CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Topic: Diffusion Models · 138 papers · Reset filters

Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation

Narek Tumanyan, Michal Geyer, Shai Bagon, Tali Dekel

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Large-scale text-to-image generative models have been a revolutionary breakthrough in the evolution of generative AI, synthesizing diverse images with highly complex visual concepts. However, a pivotal challenge in leveraging such models for real-world content creation is providing users with control over the generated content. In this paper, we present a new framework that takes text-to-image synthesis to the realm of image-to-image translation -- given a guidance image and a target text prompt as input, our method harnesses the power of a pre-trained text-to-image diffusion model to generate a new image that complies with the target text, while preserving the semantic layout of the guidance image. Specifically, we observe and empirically demonstrate that fine-grained control over the generated structure can be achieved by manipulating spatial features and their self-attention inside the model. This results in a simple and effective approach, where features extracted from the guidance image are directly injected into the generation process of the translated image, requiring no training or fine-tuning. We demonstrate high-quality results on versatile text-guided image translation tasks, including translating sketches, rough drawings and animations into realistic images, changing the class and appearance of objects in a given image, and modifying global qualities such as lighting and color.

Poster
Physics-Driven Diffusion Models for Impact Sound Synthesis From Videos

Kun Su, Kaizhi Qian, Eli Shlizerman, Antonio Torralba, Chuang Gan

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Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics parameters that could represent and synthesize the sound. However, they require fine details of both the object geometries and impact locations, which are rarely available in the real world and can not be applied to synthesize impact sounds from common videos. On the other hand, existing video-driven deep learning-based approaches could only capture the weak correspondence between visual content and impact sounds since they lack of physics knowledge. In this work, we propose a physics-driven diffusion model that can synthesize high-fidelity impact sound for a silent video clip. In addition to the video content, we propose to use additional physics priors to guide the impact sound synthesis procedure. The physics priors include both physics parameters that are directly estimated from noisy real-world impact sound examples without sophisticated setup and learned residual parameters that interpret the sound environment via neural networks. We further implement a novel diffusion model with specific training and inference strategies to combine physics priors and visual information for impact sound synthesis. Experimental results show that our model outperforms several existing systems in generating realistic impact sounds. More importantly, the physics-based representations are fully interpretable and transparent, thus enabling us to perform sound editing flexibly. We encourage the readers to visit our project page to watch demo videos with audio turned on to experience the results.

Poster
Person Image Synthesis via Denoising Diffusion Model

Ankan Kumar Bhunia, Salman Khan, Hisham Cholakkal, Rao Muhammad Anwer, Jorma Laaksonen, Mubarak Shah, Fahad Shahbaz Khan

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The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need dense correspondences that struggle to handle complex deformations and severe occlusions. In this work, we show how denoising diffusion models can be applied for high-fidelity person image synthesis with strong sample diversity and enhanced mode coverage of the learnt data distribution. Our proposed Person Image Diffusion Model (PIDM) disintegrates the complex transfer problem into a series of simpler forward-backward denoising steps. This helps in learning plausible source-to-target transformation trajectories that result in faithful textures and undistorted appearance details. We introduce a 'texture diffusion module' based on cross-attention to accurately model the correspondences between appearance and pose information available in source and target images. Further, we propose 'disentangled classifier-free guidance' to ensure close resemblance between the conditional inputs and the synthesized output in terms of both pose and appearance information. Our extensive results on two large-scale benchmarks and a user study demonstrate the photorealism of our proposed approach under challenging scenarios. We also show how our generated images can help in downstream tasks.

Poster
Parallel Diffusion Models of Operator and Image for Blind Inverse Problems

Hyungjin Chung, Jeongsol Kim, Sehui Kim, Jong Chul Ye

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Diffusion model-based inverse problem solvers have demonstrated state-of-the-art performance in cases where the forward operator is known (i.e. non-blind). However, the applicability of the method to blind inverse problems has yet to be explored. In this work, we show that we can indeed solve a family of blind inverse problems by constructing another diffusion prior for the forward operator. Specifically, parallel reverse diffusion guided by gradients from the intermediate stages enables joint optimization of both the forward operator parameters as well as the image, such that both are jointly estimated at the end of the parallel reverse diffusion procedure. We show the efficacy of our method on two representative tasks --- blind deblurring, and imaging through turbulence --- and show that our method yields state-of-the-art performance, while also being flexible to be applicable to general blind inverse problems when we know the functional forms. Code available: https://github.com/BlindDPS/blind-dps

