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Audio-Visual Generation

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iQuery: Instruments As Queries for Audio-Visual Sound Separation

Jiaben Chen, Renrui Zhang, Dongze Lian, Jiaqi Yang, Ziyao Zeng, Jianbo Shi

Current audio-visual separation methods share a standard architecture design where an audio encoder-decoder network is fused with visual encoding features at the encoder bottleneck. This design confounds the learning of multi-modal feature encoding with robust sound decoding for audio separation. To generalize to a new instrument, one must fine-tune the entire visual and audio network for all musical instruments. We re-formulate the visual-sound separation task and propose Instruments as Queries (iQuery) with a flexible query expansion mechanism. Our approach ensures cross-modal consistency and cross-instrument disentanglement. We utilize "visually named" queries to initiate the learning of audio queries and use cross-modal attention to remove potential sound source interference at the estimated waveforms. To generalize to a new instrument or event class, drawing inspiration from the text-prompt design, we insert additional queries as audio prompts while freezing the attention mechanism. Experimental results on three benchmarks demonstrate that our iQuery improves audio-visual sound source separation performance. Code is available at https://github.com/JiabenChen/iQuery.

Visual Recognition by Request

Chufeng Tang, Lingxi Xie, Xiaopeng Zhang, Xiaolin Hu, Qi Tian

Humans have the ability of recognizing visual semantics in an unlimited granularity, but existing visual recognition algorithms cannot achieve this goal. In this paper, we establish a new paradigm named visual recognition by request (ViRReq) to bridge the gap. The key lies in decomposing visual recognition into atomic tasks named requests and leveraging a knowledge base, a hierarchical and text-based dictionary, to assist task definition. ViRReq allows for (i) learning complicated whole-part hierarchies from highly incomplete annotations and (ii) inserting new concepts with minimal efforts. We also establish a solid baseline by integrating language-driven recognition into recent semantic and instance segmentation methods, and demonstrate its flexible recognition ability on CPP and ADE20K, two datasets with hierarchical whole-part annotations.

Visual Prompt Tuning for Generative Transfer Learning

Kihyuk Sohn, Huiwen Chang, José Lezama, Luisa Polania, Han Zhang, Yuan Hao, Irfan Essa, Lu Jiang

Learning generative image models from various domains efficiently needs transferring knowledge from an image synthesis model trained on a large dataset. We present a recipe for learning vision transformers by generative knowledge transfer. We base our framework on generative vision transformers representing an image as a sequence of visual tokens with the autoregressive or non-autoregressive transformers. To adapt to a new domain, we employ prompt tuning, which prepends learnable tokens called prompts to the image token sequence and introduces a new prompt design for our task. We study on a variety of visual domains with varying amounts of training images. We show the effectiveness of knowledge transfer and a significantly better image generation quality. Code is available at https://github.com/google-research/generative_transfer.

Visual Localization Using Imperfect 3D Models From the Internet

Vojtech Panek, Zuzana Kukelova, Torsten Sattler

Visual localization is a core component in many applications, including augmented reality (AR). Localization algorithms compute the camera pose of a query image w.r.t. a scene representation, which is typically built from images. This often requires capturing and storing large amounts of data, followed by running Structure-from-Motion (SfM) algorithms. An interesting, and underexplored, source of data for building scene representations are 3D models that are readily available on the Internet, e.g., hand-drawn CAD models, 3D models generated from building footprints, or from aerial images. These models allow to perform visual localization right away without the time-consuming scene capturing and model building steps. Yet, it also comes with challenges as the available 3D models are often imperfect reflections of reality. E.g., the models might only have generic or no textures at all, might only provide a simple approximation of the scene geometry, or might be stretched. This paper studies how the imperfections of these models affect localization accuracy. We create a new benchmark for this task and provide a detailed experimental evaluation based on multiple 3D models per scene. We show that 3D models from the Internet show promise as an easy-to-obtain scene representation. At the same time, there is significant room for improvement for visual localization pipelines. To foster research on this interesting and challenging task, we release our benchmark at v-pnk.github.io/cadloc.

