CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Topic: Video Understanding · 194 papers · Reset filters

An In-Depth Exploration of Person Re-Identification and Gait Recognition in Cloth-Changing Conditions

Weijia Li, Saihui Hou, Chunjie Zhang, Chunshui Cao, Xu Liu, Yongzhen Huang, Yao Zhao

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The target of person re-identification (ReID) and gait recognition is consistent, that is to match the target pedestrian under surveillance cameras. For the cloth-changing problem, video-based ReID is rarely studied due to the lack of a suitable cloth-changing benchmark, and gait recognition is often researched under controlled conditions. To tackle this problem, we propose a Cloth-Changing benchmark for Person re-identification and Gait recognition (CCPG). It is a cloth-changing dataset, and there are several highlights in CCPG, (1) it provides 200 identities and over 16K sequences are captured indoors and outdoors, (2) each identity has seven different cloth-changing statuses, which is hardly seen in previous datasets, (3) RGB and silhouettes version data are both available for research purposes. Moreover, aiming to investigate the cloth-changing problem systematically, comprehensive experiments are conducted on video-based ReID and gait recognition methods. The experimental results demonstrate the superiority of ReID and gait recognition separately in different cloth-changing conditions and suggest that gait recognition is a potential solution for addressing the cloth-changing problem. Our dataset will be available at https://github.com/BNU-IVC/CCPG.

Poster
An Empirical Study of End-to-End Video-Language Transformers With Masked Visual Modeling

Tsu-Jui Fu, Linjie Li, Zhe Gan, Kevin Lin, William Yang Wang, Lijuan Wang, Zicheng Liu

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Masked visual modeling (MVM) has been recently proven effective for visual pre-training. While similar reconstructive objectives on video inputs (e.g., masked frame modeling) have been explored in video-language (VidL) pre-training, previous studies fail to find a truly effective MVM strategy that can largely benefit the downstream performance. In this work, we systematically examine the potential of MVM in the context of VidL learning. Specifically, we base our study on a fully end-to-end VIdeO-LanguagE Transformer (VIOLET), where the supervision from MVM training can be backpropagated to the video pixel space. In total, eight different reconstructive targets of MVM are explored, from low-level pixel values and oriented gradients to high-level depth maps, optical flow, discrete visual tokens, and latent visual features. We conduct comprehensive experiments and provide insights into the factors leading to effective MVM training, resulting in an enhanced model VIOLETv2. Empirically, we show VIOLETv2 pre-trained with MVM objective achieves notable improvements on 13 VidL benchmarks, ranging from video question answering, video captioning, to text-to-video retrieval.

Poster
All in One: Exploring Unified Video-Language Pre-Training

Jinpeng Wang, Yixiao Ge, Rui Yan, Yuying Ge, Kevin Qinghong Lin, Satoshi Tsutsui, Xudong Lin, Guanyu Cai, Jianping Wu, Ying Shan, Xiaohu Qie, Mike Zheng Shou

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Mainstream Video-Language Pre-training models consist of three parts, a video encoder, a text encoder, and a video-text fusion Transformer. They pursue better performance via utilizing heavier unimodal encoders or multimodal fusion Transformers, resulting in increased parameters with lower efficiency in downstream tasks. In this work, we for the first time introduce an end-to-end video-language model, namely all-in-one Transformer, that embeds raw video and textual signals into joint representations using a unified backbone architecture. We argue that the unique temporal information of video data turns out to be a key barrier hindering the design of a modality-agnostic Transformer. To overcome the challenge, we introduce a novel and effective token rolling operation to encode temporal representations from video clips in a non-parametric manner. The careful design enables the representation learning of both video-text multimodal inputs and unimodal inputs using a unified backbone model. Our pre-trained all-in-one Transformer is transferred to various downstream video-text tasks after fine-tuning, including text-video retrieval, video-question answering, multiple choice and visual commonsense reasoning. State-of-the-art performances with the minimal model FLOPs on nine datasets demonstrate the superiority of our method compared to the competitive counterparts.

Poster
Aligning Step-by-Step Instructional Diagrams to Video Demonstrations

Jiahao Zhang, Anoop Cherian, Yanbin Liu, Yizhak Ben-Shabat, Cristian Rodriguez, Stephen Gould

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Multimodal alignment facilitates the retrieval of instances from one modality when queried using another. In this paper, we consider a novel setting where such an alignment is between (i) instruction steps that are depicted as assembly diagrams (commonly seen in Ikea assembly manuals) and (ii) video segments from in-the-wild videos; these videos comprising an enactment of the assembly actions in the real world. To learn this alignment, we introduce a novel supervised contrastive learning method that learns to align videos with the subtle details in the assembly diagrams, guided by a set of novel losses. To study this problem and demonstrate the effectiveness of our method, we introduce a novel dataset: IAW---for Ikea assembly in the wild---consisting of 183 hours of videos from diverse furniture assembly collections and nearly 8,300 illustrations from their associated instruction manuals and annotated for their ground truth alignments. We define two tasks on this dataset: First, nearest neighbor retrieval between video segments and illustrations, and, second, alignment of instruction steps and the segments for each video. Extensive experiments on IAW demonstrate superior performances of our approach against alternatives.

