CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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SMPConv: Self-Moving Point Representations for Continuous Convolution

Sanghyeon Kim, Eunbyung Park

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Continuous convolution has recently gained prominence due to its ability to handle irregularly sampled data and model long-term dependency. Also, the promising experimental results of using large convolutional kernels have catalyzed the development of continuous convolution since they can construct large kernels very efficiently. Leveraging neural networks, more specifically multilayer perceptrons (MLPs), is by far the most prevalent approach to implementing continuous convolution. However, there are a few drawbacks, such as high computational costs, complex hyperparameter tuning, and limited descriptive power of filters. This paper suggests an alternative approach to building a continuous convolution without neural networks, resulting in more computationally efficient and improved performance. We present self-moving point representations where weight parameters freely move, and interpolation schemes are used to implement continuous functions. When applied to construct convolutional kernels, the experimental results have shown improved performance with drop-in replacement in the existing frameworks. Due to its lightweight structure, we are first to demonstrate the effectiveness of continuous convolution in a large-scale setting, e.g., ImageNet, presenting the improvements over the prior arts. Our code is available on https://github.com/sangnekim/SMPConv

Poster
SMOC-Net: Leveraging Camera Pose for Self-Supervised Monocular Object Pose Estimation

Tao Tan, Qiulei Dong

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Recently, self-supervised 6D object pose estimation, where synthetic images with object poses (sometimes jointly with un-annotated real images) are used for training, has attracted much attention in computer vision. Some typical works in literature employ a time-consuming differentiable renderer for object pose prediction at the training stage, so that (i) their performances on real images are generally limited due to the gap between their rendered images and real images and (ii) their training process is computationally expensive. To address the two problems, we propose a novel Network for Self-supervised Monocular Object pose estimation by utilizing the predicted Camera poses from un-annotated real images, called SMOC-Net. The proposed network is explored under a knowledge distillation framework, consisting of a teacher model and a student model. The teacher model contains a backbone estimation module for initial object pose estimation, and an object pose refiner for refining the initial object poses using a geometric constraint (called relative-pose constraint) derived from relative camera poses. The student model gains knowledge for object pose estimation from the teacher model by imposing the relative-pose constraint. Thanks to the relative-pose constraint, SMOC-Net could not only narrow the domain gap between synthetic and real data but also reduce the training cost. Experimental results on two public datasets demonstrate that SMOC-Net outperforms several state-of-the-art methods by a large margin while requiring much less training time than the differentiable-renderer-based methods.

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SMAE: Few-Shot Learning for HDR Deghosting With Saturation-Aware Masked Autoencoders

Qingsen Yan, Song Zhang, Weiye Chen, Hao Tang, Yu Zhu, Jinqiu Sun, Luc Van Gool, Yanning Zhang

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Generating a high-quality High Dynamic Range (HDR) image from dynamic scenes has recently been extensively studied by exploiting Deep Neural Networks (DNNs). Most DNNs-based methods require a large amount of training data with ground truth, requiring tedious and time-consuming work. Few-shot HDR imaging aims to generate satisfactory images with limited data. However, it is difficult for modern DNNs to avoid overfitting when trained on only a few images. In this work, we propose a novel semi-supervised approach to realize few-shot HDR imaging via two stages of training, called SSHDR. Unlikely previous methods, directly recovering content and removing ghosts simultaneously, which is hard to achieve optimum, we first generate content of saturated regions with a self-supervised mechanism and then address ghosts via an iterative semi-supervised learning framework. Concretely, considering that saturated regions can be regarded as masking Low Dynamic Range (LDR) input regions, we design a Saturated Mask AutoEncoder (SMAE) to learn a robust feature representation and reconstruct a non-saturated HDR image. We also propose an adaptive pseudo-label selection strategy to pick high-quality HDR pseudo-labels in the second stage to avoid the effect of mislabeled samples. Experiments demonstrate that SSHDR outperforms state-of-the-art methods quantitatively and qualitatively within and across different datasets, achieving appealing HDR visualization with few labeled samples.

