CVPR 2022 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,077papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    34216.5%
  • Poster
    1,72082.8%
  • Other / unlabeled
    150.7%

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Balanced Multimodal Learning via On-the-Fly Gradient Modulation

Xiaokang Peng, Yake Wei, Andong Deng, Dong Wang, Di Hu

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Audio-visual learning helps to comprehensively understand the world, by integrating different senses. Accordingly, multiple input modalities are expected to boost model performance, but we actually find that they are not fully exploited even when the multi-modal model outperforms its uni-modal counterpart. Specifically, in this paper we point out that existing audio-visual discriminative models, in which uniform objective is designed for all modalities, could remain under-optimized uni-modal representations, caused by another dominated modality in some scenarios, e.g., sound in blowing wind event, vision in drawing picture event, etc. To alleviate this optimization imbalance, we propose on-the-fly gradient modulation to adaptively control the optimization of each modality, via monitoring the discrepancy of their contribution towards the learning objective. Further, an extra Gaussian noise that changes dynamically is introduced to avoid possible generalization drop caused by gradient modulation. As a result, we achieve considerable improvement over common fusion methods on different audio-visual tasks, and this simple strategy can also boost existing multi-modal methods, which illustrates its efficacy and versatility.

Oral
Balanced MSE for Imbalanced Visual Regression

Jiawei Ren, Mingyuan Zhang, Cunjun Yu, Ziwei Liu

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Data imbalance exists ubiquitously in real-world visual regressions, e.g., age estimation and pose estimation, hurting the model's generalizability and fairness. Thus, imbalanced regression gains increasing research attention recently. Compared to imbalanced classification, imbalanced regression focuses on continuous labels, which can be boundless and high-dimensional and hence more challenging. In this work, we identify that the widely used Mean Square Error (MSE) loss function can be ineffective in imbalanced regression. We revisit MSE from a statistical view and propose a novel loss function, Balanced MSE, to accommodate the imbalanced training label distribution. We further design multiple implementations of Balanced MSE to tackle different real-world scenarios, particularly including the one that requires no prior knowledge about the training label distribution. Moreover, to the best of our knowledge, Balanced MSE is the first general solution to high-dimensional imbalanced regression. Extensive experiments on both synthetic and three real-world benchmarks demonstrate the effectiveness of Balanced MSE.

Oral
Balanced Contrastive Learning for Long-Tailed Visual Recognition

Jianggang Zhu, Zheng Wang, Jingjing Chen, Yi-Ping Phoebe Chen, Yu-Gang Jiang

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Real-world data typically follow a long-tailed distribution, where a few majority categories occupy most of the data while most minority categories contain a limited number of samples. Classification models minimizing cross-entropy struggle to represent and classify the tail classes. Although the problem of learning unbiased classifiers has been well studied, methods for representing imbalanced data are under-explored. In this paper, we focus on representation learning for imbalanced data. Recently, supervised contrastive learning has shown promising performance on balanced data recently. However, through our theoretical analysis, we find that for long-tailed data, it fails to form a regular simplex which is an ideal geometric configuration for representation learning. To correct the optimization behavior of SCL and further improve the performance of long-tailed visual recognition, we propose a novel loss for balanced contrastive learning (BCL). Compared with SCL, we have two improvements in BCL: class-averaging, which balances the gradient contribution of negative classes; class-complement, which allows all classes to appear in every mini-batch. The proposed balanced contrastive learning (BCL) method satisfies the condition of forming a regular simplex and assists the optimization of cross-entropy. Equipped with BCL, the proposed two-branch framework can obtain a stronger feature representation and achieve competitive performance on long-tailed benchmark datasets such as CIFAR-10-LT, CIFAR-100-LT, ImageNet-LT, and iNaturalist2018.