Poster
Affordance Grounding From Demonstration Video To Target Image

Joya Chen, Difei Gao, Kevin Qinghong Lin, Mike Zheng Shou

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Humans excel at learning from expert demonstrations and solving their own problems. To equip intelligent robots and assistants, such as AR glasses, with this ability, it is essential to ground human hand interactions (i.e., affordances) from demonstration videos and apply them to a target image like a user's AR glass view. The video-to-image affordance grounding task is challenging due to (1) the need to predict fine-grained affordances, and (2) the limited training data, which inadequately covers video-image discrepancies and negatively impacts grounding. To tackle them, we propose Affordance Transformer (Afformer), which has a fine-grained transformer-based decoder that gradually refines affordance grounding. Moreover, we introduce Mask Affordance Hand (MaskAHand), a self-supervised pretraining technique for synthesizing video-image data and simulating context changes, enhancing affordance grounding across video-image discrepancies. Afformer with MaskAHand pre-training achieves state-of-the-art performance on multiple benchmarks, including a substantial 37% improvement on the OPRA dataset. Code is made available at https://github.com/showlab/afformer.

Poster
A Unified Pyramid Recurrent Network for Video Frame Interpolation

Xin Jin, Longhai Wu, Jie Chen, Youxin Chen, Jayoon Koo, Cheul-hee Hahm

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Flow-guided synthesis provides a common framework for frame interpolation, where optical flow is estimated to guide the synthesis of intermediate frames between consecutive inputs. In this paper, we present UPR-Net, a novel Unified Pyramid Recurrent Network for frame interpolation. Cast in a flexible pyramid framework, UPR-Net exploits lightweight recurrent modules for both bi-directional flow estimation and intermediate frame synthesis. At each pyramid level, it leverages estimated bi-directional flow to generate forward-warped representations for frame synthesis; across pyramid levels, it enables iterative refinement for both optical flow and intermediate frame. In particular, we show that our iterative synthesis strategy can significantly improve the robustness of frame interpolation on large motion cases. Despite being extremely lightweight (1.7M parameters), our base version of UPR-Net achieves excellent performance on a large range of benchmarks. Code and trained models of our UPR-Net series are available at: https://github.com/srcn-ivl/UPR-Net.

Poster
A Simple Baseline for Video Restoration With Grouped Spatial-Temporal Shift

Dasong Li, Xiaoyu Shi, Yi Zhang, Ka Chun Cheung, Simon See, Xiaogang Wang, Hongwei Qin, Hongsheng Li

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Video restoration, which aims to restore clear frames from degraded videos, has numerous important applications. The key to video restoration depends on utilizing inter-frame information. However, existing deep learning methods often rely on complicated network architectures, such as optical flow estimation, deformable convolution, and cross-frame self-attention layers, resulting in high computational costs. In this study, we propose a simple yet effective framework for video restoration. Our approach is based on grouped spatial-temporal shift, which is a lightweight and straightforward technique that can implicitly capture inter-frame correspondences for multi-frame aggregation. By introducing grouped spatial shift, we attain expansive effective receptive fields. Combined with basic 2D convolution, this simple framework can effectively aggregate inter-frame information. Extensive experiments demonstrate that our framework outperforms the previous state-of-the-art method, while using less than a quarter of its computational cost, on both video deblurring and video denoising tasks. These results indicate the potential for our approach to significantly reduce computational overhead while maintaining high-quality results. Code is avaliable at https://github.com/dasongli1/Shift-Net.

Poster
A Large-Scale Robustness Analysis of Video Action Recognition Models

Madeline Chantry Schiappa, Naman Biyani, Prudvi Kamtam, Shruti Vyas, Hamid Palangi, Vibhav Vineet, Yogesh S. Rawat

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We have seen great progress in video action recognition in recent years. There are several models based on convolutional neural network (CNN) and some recent transformer based approaches which provide top performance on existing benchmarks. In this work, we perform a large-scale robustness analysis of these existing models for video action recognition. We focus on robustness against real-world distribution shift perturbations instead of adversarial perturbations. We propose four different benchmark datasets, HMDB51-P, UCF101-P, Kinetics400-P, and SSv2-P to perform this analysis. We study robustness of six state-of-the-art action recognition models against 90 different perturbations. The study reveals some interesting findings, 1) Transformer based models are consistently more robust compared to CNN based models, 2) Pre-training improves robustness for Transformer based models more than CNN based models, and 3) All of the studied models are robust to temporal perturbations for all datasets but SSv2; suggesting the importance of temporal information for action recognition varies based on the dataset and activities. Next, we study the role of augmentations in model robustness and present a real-world dataset, UCF101-DS, which contains realistic distribution shifts, to further validate some of these findings. We believe this study will serve as a benchmark for future research in robust video action recognition.