Poster
Paint by Example: Exemplar-Based Image Editing With Diffusion Models

Binxin Yang, Shuyang Gu, Bo Zhang, Ting Zhang, Xuejin Chen, Xiaoyan Sun, Dong Chen, Fang Wen

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Language-guided image editing has achieved great success recently. In this paper, we investigate exemplar-guided image editing for more precise control. We achieve this goal by leveraging self-supervised training to disentangle and re-organize the source image and the exemplar. However, the naive approach will cause obvious fusing artifacts. We carefully analyze it and propose an information bottleneck and strong augmentations to avoid the trivial solution of directly copying and pasting the exemplar image. Meanwhile, to ensure the controllability of the editing process, we design an arbitrary shape mask for the exemplar image and leverage the classifier-free guidance to increase the similarity to the exemplar image. The whole framework involves a single forward of the diffusion model without any iterative optimization. We demonstrate that our method achieves an impressive performance and enables controllable editing on in-the-wild images with high fidelity.

Poster
PMatch: Paired Masked Image Modeling for Dense Geometric Matching

Shengjie Zhu, Xiaoming Liu

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Dense geometric matching determines the dense pixel-wise correspondence between a source and support image corresponding to the same 3D structure. Prior works employ an encoder of transformer blocks to correlate the two-frame features. However, existing monocular pretraining tasks, e.g., image classification, and masked image modeling (MIM), can not pretrain the cross-frame module, yielding less optimal performance. To resolve this, we reformulate the MIM from reconstructing a single masked image to reconstructing a pair of masked images, enabling the pretraining of transformer module. Additionally, we incorporate a decoder into pretraining for improved upsampling results. Further, to be robust to the textureless area, we propose a novel cross-frame global matching module (CFGM). Since the most textureless area is planar surfaces, we propose a homography loss to further regularize its learning. Combined together, we achieve the State-of-The-Art (SoTA) performance on geometric matching. Codes and models are available at https://github.com/ShngJZ/PMatch.

Poster
PDPP:Projected Diffusion for Procedure Planning in Instructional Videos

Hanlin Wang, Yilu Wu, Sheng Guo, Limin Wang

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In this paper, we study the problem of procedure planning in instructional videos, which aims to make goal-directed plans given the current visual observations in unstructured real-life videos. Previous works cast this problem as a sequence planning problem and leverage either heavy intermediate visual observations or natural language instructions as supervision, resulting in complex learning schemes and expensive annotation costs. In contrast, we treat this problem as a distribution fitting problem. In this sense, we model the whole intermediate action sequence distribution with a diffusion model (PDPP), and thus transform the planning problem to a sampling process from this distribution. In addition, we remove the expensive intermediate supervision, and simply use task labels from instructional videos as supervision instead. Our model is a U-Net based diffusion model, which directly samples action sequences from the learned distribution with the given start and end observations. Furthermore, we apply an efficient projection method to provide accurate conditional guides for our model during the learning and sampling process. Experiments on three datasets with different scales show that our PDPP model can achieve the state-of-the-art performance on multiple metrics, even without the task supervision. Code and trained models are available at https://github.com/MCG-NJU/PDPP.

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PC2: Projection-Conditioned Point Cloud Diffusion for Single-Image 3D Reconstruction

Luke Melas-Kyriazi, Christian Rupprecht, Andrea Vedaldi

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Reconstructing the 3D shape of an object from a single RGB image is a long-standing problem in computer vision. In this paper, we propose a novel method for single-image 3D reconstruction which generates a sparse point cloud via a conditional denoising diffusion process. Our method takes as input a single RGB image along with its camera pose and gradually denoises a set of 3D points, whose positions are initially sampled randomly from a three-dimensional Gaussian distribution, into the shape of an object. The key to our method is a geometrically-consistent conditioning process which we call projection conditioning: at each step in the diffusion process, we project local image features onto the partially-denoised point cloud from the given camera pose. This projection conditioning process enables us to generate high-resolution sparse geometries that are well-aligned with the input image and can additionally be used to predict point colors after shape reconstruction. Moreover, due to the probabilistic nature of the diffusion process, our method is naturally capable of generating multiple different shapes consistent with a single input image. In contrast to prior work, our approach not only performs well on synthetic benchmarks but also gives large qualitative improvements on complex real-world data.