Poster
SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments

Yudi Dai, Yitai Lin, Xiping Lin, Chenglu Wen, Lan Xu, Hongwei Yi, Siqi Shen, Yuexin Ma, Cheng Wang

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We present SLOPER4D, a novel scene-aware dataset collected in large urban environments to facilitate the research of global human pose estimation (GHPE) with human-scene interaction in the wild. Employing a head-mounted device integrated with a LiDAR and camera, we record 12 human subjects' activities over 10 diverse urban scenes from an egocentric view. Frame-wise annotations for 2D key points, 3D pose parameters, and global translations are provided, together with reconstructed scene point clouds. To obtain accurate 3D ground truth in such large dynamic scenes, we propose a joint optimization method to fit local SMPL meshes to the scene and fine-tune the camera calibration during dynamic motions frame by frame, resulting in plausible and scene-natural 3D human poses. Eventually, SLOPER4D consists of 15 sequences of human motions, each of which has a trajectory length of more than 200 meters (up to 1,300 meters) and covers an area of more than 200 square meters (up to 30,000 square meters), including more than 100k LiDAR frames, 300k video frames, and 500K IMU-based motion frames. With SLOPER4D, we provide a detailed and thorough analysis of two critical tasks, including camera-based 3D HPE and LiDAR-based 3D HPE in urban environments, and benchmark a new task, GHPE. The in-depth analysis demonstrates SLOPER4D poses significant challenges to existing methods and produces great research opportunities. The dataset and code are released at http://www.lidarhumanmotion.net/sloper4d/.

Poster
SLACK: Stable Learning of Augmentations With Cold-Start and KL Regularization

Juliette Marrie, Michael Arbel, Diane Larlus, Julien Mairal

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Data augmentation is known to improve the generalization capabilities of neural networks, provided that the set of transformations is chosen with care, a selection often performed manually. Automatic data augmentation aims at automating this process. However, most recent approaches still rely on some prior information; they start from a small pool of manually-selected default transformations that are either used to pretrain the network or forced to be part of the policy learned by the automatic data augmentation algorithm. In this paper, we propose to directly learn the augmentation policy without leveraging such prior knowledge. The resulting bilevel optimization problem becomes more challenging due to the larger search space and the inherent instability of bilevel optimization algorithms. To mitigate these issues (i) we follow a successive cold-start strategy with a Kullback-Leibler regularization, and (ii) we parameterize magnitudes as continuous distributions. Our approach leads to competitive results on standard benchmarks despite a more challenging setting, and generalizes beyond natural images.

Poster
SINE: Semantic-Driven Image-Based NeRF Editing With Prior-Guided Editing Field

Chong Bao, Yinda Zhang, Bangbang Yang, Tianxing Fan, Zesong Yang, Hujun Bao, Guofeng Zhang, Zhaopeng Cui

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Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing within only a few categories. In this paper, we present a novel semantic-driven NeRF editing approach, which enables users to edit a neural radiance field with a single image, and faithfully delivers edited novel views with high fidelity and multi-view consistency. To achieve this goal, we propose a prior-guided editing field to encode fine-grained geometric and texture editing in 3D space, and develop a series of techniques to aid the editing process, including cyclic constraints with a proxy mesh to facilitate geometric supervision, a color compositing mechanism to stabilize semantic-driven texture editing, and a feature-cluster-based regularization to preserve the irrelevant content unchanged. Extensive experiments and editing examples on both real-world and synthetic data demonstrate that our method achieves photo-realistic 3D editing using only a single edited image, pushing the bound of semantic-driven editing in 3D real-world scenes.