Visual Dependency Transformers: Dependency Tree Emerges From Reversed Attention

Mingyu Ding, Yikang Shen, Lijie Fan, Zhenfang Chen, Zitian Chen, Ping Luo, Joshua B. Tenenbaum, Chuang Gan

Humans possess a versatile mechanism for extracting structured representations of our visual world. When looking at an image, we can decompose the scene into entities and their parts as well as obtain the dependencies between them. To mimic such capability, we propose Visual Dependency Transformers (DependencyViT) that can induce visual dependencies without any labels. We achieve that with a novel neural operator called reversed attention that can naturally capture long-range visual dependencies between image patches. Specifically, we formulate it as a dependency graph where a child token in reversed attention is trained to attend to its parent tokens and send information following a normalized probability distribution rather than gathering information in conventional self-attention. With such a design, hierarchies naturally emerge from reversed attention layers, and a dependency tree is progressively induced from leaf nodes to the root node unsupervisedly. DependencyViT offers several appealing benefits. (i) Entities and their parts in an image are represented by different subtrees, enabling part partitioning from dependencies; (ii) Dynamic visual pooling is made possible. The leaf nodes which rarely send messages can be pruned without hindering the model performance, based on which we propose the lightweight DependencyViT-Lite to reduce the computational and memory footprints; (iii) DependencyViT works well on both self- and weakly-supervised pretraining paradigms on ImageNet, and demonstrates its effectiveness on 8 datasets and 5 tasks, such as unsupervised part and saliency segmentation, recognition, and detection.

Vision Transformers Are Parameter-Efficient Audio-Visual Learners

Yan-Bo Lin, Yi-Lin Sung, Jie Lei, Mohit Bansal, Gedas Bertasius

Vision transformers (ViTs) have achieved impressive results on various computer vision tasks in the last several years. In this work, we study the capability of frozen ViTs, pretrained only on visual data, to generalize to audio-visual data without finetuning any of its original parameters. To do so, we propose a latent audio-visual hybrid (LAVISH) adapter that adapts pretrained ViTs to audio-visual tasks by injecting a small number of trainable parameters into every layer of a frozen ViT. To efficiently fuse visual and audio cues, our LAVISH adapter uses a small set of latent tokens, which form an attention bottleneck, thus, eliminating the quadratic cost of standard cross-attention. Compared to the existing modality-specific audio-visual methods, our approach achieves competitive or even better performance on various audio-visual tasks while using fewer tunable parameters and without relying on costly audio pretraining or external audio encoders. Our code is available at https://genjib.github.io/project_page/LAVISH/

VQACL: A Novel Visual Question Answering Continual Learning Setting

Xi Zhang, Feifei Zhang, Changsheng Xu

Research on continual learning has recently led to a variety of work in unimodal community, however little attention has been paid to multimodal tasks like visual question answering (VQA). In this paper, we establish a novel VQA Continual Learning setting named VQACL, which contains two key components: a dual-level task sequence where visual and linguistic data are nested, and a novel composition testing containing new skill-concept combinations. The former devotes to simulating the ever-changing multimodal datastream in real world and the latter aims at measuring models' generalizability for cognitive reasoning. Based on our VQACL, we perform in-depth evaluations of five well-established continual learning methods, and observe that they suffer from catastrophic forgetting and have weak generalizability. To address above issues, we propose a novel representation learning method, which leverages a sample-specific and a sample-invariant feature to learn representations that are both discriminative and generalizable for VQA. Furthermore, by respectively extracting such representation for visual and textual input, our method can explicitly disentangle the skill and concept. Extensive experimental results illustrate that our method significantly outperforms existing models, demonstrating the effectiveness and compositionality of the proposed approach.

Unicode Analogies: An Anti-Objectivist Visual Reasoning Challenge

Steven Spratley, Krista A. Ehinger, Tim Miller

Analogical reasoning enables agents to extract relevant information from scenes, and efficiently navigate them in familiar ways. While progressive-matrix problems (PMPs) are becoming popular for the development and evaluation of analogical reasoning in computer vision, we argue that the dominant methodology in this area struggles to expose the lack of meaningful generalisation in solvers, and reinforces an objectivist stance on perception -- that objects can only be seen one way -- which we believe to be counter-productive. In this paper, we introduce the Unicode Analogies challenge, consisting of polysemic, character-based PMPs to benchmark fluid conceptualisation ability in vision systems. Writing systems have evolved characters at multiple levels of abstraction, from iconic through to symbolic representations, producing both visually interrelated yet exceptionally diverse images when compared to those exhibited by existing PMP datasets. Our framework has been designed to challenge models by presenting tasks much harder to complete without robust feature extraction, while remaining largely solvable by human participants. We therefore argue that Unicode Analogies elegantly captures and tests for a facet of human visual reasoning that is severely lacking in current-generation AI.