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Open-Vocabulary Panoptic Segmentation With Text-to-Image Diffusion Models

Jiarui Xu, Sifei Liu, Arash Vahdat, Wonmin Byeon, Xiaolong Wang, Shalini De Mello

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We present ODISE: Open-vocabulary DIffusion-based panoptic SEgmentation, which unifies pre-trained text-image diffusion and discriminative models to perform open-vocabulary panoptic segmentation. Text-to-image diffusion models have the remarkable ability to generate high-quality images with diverse open-vocabulary language descriptions. This demonstrates that their internal representation space is highly correlated with open concepts in the real world. Text-image discriminative models like CLIP, on the other hand, are good at classifying images into open-vocabulary labels. We leverage the frozen internal representations of both these models to perform panoptic segmentation of any category in the wild. Our approach outperforms the previous state of the art by significant margins on both open-vocabulary panoptic and semantic segmentation tasks. In particular, with COCO training only, our method achieves 23.4 PQ and 30.0 mIoU on the ADE20K dataset, with 8.3 PQ and 7.9 mIoU absolute improvement over the previous state of the art. We open-source our code and models at https://github.com/NVlabs/ODISE.

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On Distillation of Guided Diffusion Models

Chenlin Meng, Robin Rombach, Ruiqi Gao, Diederik Kingma, Stefano Ermon, Jonathan Ho, Tim Salimans

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Classifier-free guided diffusion models have recently been shown to be highly effective at high-resolution image generation, and they have been widely used in large-scale diffusion frameworks including DALL*E 2, Stable Diffusion and Imagen. However, a downside of classifier-free guided diffusion models is that they are computationally expensive at inference time since they require evaluating two diffusion models, a class-conditional model and an unconditional model, tens to hundreds of times. To deal with this limitation, we propose an approach to distilling classifier-free guided diffusion models into models that are fast to sample from: Given a pre-trained classifier-free guided model, we first learn a single model to match the output of the combined conditional and unconditional models, and then we progressively distill that model to a diffusion model that requires much fewer sampling steps. For standard diffusion models trained on the pixel-space, our approach is able to generate images visually comparable to that of the original model using as few as 4 sampling steps on ImageNet 64x64 and CIFAR-10, achieving FID/IS scores comparable to that of the original model while being up to 256 times faster to sample from. For diffusion models trained on the latent-space (e.g., Stable Diffusion), our approach is able to generate high-fidelity images using as few as 1 to 4 denoising steps, accelerating inference by at least 10-fold compared to existing methods on ImageNet 256x256 and LAION datasets. We further demonstrate the effectiveness of our approach on text-guided image editing and inpainting, where our distilled model is able to generate high-quality results using as few as 2-4 denoising steps.

Poster
ObjectStitch: Object Compositing With Diffusion Model

Yizhi Song, Zhifei Zhang, Zhe Lin, Scott Cohen, Brian Price, Jianming Zhang, Soo Ye Kim, Daniel Aliaga

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Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore, annotating training data pairs for compositing requires substantial manual effort from professionals, and is hardly scalable. Thus, with the recent advances in generative models, in this work, we propose a self-supervised framework for object compositing by leveraging the power of conditional diffusion models. Our framework can hollistically address the object compositing task in a unified model, transforming the viewpoint, geometry, color and shadow of the generated object while requiring no manual labeling. To preserve the input object's characteristics, we introduce a content adaptor that helps to maintain categorical semantics and object appearance. A data augmentation method is further adopted to improve the fidelity of the generator. Our method outperforms relevant baselines in both realism and faithfulness of the synthesized result images in a user study on various real-world images.

Poster
OVTrack: Open-Vocabulary Multiple Object Tracking

Siyuan Li, Tobias Fischer, Lei Ke, Henghui Ding, Martin Danelljan, Fisher Yu

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The ability to recognize, localize and track dynamic objects in a scene is fundamental to many real-world applications, such as self-driving and robotic systems. Yet, traditional multiple object tracking (MOT) benchmarks rely only on a few object categories that hardly represent the multitude of possible objects that are encountered in the real world. This leaves contemporary MOT methods limited to a small set of pre-defined object categories. In this paper, we address this limitation by tackling a novel task, open-vocabulary MOT, that aims to evaluate tracking beyond pre-defined training categories. We further develop OVTrack, an open-vocabulary tracker that is capable of tracking arbitrary object classes. Its design is based on two key ingredients: First, leveraging vision-language models for both classification and association via knowledge distillation; second, a data hallucination strategy for robust appearance feature learning from denoising diffusion probabilistic models. The result is an extremely data-efficient open-vocabulary tracker that sets a new state-of-the-art on the large-scale, large-vocabulary TAO benchmark, while being trained solely on static images. The project page is at https://www.vis.xyz/pub/ovtrack/.