Poster
SINE: SINgle Image Editing With Text-to-Image Diffusion Models

Zhixing Zhang, Ligong Han, Arnab Ghosh, Dimitris N. Metaxas, Jian Ren

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Recent works on diffusion models have demonstrated a strong capability for conditioning image generation, e.g., text-guided image synthesis. Such success inspires many efforts trying to use large-scale pre-trained diffusion models for tackling a challenging problem--real image editing. Works conducted in this area learn a unique textual token corresponding to several images containing the same object. However, under many circumstances, only one image is available, such as the painting of the Girl with a Pearl Earring. Using existing works on fine-tuning the pre-trained diffusion models with a single image causes severe overfitting issues. The information leakage from the pre-trained diffusion models makes editing can not keep the same content as the given image while creating new features depicted by the language guidance. This work aims to address the problem of single-image editing. We propose a novel model-based guidance built upon the classifier-free guidance so that the knowledge from the model trained on a single image can be distilled into the pre-trained diffusion model, enabling content creation even with one given image. Additionally, we propose a patch-based fine-tuning that can effectively help the model generate images of arbitrary resolution. We provide extensive experiments to validate the design choices of our approach and show promising editing capabilities, including changing style, content addition, and object manipulation.

Poster
SIM: Semantic-Aware Instance Mask Generation for Box-Supervised Instance Segmentation

Ruihuang Li, Chenhang HE, Yabin ZHANG, Shuai Li, Liyi Chen, Lei Zhang

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Weakly supervised instance segmentation using only bounding box annotations has recently attracted much research attention. Most of the current efforts leverage low-level image features as extra supervision without explicitly exploiting the high-level semantic information of the objects, which will become ineffective when the foreground objects have similar appearances to the background or other objects nearby. We propose a new box-supervised instance segmentation approach by developing a Semantic-aware Instance Mask (SIM) generation paradigm. Instead of heavily relying on local pair-wise affinities among neighboring pixels, we construct a group of category-wise feature centroids as prototypes to identify foreground objects and assign them semantic-level pseudo labels. Considering that the semantic-aware prototypes cannot distinguish different instances of the same semantics, we propose a self-correction mechanism to rectify the falsely activated regions while enhancing the correct ones. Furthermore, to handle the occlusions between objects, we tailor the Copy-Paste operation for the weakly-supervised instance segmentation task to augment challenging training data. Extensive experimental results demonstrate the superiority of our proposed SIM approach over other state-of-the-art methods. The source code: https://github.com/lslrh/SIM.

Poster
SIEDOB: Semantic Image Editing by Disentangling Object and Background

Wuyang Luo, Su Yang, Xinjian Zhang, Weishan Zhang

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Semantic image editing provides users with a flexible tool to modify a given image guided by a corresponding segmentation map. In this task, the features of the foreground objects and the backgrounds are quite different. However, all previous methods handle backgrounds and objects as a whole using a monolithic model. Consequently, they remain limited in processing content-rich images and suffer from generating unrealistic objects and texture-inconsistent backgrounds. To address this issue, we propose a novel paradigm, Semantic Image Editing by Disentangling Object and Background (SIEDOB), the core idea of which is to explicitly leverages several heterogeneous subnetworks for objects and backgrounds. First, SIEDOB disassembles the edited input into background regions and instance-level objects. Then, we feed them into the dedicated generators. Finally, all synthesized parts are embedded in their original locations and utilize a fusion network to obtain a harmonized result. Moreover, to produce high-quality edited images, we propose some innovative designs, including Semantic-Aware Self-Propagation Module, Boundary-Anchored Patch Discriminator, and Style-Diversity Object Generator, and integrate them into SIEDOB. We conduct extensive experiments on Cityscapes and ADE20K-Room datasets and exhibit that our method remarkably outperforms the baselines, especially in synthesizing realistic and diverse objects and texture-consistent backgrounds.

