer tasks.

Poster