Poster
NeuralLift-360: Lifting an In-the-Wild 2D Photo to a 3D Object With 360deg Views

Dejia Xu, Yifan Jiang, Peihao Wang, Zhiwen Fan, Yi Wang, Zhangyang Wang

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Virtual reality and augmented reality (XR) bring increasing demand for 3D content generation. However, creating high-quality 3D content requires tedious work from a human expert. In this work, we study the challenging task of lifting a single image to a 3D object and, for the first time, demonstrate the ability to generate a plausible 3D object with 360deg views that corresponds well with the given reference image. By conditioning on the reference image, our model can fulfill the everlasting curiosity for synthesizing novel views of objects from images. Our technique sheds light on a promising direction of easing the workflows for 3D artists and XR designers. We propose a novel framework, dubbed NeuralLift-360, that utilizes a depth-aware neural radiance representation (NeRF) and learns to craft the scene guided by denoising diffusion models. By introducing a ranking loss, our NeuralLift-360 can be guided with rough depth estimation in the wild. We also adopt a CLIP-guided sampling strategy for the diffusion prior to provide coherent guidance. Extensive experiments demonstrate that our NeuralLift-360 significantly outperforms existing state-of-the-art baselines. Project page: https://vita-group.github.io/NeuralLift-360/

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NeuralField-LDM: Scene Generation With Hierarchical Latent Diffusion Models

Seung Wook Kim, Bradley Brown, Kangxue Yin, Karsten Kreis, Katja Schwarz, Daiqing Li, Robin Rombach, Antonio Torralba, Sanja Fidler

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Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing complex 3D environments. We leverage Latent Diffusion Models that have been successfully utilized for efficient high-quality 2D content creation. We first train a scene auto-encoder to express a set of image and pose pairs as a neural field, represented as density and feature voxel grids that can be projected to produce novel views of the scene. To further compress this representation, we train a latent-autoencoder that maps the voxel grids to a set of latent representations. A hierarchical diffusion model is then fit to the latents to complete the scene generation pipeline. We achieve a substantial improvement over existing state-of-the-art scene generation models. Additionally, we show how NeuralField-LDM can be used for a variety of 3D content creation applications, including conditional scene generation, scene inpainting and scene style manipulation.

Poster
NeRDi: Single-View NeRF Synthesis With Language-Guided Diffusion As General Image Priors

Congyue Deng, Chiyu “Max” Jiang, Charles R. Qi, Xinchen Yan, Yin Zhou, Leonidas Guibas, Dragomir Anguelov

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2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis framework with general image priors from 2D diffusion models. Formulating single-view reconstruction as an image-conditioned 3D generation problem, we optimize the NeRF representations by minimizing a diffusion loss on its arbitrary view renderings with a pretrained image diffusion model under the input-view constraint. We leverage off-the-shelf vision-language models and introduce a two-section language guidance as conditioning inputs to the diffusion model. This is essentially helpful for improving multiview content coherence as it narrows down the general image prior conditioned on the semantic and visual features of the single-view input image. Additionally, we introduce a geometric loss based on estimated depth maps to regularize the underlying 3D geometry of the NeRF. Experimental results on the DTU MVS dataset show that our method can synthesize novel views with higher quality even compared to existing methods trained on this dataset. We also demonstrate our generalizability in zero-shot NeRF synthesis for in-the-wild images.

Poster
NULL-Text Inversion for Editing Real Images Using Guided Diffusion Models

Ron Mokady, Amir Hertz, Kfir Aberman, Yael Pritch, Daniel Cohen-or

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Recent large-scale text-guided diffusion models provide powerful image generation capabilities. Currently, a massive effort is given to enable the modification of these images using text only as means to offer intuitive and versatile editing tools. To edit a real image using these state-of-the-art tools, one must first invert the image with a meaningful text prompt into the pretrained model's domain. In this paper, we introduce an accurate inversion technique and thus facilitate an intuitive text-based modification of the image. Our proposed inversion consists of two key novel components: (i) Pivotal inversion for diffusion models. While current methods aim at mapping random noise samples to a single input image, we use a single pivotal noise vector for each timestamp and optimize around it. We recognize that a direct DDIM inversion is inadequate on its own, but does provide a rather good anchor for our optimization. (ii) NULL-text optimization, where we only modify the unconditional textual embedding that is used for classifier-free guidance, rather than the input text embedding. This allows for keeping both the model weights and the conditional embedding intact and hence enables applying prompt-based editing while avoiding the cumbersome tuning of the model's weights. Our Null-text inversion, based on the publicly available Stable Diffusion model, is extensively evaluated on a variety of images and various prompt editing, showing high-fidelity editing of real images.