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SHS-Net: Learning Signed Hyper Surfaces for Oriented Normal Estimation of Point Clouds

Qing Li, Huifang Feng, Kanle Shi, Yue Gao, Yi Fang, Yu-Shen Liu, Zhizhong Han

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We propose a novel method called SHS-Net for oriented normal estimation of point clouds by learning signed hyper surfaces, which can accurately predict normals with global consistent orientation from various point clouds. Almost all existing methods estimate oriented normals through a two-stage pipeline, i.e., unoriented normal estimation and normal orientation, and each step is implemented by a separate algorithm. However, previous methods are sensitive to parameter settings, resulting in poor results from point clouds with noise, density variations and complex geometries. In this work, we introduce signed hyper surfaces (SHS), which are parameterized by multi-layer perceptron (MLP) layers, to learn to estimate oriented normals from point clouds in an end-to-end manner. The signed hyper surfaces are implicitly learned in a high-dimensional feature space where the local and global information is aggregated. Specifically, we introduce a patch encoding module and a shape encoding module to encode a 3D point cloud into a local latent code and a global latent code, respectively. Then, an attention-weighted normal prediction module is proposed as a decoder, which takes the local and global latent codes as input to predict oriented normals. Experimental results show that our SHS-Net outperforms the state-of-the-art methods in both unoriented and oriented normal estimation on the widely used benchmarks. The code, data and pretrained models are available at https://github.com/LeoQLi/SHS-Net.

Poster
SGLoc: Scene Geometry Encoding for Outdoor LiDAR Localization

Wen Li, Shangshu Yu, Cheng Wang, Guosheng Hu, Siqi Shen, Chenglu Wen

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LiDAR-based absolute pose regression estimates the global pose through a deep network in an end-to-end manner, achieving impressive results in learning-based localization. However, the accuracy of existing methods still has room to improve due to the difficulty of effectively encoding the scene geometry and the unsatisfactory quality of the data. In this work, we propose a novel LiDAR localization framework, SGLoc, which decouples the pose estimation to point cloud correspondence regression and pose estimation via this correspondence. This decoupling effectively encodes the scene geometry because the decoupled correspondence regression step greatly preserves the scene geometry, leading to significant performance improvement. Apart from this decoupling, we also design a tri-scale spatial feature aggregation module and inter-geometric consistency constraint loss to effectively capture scene geometry. Moreover, we empirically find that the ground truth might be noisy due to GPS/INS measuring errors, greatly reducing the pose estimation performance. Thus, we propose a pose quality evaluation and enhancement method to measure and correct the ground truth pose. Extensive experiments on the Oxford Radar RobotCar and NCLT datasets demonstrate the effectiveness of SGLoc, which outperforms state-of-the-art regression-based localization methods by 68.5% and 67.6% on position accuracy, respectively.

Poster
SFD2: Semantic-Guided Feature Detection and Description

Fei Xue, Ignas Budvytis, Roberto Cipolla

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Visual localization is a fundamental task for various applications including autonomous driving and robotics. Prior methods focus on extracting large amounts of often redundant locally reliable features, resulting in limited efficiency and accuracy, especially in large-scale environments under challenging conditions. Instead, we propose to extract globally reliable features by implicitly embedding high-level semantics into both the detection and description processes. Specifically, our semantic-aware detector is able to detect keypoints from reliable regions (e.g. building, traffic lane) and suppress reliable areas (e.g. sky, car) implicitly instead of relying on explicit semantic labels. This boosts the accuracy of keypoint matching by reducing the number of features sensitive to appearance changes and avoiding the need of additional segmentation networks at test time. Moreover, our descriptors are augmented with semantics and have stronger discriminative ability, providing more inliers at test time. Particularly, experiments on long-term large-scale visual localization Aachen Day-Night and RobotCar-Seasons datasets demonstrate that our model outperforms previous local features and gives competitive accuracy to advanced matchers but is about 2 and 3 times faster when using 2k and 4k keypoints, respectively.