Poster
Bailando: 3D Dance Generation by Actor-Critic GPT With Choreographic Memory

Li Siyao, Weijiang Yu, Tianpei Gu, Chunze Lin, Quan Wang, Chen Qian, Chen Change Loy, Ziwei Liu

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Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent dance coherent to the music. With the learned choreographic memory, dance generation is realized on the quantized units that meet high choreography standards, such that the generated dancing sequences are confined within the spatial constraints. To achieve synchronized alignment between diverse motion tempos and music beats, we introduce an actor-critic-based reinforcement learning scheme to the GPT with a newly-designed beat-align reward function. Extensive experiments on the standard benchmark demonstrate that our proposed framework achieves state-of-the-art performance both qualitatively and quantitatively. Notably, the learned choreographic memory is shown to discover human-interpretable dancing-style poses in an unsupervised manner.

Oral
Background Activation Suppression for Weakly Supervised Object Localization

Pingyu Wu, Wei Zhai, Yang Cao

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Weakly supervised object localization (WSOL) aims to localize objects using only image-level labels. Recently a new paradigm has emerged by generating a foreground prediction map (FPM) to achieve localization task. Existing FPM-based methods use cross-entropy (CE) to evaluate the foreground prediction map and to guide the learning of generator. We argue for using activation value to achieve more efficient learning. It is based on the experimental observation that, for a trained network, CE converges to zero when the foreground mask covers only part of the object region. While activation value increases until the mask expands to the object boundary, which indicates that more object areas can be learned by using activation value. In this paper, we propose a Background Activation Suppression (BAS) method. Specifically, an Activation Map Constraint module (AMC) is designed to facilitate the learning of generator by suppressing the background activation value. Meanwhile, by using the foreground region guidance and the area constraint, BAS can learn the whole region of the object. In the inference phase, we consider the prediction maps of different categories together to obtain the final localization results. Extensive experiments show that BAS achieves significant and consistent improvement over the baseline methods on the CUB-200-2011 and ILSVRC datasets. Code and models are available at https://github.com/wpy1999/BAS.

Poster
Backdoor Attacks on Self-Supervised Learning

Aniruddha Saha, Ajinkya Tejankar, Soroush Abbasi Koohpayegani, Hamed Pirsiavash

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Large-scale unlabeled data has spurred recent progress in self-supervised learning methods that learn rich visual representations. State-of-the-art self-supervised methods for learning representations from images (e.g., MoCo, BYOL, MSF) use an inductive bias that random augmentations (e.g., random crops) of an image should produce similar embeddings. We show that such methods are vulnerable to backdoor attacks -- where an attacker poisons a small part of the unlabeled data by adding a trigger (image patch chosen by the attacker) to the images. The model performance is good on clean test images, but the attacker can manipulate the decision of the model by showing the trigger at test time. Backdoor attacks have been studied extensively in supervised learning and to the best of our knowledge, we are the first to study them for self-supervised learning. Backdoor attacks are more practical in self-supervised learning, since the use of large unlabeled data makes data inspection to remove poisons prohibitive. We show that in our targeted attack, the attacker can produce many false positives for the target category by using the trigger at test time. We also propose a defense method based on knowledge distillation that succeeds in neutralizing the attack. Our code is available here: https://github.com/UMBCvision/SSL-Backdoor

Oral
Back to Reality: Weakly-Supervised 3D Object Detection With Shape-Guided Label Enhancement

Xiuwei Xu, Yifan Wang, Yu Zheng, Yongming Rao, Jie Zhou, Jiwen Lu

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In this paper, we propose a weakly-supervised approach for 3D object detection, which makes it possible to train a strong 3D detector with position-level annotations (i.e. annotations of object centers). In order to remedy the information loss from box annotations to centers, our method, namely Back to Reality (BR), makes use of synthetic 3D shapes to convert the weak labels into fully-annotated virtual scenes as stronger supervision, and in turn utilizes the perfect virtual labels to complement and refine the real labels. Specifically, we first assemble 3D shapes into physically reasonable virtual scenes according to the coarse scene layout extracted from position-level annotations. Then we go back to reality by applying a virtual-to-real domain adaptation method, which refine the weak labels and additionally supervise the training of detector with the virtual scenes. With less than 5% of the labeling labor, we achieve comparable detection performance with some popular fully-supervised approaches on the widely used ScanNet dataset.