Poster
Multi-Concept Customization of Text-to-Image Diffusion

Nupur Kumari, Bingliang Zhang, Richard Zhang, Eli Shechtman, Jun-Yan Zhu

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While generative models produce high-quality images of concepts learned from a large-scale database, a user often wishes to synthesize instantiations of their own concepts (for example, their family, pets, or items). Can we teach a model to quickly acquire a new concept, given a few examples? Furthermore, can we compose multiple new concepts together? We propose Custom Diffusion, an efficient method for augmenting existing text-to-image models. We find that only optimizing a few parameters in the text-to-image conditioning mechanism is sufficiently powerful to represent new concepts while enabling fast tuning ( 6 minutes). Additionally, we can jointly train for multiple concepts or combine multiple fine-tuned models into one via closed-form constrained optimization. Our fine-tuned model generates variations of multiple new concepts and seamlessly composes them with existing concepts in novel settings. Our method outperforms or performs on par with several baselines and concurrent works in both qualitative and quantitative evaluations, while being memory and computationally efficient.

Poster
Mofusion: A Framework for Denoising-Diffusion-Based Motion Synthesis

Rishabh Dabral, Muhammad Hamza Mughal, Vladislav Golyanik, Christian Theobalt

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Conventional methods for human motion synthesis have either been deterministic or have had to struggle with the trade-off between motion diversity vs motion quality. In response to these limitations, we introduce MoFusion, i.e., a new denoising-diffusion-based framework for high-quality conditional human motion synthesis that can synthesise long, temporally plausible, and semantically accurate motions based on a range of conditioning contexts (such as music and text). We also present ways to introduce well-known kinematic losses for motion plausibility within the motion-diffusion framework through our scheduled weighting strategy. The learned latent space can be used for several interactive motion-editing applications like in-betweening, seed-conditioning, and text-based editing, thus, providing crucial abilities for virtual-character animation and robotics. Through comprehensive quantitative evaluations and a perceptual user study, we demonstrate the effectiveness of MoFusion compared to the state-of-the-art on established benchmarks in the literature. We urge the reader to watch our supplementary video. The source code will be released.

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Matching Is Not Enough: A Two-Stage Framework for Category-Agnostic Pose Estimation

Min Shi, Zihao Huang, Xianzheng Ma, Xiaowei Hu, Zhiguo Cao

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Category-agnostic pose estimation (CAPE) aims to predict keypoints for arbitrary categories given support images with keypoint annotations. Existing approaches match the keypoints across the image for localization. However, such a one-stage matching paradigm shows inferior accuracy: the prediction heavily relies on the matching results, which can be noisy due to the open set nature in CAPE. For example, two mirror-symmetric keypoints (e.g., left and right eyes) in the query image can both trigger high similarity on certain support keypoints (eyes), which leads to duplicated or opposite predictions. To calibrate the inaccurate matching results, we introduce a two-stage framework, where matched keypoints from the first stage are viewed as similarity-aware position proposals. Then, the model learns to fetch relevant features to correct the initial proposals in the second stage. We instantiate the framework with a transformer model tailored for CAPE. The transformer encoder incorporates specific designs to improve the representation and similarity modeling in the first matching stage. In the second stage, similarity-aware proposals are packed as queries in the decoder for refinement via cross-attention. Our method surpasses the previous best approach by large margins on CAPE benchmark MP-100 on both accuracy and efficiency. Code available at https://github.com/flyinglynx/CapeFormer

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Magic3D: High-Resolution Text-to-3D Content Creation

Chen-Hsuan Lin, Jun Gao, Luming Tang, Towaki Takikawa, Xiaohui Zeng, Xun Huang, Karsten Kreis, Sanja Fidler, Ming-Yu Liu, Tsung-Yi Lin

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Recently, DreamFusion demonstrated the utility of a pretrained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations: 1) optimization of the NeRF representation is extremely slow, 2) NeRF is supervised by images at a low resolution (64x64), thus leading to low-quality 3D models with a long wait time. In this paper, we address these limitations by utilizing a two-stage coarse-to-fine optimization framework. In the first stage, we use a sparse 3D neural representation to accelerate optimization while using a low-resolution diffusion prior. In the second stage, we use a textured mesh model initialized from the coarse neural representation, allowing us to perform optimization with a very efficient differentiable renderer interacting with high-resolution images. Our method, dubbed Magic3D, can create a 3D mesh model in 40 minutes, 2x faster than DreamFusion (reportedly taking 1.5 hours on average), while achieving 8x higher resolution. User studies show 61.7% raters to prefer our approach than DreamFusion. Together with the image-conditioned generation capabilities, we provide users with new ways to control 3D synthesis, opening up new avenues to various creative applications.

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