Unbiased Scene Graph Generation in Videos

Sayak Nag, Kyle Min, Subarna Tripathi, Amit K. Roy-Chowdhury

The task of dynamic scene graph generation (SGG) from videos is complicated and challenging due to the inherent dynamics of a scene, temporal fluctuation of model predictions, and the long-tailed distribution of the visual relationships in addition to the already existing challenges in image-based SGG. Existing methods for dynamic SGG have primarily focused on capturing spatio-temporal context using complex architectures without addressing the challenges mentioned above, especially the long-tailed distribution of relationships. This often leads to the generation of biased scene graphs. To address these challenges, we introduce a new framework called TEMPURA: TEmporal consistency and Memory Prototype guided UnceRtainty Attenuation for unbiased dynamic SGG. TEMPURA employs object-level temporal consistencies via transformer-based sequence modeling, learns to synthesize unbiased relationship representations using memory-guided training, and attenuates the predictive uncertainty of visual relations using a Gaussian Mixture Model (GMM). Extensive experiments demonstrate that our method achieves significant (up to 10% in some cases) performance gain over existing methods highlight- ing its superiority in generating more unbiased scene graphs. Code: https://github.com/sayaknag/unbiasedSGG.git

Towards Effective Visual Representations for Partial-Label Learning

Shiyu Xia, Jiaqi Lv, Ning Xu, Gang Niu, Xin Geng

Under partial-label learning (PLL) where, for each training instance, only a set of ambiguous candidate labels containing the unknown true label is accessible, contrastive learning has recently boosted the performance of PLL on vision tasks, attributed to representations learned by contrasting the same/different classes of entities. Without access to true labels, positive points are predicted using pseudolabels that are inherently noisy, and negative points often require large batches or momentum encoders, resulting in unreliable similarity information and a high computational overhead. In this paper, we rethink a state-of-the-art contrastive PLL method PiCO [24], inspiring the design of a simple framework termed PaPi (Partial-label learning with a guided Prototypical classifier), which demonstrates significant scope for improvement in representation learning, thus contributing to label disambiguation. PaPi guides the optimization of a prototypical classifier by a linear classifier with which they share the same feature encoder, thus explicitly encouraging the representation to reflect visual similarity between categories. It is also technically appealing, as PaPi requires only a few components in PiCO with the opposite direction of guidance, and directly eliminates the contrastive learning module that would introduce noise and consume computational resources. We empirically demonstrate that PaPi significantly outperforms other PLL methods on various image classification tasks.

Towards Bridging the Performance Gaps of Joint Energy-Based Models

Xiulong Yang, Qing Su, Shihao Ji

Can we train a hybrid discriminative-generative model with a single network? This question has recently been answered in the affirmative, introducing the field of Joint Energy-based Model (JEM), which achieves high classification accuracy and image generation quality simultaneously. Despite recent advances, there remain two performance gaps: the accuracy gap to the standard softmax classifier, and the generation quality gap to state-of-the-art generative models. In this paper, we introduce a variety of training techniques to bridge the accuracy gap and the generation quality gap of JEM. 1) We incorporate a recently proposed sharpness-aware minimization (SAM) framework to train JEM, which promotes the energy landscape smoothness and the generalization of JEM. 2) We exclude data augmentation from the maximum likelihood estimate pipeline of JEM, and mitigate the negative impact of data augmentation to image generation quality. Extensive experiments on multiple datasets demonstrate our SADA-JEM achieves state-of-the-art performances and outperforms JEM in image classification, image generation, calibration, out-of-distribution detection and adversarial robustness by a notable margin. Our code is available at https://github.com/sndnyang/SADAJEM.

The Dialog Must Go On: Improving Visual Dialog via Generative Self-Training

Gi-Cheon Kang, Sungdong Kim, Jin-Hwa Kim, Donghyun Kwak, Byoung-Tak Zhang

Visual dialog (VisDial) is a task of answering a sequence of questions grounded in an image, using the dialog history as context. Prior work has trained the dialog agents solely on VisDial data via supervised learning or leveraged pre-training on related vision-and-language datasets. This paper presents a semi-supervised learning approach for visually-grounded dialog, called Generative Self-Training (GST), to leverage unlabeled images on the Web. Specifically, GST first retrieves in-domain images through out-of-distribution detection and generates synthetic dialogs regarding the images via multimodal conditional text generation. GST then trains a dialog agent on the synthetic and the original VisDial data. As a result, GST scales the amount of training data up to an order of magnitude that of VisDial (1.2M to 12.9M QA data). For robust training of the synthetic dialogs, we also propose perplexity-based data selection and multimodal consistency regularization. Evaluation on VisDial v1.0 and v0.9 datasets shows that GST achieves new state-of-the-art results on both datasets. We further observe the robustness of GST against both visual and textual adversarial attacks. Finally, GST yields strong performance gains in the low-data regime. Code is available at https://github.com/gicheonkang/gst-visdial.