Poster
BaLeNAS: Differentiable Architecture Search via the Bayesian Learning Rule

Miao Zhang, Shirui Pan, Xiaojun Chang, Steven Su, Jilin Hu, Gholamreza (Reza) Haffari, Bin Yang

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Differentiable Architecture Search (DARTS) has received massive attention in recent years, mainly because it significantly reduces the computational cost through weight sharing and continuous relaxation. However, more recent works find that existing differentiable NAS techniques struggle to outperform naive baselines, yielding deteriorative architectures as the search proceeds. Rather than directly optimizing the architecture parameters, this paper formulates the neural architecture search as a distribution learning problem through relaxing the architecture weights into Gaussian distributions. By leveraging the natural-gradient variational inference (NGVI), the architecture distribution can be easily optimized based on existing codebases without incurring more memory and computational consumption. We demonstrate how the differentiable NAS benefits from Bayesian principles, enhancing exploration and improving stability. The experimental results on NAS benchmark datasets confirm the significant improvements the proposed framework can make. In addition, instead of simply applying the argmax on the learned parameters, we further leverage the recently-proposed training-free proxies in NAS to select the optimal architecture from a group architectures drawn from the optimized distribution, where we achieve state-of-the-art results on the NAS-Bench-201 and NAS-Bench-1shot1 benchmarks. Our best architecture in the DARTS search space also obtains competitive test errors with 2.37%, 15.72%, and 24.2% on CIFAR-10, CIFAR-100, and ImageNet, respectively.

Poster
BTS: A Bi-Lingual Benchmark for Text Segmentation in the Wild

Xixi Xu, Zhongang Qi, Jianqi Ma, Honglun Zhang, Ying Shan, Xiaohu Qie

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As a prerequisite of many text-related tasks such as text erasing and text style transfer, text segmentation arouses more and more attention recently. Current researches mainly focus on only English characters and digits, while few work studies Chinese characters due to the lack of public large-scale and high-quality Chinese datasets, which limits the practical application scenarios of text segmentation. Different from English which has a limited alphabet of letters, Chinese has much more basic characters with complex structures, making the problem more difficult to deal with. To better analyze this problem, we propose the Bi-lingual Text Segmentation (BTS) dataset, a benchmark that covers various common Chinese scenes including 14,250 diverse and fine-annotated text images. BTS mainly focuses on Chinese characters, and also contains English words and digits. We also introduce Prior Guided Text Segmentation Network (PGTSNet), the first baseline to handle bi-lingual and complex-structured text segmentation. A plug-in text region highlighting module and a text perceptual discriminator are proposed in PGTSNet to supervise the model with text prior, and guide for more stable and finer text segmentation. A variation loss is also employed for suppressing background noise under complex scene. Extensive experiments are conducted not only to demonstrate the necessity and superiority of the proposed dataset BTS, but also to show the effectiveness of the proposed PGTSNet compared with a variety of state-of-the-art text segmentation methods.

Oral
BNV-Fusion: Dense 3D Reconstruction Using Bi-Level Neural Volume Fusion

Kejie Li, Yansong Tang, Victor Adrian Prisacariu, Philip H.S. Torr

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Dense 3D reconstruction from a stream of depth images is the key to many mixed reality and robotic applications. Although methods based on Truncated Signed Distance Function (TSDF) Fusion have advanced the field over the years, the TSDF volume representation is confronted with striking a balance between the robustness to noisy measurements and maintaining the level of detail. We present Bi-level Neural Volume Fusion (BNV-Fusion), which leverages recent advances in neural implicit representations and neural rendering for dense 3D reconstruction. In order to incrementally integrate new depth maps into a global neural implicit representation, we propose a novel bi-level fusion strategy that considers both efficiency and reconstruction quality by design. We evaluate the proposed method on multiple datasets quantitatively and qualitatively, demonstrating a significant improvement over existing methods.