Poster
SE-ORNet: Self-Ensembling Orientation-Aware Network for Unsupervised Point Cloud Shape Correspondence

Jiacheng Deng, ChuXin Wang, Jiahao Lu, Jianfeng He, Tianzhu Zhang, Jiyang Yu, Zhe Zhang

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Unsupervised point cloud shape correspondence aims to obtain dense point-to-point correspondences between point clouds without manually annotated pairs. However, humans and some animals have bilateral symmetry and various orientations, which leads to severe mispredictions of symmetrical parts. Besides, point cloud noise disrupts consistent representations for point cloud and thus degrades the shape correspondence accuracy. To address the above issues, we propose a Self-Ensembling ORientation-aware Network termed SE-ORNet. The key of our approach is to exploit an orientation estimation module with a domain adaptive discriminator to align the orientations of point cloud pairs, which significantly alleviates the mispredictions of symmetrical parts. Additionally, we design a self-ensembling framework for unsupervised point cloud shape correspondence. In this framework, the disturbances of point cloud noise are overcome by perturbing the inputs of the student and teacher networks with different data augmentations and constraining the consistency of predictions. Extensive experiments on both human and animal datasets show that our SE-ORNet can surpass state-of-the-art unsupervised point cloud shape correspondence methods.

Poster
SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation

Yen-Chi Cheng, Hsin-Ying Lee, Sergey Tulyakov, Alexander G. Schwing, Liang-Yan Gui

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In this work, we present a novel framework built to simplify 3D asset generation for amateur users. To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including images, texts, partially observed shapes and combinations of these, further allowing for adjusting the strength of each input. At the core of our approach is an encoder-decoder, compressing 3D shapes into a compact latent representation, upon which a diffusion model is learned. To enable a variety of multi-modal inputs, we employ task-specific encoders with dropout followed by a cross-attention mechanism. Due to its flexibility, our model naturally supports a variety of tasks outperforming prior works on shape completion, image-based 3D reconstruction, and text-to-3D. Most interestingly, our model can combine all these tasks into one swiss-army-knife tool, enabling the user to perform shape generation using incomplete shapes, images, and textual descriptions at the same time, providing the relative weights for each input and facilitating interactivity. Despite our approach being shape-only, we further show an efficient method to texture the generated using large-scale text-to-image models.

Poster
SDC-UDA: Volumetric Unsupervised Domain Adaptation Framework for Slice-Direction Continuous Cross-Modality Medical Image Segmentation

Hyungseob Shin, Hyeongyu Kim, Sewon Kim, Yohan Jun, Taejoon Eo, Dosik Hwang

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Recent advances in deep learning-based medical image segmentation studies achieve nearly human-level performance in fully supervised manner. However, acquiring pixel-level expert annotations is extremely expensive and laborious in medical imaging fields. Unsupervised domain adaptation (UDA) can alleviate this problem, which makes it possible to use annotated data in one imaging modality to train a network that can successfully perform segmentation on target imaging modality with no labels. In this work, we propose SDC-UDA, a simple yet effective volumetric UDA framework for Slice-Direction Continuous cross-modality medical image segmentation which combines intra- and inter-slice self-attentive image translation, uncertainty-constrained pseudo-label refinement, and volumetric self-training. Our method is distinguished from previous methods on UDA for medical image segmentation in that it can obtain continuous segmentation in the slice direction, thereby ensuring higher accuracy and potential in clinical practice. We validate SDC-UDA with multiple publicly available cross-modality medical image segmentation datasets and achieve state-of-the-art segmentation performance, not to mention the superior slice-direction continuity of prediction compared to previous studies.

Poster
SCoDA: Domain Adaptive Shape Completion for Real Scans

Yushuang Wu, Zizheng Yan, Ce Chen, Lai Wei, Xiao Li, Guanbin Li, Yihao Li, Shuguang Cui, Xiaoguang Han

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3D shape completion from point clouds is a challenging task, especially from scans of real-world objects. Considering the paucity of 3D shape ground truths for real scans, existing works mainly focus on benchmarking this task on synthetic data, e.g. 3D computer-aided design models. However, the domain gap between synthetic and real data limits the generalizability of these methods. Thus, we propose a new task, SCoDA, for the domain adaptation of real scan shape completion from synthetic data. A new dataset, ScanSalon, is contributed with a bunch of elaborate 3D models created by skillful artists according to scans. To address this new task, we propose a novel cross-domain feature fusion method for knowledge transfer and a novel volume-consistent self-training framework for robust learning from real data. Extensive experiments prove our method is effective to bring an improvement of 6% 7% mIoU.