Sound to Visual Scene Generation by Audio-to-Visual Latent Alignment

Kim Sung-Bin, Arda Senocak, Hyunwoo Ha, Andrew Owens, Tae-Hyun Oh

How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We design a model that works by scheduling the learning procedure of each model component to associate audio-visual modalities despite their information gaps. The key idea is to enrich the audio features with visual information by learning to align audio to visual latent space. We translate the input audio to visual features, then use a pre-trained generator to produce an image. To further improve the quality of our generated images, we use sound source localization to select the audio-visual pairs that have strong cross-modal correlations. We obtain substantially better results on the VEGAS and VGGSound datasets than prior approaches. We also show that we can control our model's predictions by applying simple manipulations to the input waveform, or to the latent space.

SeqTrack: Sequence to Sequence Learning for Visual Object Tracking

Xin Chen, Houwen Peng, Dong Wang, Huchuan Lu, Han Hu

In this paper, we present a new sequence-to-sequence learning framework for visual tracking, dubbed SeqTrack. It casts visual tracking as a sequence generation problem, which predicts object bounding boxes in an autoregressive fashion. This is different from prior Siamese trackers and transformer trackers, which rely on designing complicated head networks, such as classification and regression heads. SeqTrack only adopts a simple encoder-decoder transformer architecture. The encoder extracts visual features with a bidirectional transformer, while the decoder generates a sequence of bounding box values autoregressively with a causal transformer. The loss function is a plain cross-entropy. Such a sequence learning paradigm not only simplifies tracking framework, but also achieves competitive performance on benchmarks. For instance, SeqTrack gets 72.5% AUC on LaSOT, establishing a new state-of-the-art performance. Code and models are available at https://github.com/microsoft/VideoX.

Self-Supervised Video Forensics by Audio-Visual Anomaly Detection

Chao Feng, Ziyang Chen, Andrew Owens

Manipulated videos often contain subtle inconsistencies between their visual and audio signals. We propose a video forensics method, based on anomaly detection, that can identify these inconsistencies, and that can be trained solely using real, unlabeled data. We train an autoregressive model to generate sequences of audio-visual features, using feature sets that capture the temporal synchronization between video frames and sound. At test time, we then flag videos that the model assigns low probability. Despite being trained entirely on real videos, our model obtains strong performance on the task of detecting manipulated speech videos. Project site: https://cfeng16.github.io/audio-visual-forensics.

Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert

Jiadong Wang, Xinyuan Qian, Malu Zhang, Robby T. Tan, Haizhou Li

Talking face generation, also known as speech-to-lip generation, reconstructs facial motions concerning lips given coherent speech input. The previous studies revealed the importance of lip-speech synchronization and visual quality. Despite much progress, they hardly focus on the content of lip movements i.e., the visual intelligibility of the spoken words, which is an important aspect of generation quality. To address the problem, we propose using a lip-reading expert to improve the intelligibility of the generated lip regions by penalizing the incorrect generation results. Moreover, to compensate for data scarcity, we train the lip-reading expert in an audio-visual self-supervised manner. With a lip-reading expert, we propose a novel contrastive learning to enhance lip-speech synchronization, and a transformer to encode audio synchronically with video, while considering global temporal dependency of audio. For evaluation, we propose a new strategy with two different lip-reading experts to measure intelligibility of the generated videos. Rigorous experiments show that our proposal is superior to other State-of-the-art (SOTA) methods, such as Wav2Lip, in reading intelligibility i.e., over 38% Word Error Rate (WER) on LRS2 dataset and 27.8% accuracy on LRW dataset. We also achieve the SOTA performance in lip-speech synchronization and comparable performances in visual quality.

RMLVQA: A Margin Loss Approach for Visual Question Answering With Language Biases

Abhipsa Basu, Sravanti Addepalli, R. Venkatesh Babu

Visual Question Answering models have been shown to suffer from language biases, where the model learns a correlation between the question and the answer, ignoring the image. While early works attempted to use question-only models or data augmentations to reduce this bias, we propose an adaptive margin loss approach having two components. The first component considers the frequency of answers within a question type in the training data, which addresses the concern of the class-imbalance causing the language biases. However, it does not take into account the answering difficulty of the samples, which impacts their learning. We address this through the second component, where instance-specific margins are learnt, allowing the model to distinguish between samples of varying complexity. We introduce a bias-injecting component to our model, and compute the instance-specific margins from the confidence of this component. We combine these with the estimated margins to consider both answer-frequency and task-complexity in the training loss. We show that, while the margin loss is effective for out-of-distribution (ood) data, the bias-injecting component is essential for generalising to in-distribution (id) data. Our proposed approach, Robust Margin Loss for Visual Question Answering (RMLVQA) improves upon the existing state-of-the-art results when compared to augmentation-free methods on benchmark VQA datasets suffering from language biases, while maintaining competitive performance on id data, making our method the most robust one among all comparable methods.