Poster
BNUDC: A Two-Branched Deep Neural Network for Restoring Images From Under-Display Cameras

Jaihyun Koh, Jangho Lee, Sungroh Yoon

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The images captured by under-display cameras (UDCs) are degraded by the screen in front of them. We model this degradation in terms of a) diffraction by the pixel grid, which attenuates high-spatial-frequency components of the image; and b) diffuse intensity and color changes caused by the multiple thin-film layers in an OLED, which modulate the low-spatial-frequency components of the image. We introduce a deep neural network with two branches to reverse each type of degradation, which is more effective than performing both restorations in a single forward network. We also propose an affine transform connection to replace the skip connection used in most existing DNNs for restoring UDC images. Confining the solution space to the linear transform domain reduces the blurring caused by convolution; and any gross color shift in the training images is eliminated by inverse color filtering. Trained on three datasets of UDC images, our network outperformed existing methods in terms of measures of distortion and of perceived image quality.

Poster
BEVT: BERT Pretraining of Video Transformers

Rui Wang, Dongdong Chen, Zuxuan Wu, Yinpeng Chen, Xiyang Dai, mengchen liu, Yu-Gang Jiang, Luowei Zhou, Lu Yuan

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This paper studies the BERT pretraining of video transformers. It is a straightforward but worth-studying extension given the recent success from BERT pretraining of image transformers. We introduce BEVT which decouples video representation learning into spatial representation learning and temporal dynamics learning. In particular, BEVT first performs masked image modeling on image data, and then conducts masked image modeling jointly with masked video modeling on video data. This design is motivated by two observations: 1) transformers learned on image datasets provide decent spatial priors that can ease the learning of video transformers, which are often times computationally-intensive if trained from scratch; 2) discriminative clues, i.e., spatial and temporal information, needed to make correct predictions vary among different videos due to large intra-class and inter-class variations. We conduct extensive experiments on three challenging video benchmarks where BEVT achieves very promising results. On Kinetics 400, for which recognition mostly relies on discriminative spatial representations, BEVT achieves comparable results to strong supervised baselines. On Something-Something-V2 and Diving 48, which contain videos relying on temporal dynamics, BEVT outperforms by clear margins all alternative baselines and achieves state-of-the-art performance with a 71.4% and 87.2% Top-1 accuracy respectively. Code is available at https://github.com/xyzforever/BEVT.

Poster
BEHAVE: Dataset and Method for Tracking Human Object Interactions

Bharat Lal Bhatnagar, Xianghui Xie, Ilya A. Petrov, Cristian Sminchisescu, Christian Theobalt, Gerard Pons-Moll

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Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging operation scenario requires generalization to vast number of objects, scenes, and human actions. Unfortunately, there exist no such dataset. Moreover, this data needs to be acquired in diverse natural environments, which rules out 4D scanners and marker based capture systems. We present BEHAVE dataset, the first full body human-object interaction dataset with multi-view RGBD frames and corresponding 3D SMPL and object fits along with the annotated contacts between them. We record 15k frames at 5 locations with 8 subjects performing a wide range of interactions with 20 common objects. We use this data to learn a model that can jointly track humans and objects in natural environments with an easy-to-use portable multi-camera setup. Our key insight is to predict correspondences from the human and the object to a statistical body model to obtain human-object contacts during interactions. Our approach can record and track not just the humans and objects but also their interactions, modeled as surface contacts, in 3D. Our code and data can be found at: http://virtualhumans.mpi-inf.mpg.de/behave.

Poster
BE-STI: Spatial-Temporal Integrated Network for Class-Agnostic Motion Prediction With Bidirectional Enhancement

Yunlong Wang, Hongyu Pan, Jun Zhu, Yu-Huan Wu, Xin Zhan, KUN JIANG, Diange Yang

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Determining the motion behavior of inexhaustible categories of traffic participants is critical for autonomous driving. In recent years, there has been a rising concern in performing class-agnostic motion prediction directly from the captured sensor data, like LiDAR point clouds or the combination of point clouds and images. Current motion prediction frameworks tend to perform joint semantic segmentation and motion prediction and face the trade-off between the performance of these two tasks. In this paper, we propose a novel Spatial-Temporal Integrated network with Bidirectional Enhancement, BE-STI, to improve the temporal motion prediction performance by spatial semantic features, which points out an efficient way to combine semantic segmentation and motion prediction. Specifically, we propose to enhance the spatial features of each individual point cloud with the similarity among temporal neighboring frames and enhance the global temporal features with the spatial difference among non-adjacent frames in a coarse-to-fine fashion. Extensive experiments on nuScenes and Waymo Open Dataset show that our proposed framework outperforms all state-of-the-art LiDAR-based and RGB+LiDAR-based methods with remarkable margins by using only point clouds as input.