Poster
SCPNet: Semantic Scene Completion on Point Cloud

Zhaoyang Xia, Youquan Liu, Xin Li, Xinge Zhu, Yuexin Ma, Yikang Li, Yuenan Hou, Yu Qiao

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Training deep models for semantic scene completion is challenging due to the sparse and incomplete input, a large quantity of objects of diverse scales as well as the inherent label noise for moving objects. To address the above-mentioned problems, we propose the following three solutions: 1) Redesigning the completion network. We design a novel completion network, which consists of several Multi-Path Blocks (MPBs) to aggregate multi-scale features and is free from the lossy downsampling operations. 2) Distilling rich knowledge from the multi-frame model. We design a novel knowledge distillation objective, dubbed Dense-to-Sparse Knowledge Distillation (DSKD). It transfers the dense, relation-based semantic knowledge from the multi-frame teacher to the single-frame student, significantly improving the representation learning of the single-frame model. 3) Completion label rectification. We propose a simple yet effective label rectification strategy, which uses off-the-shelf panoptic segmentation labels to remove the traces of dynamic objects in completion labels, greatly improving the performance of deep models especially for those moving objects. Extensive experiments are conducted in two public semantic scene completion benchmarks, i.e., SemanticKITTI and SemanticPOSS. Our SCPNet ranks 1st on SemanticKITTI semantic scene completion challenge and surpasses the competitive S3CNet by 7.2 mIoU. SCPNet also outperforms previous completion algorithms on the SemanticPOSS dataset. Besides, our method also achieves competitive results on SemanticKITTI semantic segmentation tasks, showing that knowledge learned in the scene completion is beneficial to the segmentation task.

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SCOTCH and SODA: A Transformer Video Shadow Detection Framework

Lihao Liu, Jean Prost, Lei Zhu, Nicolas Papadakis, Pietro Liò, Carola-Bibiane Schönlieb, Angelica I. Aviles-Rivero

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Shadows in videos are difficult to detect because of the large shadow deformation between frames. In this work, we argue that accounting for shadow deformation is essential when designing a video shadow detection method. To this end, we introduce the shadow deformation attention trajectory (SODA), a new type of video self-attention module, specially designed to handle the large shadow deformations in videos. Moreover, we present a new shadow contrastive learning mechanism (SCOTCH) which aims at guiding the network to learn a unified shadow representation from massive positive shadow pairs across different videos. We demonstrate empirically the effectiveness of our two contributions in an ablation study. Furthermore, we show that SCOTCH and SODA significantly outperforms existing techniques for video shadow detection. Code is available at the project page: https://lihaoliu-cambridge.github.io/scotch_and_soda/

Poster
SCOOP: Self-Supervised Correspondence and Optimization-Based Scene Flow

Itai Lang, Dror Aiger, Forrester Cole, Shai Avidan, Michael Rubinstein

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Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations. Recently, there have been efforts to compute the scene flow from 3D point clouds. A common approach is to train a regression model that consumes source and target point clouds and outputs the per-point translation vector. An alternative is to learn point matches between the point clouds concurrently with regressing a refinement of the initial correspondence flow. In both cases, the learning task is very challenging since the flow regression is done in the free 3D space, and a typical solution is to resort to a large annotated synthetic dataset. We introduce SCOOP, a new method for scene flow estimation that can be learned on a small amount of data without employing ground-truth flow supervision. In contrast to previous work, we train a pure correspondence model focused on learning point feature representation and initialize the flow as the difference between a source point and its softly corresponding target point. Then, in the run-time phase, we directly optimize a flow refinement component with a self-supervised objective, which leads to a coherent and accurate flow field between the point clouds. Experiments on widespread datasets demonstrate the performance gains achieved by our method compared to existing leading techniques while using a fraction of the training data. Our code is publicly available.

Poster