RILS: Masked Visual Reconstruction in Language Semantic Space

Shusheng Yang, Yixiao Ge, Kun Yi, Dian Li, Ying Shan, Xiaohu Qie, Xinggang Wang

Both masked image modeling (MIM) and natural language supervision have facilitated the progress of transferable visual pre-training. In this work, we seek the synergy between two paradigms and study the emerging properties when MIM meets natural language supervision. To this end, we present a novel masked visual Reconstruction In Language semantic Space (RILS) pre-training framework, in which sentence representations, encoded by the text encoder, serve as prototypes to transform the vision-only signals into patch-sentence probabilities as semantically meaningful MIM reconstruction targets. The vision models can therefore capture useful components with structured information by predicting proper semantic of masked tokens. Better visual representations could, in turn, improve the text encoder via the image-text alignment objective, which is essential for the effective MIM target transformation. Extensive experimental results demonstrate that our method not only enjoys the best of previous MIM and CLIP but also achieves further improvements on various tasks due to their mutual benefits. RILS exhibits advanced transferability on downstream classification, detection, and segmentation, especially for low-shot regimes. Code is available at https://github.com/hustvl/RILS.

Prototype-Based Embedding Network for Scene Graph Generation

Chaofan Zheng, Xinyu Lyu, Lianli Gao, Bo Dai, Jingkuan Song

Current Scene Graph Generation (SGG) methods explore contextual information to predict relationships among entity pairs. However, due to the diverse visual appearance of numerous possible subject-object combinations, there is a large intra-class variation within each predicate category, e.g., "man-eating-pizza, giraffe-eating-leaf", and the severe inter-class similarity between different classes, e.g., "man-holding-plate, man-eating-pizza", in model's latent space. The above challenges prevent current SGG methods from acquiring robust features for reliable relation prediction. In this paper, we claim that predicate's categoryinherent semantics can serve as class-wise prototypes in the semantic space for relieving the above challenges caused by the diverse visual appearances. To the end, we propose the Prototype-based Embedding Network (PE-Net), which models entities/predicates with prototype-aligned compact and distinctive representations and establishes matching between entity pairs and predicates in a common embedding space for relation recognition. Moreover, Prototypeguided Learning (PL) is introduced to help PE-Net efficiently learn such entity-predicate matching, and Prototype Regularization (PR) is devised to relieve the ambiguous entity-predicate matching caused by the predicate's semantic overlap. Extensive experiments demonstrate that our method gains superior relation recognition capability on SGG, achieving new state-of-the-art performances on both Visual Genome and Open Images datasets.

Progressive Semantic-Visual Mutual Adaption for Generalized Zero-Shot Learning

Man Liu, Feng Li, Chunjie Zhang, Yunchao Wei, Huihui Bai, Yao Zhao

Generalized Zero-Shot Learning (GZSL) identifies unseen categories by knowledge transferred from the seen domain, relying on the intrinsic interactions between visual and semantic information. Prior works mainly localize regions corresponding to the sharing attributes. When various visual appearances correspond to the same attribute, the sharing attributes inevitably introduce semantic ambiguity, hampering the exploration of accurate semantic-visual interactions. In this paper, we deploy the dual semantic-visual transformer module (DSVTM) to progressively model the correspondences between attribute prototypes and visual features, constituting a progressive semantic-visual mutual adaption (PSVMA) network for semantic disambiguation and knowledge transferability improvement. Specifically, DSVTM devises an instance-motivated semantic encoder that learns instance-centric prototypes to adapt to different images, enabling the recast of the unmatched semantic-visual pair into the matched one. Then, a semantic-motivated instance decoder strengthens accurate cross-domain interactions between the matched pair for semantic-related instance adaption, encouraging the generation of unambiguous visual representations. Moreover, to mitigate the bias towards seen classes in GZSL, a debiasing loss is proposed to pursue response consistency between seen and unseen predictions. The PSVMA consistently yields superior performances against other state-of-the-art methods. Code will be available at: https://github.com/ManLiuCoder/PSVMA.

Audio-Visual Generation · CVPR 2023 | paperlist.ai