Poster
BCOT: A Markerless High-Precision 3D Object Tracking Benchmark

Jiachen Li, Bin Wang, Shiqiang Zhu, Xin Cao, Fan Zhong, Wenxuan Chen, Te Li, Jason Gu, Xueying Qin

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Template-based 3D object tracking still lacks a high-precision benchmark of real scenes due to the difficulty of annotating the accurate 3D poses of real moving video objects without using markers. In this paper, we present a multi-view approach to estimate the accurate 3D poses of real moving objects, and then use binocular data to construct a new benchmark for monocular textureless 3D object tracking. The proposed method requires no markers, and the cameras only need to be synchronous, relatively fixed as cross-view and calibrated. Based on our object-centered model, we jointly optimize the object pose by minimizing shape re-projection constraints in all views, which greatly improves the accuracy compared with the single-view approach, and is even more accurate than the depth-based method. Our new benchmark dataset contains 20 textureless objects, 22 scenes, 404 video sequences and 126K images captured in real scenes. The annotation error is guaranteed to be less than 2mm, according to both theoretical analysis and validation experiments. We re-evaluate the state-of-the-art 3D object tracking methods with our dataset, reporting their performance ranking in real scenes. Our BCOT benchmark and code can be found at https://ar3dv.github.io/BCOT-Benchmark/.

Poster
BARC: Learning To Regress 3D Dog Shape From Images by Exploiting Breed Information

Nadine Rüegg, Silvia Zuffi, Konrad Schindler, Michael J. Black

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Our goal is to recover the 3D shape and pose of dogs from a single image. This is a challenging task because dogs exhibit a wide range of shapes and appearances, and are highly articulated. Recent work has proposed to directly regress the SMAL animal model, with additional limb scale parameters, from images. Our method, called BARC (Breed-Augmented Regression using Classification), goes beyond prior work in several important ways. First, we modify the SMAL shape space to be more appropriate for representing dog shape. But, even with a better shape model, the problem of regressing dog shape from an image is still challenging because we lack paired images with 3D ground truth. To compensate for the lack of paired data, we formulate novel losses that exploit information about dog breeds. In particular, we exploit the fact that dogs of the same breed have similar body shapes. We formulate a novel breed similarity loss consisting of two parts: One term encourages the shape of dogs from the same breed to be more similar than dogs of different breeds. The second one, a breed classification loss, helps to produce recognizable breed-specific shapes. Through ablation studies, we find that our breed losses significantly improve shape accuracy over a baseline without them. We also compare BARC qualitatively to WLDO with a perceptual study and find that our approach produces dogs that are significantly more realistic. This work shows that a-priori information about genetic similarity can help to compensate for the lack of 3D training data. This concept may be applicable to other animal species or groups of species. Our code is publicly available for research purposes at https://barc.is.tue.mpg.de/.

Poster
BANMo: Building Animatable 3D Neural Models From Many Casual Videos

Gengshan Yang, Minh Vo, Natalia Neverova, Deva Ramanan, Andrea Vedaldi, Hanbyul Joo

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Prior work for articulated 3D shape reconstruction often relies on specialized multi-view and depth sensors or pre-built deformable 3D models. Such methods do not scale to diverse sets of objects in the wild. We present a method that requires neither of them. It builds high-fidelity, articulated 3D models from many monocular casual videos in a differentiable rendering framework. Our key insight is to merge three schools of thought: (1) classic deformable shape models that make use of articulated bones and blend skinning, (2) canonical embeddings that establish correspondences between pixels and a canonical 3D model, and (3) volumetric neural radiance fields (NeRFs) that are amenable to gradient-based optimization. We introduce neural blend skinning models that allow for differentiable and invertible articulated deformations. When combined with canonical embeddings, such models allow us to establish dense correspondences across videos that can be self-supervised with cycle consistency. On real and synthetic datasets, our method shows higher-fidelity 3D reconstructions than prior works for humans and animals, with the ability to render realistic images from novel viewpoints.