Poster
A Generalized Framework for Video Instance Segmentation

Miran Heo, Sukjun Hwang, Jeongseok Hyun, Hanjung Kim, Seoung Wug Oh, Joon-Young Lee, Seon Joo Kim

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The handling of long videos with complex and occluded sequences has recently emerged as a new challenge in the video instance segmentation (VIS) community. However, existing methods have limitations in addressing this challenge. We argue that the biggest bottleneck in current approaches is the discrepancy between training and inference. To effectively bridge this gap, we propose a Generalized framework for VIS, namely GenVIS, that achieves state-of-the-art performance on challenging benchmarks without designing complicated architectures or requiring extra post-processing. The key contribution of GenVIS is the learning strategy, which includes a query-based training pipeline for sequential learning with a novel target label assignment. Additionally, we introduce a memory that effectively acquires information from previous states. Thanks to the new perspective, which focuses on building relationships between separate frames or clips, GenVIS can be flexibly executed in both online and semi-online manner. We evaluate our approach on popular VIS benchmarks, achieving state-of-the-art results on YouTube-VIS 2019/2021/2022 and Occluded VIS (OVIS). Notably, we greatly outperform the state-of-the-art on the long VIS benchmark (OVIS), improving 5.6 AP with ResNet-50 backbone. Code is available at https://github.com/miranheo/GenVIS.

Poster
A Dynamic Multi-Scale Voxel Flow Network for Video Prediction

Xiaotao Hu, Zhewei Huang, Ailin Huang, Jun Xu, Shuchang Zhou

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The performance of video prediction has been greatly boosted by advanced deep neural networks. However, most of the current methods suffer from large model sizes and require extra inputs, e.g., semantic/depth maps, for promising performance. For efficiency consideration, in this paper, we propose a Dynamic Multi-scale Voxel Flow Network (DMVFN) to achieve better video prediction performance at lower computational costs with only RGB images, than previous methods. The core of our DMVFN is a differentiable routing module that can effectively perceive the motion scales of video frames. Once trained, our DMVFN selects adaptive sub-networks for different inputs at the inference stage. Experiments on several benchmarks demonstrate that our DMVFN is an order of magnitude faster than Deep Voxel Flow and surpasses the state-of-the-art iterative-based OPT on generated image quality. Our code and demo are available at https://huxiaotaostasy.github.io/DMVFN/.

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3D Video Object Detection With Learnable Object-Centric Global Optimization

Jiawei He, Yuntao Chen, Naiyan Wang, Zhaoxiang Zhang

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We explore long-term temporal visual correspondence-based optimization for 3D video object detection in this work. Visual correspondence refers to one-to-one mappings for pixels across multiple images. Correspondence-based optimization is the cornerstone for 3D scene reconstruction but is less studied in 3D video object detection, because moving objects violate multi-view geometry constraints and are treated as outliers during scene reconstruction. We address this issue by treating objects as first-class citizens during correspondence-based optimization. In this work, we propose BA-Det, an end-to-end optimizable object detector with object-centric temporal correspondence learning and featuremetric object bundle adjustment. Empirically, we verify the effectiveness and efficiency of BA-Det for multiple baseline 3D detectors under various setups. Our BA-Det achieves SOTA performance on the large-scale Waymo Open Dataset (WOD) with only marginal computation cost. Our code is available at https://github.com/jiaweihe1996/BA-Det.

Poster
3D Video Loops From Asynchronous Input

Li Ma, Xiaoyu Li, Jing Liao, Pedro V. Sander

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Looping videos are short video clips that can be looped endlessly without visible seams or artifacts. They provide a very attractive way to capture the dynamism of natural scenes. Existing methods have been mostly limited to 2D representations. In this paper, we take a step forward and propose a practical solution that enables an immersive experience on dynamic 3D looping scenes. The key challenge is to consider the per-view looping conditions from asynchronous input while maintaining view consistency for the 3D representation. We propose a novel sparse 3D video representation, namely Multi-Tile Video (MTV), which not only provides a view-consistent prior, but also greatly reduces memory usage, making the optimization of a 4D volume tractable. Then, we introduce a two-stage pipeline to construct the 3D looping MTV from completely asynchronous multi-view videos with no time overlap. A novel looping loss based on video temporal retargeting algorithms is adopted during the optimization to loop the 3D scene. Experiments of our framework have shown promise in successfully generating and rendering photorealistic 3D looping videos in real time even on mobile devices. The code, dataset, and live demos are available in https://limacv.github.io/VideoLoop3D_web/.

Poster