Oral
BACON: Band-Limited Coordinate Networks for Multiscale Scene Representation

David B. Lindell, Dave Van Veen, Jeong Joon Park, Gordon Wetzstein

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Coordinate-based networks have emerged as a powerful tool for 3D representation and scene reconstruction. These networks are trained to map continuous input coordinates to the value of a signal at each point. Still, current architectures are black boxes: their spectral characteristics cannot be easily analyzed, and their behavior at unsupervised points is difficult to predict. Moreover, these networks are typically trained to represent a signal at a single scale, so naive downsampling or upsampling results in artifacts. We introduce band-limited coordinate networks (BACON), a network architecture with an analytical Fourier spectrum. BACON has constrained behavior at unsupervised points, can be designed based on the spectral characteristics of the represented signal, and can represent signals at multiple scales without per-scale supervision. We demonstrate BACON for multiscale neural representation of images, radiance fields, and 3D scenes using signed distance functions and show that it outperforms conventional single-scale coordinate networks in terms of interpretability and quality.

Oral
B-Cos Networks: Alignment Is All We Need for Interpretability

Moritz Böhle, Mario Fritz, Bernt Schiele

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We present a new direction for increasing the interpretability of deep neural networks (DNNs) by promoting weight-input alignment during training. For this, we propose to replace the linear transforms in DNNs by our B-cos transform. As we show, a sequence (network) of such transforms induces a single linear transform that faithfully summarises the full model computations. Moreover, the B-cos transform introduces alignment pressure on the weights during optimisation. As a result, those induced linear transforms become highly interpretable and align with task-relevant features. Importantly, the B-cos transform is designed to be compatible with existing architectures and we show that it can easily be integrated into common models such as VGGs, ResNets, InceptionNets, and DenseNets, whilst maintaining similar performance on ImageNet. The resulting explanations are of high visual quality and perform well under quantitative metrics for interpretability. Code available at github.com/moboehle/B-cos.

Poster
AziNorm: Exploiting the Radial Symmetry of Point Cloud for Azimuth-Normalized 3D Perception

Shaoyu Chen, Xinggang Wang, Tianheng Cheng, Wenqiang Zhang, Qian Zhang, Chang Huang, Wenyu Liu

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Studying the inherent symmetry of data is of great importance in machine learning. Point cloud, the most important data format for 3D environmental perception, is naturally endowed with strong radial symmetry. In this work, we exploit this radial symmetry via a divide-and-conquer strategy to boost 3D perception performance and ease optimization. We propose Azimuth Normalization (AziNorm), which normalizes the point clouds along the radial direction and eliminates the variability brought by the difference of azimuth. AziNorm can be flexibly incorporated into most LiDAR-based perception methods. To validate its effectiveness and generalization ability, we apply AziNorm in both object detection and semantic segmentation. For detection, we integrate AziNorm into two representative detection methods, the one-stage SECOND detector and the state-of-the-art two-stage PV-RCNN detector. Experiments on Waymo Open Dataset demonstrate that AziNorm improves SECOND and PV-RCNN by 7.03 mAPH and 3.01 mAPH respectively. For segmentation, we integrate AziNorm into KPConv. On SemanticKitti dataset, AziNorm improves KPConv by 1.6/1.1 mIoU on val/test set. Besides, AziNorm remarkably improves data efficiency and accelerates convergence, reducing the requirement of data amounts or training epochs by an order of magnitude. SECOND w/ AziNorm can significantly outperform fully trained vanilla SECOND, even trained with only 10% data or 10% epochs. Code and models are available at https://github.com/hustvl/AziNorm.

Poster